Call Bird, Variant (5e Spell)

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Call Bird, Variant
1st-level Enchantment (ritual)
Casting time: 1 hour
Range: 30 ft
Components: V,S,M (A handful of food which the target bird can eat; a falconry hood in the target's size; a falconry glove)
Duration: Instantaneous


Choose one bird within range that you can see. The target must be of Small or Tiny size and have a CR below 1/8. After donning the falconry glove and readying the hood, you mimic the bird's call, causing it to alight on your hand or forearm and eat the bird food. Once it alights, you place the hood onto its head, completing the spell's casting by keeping the bird perched and calming it with birdsong.

The bird is from this point onward considered charmed by you and will follow simple commands once its hood is released. If the type of bird chosen is not intelligent enough to understand speech, it can now understand single-word commands in a language of your choice which you are capable of speaking. Examples of such commands include "scout", "distract", "return", "hunt", "forage", "attack", and "retrieve [an item]". If the command has a target, you must point at said target for the bird to understand your intentions; otherwise, it will simply perform the command on the nearest possible target. Commanding the bird to take an action in combat requires you to spend an action. Asking it to do something that takes a move action or bonus action does not require you to use an action of your own.

While the bird is not hooded or carrying out an order, it flies within sight and hearing range of you. When it is told to return and the hood is placed over its eyes, it remains perched on your arm, shoulder, or hand. If you place the bird on a perch, it will remain within 30 feet of said perch even if the hood is removed.

If the targeted bird is of your size or larger, it may stand adjacent to you (or potentially carry you on its back) in place of perching on your hand or arm.

Though casting at higher spell levels can increase the options for CR and size, a bird called through this spell does not advance alongside you. You may only have one bird under your control at a time. If you use this spell while you already have a bird from this spell, the original bird loses the effects of this spell and returns to its wild, untrained state (though it may still act favorably or even distantly follow you if you treated it well enough).

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the maximum CR of the bird increases by one step for each slot level above 1st. This means that as a 2nd level spell, the maximum CR is 1/4; as a 3rd level spell, the maximum CR is 1/2; as a 4th level spell, the maximum CR is 1; and so on.

Furthermore, the maximum size of the target increases at certain intervals. When cast at 4th level or higher, the maximum size increases to Medium; when cast at 6th level or higher, the maximum size increases to Large.


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