User:Alearori/Sandbox

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Contents

Abandoned[edit]

5e[edit]

Races[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
AEtherborn (5e Race) 17:20, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Aarakocra variant (5e Race) 17:20, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Abomination, Variant (5e Race) 17:21, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Acanthian (5e Race) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Adapted Human (5e Race) 09:33, 15 August 2020 (MDT) This is just a variant human with additional bland features shoehorned in.
Aloii, Variant (5e Race) 14:37, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Animated Shield (5e Race) 17:21, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Animated Sword (5e Race) 17:21, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Aquarius (5e Race) 17:21, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Ascended (5e Race) 17:22, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Atlantean, Variant (5e Race) 17:22, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Ayy Lmao (5e Race) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Bananafolk (5e Race) 17:23, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Barbed Devil (5e Race) 17:23, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Barryling (5e Race) 17:23, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Beastkin (5e Race) 17:23, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Blemmigan (5e Race) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Angel, 2nd Variant (5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Elf, Variant (5e Race) 17:23, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Boden (5e Race) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Butterfly people (5e Race) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Byrillians (5e Race) 17:24, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Canine (5e Race) 17:24, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Cavern Crasher (5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Child Of Cosmos (5e Race) 08:32, 23 June 2020 (MDT) Issues have gone unaddressed for over a year.
Children of Ill-Omens (5e Race) 23:39, 15 April 2020 (MDT) Issues unaddressed for over a year.
Chimaeran (5e Race) 17:24, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Chupadore (5e Race) 10:03, 2 January 2020 (MST)
Confessor (5e Race) 17:25, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Crystalisk (5e Race) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Cyborg Elf (5e Race) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Darkborn (5e Race) 17:25, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Demi-God (5e Race) 14:46, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Devil's Child (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Doomed Undead (5e Race) 14:47, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Draakra (5e Race) 10:14, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Draconic Angel, Variant (5e Race) 14:48, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dēmonhosuto (5e Race) 17:26, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Earth Clan (5e Race) 14:50, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Eastern Dragonborn (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Educated Leech (5e Race) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Elementling (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Emotions (5e Race) 13:10, 14 July 2020 (MDT) Issues unaddressed for over a year.
Enfield, Variant (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Entities of the Three Brothers (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Extraterrestrial Being (5e Race) 12:49, 4 February 2020 (MST) an idea is here, unfortunately better execution is needed and no attempts since needsbalance added
Faenur (5e Race) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Fairy, 3rd Variant (5e Race) 11:29, 11 November 2020 (MST) Vastly incomplete.
Fallen Angel, Variant (5e Race) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Familiar (5e Race) 18:41, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Fary (5e Race) 07:06, 6 February 2020 (MST) issues unaddressed over a year
Fen (5e Race) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Flame Giant (5e Race) 17:27, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Floof (5e Race) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Folf (5e Race) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Formless (5e Race) 12:41, 25 June 2020 (MDT) Left incomplete for over a year.
Forsaken (5e Race) 11:28, 23 July 2020 (MDT) Above issue unaddressed for over a year.
Gallifreyan, Variant (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gig (5e Race) 17:27, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Glitch (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gnog (5e Race) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hailosi (5e Race) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Gnome, Variant (5e Race) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-God (5e Race) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Medusa (5e Race) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Half-human (Quarter-orc, quarter-elf) (5e Race) 14:56, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Half Moon Fae (5e Race) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Half Orc Half Ogre (5e Race) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Half Tefling and Half Orc (5e Race) 14:56, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Hanson Clan Static (5e Race) 14:05, 7 July 2020 (MDT) Issues unaddressed for over a year.
Harpos (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Haunted Skull (5e Race) 15:41, 6 January 2020 (MST) Issue(s) unaddressed for over a year.
Heartless (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hell Angel (5e Race) 15:21, 23 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hell Child (5e Race) 19:24, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Hive Spawn (5e Race) 14:57, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Hotburple (5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hybrid (5e Race) 14:58, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ioun-born (5e Race) 19:25, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Jadian (5e Race) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Jinchuuriki (5e Race) 14:59, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Karvaskjar (5e Race) 11:58, 8 November 2020 (MST) Issue(s) unaddressed for over a year.
Kitsune, 3rd Variant (5e Race) 23:02, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Kritian (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lagomorph (5e Race) 19:25, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Leporfolk, Humanoid Hares (5e Race) 13:10, 14 July 2020 (MDT) Left incomplete for over a year.
Lepus (5e Race) 16:44, 3 September 2020 (MDT)~ Incomplete for over a year.
Lesser Deity in Human Form (5e Race) 19:57, 9 October 2019 (MDT) Issue(s) unaddressed for over a year.
Lisen (5e Race) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Living Disappointment (5e Race) 23:03, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Living Mannequin (5e Race) 08:41, 7 July 2020 (MDT) still missing fluff
Lizardfolk, 2nd Variant (5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lizardfolk, 3rd Variant (5e Race) 15:02, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Lizardfolk, Variant (5e Race) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Lunarii (5e Race) 17:34, 27 August 2020 (MDT) This page is a direct copy of the page with the same name from 3.5e with no attempt made to bring it to 5e, and was untouched since the original copy-paste.
Lustrous (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lycanthrope, 2nd Variant (5e Race) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Machine (5e Race) 15:03, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Manu Infinitum (5e Race) 15:04, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Megalosaurasapians (5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Metamorphic (5e Race) 15:05, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Metuomagnus (5e Race) 12:00, 29 June 2020 (MDT) Left incomplete for over a year.
Mieskian (5e Race) 15:06, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mimic Changeling (5e Race) 14:04, 17 September 2020 (MDT) Issue(s) unaddressed for over a year.
Minotaur, 3rd Variant (5e Race) 19:30, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Moon Fae (5e Race) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Moon Fey (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Moreauvian (5e Race) 11:33, 25 August 2020 (MDT) Incomplete for over a year.
Muppet (5e Race) 21:20, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Mytuos (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Myxapia, Variant (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Nerubian (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Neutral Minion (5e Race) 22:06, 5 March 2020 (MST) This race hasn't been added to in some time when pretty much all parts of this race need to be fleshed out.
Newt people (5e Race) 15:07, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Nymph Race (5e Race) 17:28, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Númenórean (5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Okka (5e Race) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Onbongo (5e Race) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Palademon (5e Race) 15:08, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Pandaren (WoW) (5e Race) 15:41, 6 January 2020 (MST) Issue(s) unaddressed for over a year.
Pantheran (5e Race) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Paphagos Genie (5e Race) 15:08, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Phoenix (5e Race) 15:09, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Phoenix Kin (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Pictsie (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Piltoveran (5e Race) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Plagueborn (5e Race) 17:29, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Ponyo/Ningyo (5e Race) 17:29, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Pren (5e Race) 19:28, 5 May 2020 (MDT) This race has been left in a seemingly unusable state by its creator.
Protector (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Psyche Swallower (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rag Doll, Variant (5e Race) 20:38, 3 March 2020 (MST) No attempts have been made to fix this race in some time.
Rag Doll (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ragnarök (5e Race) 19:27, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Ravenclaw (5e Race) 15:21, 23 October 2020 (MDT) Issue(s) unaddressed for over a year.
Reangel (5e Race) 19:28, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Rhylithic (5e Race) 15:11, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ronso (5e Race) 20:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Schroom (5e Race) 11:32, 25 August 2020 (MDT) Incomplete for over a year.
Seedling (5e Race) 15:13, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Semme (5e Race) 11:58, 8 November 2020 (MST) Issue(s) unaddressed for over a year.
Sentient Snake (5e Race) 20:43, 21 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shakuran (5e Race) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Shard Mind (5e Race) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.
Shiftling (5e Race) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Sidhe (5e Race) 16:40, 17 June 2020 (MDT) Issue(s) unaddressed for over a year.
Siren (Borderlands 5e Race) 17:30, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Slimanoid Blorbs (5e Race) 23:05, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Solitary Demon (5e Race) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Sombra Escura (5e Race) 15:15, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Soul Bound Scarecrow (5e Race) 15:15, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Soul Phantom (5e Race) 19:29, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Space Being (5e Race) 15:16, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Speed Stinger (5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Spiderfolk, Variant (5e Race) 19:30, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Spiger (5e Race) 19:30, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Spirit Armor (5e Race) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.
Star Warriors (5e Race) 12:29, 26 October 2019 (MDT) Issue(s) unaddressed for over a year.
Stoatlet (5e Race) 15:17, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Stone Colossus (5e Race) 20:12, 24 June 2020 (MDT) Issue(s) unaddressed for over a year.
Swarm Golems (5e Race) 21:21, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Sylph Faerie (5e Race) 19:30, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Tailed Beasts (5e Race) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Taninim (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Temple Dog (5e Race) 23:06, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Tengu Variant (5e Race) 19:31, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Tenno/Warframe (5e Race) 19:31, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Terrados Unicorns (5e Race) 20:12, 24 June 2020 (MDT) Issue(s) unaddressed for over a year.
Tevi (5e Race) 15:19, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
The Forgiven (5e Race) 23:07, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
The dark-one (5e Race) 07:46, 20 December 2019 (MST) Untouched in over a year with above issues.
Thundercat (5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Tiegon (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Trapped Spirit (5e Race) 15:21, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Treant, Variant (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Tremorian (5e Race) 15:21, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tusquarian (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Two Kobolds in a Suit (5e Race) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Unknowns (5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Vampire, 2nd Variant (5e Race) 20:42, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Velthild (5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Vidreans, Variant (5e Race) 15:24, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Vikkalli (5e Race) 17:05, 13 September 2020 (MDT) Incomplete for over two years.
Vitreon (5e Race) 15:25, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Vivus Thraecius Lux (5e Race) 19:32, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Void Folk (5e Race) 17:32, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Void Stalker (5e Race) 17:32, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Vortian (5e Race) 23:08, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Vulkri (5e Race) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Wandering Eye (5e Race) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Water Mole (5e Race) 15:25, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
WereWorg (5e Race) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Wereraptor (5e Race) 17:32, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Wookiee Warrior (5e Race) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Wraith (5e Race) 09:56, 7 April 2020 (MDT) Untouched in a year.
Yōkai (5e Race) 15:26, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Zomage (5e Race) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.

Subraces[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Ardalkhayan Gnomes (5e Subrace) 17:11, 22 June 2020 (MDT) Issues have been unaddressed for over a year.
Blood Elves (5e Subrace) 09:02, 8 July 2019 (MDT) Largely incomplete and illegible rehash of the overdone Blood_Elf.
Bonedagger Clan (5e Subrace) 19:19, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Copperclaw Clan (5e Subrace) 19:20, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Cosmic Elf (5e Subrace) 14:45, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Crick Elf (5e Subrace) 19:20, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon Child (5e Subrace) 15:36, 1 November 2020 (MST)
Dragonborn Angel (5e Subrace) 14:48, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Elf of the Wildlands (5e Subrace) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Dopple (5e Subrace) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Giant (5e Subrace) 14:55, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Human (5e Subrace) 12:12, 26 February 2020 (MST) issue unaddressed
Light Elf (5e Subrace) 15:02, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Lythari (5e Subrace) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Sen Ath Tel' drii (5e Subrace) 14:56, 26 May 2020 (MDT) Traits are unplayable and ill-balanced.
Shadow Elf, Variant (5e Subrace) 20:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shattercoral Clan (5e Subrace) 19:29, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Zaptongue Clan (5e Subrace) 19:33, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.

Classes[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Agitator (5e Class) 19:18, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Ancient Soul, Intelligence Variant (5e Class) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Arcane Puppet Master (5e Class) 06:44, 9 January 2020 (MST) No edits in 5 months.
Arcane Storyteller, Variant (5e Class) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Arcane Storyteller (5e Class) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Aspect of Light (5e Class) 17:22, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Aspiring Adventurer (5e Class) 14:28, 22 May 2020 (MDT)
Astral Projectionist, Variant (5e Class) 19:18, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Astrial Puppet Master (5e Class) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Audiomancer, Variant (5e Class) 16:31, 23 June 2020 (MDT) Since feb/19 without modifications.
Banisher (5e Class) 19:19, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Beast Shepherd (5e Class) 01:03, 6 March 2020 (MST) This class is still vastly incomplete after over a year and seems to have been abandoned by its creator.
Beast Soul Brawler (5e Class) 19:19, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Beastlord (5e Class) 20:04, 26 August 2020 (MDT) Incomplete for over a year.
Beholder (5e Class) 08:14, 14 November 2019 (MST) Not enough content to be playable/improved upon.
Black Blooded (5e Class) 10:01, 3 April 2020 (MDT) Issues unaddressed for over a year.
Blade (5e Class) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Blade Musician (5e Class) 08:26, 26 November 2019 (MST) Not enough content to be playable/improved upon.
Blazer (5e Class) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Mouther (5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Bookie (5e Class) 19:19, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Brewmaster (5e Class) 14:43, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Card Dealer, 2nd Variant (5e Class) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Card Summoner (5e Class) 12:37, 24 February 2020 (MST) page's issues remain.
Chaos Necromancer (5e Class) 12:55, 12 February 2020 (MST) vastly incomplete, no edits in 3 months
Chaos Rifter (5e Class) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Chosen (5e Class) 20:43, 21 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chronolord (5e Class) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Chronomancer (Overhaul) (5e Class) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Chronomancer Variant (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Coalescent (5e Class) 11:58, 8 November 2020 (MST) Issue(s) unaddressed for over a year.
Combat Butler (5e Class) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Crazed Uncle (5e Class) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Crow Caller (5e Class) 14:45, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
D'ivers (5e Class) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Dancer, 3nd Variant (5e Class) 14:46, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Death Knight, 3rd Variant (5e Class) 11:58, 8 November 2020 (MST) Issue(s) unaddressed for over a year.
Deck Master (5e Class) 14:16, 27 October 2020 (MDT)
Decoder (5e Class) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Deprived (5e Class) 20:12, 24 June 2020 (MDT) Issue(s) unaddressed for over a year.
Destructive Magician (5e Class) 14:47, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ditto, Variant (5e Class) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Doom Guy, Variant (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Doom Shaper (5e Class) 14:47, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Draconic Knight (5e Class) 14:48, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon Rider, Variant (5e Class) 19:10, 18 July 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon Sin (5e Class) 01:20, 6 March 2020 (MST) Left in an incomplete state by the creator.
Dragon Slayer, Variant (5e Class) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon Slayer Traditional (5e Class) 17:17, 16 June 2020 (MDT) Balance issues unaddressed for over a year.
Elemental Warrior (5e Class) 19:21, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Enforcer (5e Class) 10:16, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Enthous (5e Class) 14:50, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Entomologist (5e Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Escapist (5e Class) 17:26, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Eternal Prisoner (5e Class) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Everywere (5e Class) 16:40, 17 June 2020 (MDT) Issue(s) unaddressed for over a year.
Evolved, Variant (5e Class) 20:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Fallen Divinity (5e Class) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Far Touched (5e Class) 14:51, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Feca The True Shield (5e Class) 03:10, 4 August 2019 (MDT)
Freelancer (5e Class) 14:04, 17 September 2020 (MDT) Issue(s) unaddressed for over a year.
Gamber, Variant (5e Class) 19:23, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Gear Salior (5e Class) 14:53, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Glyphflinger (5e Class) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
God Eater, Variant (5e Class) 14:54, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
God Killer (5e Class) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Great Spirits Shaman (5e Class) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
GumGum-Fighter (5e Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Gunslinger, 2nd Variant (5e Class) 20:44, 9 June 2020 (MDT) Balance issues unaddressed for over a year.
Heart of the Cards (5e Class) 01:43, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Heavenly Warlock (5e Class) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Heavy (Mercenaries: Blood & Guts Supplement) 14:56, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Heliod's Disciple (5e Class) 19:24, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Hero (5e Class) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Heroic Spirit, Variant (5e Class) 14:57, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Hunter (Destiny) (5e Class) 20:44, 20 July 2020 (MDT)
Igor (5e Class) 14:58, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Illusionist (5e Class) 06:50, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Illusory Duelist (5e Class) 16:04, 29 March 2020 (MDT) Issues unaddressed after a year.
Improv Artist (5e Class) 17:28, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Indomitable (5e Class) 14:59, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Infantry (Mercenaries: Blood & Guts Supplement) 14:59, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Infinite Blade (5e Class) 23:01, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Insect Shaman (5e Class) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Jack of all trades (5e Class) 08:56, 17 May 2020 (MDT) No productive edits have been made in over a year.
Jinxed (5e Class) 10:47, 11 November 2020 (MST) Issue(s) unaddressed for over a year.
Judge (5e Class) 15:00, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Juggernaut, Variant/Mashup (5e Class) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Keeper Variant (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Keyblade Wielder, 2nd Variant (5e Class) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
King (5e Class) 10:17, 25 October 2020 (MDT) Vastly incomplete.
Knight of Bretonnia (5e Class) 15:29, 13 April 2020 (MDT) Issues unaddressed for more than a year.
Kyotoryyu Rage Monk (5e Class) 19:25, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Lancer (5e Class) 15:01, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Light Dancer (5e Class) 19:25, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Lodestar (5e Class) 19:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Logger (5e Class) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Lost Dragon (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lunar Huntress (5e Class) 15:39, 6 September 2020 (MDT) Incomplete for over a year.
Lycanthrope, Variant (5e Class) 08:01, 11 August 2019 (MDT) No sign of meaningful progress is months.
Magician (5e Class) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Magus (5e Class) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
Magus Strider (5e Class) 15:04, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Masquerade, Variant (5e Class) 17:05, 18 November 2020 (MST) This class has been left in an unusable state by its creator, and is still very far from being completed.
Meatshield, Variant (5e Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Meatshield (5e Class) 15:05, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Medic (5e Class) 20:12, 24 June 2020 (MDT) Issue(s) unaddressed for over a year.
Melshaper (5e Class) 23:03, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Memory Make Mage (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mercenary (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mime, 2nd Variant (5e Class) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Momentum Warrior (5e Class) 15:06, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Monado Weilder, Variant (5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mord-Sith (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mord Sith (5e Class) 21:20, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Mutalyst (5e Class) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Mystic Theurge, Variant (5e Class) 15:07, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Necromancer, Variable (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Nekomancer (5e Class) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Night Walker (5e Class) 17:28, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Nindo (5e Class) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Ninja, Naruto (5e Class) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ninja, Variant (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Nomarch (5e Class) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
One Fanged Wolf (5e Class) 20:12, 31 December 2019 (MST)
Opportunist variant (5e Class) 15:43, 29 May 2020 (MDT)
Orbal Gunner (5e Class) 19:26, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Outrider (5e Class) 19:27, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Overlord Magician (5e Class) 13:20, 21 April 2020 (MDT) OP says they've given up on the page
Paladin, Prevailing Dark (5e Class) 19:27, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Piper (5e Class) 11:59, 21 February 2020 (MST) needsbalance unaddressed and talk page makes good point that this may be redundant.
Pit Fighter (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Planes Caller (5e Class) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Plumber (5e Class) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Pocket Dimension User (5e Class) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Psychic, Variant (5e Class) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Puppet Master (5e Class) 19:52, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Questioner (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ranger, Non-Magical Variant (5e Class) 17:29, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Ranger "old school" Variant (5e Class) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Ranger of the North (5e Class) 17:04, 13 September 2020 (MDT) Incomplete for over a year.
Reader (5e Class) 20:32, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
RealityShifter (5e Class) 19:27, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Reflectionist (5e Class) 15:11, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Reflexive Blade (5e Class) 10:20, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Rider (5e Class) 07:04, 6 February 2020 (MST) needsbalance has sat for over a year
Rifleman (5e Class) 12:25, 28 June 2020 (MDT) No longer working on class, can be reflavoured Rogue
Risen Shinobi (5e Class) 20:13, 31 December 2019 (MST)
Rogue "old school" variant (5e Class) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Rune Blade, Variant (5e Class) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Rune Fencer (5e Class) 20:04, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Rune Keeper (5e Class) 17:30, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Runic Knight (5e Class) 01:43, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Runic Warrior (5e Class) 20:04, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Runner, Variant (5e Class) 15:12, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Sacrieur (5e Class) 15:12, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Saint of the Shield (5e Class) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Scattersmith (5e Class) 15:13, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Scout (ToG) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Scribe (5e Class) 01:06, 6 March 2020 (MST) Needsbalance issues have not been addressed in over 2 years and it does not look like this class's issues will be fixed any time soon.
Secret Agent (5e Class) 01:15, 2 August 2020 (MDT)
Sentient Weapon, variant (5e Class) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Shadow Aberrant (5e Class) 15:13, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Hunter (5e Class) 19:29, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Shadowmonger (5e Class) 10:52, 10 January 2020 (MST) This class has some description and some things in the class features table, but otherwise this class has no actual features to work off of to complete the class.
Shaman, Variant (5e Class) 23:05, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Shaman, WoW Variant (5e Class) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Shinigami (5e Class) 13:26, 24 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ship Medic. (5e Class) 19:29, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Shrine Maiden, 2nd Variant (5e Class) 15:14, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Sibyl (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Simple Summoner (5e Class) 21:06, 1 March 2020 (MST) Basically just a copy of the other summoner classes with no real work put into making it any different
Siphoner (5e Class) 13:58, 27 March 2020 (MDT) This page has sat incomplete with no work on it for over a year.
Slayer Mage (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Solstice (5e Class) 15:21, 23 October 2020 (MDT) Issue(s) unaddressed for over a year.
Songsaber (5e Class) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.
Soul Forsworn (5e Class) 15:15, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Soul Wielder (5e Class) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Soulknife, 2nd Variant (5e Class) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Spartan, 2nd Variant (5e Class) 10:21, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Speedster (5e Class) 15:16, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Spell-Theurge (5e Class) 10:21, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Spell Weaver Variant (5e Class) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Spellfire Wielder (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Spellfused (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Spinner (5e Class) 14:50, 11 April 2020 (MDT) Vastly incomplete.
Spirit warrior (5e Class) 15:16, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Spriggan (5e Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Spring Dancer (5e Class) 20:12, 24 June 2020 (MDT) Issue(s) unaddressed for over a year.
Stand User, simplified (5e Class) 19:30, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Starcraft Marine (5e Class) 10:50, 13 October 2019 (MDT) Issue(s) unaddressed for over a year.
Storyteller (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
SuperMage (5e Class) 15:18, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Supporter (5e Class) 15:18, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Swashbuckler, Variant (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Syphonist (5e Class) 19:01, 23 April 2020 (MDT) No edits in over three months.
Tactician Fighter (5e Class) 15:19, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Telekinetic (5e Class) 21:21, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Telekinetics (5e Class) 19:31, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Timebender (5e Class) 00:24, 6 March 2020 (MST) No edits have been made to clarify this class's features in over 3 years.
Tinker (5e Class) 15:20, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tiroknight (5e Class) 10:23, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Toa (5e Class) 20:35, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tourist (5e Class) 12:56, 26 February 2020 (MST) dead levels still exist
Trained (5e Class) 13:45, 1 November 2020 (MST) This class has been left in an unsuable state by its creator.
Trap Tinkerer (5e Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Traveler (5e Class) 13:39, 1 July 2020 (MDT)
Trickster (5e Class) 15:21, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ultras (5e Class) 23:53, 25 July 2019 (MDT) Not finished yet, no edits for four months
Undead Summoner, Variant (5e Class) 09:12, 6 March 2020 (MST) Issues above unaddressed for over a year.
Vampire, 3rd Variant (5e Class) 11:40, 25 May 2020 (MDT) No attempts to complete in over a year.
Vampire Slayer (5e Class) 23:07, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Vanguard (For Honor) (5e Class) 10:23, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Vector (5e Class) 15:23, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Vessel of Diablo (5e Class) 15:24, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Viking, Variant (5e Class) 20:46, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Void Bringer (5e Class) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
War Magus (5e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Warden, Variant (5e Class) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
Warp Spider (5e Class) 05:03, 20 June 2019 (MDT) Incomplete since 2017.
Warrior of the Sun (5e Class) 11:58, 8 November 2020 (MST) Issue(s) unaddressed for over a year.
Weapon (Soul Eater) 15:21, 23 October 2020 (MDT) Issue(s) unaddressed for over a year.
Wool Witch (5e Class) 12:03, 21 August 2020 (MDT) Incomplete for over a year.
Wyrm-Dragonborn Class (5e Class) 23:08, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Zealot Variant (5e Class) 14:25, 20 June 2020 (MDT) Untouched since Jan/19. Also, this is an exact copy of the Zealot, with only one difference, the feature Cantrip Trick. This class is redundant.

Subclasses[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Arcane Channeler (5e Subclass) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Armory (5e Subclass) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.
Assassin, Variant (5e Subclass) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Champion, Simple Variant (5e Subclass) 14:43, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Circle of Music (5e Subclass) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
College of Electronics (5e Subclass) 23:00, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
College of Synthesia (5e Subclass) 18:17, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
College of Tongues (5e Subclass) 10:47, 11 November 2020 (MST) Issue(s) unaddressed for over a year.
College of the Band (5e Subclass) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Divine Magic (5e Subclass) 14:47, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Draconic Soul (5e Subclass) 14:48, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dread Master (5e Subclass) 14:49, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Elemental Adept (5e Subclass) 15:21, 23 October 2020 (MDT) Issue(s) unaddressed for over a year.
Emotive Arcanist (5e Subclass) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Equalizer (5e Subclass) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Fey Bloodline, 2nd Variant (5e Subclass) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Five Finger Death Punch (5e Subclass) 11:54, 2 September 2020 (MDT) Doesn't seem like a serious article. No real rules here.
Flame Master Fighter (5e Subclass) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Full Sedhir tradition (5e Subclass) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Gastromancer (5e Subclass) 19:23, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Grave Sorcerer (5e Subclass) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Guardian, Variant (5e Subclass) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hacker (5e Subclass) 20:24, 26 March 2020 (MDT) Unfinished without any work on it in months.
Horizon Walker, Variant (5e Subclass) 10:50, 1 July 2020 (MDT)
Mord-Sith (5e Subclass) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Myrmidon (5e Subclass) 05:04, 3 March 2020 (MST) This page has been "under construction" for years with no changes.
Oath of Impulse (5e Subclass) 10:47, 11 November 2020 (MST) Issue(s) unaddressed for over a year.
Oath of Sacrifice (5e Subclass) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Oath of the Arcane (5e Subclass) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Path of the Psycho, Variant (5e Subclass) 20:03, 26 August 2020 (MDT) Incomplete for over a year.
Plane Shifter (5e Subclass) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.
Primordial Patron (5e Subclass) 10:50, 1 July 2020 (MDT)
School of Inscription (5e Subclass) 13:29, 21 July 2020 (MDT) Nothing usable here.
Sharpshooter, Gunslinger Archetype (5e Subclass) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Spear Master, Variant (5e Subclass) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Temporal (5e Subclass) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
The Blaster (5e Subclass) 15:20, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
The Concord (5e Subclass) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
The Dark Master (5e Subclass) 14:30, 28 June 2020 (MDT) Left incomplete for over a year.
The Deep Patron (5e Subclass) 16:19, 11 August 2020 (MDT)
The Hyper (5e Subclass) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
The Mortal (5e Subclass) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
The Sliver Dragon (5e Subclass) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Undying Frenzy (5e Subclass) 15:21, 23 October 2020 (MDT) Issue(s) unaddressed for over a year.
Way of Mercy (5e Subclass) 12:00, 21 February 2020 (MST) needsbalance unaddressed in over a year
Way of Thunder and Lightning (5e Subclass) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Way of the Boxer (5e Subclass) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Way of the Closed Hand (5e Subclass) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Way of the Incineroar (5e Subclass) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Way of the Items (5e Subclass) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Way of the Telluric Trance (5e Subclass) 19:32, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Way of the holy runes (5e Subclass) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Spells[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Avalanche (5e Spell) 12:29, 26 October 2019 (MDT) Issue(s) unaddressed for over a year.
Ciao's Corrosive Coating (5e Spell) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Death Pact (5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dojo (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Eilistraee's Moonfire (5e Spell) 17:26, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Erase History (5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Flatten Self (5e Spell) 14:52, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Force Possession (5e Spell) 14:52, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Gaseous Death (5e Spell) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Glacier (5e Spell) 23:31, 16 May 2020 (MDT) Issues unaddressed for nearly a year.
High Ancient Strike (5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Howling Wraiths (5e Spell) 10:47, 11 November 2020 (MST) Issue(s) unaddressed for over a year.
Know Thy Foe (5e Spell) 09:04, 29 May 2020 (MDT) Issues unaddressed for over a year.
Leonardo's Amazing Card Trick (5e Spell) 07:36, 6 February 2020 (MST) issues unaddressed
Leonardo's Superposition (5e Spell) 08:21, 24 February 2020 (MST) issue unaddressed
Materialize Trap (5e Spell) 19:26, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Midas' Touch (5e Spell) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Miniaturize (5e Spell) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Raise dead creature (5e Spell) 19:27, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Recite Scripture (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Scatter Banish (5e Spell) 20:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shadow Shift (5e Spell) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Shape Flesh (5e Spell) 20:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Stupefy (5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Summoning of the anthill (5e Spell) 12:42, 4 February 2020 (MST) issue unaddressed
Toshaka's Gift (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Viktor's Soul Fount (5e Spell) 21:22, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Viktor's Teachings For Adran (5e Spell) 12:39, 4 February 2020 (MST) issues unaddressed
Viral Tentacles of Zyxos (5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Void Blink (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Void Bombard (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Voodoist Spell List (5e Other) 13:55, 30 June 2020 (MDT) No work has been done to complete this spell list in a year.
Ætheric Aura (5e Spell) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ætheric Ballista (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ætherstorm (5e Spell) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Feats[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Crystallized Ranger (5e Feat) 14:45, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Exact Shooter, Variant (5e Feat) 07:14, 6 February 2020 (MST) issue above unaddressed for over a year
God of the Forge (5e Feat) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Precise (5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Prodigy, Variant (5e Feat) 23:04, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Skill Synthesis (5e Feat) 23:05, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Xianghua, Variant (5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Creatures[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Aatrox, the Darkin Blade (5e Creature) 21:19, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Angler Frog (5e Creature) 17:52, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Antropos (5e Creature) 14:38, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Balasar's Titan (5e Creature) 17:22, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Baron (5e Creature) 11:56, 14 June 2020 (MDT) This creature hasn't been edited since it was created over a year ago.
Blight (5e Creature) 14:41, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Blink Goat (5e Creature) 14:41, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Blue Crane Mercenary (5e Creature) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Blue Crane Mercenary Captain (5e Creature) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Brave (5e Creature) 19:20, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Cannon Tiger (5e Creature) 18:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Card Dealer (5e Creature) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Chancellor Haven (5e Creature) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Chromatic Aberration (5e Creature) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Clockwork Guardian (5e Creature) 17:24, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Clockwork Porcupine for Clockrider (5e Creature) 18:17, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Clotho (5e Creature) 14:44, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Concordant Killer (5e Creature) 14:08, 25 July 2020 (MDT) Incomplete for over a year.
Coral Zomach (5e NPC) 17:25, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Darmaseth (5e Creature) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Devilgamation (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Devourer, Witcher Creature (5e Creature) 17:25, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Dodger (5e Creature) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Dodo Swarm (5e Creature) 14:47, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon Chaos Gods (5e Creature) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Dream Crafted (5e Creature) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Entomologist (5e Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Evilish Geoff (5e Creature) 10:47, 11 November 2020 (MST) Issue(s) unaddressed for over a year.
Exalted Brave (5e Creature) 19:21, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Executioner (5e Creature) 18:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Fairness (5e Creature) 19:22, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Fearless (5e Creature) 19:22, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Fidelity (5e Creature) 19:22, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Fortress (5e Creature) 19:23, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Giant Caterpillar, Variant (5e Creature) 13:54, 28 October 2020 (MDT) This creature has been left in an unusable state by its creator.
Giant Infernal (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
God (5e Creature) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Grootslang (5e Creature) 19:57, 9 October 2019 (MDT) Issue(s) unaddressed for over a year.
Harmony (5e Creature) 19:24, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Haven (5e Creature) 14:11, 28 March 2020 (MDT) Has sat incomplete for months with no edits.
Illithid Optimized Thralls (5e Optimized Character Build) 08:14, 14 January 2020 (MST) A homebrew class should not be designed with optimizations, rather each part should be designed balanced.
Kydreon,The Insane (5e Creature) 19:57, 9 October 2019 (MDT) Issue(s) unaddressed for over a year.
Lachesis (5e Creature) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
Lava Slamander Ala'i (5e Creature) 23:02, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Lesser Colddrake (5e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lost Soul, Variant (5e Creature) 15:02, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Makhai (5e Creature) 15:04, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Man-Eating Plant (5e Creature) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mockingbird (5e Creature) 15:06, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mom (5e Creature) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Mountain Guardian (5e Creature) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Munstimn Worker (5e Creature) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
My boss (5e Creature) 10:07, 25 October 2020 (MDT) Vastly incomplete.
Mystic (5e Creature) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Neart Lieutenant (5e Creature) 16:40, 17 June 2020 (MDT) Issue(s) unaddressed for over a year.
Nomarch (5e Class) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Porg (5e Creature) 19:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Possessed amalgamation (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Primordial Being (5e Creature) 15:10, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Questionable (5e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rebby Hills (5e NPC) 17:29, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Sasja Blumenbach (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Sentient Ooze (5e Creature) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shia LaBoeuf (5e Creature) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Spindle (5e Creature) 17:31, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Stick of a man (5e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Straw Juggernaut Puppet (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Straw Lurker Puppet (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Straw Puppet (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Sword Keeper (5e Creature) 12:01, 11 May 2020 (MDT) Issues unaddressed for over a year.
T-1000 (5e Creature) 17:31, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Tanaril (5e Creature) 13:58, 28 March 2020 (MDT) Has been incomplete and untouched for months.
The Bastard Of The Abyss (5e Creature) 14:27, 1 November 2020 (MST) Issue(s) unaddressed for over a year.
The Female Titan (5e Creature) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
The God’s Grand Fern Hound (5e Creature) 15:20, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
The Omniforce (5e Creature) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
The Puzzler (5e Creature) 15:20, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
The Puzzler (5e Creature) (Boss) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Thought Master (5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Undead Summoner, Variant (5e Class) 09:12, 6 March 2020 (MST) Issues above unaddressed for over a year.
Varl Warhawk (5e Creature) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Vaxtria Anaruth (5e NPC) 17:31, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Vex (5e Creature) 15:24, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Vuthra, Chosen Ascendant (5e Creature) 10:23, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Waffle-Iron Elemental (5e Creature) 19:32, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Zerg Swamer (5e Creature) 23:08, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Zerock Feline (5e Creature) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Zombie, Movie Variant (5e Creature) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.

Equipment[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Amputation Knife (5e Equipment) 13:16, 9 July 2019 (MDT) see talk page. PunnyDM and Mara both good points, this is redundant/obsolete
Anti-Gravity Trolley (5e Equipment) 14:38, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Arming Sword, Variant (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Back Sword (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Banana Bomb (5e Equipment) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Bolstering Shot (5e Equipment) 13:53, 21 February 2020 (MST) could easily be converted but even then the article has issues.
Bone Hammer (5e Equipment) 14:42, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Boonfully Sweet (5e Equipment) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Bowstring of Flame (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Brisinger (5e Equipment) 14:43, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Bullets, Rifleman Variant (5e Equipment) 12:27, 28 June 2020 (MDT) Rifleman class abandoned
Carbine, Rifleman Variant (5e Equipment) 12:24, 28 June 2020 (MDT) No longer working on Rifleman class
Chaos Emeralds (5e Equipment) 14:43, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dark Magic Stone (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Debt Collector (5e Equipment) 19:20, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Deific Armor (5e Equipment) 01:16, 2 August 2020 (MDT)
Dragon's Wrath (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ebon Blade (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Efreet Mayham (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ethereal Shortsword (5e Equipment) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Evolver (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Fauchard (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Flanged War Mace (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Forearm Blade (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Forge of Kwalish (5e Equipment) 14:52, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Frostmourne, Variant (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Frostmourne (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Garotte of the Cenobite (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Glyphic Tiles (5e Equipment) 13:14, 8 July 2019 (MDT) untouched
Grey Render (5e Equipment) 14:55, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Hammer of Orlon (5e Equipment) 07:58, 24 February 2020 (MST) unaddressed issues
Harrier Hook, Variant (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hidden Dagger (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hornet Glaive (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Incarnated Barrier of the Void (5e Equipment) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Infinity Stones (5e Equipment) 12:00, 29 June 2020 (MDT) Left incomplete for over a year.
Irritating wepon (5e Equipment) 10:18, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Ishtar's Babylon Gate (5e Equipment) 12:40, 4 February 2020 (MST) issues unaddressed
Iyon Stone (5e Equipment) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Kiriel's Heart (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Kriegsmesser (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Leaf of Lorien (5e Equipment) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Legion Slayer's Greatsword (5e Equipment) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Lhang (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lightning Rod of a Thundergod (5e Equipment) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Lootcrate (5e Equipment) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Major Threat .22 Pistol (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Major Threat .45 Pistol (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Manticore's Mane (5e Equipment) 07:27, 26 February 2020 (MST) this was rewritten but it still flows like a thrown together item. The effects can be written properly, someone just needs to take the time or ask for help.
Mechanical Pet (5e Equipment) 12:41, 4 February 2020 (MST) issues unaddressed
Medium Spear (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Memorial (Stone Bust) (5e Equipment) 15:05, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mikon's Bracers (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mikon's Retribution (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Murderous Spoon (5e Equipment) 19:26, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Myrtenaster (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Nine-Section Whip (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Oil of Exhaustion (5e Equipment) 19:26, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Pebble Dirgen (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Poinkin (5e Equipment) 08:08, 26 February 2020 (MST) I think I can sort through this but it is a mess
Potion of Gobbledygook (5e Equipment) 19:27, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Pyromancer's Parting Flame (5e Equipment) 07:31, 6 February 2020 (MST) issues unaddressed for over a year
Quickfire Hand Crossbow (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rallying Shot (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rapid Thunderblade (5e Equipment) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Re-equip Ring (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Red Chest of Conversing (5e Equipment) 15:11, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Rifle, Rifleman Variant (5e Equipment) 12:26, 28 June 2020 (MDT) Rifleman class abandoned
Rimefire (5e Equipment) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Ring of Stargate (5e Equipment) 19:28, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Ring of the Hunt (5e Equipment) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Ring of the Living Wall (5e Equipment) 19:28, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Rod of Punishment (5e Equipment) 19:28, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Root of Motherhood (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rope Kit (5e Equipment) 20:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Scahrossar's Curse (5e Equipment) 19:28, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Seeds (100) (5e Equipment) 08:21, 24 February 2020 (MST) unaddressed issues
Shi Yu Scarf (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Siege Equipment Builder (5e Equipment) 19:29, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Siege Rifle (5e Equipment) 19:29, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Slinger (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Spiral Deformity (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Springlock Pistol (5e Equipment) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Sseth's Amulet (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sseth's Fang Boots (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sseth's Fang Chainmail (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sseth's Gloves of Regeneration (5e Equipment) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Staff of Icefire (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sun Shard (5e Equipment) 15:18, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Sune's Amulet (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sune's Blessed Armor (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sune's Blessed Flail (5e Equipment) 17:31, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Sune's Blessed Shield (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sune's Gloves of Beauty (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sword Sheath (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sword of Answering (5e Equipment) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sword of Dismemberment (5e Equipment) 18:58, 18 February 2020 (MST) It has been over a year since any significant edit happened and it is essentially just a sword of sharpness with unnecessary complexity
Syrune (5e Equipment) 15:19, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tattoo of Power (5e Equipment) 08:07, 27 February 2020 (MST) needsbalance unaddressed
The 20 Moon Pearls (5e Equipment) 10:22, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
The 6D (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
The Gauntlet of a Forgotten God (5e Equipment) 10:22, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
The Idol of Zeroth (5e Equipment) 19:32, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
The Voyager's Map (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
The Way of Nine (5e Equipment) 23:07, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Token of Desire (5e Equipment) 15:21, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tome of Runes (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Twilight (5e Equipment) 11:05, 27 February 2020 (MST) issue still exists
Ulfberht Sword (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Valiant Flame (5e Equipment) 19:32, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Valmanway (5e Equipment) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Vins Dagger (5e Equipment) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Virga (5e Equipment) 15:24, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Voulge (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Wabbajack, Variant (5e Equipment) 12:12, 30 April 2020 (MDT) Issues unaddressed for over a year.
Waraxe of the Dwarvish Lords (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Winged Punching Blade (5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Zilean Time Bomb (5e Equipment) 17:32, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.

Other[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
5e Classes (Essear Supplement) 23:33, 6 March 2020 (MST) No one has worked on this in several years.
5e Equipment (Essear Supplement) 23:32, 6 March 2020 (MST) No work has been attempted on this in years.
Aarakocra, 3rd Variant (5e Race Variant) 22:59, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Aegenon (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Aerond (5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Air Nomad (5e Race Variant) 14:37, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Alcon (5e Campaign Setting) 19:52, 25 October 2020 (MDT)
Anthropologist (5e Background) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Anu (Raesokera Supplement) 17:21, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Apprentice of Disguise (5e Background) 19:18, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Ardalkhayal (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Atun (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Backgrounds (Worlds Collide Supplement) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Balthazax (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Baronan (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Bobo'gnung (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Broken Dreams (5e Campaign Setting) 12:57, 13 December 2019 (MST) no edits from the creator in a long time for an incomplete article
Buried Kingdoms (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Charisma (Willpower) (5e Skill) 21:19, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Chief Guard (5e Background) 19:20, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Creeping Oak (5e Disease) 10:14, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Darkblade Warlock (5e Optimized Character Build) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Darkwood Moss (5e PlantFungi) 14:46, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dire Diseases and Curses (5e Variant Rule) 12:05, 17 December 2019 (MST) This page is still a pain to read and no attempt has been made to fix it.
Disaster Fruit (5e PlantFungi) 17:24, 22 June 2020 (MDT) Issue(s) unaddressed for over a year.
Dogfolk (5e Template) 14:11, 2 October 2020 (MDT) Vastly incomplete.
Doom (5e Campaign Setting) 18:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
DragonForce (5e Campaign Setting) 12:09, 5 November 2020 (MST) Issue(s) unaddressed for over a year.
Dragonborn Sorcerer (5e Class Feature) 19:39, 10 March 2020 (MDT) No serious work has been done on this in over two years.
Dragonfire (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Dragons Reborn! (5e Variant Rule) 19:21, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Durodin (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Elandria (5e Campaign Setting) 17:26, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Elder Blessings (5e Variant Rule) 16:43, 10 March 2020 (MDT) Issues unaddressed for over a year.
Empyria (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Equipment (Mercenaries: Blood & Guts Supplement) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Everrift (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Ezeria (5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Felemental (5e Other) 18:41, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Firing Into Melee (5e Variant Rule) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Foreign Orphan, Variant (5e Background) 19:23, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Fulvros Juval (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Fundamental Skills (5e Variant Rule) 17:06, 10 March 2020 (MDT) Issues unaddressed for over a year.
Futureborn (5e Background) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Gnome, Variant (5e Race Variant) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
God Rules (5e Variant Rule) 19:34, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Golem Crafting (5e Variant Rule) 21:45, 18 September 2020 (MDT) Issues unaddressed for over a year.
Golgarg (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Grung, Ardalkhayan (5e Race Variant) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Hands of Chaos (5e Campaign Setting) 12:35, 7 July 2020 (MDT) Basically just the preload, no edits in 9 months.
Human Prodigy (5e Race Variant) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Human Tradesman (5e Race Variant) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Idiot Hero (5e Background) 19:24, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Ilia (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Incubus Tiefling (5e Race Variant) 01:44, 20 October 2020 (MDT) Issue(s) unaddressed for over a year.
Investment (5e Variant Rule) 21:20, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Ironrot (5e Disease) 14:59, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Jack of all trades (5e Background) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Joey Rosco (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
John Carpenter (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Karpokukuuq (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Kobold, 2nd Variant (5e Race Variant) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Laoko (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Law Bringer, Variant (5e Background) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Legendary Aspects (5e Reward) 19:25, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Legendary Hatred (5e Variant Rule) 14:28, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Lex'treek (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Lollipop Guild (5e Guild) 15:02, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Magic Mine (5e Trap) 17:28, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Mahi (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Maradin (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Masaku (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Mechlandia (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Mercenaries: Blood & Guts (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Minion (5e Background) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Modern Creepypasta (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Moon Elf (5e Race Variant) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Naga's Chosen (5e Background) 14:03, 7 July 2020 (MDT) Incomplete for over a year.
Negative temporary HitPoints (5e Variant Rule) 19:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Nethria (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
New Earth (D20 Modern Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Nimda (5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Noble, Variant (5e Background) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Nungbat (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Oathbreaker (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Omen (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Operatos (5e Deity) 12:52, 17 March 2020 (MDT) needsbalance unaddressed
Oredell (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Origin (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Oversized Human (5e Race Variant) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Paranoid Agent (5e Background) 01:16, 2 August 2020 (MDT) Per above.
Personal Improvement (5e Variant Rule) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Phil Swift (5e Deity) 23:04, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Pilot (5e Background) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Point-Based Character Creation (5e Variant Rule) 15:09, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Pokémon (5e Sourcebook) 14:54, 18 September 2020 (MDT) Inactive for most of a year and had an abandoned stub before that
Proctor (5e Background) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Prodigy (5e Background) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Quazeris (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Random Monster Generator (5e Other) 15:11, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Random Supernatural Being Generator (Other) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Reekree (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Rhaige (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Rise of the needlebacks (5e Quest) 10:20, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Rite of Rebirth (5e Background) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Touched (5e Background) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Silver Standard (5e Variant Rule) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Skak (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Spooky Curse (5e Curse) 16:59, 18 February 2020 (MST) There is not enough information here to fix this.
StarCraft Koprulu Sector (5e Campaign Setting) 03:22, 19 December 2019 (MST) Besides the class page, there is no more info on this campaign setting and it hasn't had any additions to it in over a year.
Sun Elf (5e Race Variant) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Table of Hybrid Races (5e Other) 22:10, 9 March 2020 (MDT) It's been over a year with no progress, and seems as though the project has been abandoned due to computation limitations. See talk page for details.
Tantra (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Tetsutetsu (5e Deity) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
The Embra Realm (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
The Eternal (5e Deity) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
The Eternal Dungeon (5e Environment) 19:31, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
The Far Horizons (5e Campaign Setting) 12:46, 7 July 2020 (MDT) Basically just the preload, no edits in 7 months.
The Plague of The Horsemen (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
The Unknown Realm (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Thrandill (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Threat Minimization Charm (5e Charm) 15:20, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tirr (5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Unica (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Vargas (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Vermiputrus (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Wanda'Bessa'Tress (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Wild Magic Storm, Variant (5e Environment) 15:26, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Windhaven Kidnapping (5e Quest) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Wiskcitamoq (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Word of Nurturing, Lesser (5e Utterance) 17:32, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Worlds Collide (5e Campaign Setting) 02:04, 9 September 2020 (MDT) Issue(s) unaddressed for over a year.
Xenegos (5e Deity) 15:26, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Xióngmāo Lí (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Zaryss (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.
Zogug (Raesokera Supplement) 13:55, 2 December 2019 (MST) Issue(s) unaddressed for over a year.

4e[edit]

Races[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Alicorn (4e Race) 10:49, 1 July 2020 (MDT)
Angel, Variant (4e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Catfolk, Variant (4e Race) 18:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chameleod (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Chirot (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Cowborn (4e Race) 18:19, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Cullen (4e Race) 01:10, 22 July 2019 (MDT) Untouched for over two years.
Dellan (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Djinn (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Doomspore Myconids (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Draenei (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Eladradactyl (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Eladrin-Elf (4e Race) 13:46, 19 July 2020 (MDT) Incomplete for over a year.
Faestir (4e Race) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Flayerkin (4e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Forgotin (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Forneus (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Godling (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gor (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gūru (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Demon, Demonkin (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Dragon, Variant (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Lavos (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Zombie (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hito-Neko (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Infernal Blooded (4e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Kantus (4e Race) 19:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lobster (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lynch (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mannequin Overlord (4e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Moon Elf (4e Race) 19:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mutant (4e Race) 12:41, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Overlord (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Phantom (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Pit Fiend (4e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rhinocereetle (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Trulkor (4e Race) 14:04, 17 September 2020 (MDT) Issue(s) unaddressed for over a year.
Ungor (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Volta (4e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Warforged Guardian (4e Race) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Wight (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Wolffolk, Variant (4e Race) 01:26, 13 July 2019 (MDT) As per above.
Yautja (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Zora (4e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Subraces[edit]

Articles with a "Abandoned" template.
Page Name Date Notes

Classes[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Color Bearer (4e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dragoon (4e Class) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Elementalist, Variant (4e Class) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ghost Warrior (4e Class) 08:05, 30 October 2019 (MDT) needsbalance unaddressed
Mechanist (4e Class) 19:28, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Monk Variant (4e Class) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Sage (4e Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Subclasses[edit]

Articles with a "Abandoned" template.
Page Name Date Notes

Spells[edit]

Articles with a "Abandoned" template.
Page Name Date Notes

Feats[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Bog Cloud (4e Feat) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Discover Vestige (4e Feat) 23:01, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Disrupting Spell (4e Feat) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Nightmare Ride (4e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Distraction (4e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Creatures[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Harbingers (4e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Lightning Guard (4e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Prophet of Truth (4e Creature) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Shinryu (4e Creature) 20:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Wildmen (4e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Equipment[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Boomstick (4e Equipment) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Guillotine Whip (4e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Massive Hammer (4e equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Retractable Forearms (Embedded Warforged Component) 20:00, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Sai Swords (4e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Trident (4e Equipment) 21:08, 13 April 2020 (MDT) Has sat incomplete since 2009.

Other[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Abyssal Murderer (4e Paragon Path) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Mage Powers (4e Power List) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Color Bearer Powers (4e Power List) 14:44, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Combine Consciousnesses (4e Ritual) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon's Wing (4e Paragon Path) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dread of a Blood-Painted Sky (4e Paragon Path) 19:49, 18 December 2019 (MST) Unattributed copyright disclaimer since 2011, and searching for dread blood variations seems to uncover nothing.
Earth Rune (4e Power) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Elven Demigoddess (4e Deity) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Everwar (4e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Elf, Variant (4e Racial Trait Variant) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ice Spike (4e Power) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Kenitic Empower (4e Ritual) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Kishanai (4e Paragon Path) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Mystic One (4e Paragon Path) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Nualanai (4e Paragon Path) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Plots and Adventures (City-States In Chaos Settlement) 15:09, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Prion of Madness (4e Disease) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rysanai (4e Paragon Path) 19:10, 18 July 2020 (MDT) Issue(s) unaddressed for over a year.
Salvation (4e Power) 08:53, 16 March 2020 (MDT) no one ever discuss the at-will damage thing from talk page
Tiefling Tail-fighter (4e Paragon Path) 19:10, 18 July 2020 (MDT) Issue(s) unaddressed for over a year.
Weapon Gale (4e Power) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Whirlwind Jutsu (4e Power) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Winterheart Mage (4e Prestige Class) 19:10, 18 July 2020 (MDT) Issue(s) unaddressed for over a year.


3.5e[edit]

Races[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Aasling (3.5e Race) 14:35, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Adsecula (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Aeylids (3.5e Race) 00:14, 29 January 2020 (MST) Untouched since 2017.
Ajern (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Ancient Undead (3.5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ancients - Monk Variant (3.5e Bloodline) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Anik, Takeshi Variant (3.5e Race) 17:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Anthropomorphic Ape (3.5e Race) 17:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Arachnia (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Aranac (3.5e Race) 14:38, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Arcane Variant (3.5e Bloodline) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Archon, Lunar (3.5e Race) 17:55, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Archonite (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Armor Fusion (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Athelions (3.5e Race) 01:59, 29 January 2020 (MST) Last touched in 2014.
Awoken (3.5e Race) 22:41, 24 November 2019 (MST) Incomplete fluff. The racial traits that are here are not currently playable.
Beastfolk, Lapids (3.5e Race) 14:39, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Beastfolk, Lutrin (3.5e Race) 14:39, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Beastfolk, Rippers (3.5e Race) 14:39, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Beastfolk, Ursa (3.5e Race) 19:19, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Beastkin (3.5e Race) 18:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Berserker Bloodline (3.5e Bloodline) 14:40, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Billore (3.5e Race) 18:05, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Bilzzaro, Takeshi Variant (3.5e Race) 03:55, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Binel Draconians (3.5e Race) 18:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Blood Seeker (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Shade (3.5e Race) 23:00, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Blurs (3.5e Race) 10:14, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Chaosborn (3.5e Race) 00:53, 6 February 2020 (MST) Untouched since 2018.
Chaotic Angel (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Clay Golem (3.5e Race) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Clugs (3.5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Corvin (3.5e Bloodline) 14:44, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Cricalan (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Crystal Gems, Variant (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Cursed Puppeteer (3.5e Race) 02:20, 6 February 2020 (MST) Untouched for a year.
Cyuathls (3.5e Race) 02:44, 6 February 2020 (MST) WIP since 2014.
Daemons (3.5e Race) 14:45, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dahm' Jarr (3.5e Race) 18:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dai-Yokai (3.5e Race) 03:16, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dark Folk (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Darkling (3.5e Race) 14:46, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Draenei (3.5e Race) 17:26, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon, Singularity (3.5e Bloodline) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dragoon, 2nd Variant (3.5e Race) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Dvati, Variant (3.5e Race) 14:49, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dwarves, Sundered (3.5e Race) 14:49, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dyncraig's (3.5e Race) 14:50, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Eevee (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Eijilund Plushies (3.5e Race) 18:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Elf-Orc, Variant (3.5e Race) 21:45, 18 September 2020 (MDT) Issues unaddressed for over a year.
Eoptera (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Feh'a (3.5e Race) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Fey, Variant (3.5e Race) 18:42, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Florian-Born (3.5e Bloodline) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Forbidden (3.5e Race) 14:52, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Gebby (3.5e Race) 05:53, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Gnomeling (3.5e Race) 14:53, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Goat-People (3.5e Race) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gorillafolk (3.5e Race) 12:49, 12 August 2020 (MDT)
Gray Orc (3.5e Race) 14:54, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Guardian (3.5e Bloodline) 14:55, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Guldarine, Burghal (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Guldarine, Caliginous (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Guldarine, Coppice (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Djini (3.5e Race) 14:55, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Dragon, 2nd Variant (3.5e Race) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Dragon Elf (3.5e Bloodline) 19:24, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Half-Slime (3.5e Race) 18:57, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Half-Succubus, 2nd Variant (3.5e Race) 22:47, 15 September 2020 (MDT) Issue(s) unaddressed for over a year.
Half Beastmen (3.5e Race) 15:41, 6 January 2020 (MST) Issue(s) unaddressed for over a year.
Half Doppelgänger (3.5e Race) 12:40, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Halflings, Furchin (3.5e Race) 14:56, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Harakan (3.5e Race) 18:59, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hobgoblin, Variant (3.5e Race) 14:57, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Humanoid Robot (3.5e Race) 14:57, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Humans, Desert (3.5e Race) 14:58, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Humans, Teoryran ,Bourgeoisie (3.5e Class) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Hyaenid (3.5e Race) 19:04, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hypnocard (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Idea (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
JRPG Heroes (3.5e Race) 19:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Jelly Monarch (3.5e Race) 14:59, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Kappa (3.5e Race) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.
Kiegon (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Kitsune,Black (3.5e Race) 19:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Koalinth (3.5e Race) 15:00, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Kurotsume (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lacerti (3.5e Race) 15:01, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Last Samurai (3.5e Race) 19:17, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lavaborne (3.5e Race) 05:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Lesser Turpis (3.5e Race) 08:06, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Levan (3.5e Race) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Lictor (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lilins (3.5e Race) 00:49, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Living Lich (3.5e Race) 19:25, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Lizard (3.5e Race) 08:06, 17 January 2020 (MST) Unplayable.
Lizardfolk Royal Guardsman (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Loxodon (3.5e Race) 23:03, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Lucky Pony (3.5e Race) 02:31, 29 January 2020 (MST) Untouched since page creation.
Lunatio (3.5e Race) 15:03, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Lycan Spawn (3.5e Race) 15:03, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Maji (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Masked Ones (3.5e Race) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Mata'ri (3.5e race) 19:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Matoran (3.5e Race) 14:04, 7 July 2020 (MDT) Incomplete for over a year.
Mechromancer (3.5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Minotaur, Ardanian (3.5e Race) 19:31, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Monk (3.5e Bloodline) 15:06, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mortifin (3.5e Race) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Mursaat (3.5e Race) 19:34, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mutoid (3.5e Race) 00:35, 29 January 2020 (MST) Untouched since 2017.
Nains (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Neyaphems (3.5e Race) 15:07, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Nogad (3.5e Race) 15:08, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Noil-Tac (3.5e Race) 04:23, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Northern Wulfen (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ortaurs (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Owl Kin (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Pathorneans (3.5e Race) 00:02, 4 July 2020 (MDT) Issue(s) unaddressed for over a year.
Pestilent (3.5e Race) 22:30, 10 July 2020 (MDT) Issue(s) unaddressed for over a year.
Pumpkin child (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Raluri Magistocracy (3.5e Race) 15:10, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Reaper (3.5e Race) 22:31, 15 February 2020 (MST) This race has been left uncompleted by its creator for some time.
Rodarians (3.5e Race) 07:33, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Rokurokubi (3.5e Race) 15:12, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Samaries (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sangheili (Halo elites) 11:30, 16 October 2019 (MDT) Issue(s) unaddressed for over a year.
Seern (3.5e Race) 21:01, 13 April 2020 (MDT) Hasn't been touched in over a year.
Sentient Gorillas (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Born (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Skraal (3.5e Race) 14:29, 22 November 2020 (MST) Issue(s) unaddressed for over a year.
Small skeletons (Undertale supplement) (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Soulbound Mech (3.5e Race) 15:15, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Space Marine (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Squirrel (3.5e Race) 15:16, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Starborn (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sth'li (3.5e Race) 18:41, 20 May 2020 (MDT) Stub unaddressed for years.
Stone-born (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sundowners (3.5e Race) 15:18, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tanarukk of the Mittelhelm (3.5e Race) 15:19, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tanuki-Folk (3.5e Race) 23:06, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Tayledras (3.5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Teoryran Orc (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Teoryran Ork Noble (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
The Desired (3.5e Race) 14:21, 15 September 2020 (MDT) Vastly incomplete.
Theylan (3.5e Race) 20:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tigerborn (3.5e Race) 23:07, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Treiyu (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Triclopes (3.5e Race) 15:22, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Turtlekin (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Unigan (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Vampeal (3.5e Race) 15:23, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Vampire, Pure Blood (3.5e Race) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Velkurn (3.5e Race) 15:24, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Vespine (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Viking (3.5e Race) 20:46, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Viridan Draconian (3.5e Race) 20:46, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Vroons (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Warforge Crafter (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Winged Elf, Dragon (3.5e Race) 12:44, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Wohlveon (3.5e Race) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Yautjas (3.5e Race) 15:26, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Yokai-Humanoid (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Yonbi Izuna (3.5e Race) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Yoni (3.5e Race) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Zuberaak (3.5e Race) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Zurreal (3.5e Race) 15:27, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.

Subraces[edit]

Articles with a "Abandoned" template.
Page Name Date Notes

Classes[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Abyssal Alchemist (3.5e Prestige Class) 17:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Acolyte of the Reaper (3.5e Prestige Class) 20:43, 21 September 2019 (MDT) Issue(s) unaddressed for over a year.
Acolyte of the Scythe (3.5e Prestige Class) 17:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Advanced Warforged (3.5e Class) 14:31, 15 February 2020 (MST) Issues unaddressed since 2017.
Aetherlin, Crystal (3.5e Prestige Class) 15:49, 2 October 2019 (MDT) Very incomplete, and untouched since 2015.
Alacrite (3.5e Class) 10:47, 21 March 2020 (MDT) Left in an unfinished state since 2016. Untouched since 2017.
Alchemist Knight (3.5e Class) 10:50, 21 March 2020 (MDT) Untouched since 2017.
Aligned Warrior (3.5e Prestige Class) 17:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Amalgam (Ranged) (3.5e Prestige Class) 17:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Amalgam (Speed) (3.5e Prestige Class) 17:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Animator (3.5e Prestige Class) 17:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Anime Girl (3.5e Class) 13:26, 24 September 2019 (MDT) Issue(s) unaddressed for over a year.
Another Warlock Class (3.5e Class) 11:11, 15 April 2020 (MDT) Issues unaddressed for years.
Apocalypse Creator (3.5e Class) 00:27, 20 December 2019 (MST) In its current state, this class is confusing and can not be used without a significant amount of work cleaning up the page. The page also hasn't had any edits which added onto the class in over 2 years.
Arbogast (3.5e Class) 19:08, 8 April 2020 (MDT) Untouched since its creation in 2015.
Arcane Card Master (3.5e Class) 17:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Arcane Fist (3.5e Prestige Class) 17:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Arcane Hawker (3.5e Class) 19:29, 8 April 2020 (MDT) Untouched since 2014.
Arcane Pistoleer (3.5e Prestige Class) 17:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Arcane Ritualist (3.5e Class) 02:33, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Arcanii (3.5e Prestige Class) 17:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Arcanist, Variant (3.5e Class) 19:58, 8 April 2020 (MDT) Just a name, and features table since creation.
Arch Soul (3.5e Class) 17:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Armament Mage (3.5e Class) 20:26, 8 April 2020 (MDT) Untouched since 2017.
Armsbearer (3.5e Class) 17:56, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Assassin, Tome (3.5e Class) 17:56, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Assassin (3.5e Class) 10:14, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Barbarian, Keran (3.5e Class) 18:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Barrier Mage (3.5e Prestige Class) 18:02, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Battle Brother (3.5e Prestige Class) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Battle Mage, Leafmender Variant (3.5e Class) 18:02, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Battle Mage (3.5e Class) 11:30, 16 October 2019 (MDT) Issue(s) unaddressed for over a year.
Battle Miner (3.5e Prestige Class) 16:15, 2 October 2019 (MDT) Untouched since 2013.
Beast Master (3.5e Class) 18:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Beastmaster Psion (3.5e Class) 18:04, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Beater (SAO) (3.5e Class) 15:45, 14 April 2020 (MDT) Untouched since creation nearly a year ago.
Beautiful Nurse (3.5e Prestige Class) 16:27, 2 October 2019 (MDT) Missing features since 2016.
Bellum Magus (3.5e Class) 18:05, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Bender, Air, Variant (3.5e Class) 18:05, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Bender, Earth (4/4) (3.5e Class) 18:05, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Berserkrün (3.5e Prestige Class) 16:32, 2 October 2019 (MDT) Untouched since 2016.
Biomage (3.5e Class) 18:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Biskmatar (3.5e Class) 05:52, 22 April 2020 (MDT) No significant edits for years.
Blade Dancer (3.5e Class) 18:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Blade of Fortune (3.5e Class) 23:00, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Bladefire Valkyrie (3.5e Prestige Class) 18:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Blink Blade (3.5e Prestige Class) 07:30, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Blink Warrior (3.5e Prestige Class) 18:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Blood Bender (3.5e Prestige Class) 18:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Blood Knight (3.5e Class) 18:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Bloodsage (3.5e Class) 18:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Blue Fire Bender (3.5e Prestige Class) 06:48, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Blue Mage (3.5e Class) 18:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Bodyguard (3.5e Prestige Class) 16:50, 2 October 2019 (MDT) Untouched since 2015 and missing many sections.
Bonelord (3.5e Prestige Class) 18:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Book of Gears (3.5e Sourcebook)/Mechanics with Class 14:42, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Breathformer (3.5e Class) 18:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Campaign Information (Gear: 3.5e Class) 09:03, 9 October 2019 (MDT) Last touched in 2011.
Card Master (3.5e Prestige Class) 18:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Caster (3.5e Class) 18:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Caustic (3.5e Prestige Class) 17:39, 2 October 2019 (MDT) Unbalanced since 2017.
Cavalryman (3.5e Class) 03:48, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Celestial (3.5e Class) 13:56, 30 June 2020 (MDT) Last touched in 2016.
Celestial Invocator (3.5e Class) 18:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Champion (3.5e Class) 18:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Champion of Fate (3.5e Class) 05:37, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Chanter (3.5e Class) 18:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chaos (3.5e Class) 18:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chaos Chain Blader (3.5e Prestige Class) 12:30, 20 September 2020 (MDT) Poorly written, incomplete. See 3.5e Prestige Class Preload.
Chaos Rider (3.5e Class) 18:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chaplain, Variant (3.5e Class) 02:13, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Charismatic Manipulator (3.5e Class) 04:03, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Child of Mechanus (3.5e Prestige Class) 18:15, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Choco-Priest (3.5e Racial Paragon Class) 14:04, 17 September 2020 (MDT) Issue(s) unaddressed for over a year.
Choco-Thief (3.5e Racial Paragon Class) 14:04, 17 September 2020 (MDT) Issue(s) unaddressed for over a year.
Choco-Warrior (3.5e Racial Paragon Class) 14:04, 17 September 2020 (MDT) Issue(s) unaddressed for over a year.
Chrono Paladin (3.5e Class) 18:15, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chronoreaper (3.5e Class) 18:15, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Cluster Soldier (3.5e Class) 06:17, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Combat Assassin (3.5e Prestige Class) 12:47, 12 August 2020 (MDT) Incomplete for many years.
Combat Prescient (3.5e Prestige Class) 23:51, 13 February 2020 (MST) WIP for nearly a year.
Commando (3.5e Class) 07:30, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Complete Ninja (3.5e Class) 18:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Con Artist (3.5e Class) 04:32, 26 February 2020 (MST) No one has worked on this in years.
Conduit (3.5e Class) 11:20, 10 July 2019 (MDT) a lot of missing info for this page.
Conduit of the Lower Planes (3.5e Class) 07:50, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Corrupter (3.5e Class) 05:19, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Critical Specialist (3.5e Class) 18:20, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Cryowarrior (3.5e Prestige Class) 18:21, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Crystal Caster (3.5e Prestige Class) 18:21, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Daelkyr Hostmaster (3.5e Prestige Class) 18:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dagger Fighter (3.5e Class) 05:55, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dagger Master (3.5e Class) 16:56, 16 February 2020 (MST) "Just began" in 2014.
Daggerspell Initiate (3.5e Prestige Class) 18:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Daggerspell Master (3.5e Prestige Class) 18:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dark Feline (3.5e Class) 16:50, 16 February 2020 (MST) Untouched since 2016.
Dark Priest (3.5e Class) 16:41, 16 February 2020 (MST) Last touched in 2015.
Darksong Knight, Variant (3.5e Class) 20:00, 23 March 2020 (MDT) Left in an unfinished since 2013.
Darksong Knight (3.5e Class) 05:48, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Darksong Luminary (3.5e Class) 07:51, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dashing Swordsman (3.5e Prestige Class) 14:46, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Daunting Assailant (3.5e Class) 18:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dead Eye (3.5e Class) 18:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Defender, Variant (3.5e Class) 03:02, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Demon Fighter (3.5e Class) 18:25, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Demonslayer (3.5e Class) 12:38, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Devious Emissary (3.5e Class) 08:20, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dice Mage (3.5e Class) 19:38, 16 February 2020 (MST) Untouched since 2017.
Dire Bladesmaster (3.5e Class) 03:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Divine Avenger (3.5e Prestige Class) 18:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Divine Thuerge (3.5e Prestige Class) 18:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dragon Clan Ronin (3.5e Class) 12:38, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dragonblood Arcanan (3.5e Class) 00:39, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dragonscribe (3.5e Prestige Class) 04:09, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dragoon, 2nd Variant (3.5e Class) 18:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Drouin Archer (3.5e Prestige Class) 18:30, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dungeon Master (3.5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dungeonomicon (DnD Other)/Charactonomicon 04:39, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dwarven Big Game Hunter (3.5e Class) 03:02, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Earthbender (3.5e Class) 18:32, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ebon Bowman (3.5e Prestige Class) 15:52, 14 September 2019 (MDT) Issue(s) unaddressed for over a year.
Echo Forger (3.5e Class) 18:32, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Echo Warrior (3.5e Prestige Class) 18:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Edge Punisher (3.5e Class) 18:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Elemental Warrior, Water (3.5e Class) 18:34, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Elementalist, 2nd Variant (3.5e Class) 11:31, 8 September 2019 (MDT) Issue(s) unaddressed for over 5 years
Elementalist, Variant (3.5e Class) 12:39, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Elementalist (3.5e Class) 21:02, 12 September 2020 (MDT) Issue(s) unaddressed for over a year.
Elementalist (3.5e Prestige Class) 18:34, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Elven Swiftblade (3.5e Prestiege Class) 18:35, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Empowerist (3.5e Class) 02:37, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Enforcer (3.5e Class) 18:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ensorcelled Fighter (3.5e Class) 18:38, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Entity Binder (3.5e Class) 01:39, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Envoy of The Bound Ancient (3.5e Prestige Class) 16:08, 7 October 2019 (MDT) Last touched in 2013.
Essentia Warrior (3.5e Class) 02:27, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ethereal Blaster (3.5e Class) 18:38, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Evomancer (3.5e Class) 12:39, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Explosives Expert (3.5e Prestige Class) 18:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
False Idol (3.5e Class) 13:55, 16 February 2020 (MST) Last touched in 2016.
Feathered Harbinger (3.5e Class) 18:41, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Feral Warrior (3.5e Class) 21:46, 18 September 2020 (MDT) Incomplete for over a year.
Fighter, Knife Specialist (3.5e Class) 18:43, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Fire Dancer (3.5e Prestige Class) 18:43, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Flare Knight (3.5e Class) 18:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Flayerbred Hand (3.5e Class) 07:12, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Flesh Grafter (3.5e Prestige Class) 13:09, 16 March 2020 (MDT) untouched for years
Focused Tactician (3.5e Class) 18:45, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Foodon Fighter (3.5e Class) 02:30, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Force Sensitive (3.5e Class) 18:45, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Forest Guardian (3.5e Class) 05:49, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Freerunner (3.5e Class) 07:32, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Gebby Paragon (3.5e Racial Paragon Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gentleman of Hats (3.5e Class) 18:48, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gestalt Bralwer Monk (3.5e Class) 15:41, 6 January 2020 (MST) Issue(s) unaddressed for over a year.
Ghost Shadow Mage (3.5e Prestige Class) 18:48, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Giga Gygax (3.5e Class) 18:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
God Hunter (3.5e Prestige Class) 18:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Grand Marionettist (3.5e Class) 02:12, 8 October 2019 (MDT) Remained untouched since 2015.
Gray Guard (3.5e Class) 08:45, 20 March 2020 (MDT) No significant work has been attempted in several years.
Great Summoner (3.5e Class) 18:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gremlin Paragon (3.5e Racial Paragon Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Grotesque Dilettante (3.5e Prestige Class) 11:25, 28 September 2019 (MDT) Issue(s) unaddressed for over a year.
Guard (3.5e Class) 06:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Guardian, Dwarven Defender Class (3.5e Class) 18:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gun Alchemist (3.5e Class) 18:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gun Knight (3.5e Class) 18:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gunslinger, 3rd Variant (3.5e Class) 18:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Halberdier Knight (3.5e Class) 07:55, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Half-Ogre Paragon (3.5e Racial Paragon Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Hallowed Knight (3.5e Prestige Class) 18:58, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hathor's Guardian (3.5e Class) 18:59, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Heir of the Monkey King (3.5e Class) 18:59, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hellbred Paragon (3.5e Racial Paragon Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Hero (3.5e Class) 19:00, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hexer (3.5e Class) 19:44, 10 September 2019 (MDT) This is a skeleton, and has been since 2011.
Hierodule (3.5e Class) 19:00, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
High Champion of Avanyar (3.5e Prestige Class) 19:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
High Warden (3.5e Class) 19:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Holy Blade Master (3.5e Prestige Class) 19:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Holy Mage (3.5e Class) 19:02, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hunter (3.5e Prestige Class) 19:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hunter of Sacrifices (3.5e Prestige Class) 19:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Idiot Hero (3.5e Prestige Class) 10:58, 3 October 2019 (MDT) Untouched since 2016.
Immortal Highlander (3.5e Class) 19:04, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Immovable (3.5e Class) 03:42, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Imperial Qwaser (3.5e Class) 14:09, 20 September 2019 (MDT) Despite saying "Undergoing Maintenance", it hasn't been touched since its creation.
Intercessor (3.5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Intuitive Arcane Scholar (3.5e Class) 19:05, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Invoker (3.5e Class) 19:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Iron Tager (3.5e Prestige Class) 19:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ironbound (3.5e Prestige Class) 14:59, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ittōjutsu Samurai (3.5e Class) 19:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Javan (3.5e Class) 07:46, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Jedi Healer (3.5e Class) 19:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Jester, Variant (3.5e Class) 19:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Jester (3.5e Class) 19:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Juggernaut, Variant (3.5e Class) 19:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Juggernaut (3.5e Class) 23:02, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Kantian Paladin (3.5e Class) 11:25, 28 September 2019 (MDT) Issue(s) unaddressed for over a year.
Kas'Maeyta (3.5e Prestige Class) 15:53, 14 September 2019 (MDT) Issue(s) unaddressed for over a year.
Kelir Swordmaster (3.5e Prestige Class) 19:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ki Master, Variant (3.5e Class) 19:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knife-Fighter (3.5e Prestige Class) 19:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knife Augmentor (3.5e Class) 12:41, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knife Juggler (3.5e Class) 12:15, 15 November 2019 (MST) (Optional) Reasoning behind template addition.
Knife Thrower (3.5e Class) 19:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knight, Teoryran (3.5e Class) 19:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knight of the Anima (3.5e Prestige Class) 13:38, 4 October 2019 (MDT) Last touched in 2014.
Knight of the Blood Trinity (3.5e Class) 19:44, 23 March 2020 (MDT) Unfinished since 2014.
Knight of the Dark (3.5e Prestige Class) 19:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knight of the Ebon Blade (3.5e Class) 19:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knight of the Mystic Runes (3.5e Prestige Class) 19:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Knight of the Scale (3.5e Prestige Class) 19:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Kyudo Practitioner (3.5e Class) 19:15, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Landless Lord (3.5e Class) 19:16, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lanista (3.5e Prestige Class) 19:16, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
League of Assassin (3.5e Class) 19:17, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Legend of the Swamp (3.5e Prestige Class) 19:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Legendary Moonlight Sculptor (3.5e Class) 19:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lightning Blade, Variant (3.5e Class) 19:19, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lightning Blade (3.5e Class) 23:02, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Living Flame Disciple (3.5e Class) 08:19, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Lizardfolk, Twilight Paragon (3.5e Racial Paragon Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lord Of Blood (3.5e Class) 19:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lord of Magic (3.5e Prestige Class) 19:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lycan Hunter (3.5e Prestige Class) 11:01, 3 October 2019 (MDT) WIP since 2014.
Lycanthropic Paragon (3.5e Racial Paragon Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Mad Scientist (3.5e Class) 19:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mage, Variant (3.5e Class) 19:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mage Slayer (3.5e Class) 07:58, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mageblade (3.5e Class) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Magic Girl (3.5e Class) 06:21, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mammoth (3.5e Class) 07:04, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mana Addict (3.5e Class) 19:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Martial Empath (3.5e Class) 06:18, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Martyr Necromancer (3.5e Class) 07:09, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Master Swordsman (3.5e Class) 19:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Master Theurge (3.5e Prestige Class) 19:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Master Vampire (3.5e Prestige Class) 19:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Master of the Unrestricted Power (3.5e Prestige Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Meadow Rider (3.5e Class) 05:00, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mechanic (3.5e Prestige Class) 19:28, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mercenary Variant (3.5e Class) 04:02, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Metagamer (3.5e Class) 19:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Metal Bender (3.5e Prestige Class) 19:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Midnight Paragon (3.5e Prestige Class) 11:25, 28 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mortician (3.5e Class) 19:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Movanic Deva (3.5e Racial Class) 14:05, 17 August 2019 (MDT) Issues have remained since 2013.
Mystic Bowist (3.5e Prestige Class) 19:36, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mystic Chef (3.5e Prestige Class) 19:36, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mystic Knight (3.5e Class) 19:36, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Myth Librarian (3.5e Class) 23:03, 23 December 2019 (MST) Issue(s) unaddressed for over a year.
Nature's Knave (3.5e Prestige Class) 19:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Nevervoid Harbinger (3.5e Class) 08:46, 9 October 2019 (MDT) Untouched since 2011.
Nevervoid Mindwalker (3.5e Class) 08:47, 9 October 2019 (MDT) Untouched since 2015.
Nevervoid Slayer (3.5e Class) 12:03, 9 July 2019 (MDT) bare bones package here
Nihilist (Teoryran) (3.5e Prestige Class) 19:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ninja (3.5e Class) 23:36, 9 January 2020 (MST) Last touched in 2018.
Ninja of Gax (3.5e Prestige Class) 19:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ninja of the Hidden Waters (3.5e Class) 19:40, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Non-enervating Wilder (3.5e Class) 08:50, 9 July 2019 (MDT) see above
Occult Mind (3.5e Prestige Class) 19:41, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Opportunist (3.5e Class) 13:02, 16 February 2020 (MST) Untouched since it's creation in 2013.
Overdrive Warrior (3.5e Class) 06:52, 10 July 2019 (MDT) missing fluff; what is "overdrive", how do these warriors interact with other classes (typically), are there religions or affiliations they tend to associate with, in general the class is simply "crunch"
Pagemaster (3.5e Class) 19:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Paladin, 3rd Variant (3.5e Class) 19:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Paladin, Lord Dhazriel Variant (3.5e Class) 19:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Paladin, Sulacu Variant (3.5e Class) 19:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Phantom (3.5e Class) 19:46, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Phenomist (3.5e Class) 19:46, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Pheonix born (3.5e Class) 19:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Phoenix Clan Ronin (3.5e Class) 12:42, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Pirate (3.5e Class) 19:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Pit-Fighter (3.5e Class) 19:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Plague Smith (3.5e Class) 00:27, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Plane Hopper (3.5e Class) 01:38, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Polka Thief (3.5e Class) 19:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Potmancer (3.5e Class) 19:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Poultrymancer (3.5e Prestige Class) 19:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Powerslave (3.5e Class) 19:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Precious Metal Caster (3.5e Prestige Class) 15:09, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Pride the Arrogant (3.5e Class) 19:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Priest of Protection (3.5e Class) 19:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Priest of the Unhindered Path (3.5e Prestige Class) 07:30, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Prodigal Warrior (3.5e Prestige Class) 10:09, 3 October 2019 (MDT) Untouched since 2014.
Pseudonaught (3.5e Class) 19:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Psionic Beast (3.5e Class) 03:02, 8 October 2019 (MDT) Untouched since 2012.
Psychic Archer (3.5e Prestige Class) 19:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Psycho Weaponist (3.5e Prestige Class) 19:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Puppet Master Ninja (3.5e Class) 19:52, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Puppet Specialist (3.5e Class) 19:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Puppeteer (3.5e Class) 10:20, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Pyromaniac (3.5e Class) 19:54, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Quincy (3.5e Class) 19:55, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
RWBY Hunter (3.5e Class) 19:55, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Radiant Champion of Pelor (3.5e Prestige Class) 10:03, 3 October 2019 (MDT) WIP since 2016.
Ranger, Keran (3.5e Class) 01:25, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ravager, Acid Sea (3.5e Class) 05:07, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Reaper of Chronepsis (3.5e Class) 19:58, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Reaver, Variant (3.5e Class) 19:58, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Red's Ranger (3.5e Class) 19:59, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Rejuvinator (3.5e Prestige Class) 20:00, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Rendo'Kai Adept (3.5e Class) 06:04, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ribbon Dancer (3.5e Class) 20:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Rising Gladiator (3.5e Class) 20:02, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ritualist (3.5e Class) 20:02, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Roguish Assassin (3.5e Class) 20:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Rokushiki Master, Variant (3.5e Class) 14:35, 24 January 2020 (MST) Untouched since 2015.
Ruffian (3.5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rune Shifter (3.5e Class) 04:52, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Runic Creator (3.5e Class) 20:04, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Sage Monk (3.5e Class) 15:37, 15 February 2020 (MST) Last touched in 2017.
Sage of the Six Paths (3.5e Class) 11:30, 16 October 2019 (MDT) Issue(s) unaddressed for over a year.
Sainted Fist (3.5e Prestige Class) 20:05, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Savage (3.5e Class) 15:33, 15 February 2020 (MST) Largely incomplete, and untouched since 2018.
Scoundrel (3.5e Class) 20:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Scourge Of Atlantica (3.5e Epic Class) 20:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Scrapper (3.5e Class) 08:23, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Scythe Master (3.5e Prestige Class) 04:31, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Seamost Knight (3.5e Class) 08:14, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Shadok Mage (3.5e Prestige Class) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Archer (3.5e Prestige Class) 05:42, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Shadow Caster (3.5e Class) 15:50, 15 February 2020 (MST) Untouched since 22017.
Shadow Dancer Variant (3.5e Prestige Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Runner (3.5e Class) 20:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shadow Stalker (3.5e Prestige Class) 20:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shadow Warrior (3.5e Class) 23:41, 29 April 2020 (MDT) Balance issues unaddressed for years.
Shadowcaster (3.5e Class) 12:50, 3 October 2019 (MDT) WIP since 2012.
Shadowdancer Variant (3.5e Prestige Class) 20:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shadowfall Acolyte (3.5e Class) 07:51, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Shadowherd (3.5e Class) 20:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shadowknight (3.5e Class) 06:18, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Shadows Dweller (3.5e Class) 15:43, 15 February 2020 (MST) WIP, and untouched for nearly a year.
Shaman, Spirit (3.5e Class) 20:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shaman, Variant (3.5e Class) 20:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shaolin Monk (3.5e Class) 20:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shapeshifter (3.5e Class) 20:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Sharpshooter (3.5e Prestige Class) 20:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shield Fighter (3.5e Class) 20:13, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shielded Samurai (3.5e Class) 17:46, 15 February 2020 (MST) Untouched for nearly a year.
Shovel Knight (3.5e Class) 12:43, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Silent One (3.5e Class) 05:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Slayer, Variant (3.5e Class) 22:56, 13 April 2020 (MDT) Issues unaddressed for years.
Slayer (3.5e Class) 20:16, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Smasher (3.5e Class) 12:02, 9 July 2019 (MDT) just a class that hulk smash, no fluff and other missing stuff above
Sniper (3.5e Prestige Class) 07:12, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Snowbounder (3.5e Racial Paragon Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Snowcloak Mystic (3.5e Prestige Class) 11:14, 15 April 2020 (MDT) Untouched for years.
Somnoccultist (3.5e Class) 04:58, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul Blade (3.5e Prestige Class) 01:52, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul Guardian (3.5e Class) 04:29, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul Keeper (3.5e Class) 18:42, 15 February 2020 (MST) Unfinished since 2015.
Soul Magus (3.5e Prestige Class) 02:03, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul Morpher (3.5e Class) 04:51, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul Reaper (3.5e Class) 20:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Soul Reaver of Barator (3.5e Prestige Class) 03:33, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul Samuria (3.5e Class) 03:11, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Soul collector (3.5e Class) 20:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Soulblade (3.5e Prestige Class) 20:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Soulbonded Warrior (3.5e Prestige Class) 11:36, 15 April 2020 (MDT) Untouched for years.
Soulbound, Variant (3.5e Prestige Class) 18:54, 14 February 2020 (MST) Untouched in nearly 2 months.
Souleater (3.5e Class) 20:19, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Soulfire Adept (3.5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Soullord (3.5e Prestige Class) 09:25, 11 July 2019 (MDT) missing fluff, flavor, and lore that helps players get into the character
Soulshaper (3.5e Class) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Soulsnare Puppeteer (3.5e Class) 04:51, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Spear Adept (3.5e Prestige Class) 20:19, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Specialist, Acid Sea (3.5e Class) 07:37, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Specimin Curate (3.5e Class) 04:04, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Spellbinder (3.5e Class) 02:17, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Spellblade (3.5e Prestige Class) 15:16, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Spellfire Preserver (3.5e Class) 11:11, 3 October 2019 (MDT) Untouched since 2011.
Spellmage (3.5e Class) 01:06, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Spider Savage (3.5e Prestige Class) 20:20, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Spinning Blade (3.5e Class) 07:39, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Statistical Champion (3.5e Class) 08:03, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Storm Emperor (3.5e Class) 19:52, 15 February 2020 (MST) Missing several sections, and incomplete .
Stormbound (3.5e Prestige Class) 20:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Striker (3.5e Prestige Class) 20:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Swamp Elf Warrior (3.5e Racial Paragon Class) 12:12, 15 August 2020 (MDT) Issue(s) unaddressed for over a year.
Swarmer (3.5e Class) 06:18, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Swarmling (3.5e Class) 02:33, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Swift Ninja (3.5e Class) 20:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Swiftblade (3.5e Class) 11:35, 3 October 2019 (MDT) In construction since 2016.
Sword Dancer (3.5e Class) 20:25, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Swordmage, Variant (3.5e Class) 20:25, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Symbiote Seeker (3.5e Prestige Class) 04:25, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Tech Priest (3.5e Class) 14:04, 16 February 2020 (MST) Untouched for nearly a year.
Telekinesis, Variant (3.5e Class) 19:42, 14 September 2019 (MDT) There really isn't much here to work with, as the class only has the names of features and very minor other info.
Tempest (3.5e Class) 20:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tempest (3.5e Prestige Class) 20:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Temporal Champion (3.5e Class) 20:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tengoku Gate-Guardian (3.5e Class) 05:08, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
The Rise of Thorns (3.5e Class) 13:00, 16 February 2020 (MST) WIP for a year.
The Soul Miester (3.5e Class) 04:23, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
The Spook Master (3.5e Class) 14:28, 15 February 2020 (MST) Left in an incomplete state in 2015.
Therion (3.5e Class) 14:26, 16 February 2020 (MST) Untouched since 2017.
Theurge (3.5e Class) 20:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Theurgist (3.5e Class) 03:35, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Thief-Acrobat (3.5e Class) 10:22, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Thrillseeker (3.5e Class) 06:40, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Thunder Champion (3.5e Prestige Class) 20:34, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Thunder Monk (3.5e Class) 08:21, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Tiberium Quintessence (3.5e Class) 06:09, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Timewalker (3.5e Class) 03:02, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Toa of Light (3.5e Class) 20:35, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Totemic Wanderer (3.5e Class) 07:33, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Trainer (3.5e Class) 18:01, 13 February 2020 (MST) Largely incomplete since September; no features.
Trickster, Variant (3.5e Class) 02:23, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Troll Hunter (3.5e Prestige Class) 20:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
True Alchemist (3.5e Class) 08:05, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
True Fiend (3.5e Class) 02:54, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
True Necromancer (3.5e Class) 20:38, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
True Sorcerer (3.5e Class) 15:30, 5 September 2019 (MDT) Issue(s) unaddressed for over 5 years
Trueblade Myrmidon (3.5e Class) 08:38, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Turtle Tamer (3.5e Class) 20:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Twilit Betrayer (3.5e Class) 20:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Twin Blade, dot.hack (3.5e Class) 20:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Twin Blade (3.5e Class) 20:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Twinblade (3.5e Class) 09:21, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Tyrant of Agony (3.5e Class) 09:09, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ulfsark (3.5e Class) 12:44, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ultimate Master (3.5e Class) 09:21, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ultimate Samurai (3.5e Class) 20:40, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Unholy Disciple (3.5e Class) 20:42, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Urchin (3.5e Class) 08:59, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Useless Mage (3.5e Prestige Class) 08:38, 26 September 2019 (MDT) Does not use the D&D game.
Vampealen Knight (3.5e Class) 08:56, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Vampire Assassin (3.5e Prestige Class) 17:01, 2 October 2019 (MDT) Very little here since 2011.
Vampire God (3.5e Prestige Class) 17:06, 2 October 2019 (MDT) Virtually untouched since 2017.
Variant, Chain Warrior (3.5e Class) 14:38, 16 February 2020 (MST) Untouched for a year.
Vermin Lord, Variant (3.5e Class) 20:45, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Vermin Lord (3.5e Class) 20:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Verrück Balancer (3.5e Prestige Class) 20:45, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Vitale Knight (3.5e Class) 20:46, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Void Archer (3.5e Class) 20:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Void Mage (3.5e Class) 20:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Voodoo Doll (Plushie Class) (3.5e Class) 20:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Wanderer (3.5e Class) 12:50, 12 August 2020 (MDT)
Wanderer (3.5e Prestige Class) 20:48, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Warden (3.5e Class) 20:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Warlock, Pact Variant (3.5e Class) 20:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Warlock (Keran) 08:47, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Warmage Abjurer Variant (3.5e Class) 15:02, 16 February 2020 (MST) Untouched since 2015.
Warrior Poet (3.5e Class) 16:28, 16 February 2020 (MST) Poorly formatted, and extremely minimal since 2016.
Warrior of the Spider Clan (3.5e Prestige Class) 20:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Warrior of the Wolf (3.5e Class) 09:20, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Water Bender (3.5e Class) 15:13, 16 February 2020 (MST) WIP since 2017.
Water Heart (3.5e Class) 15:07, 16 February 2020 (MST) Unfinished since 2017.
Waymaker (3.5e Prestige Class) 20:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Weapon Summoner, Ragnaval Variant (3.5e Class) 09:05, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
White Lion (3.5e Class) 09:22, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Winterborn (3.5e Prestige Class) 20:52, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Word Mage (3.5e Class) 20:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Wordmaster (3.5e Class) 12:47, 3 October 2019 (MDT) Realistically last touched in 2012.
Zergling (3.5e Class) 14:44, 16 February 2020 (MST) Unfinished for many months.
Zombie Striker (3.5e Prestige Class) 20:55, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.

Subclasses[edit]

Articles with a "Abandoned" template.
Page Name Date Notes

Spells[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Annihilating Grip (3.5e Epic Spell) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Blade Domain (3.5e Cleric Domain) 18:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Conjure Zombie Infantry (3.5e Epic Spell) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Doom Gate (3.5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Illusionary (3.5e Spell) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Immunity to Transmutations (3.5e Spell) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Jellybean (3.5e Spell) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Kaioken (3.5e Spell) 15:00, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ki Bomb (3.5e Spell) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Mystic's Delight (3.5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Prismatic Blades (3.5e Spell) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Protect (3.5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Radiant Lance (3.5e Spell) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Reverse Transmutation (3.5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Arrows (3.5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Transmute Spell (3.5e Spell) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Warp Metal (3.5e Spell) 19:10, 18 July 2020 (MDT) Issue(s) unaddressed for over a year.
World Domination (3.5e Epic Spell) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Feats[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Aerobatic Attack (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Alchemical Healing (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Alchemy (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Alchemy Body Tattoo (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Alchemy Tattoo (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Anima Toughness (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Arcane mind (3.5e Feat) 11:27, 23 July 2020 (MDT)
Black Mage (3.5e Feat) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Painter (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Body Assemblage (3.5e Feat) 14:42, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Body as Matrix (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Cerulean Initiative (3.5e Feat) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Child Necromancer (3.5e Feat) 14:44, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Confounding Shot (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Creepy Kid (3.5e Feat) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Devotion (3.5e Feat) 08:22, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dragon Flight (3.5e Feat) 00:36, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Fast Drawing (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Feral Child (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ghost Cut Technique (3.5e Feat) 14:53, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Giant Two Handed Tiger Style (3.5e Feat) 14:53, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Greater Tandem Yoma Suppression (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Host Zonder Core (3.5e Feat) 19:02, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
I Am Just to Fast (3.5e Feat) 14:58, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Knight in Shining Armor (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Limb Restoration (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Magical Mind (3.5e Feat) 15:04, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Many More Feats (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Phoenix Cannon (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Rattlesnake Strike (Merika Supplement) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Schemer (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shorten Rest (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sliding Serpent Attack (3.5e Feat) 15:15, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Sniper's Creedo (3.5e Feat) 21:38, 18 May 2020 (MDT) Blanace unaddressed for over 1 year.
Soul Alchemy (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Soul Transmutation (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Speed and Power (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Speed is Power (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Spellmaster (3.5e Feat) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Stolen Breath (3.5e Feat) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Strong Mog Wings (3.5e Feat) 15:17, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Tandem Yoma Suppression (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Teleportation (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Telling Blow (3.5e Feat) 22:23, 5 September 2020 (MDT) Issue(s) unaddressed for over a year.
Tome Natural Heavyweight (3.5e Feat) 15:21, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
True Celestial (3.5e Feat) 15:22, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Understanding, Variant (3.5e Feat) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Vanishing Burst (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Vanishing Dash (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Vanishing Strike (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Vanishing Swipe (3.5e Feat) 14:07, 21 September 2020 (MDT) Issue(s) unaddressed for over a year.
Vow of Nonviolence (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Warigama (3.5e Feat) 14:34, 13 December 2019 (MST) Undefined rules, undefined categories (paper weapons?).
Weapon Growth (3.5e Feat) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
White Mage (3.5e Feat) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.

Creatures[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Agumon (3.5e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Angels, Keran (3.5e Creature) 02:03, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ani-Men (3.5e Type) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Beastfolk (3.5e Subtype) 14:39, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Blood Maiden Warrior (3.5e Creature) 07:53, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Blood Warrior (3.5e Creature) 00:47, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Brown Minion (3.5e Creature) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Death Walker (3.5e Creature) 13:32, 6 July 2020 (MDT) Issue(s) unaddressed for over a year.
Destroyah (3.5e Creature) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Doom Eyes (3.5e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dunkleosteus (3.5e Creature) 03:20, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Element Magebred (3.5e Template) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Epic Abomination (Class Feature) (3.5e Creature) 16:34, 20 June 2019 (MDT) Hasn't been worked on since October 2015.
Fell Beast, LotR (3.5e Creature) 18:42, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Flying Bee Shooting Spider Bear (3.5e Creature) 14:52, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Gorvil (3.5e Creature) 06:03, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Gray Walker (3.5e Creature) 14:54, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Great Abomination (Class Feature) (3.5e Creature) 20:50, 13 February 2020 (MST) Untouched since 2014.
Greater Abomination (Class Feature) (3.5e Creature) 20:49, 13 February 2020 (MST) Untouched since 2014.
Greatest Abomination (Class Feature) (3.5e Creature) 20:50, 13 February 2020 (MST) Untouched since 2014.
Half-Dead (3.5e Template) 05:48, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Healing Goo (3.5e Creature) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Heaven's Guard (3.5e Creature) 18:59, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hero (3.5e Template) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Huorn, LotR (3.5e Creature) 19:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Hydralisk (3.5e Creature) 05:27, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ice Dragon (3.5e Creature) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Kender Cursed (3.5e Template) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Lesser Paragon, Variant (3.5e Template) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Madness Snake (3.5e Creature): 09:36, 12 January 2020 (MST) Several years have passed since this creature has since been edited, and it appears like it has been abandoned.
Manhack (3.5e Creature) 15:04, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mercurion (3.5e Creature) 04:12, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mi-go (3.5e Creature) 03:41, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Night Fury (3.5e Creature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
One-Headed Hydra (3.5e Creature) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Protector (3.5e Creature) 09:26, 19 February 2020 (MST) issues unaddressed
Rageborne (3.5e Template) 19:56, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Rogue Shadow (3.5e Template) 15:11, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow Imbued (3.5e Template) 20:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Slothful (3.5e Template) 06:16, 24 March 2020 (MDT) Balance issues have not been addressed in years.
Sonic Blaster (3.5e Creature) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Steam Plushie (3.5e Template) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sukeb (3.5e Template) 06:07, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Tales of Vorrelia Halfbreeds (3.5e Template) 21:45, 13 February 2020 (MST) Empty, and untouched for many months.
Taracian (3.5e Template) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Vampyrric Lycanthrope (3.5e Template) 17:59, 1 December 2019 (MST) This template has no actual info on what changes happen to a pc or a creature who becomes a vampyrric Lycanthrope, and is vastly incomplete.
Vandal Dæmon (3.5e Creature) 20:43, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Yoma-Infused (3.5e Template) 12:11, 24 September 2020 (MDT) Issue(s) unaddressed for over a year.

Equipment[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Adamantine Robe of the Mage (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Adapter Necklace (3.5e Equipment) 17:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Aegis Bracers (3.5e Equipment) 17:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Amulet of Draconic Dominance (3.5e Equipment) 17:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Amulet of Sugar Rage (3.5e Equipment) 14:37, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Amulet of Sweet Rage (3.5e Equipment) 14:37, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Atropos Scissors (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Bal-Staff (3.5e Equipment) 03:35, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Black Egg (3.5e Equipment) 14:41, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Celestial Battle Armor (3.5e Equipment) 18:12, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chains of Hell (3.5e Equipment) 14:43, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Chaos Blade (3.5e Equipment) 18:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chaos Wine (3.5e Equipment) 02:44, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Cinderbrand (3.5e Equipment) 18:16, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Claws of the Bebilith (3.5e Equipment) 18:17, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Common Poison (3.5e Equipment) 10:14, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Cosmos Blade (3.5e Equipment) 05:57, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Crescents of Eilistraee (3.5e Equipment) 14:45, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dagger Hiding Bracer (3.5e Equipment) 00:24, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dead Iron (3.5e Equipment) 15:22, 16 May 2020 (MDT) Issues unaddressed for over a year.
Dirk, Punching (3.5e Equipment) 18:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dragon Fang (3.5e Equipment) 14:48, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Dragon Scale Tunic (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Explosive (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Eye Ring (3.5e Equipment) 08:49, 20 March 2020 (MDT) Balance issues have not been addressed in years.
Festive Lantern (3.5e Equipment) 07:58, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Flame Burst Gauntlets (3.5e Equipment) 18:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Galaxia, the Soul of the Stars (3.5e Equipment) 14:52, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Ghillie Suit (3.5e Equipment) 07:30, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Goblin Spear (3.5e Equipment) 07:32, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Gray Aria (3.5e Equipment) 01:42, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Greater Ghost Ward (3.5e Equipment) 18:52, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Guardian's Shield (3.5e Equipment) 18:53, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Half-Orc loincloth of revival (3.5e Equipment) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Hand Crossbow, Variant (3.5e Equipment) 06:13, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Heart-Shaped Pillow of the Lair of Broken Hearts (3.5e Equipment) 14:56, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Hobgoblin Spear (3.5e Equipment) 05:56, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Imperial Silk (3.5e Equipment) 19:10, 18 July 2020 (MDT) Issue(s) unaddressed for over a year.
Injector Gauntlets (3.5e Equipment) 03:54, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Iridium (3.5e Equipment) 08:56, 16 March 2020 (MDT) issue unaddressed
Jagged Hammer (3.5e Equipment) 02:02, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Javelin Axe (3.5e Equipment) 19:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Judgement Pick (3.5e Equipment) 19:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Khakkhara (3.5e Equipment) 19:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Leatherweave (3.5e Equipment) 19:18, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Light of Elendil (3.5e Equipment) 00:22, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Long Hilt Battle Sword (3.5e Equipment) 19:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lyganium (3.5e Equipment) 06:24, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mace of Kobold Golfing (3.5e Equipment) 19:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Maidens ribbon (3.5e Equipment) 19:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Make up kit of deceit (3.5e Equipment) 19:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mana Blades (3.5e Equipment) 13:56, 30 June 2020 (MDT) Left in an unfinished state in 2015.
Manriki-Gusari (3.5e Equipment) 04:55, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Manyspell Storing, Greater (3.5e Equipment) 03:26, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Mask of Aces (3.5e Equipment) 07:12, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Morque, the Taker of Lives (3.5e Equipment) 01:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Nosan's Ring Of Chaos (3.5e Equipment) 19:40, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Orb of Fiendish Chaos (3.5e Equipment) 07:59, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Paper Scale Armor (3.5e Equipment) 08:00, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Phoenix Fire Wine (3.5e Equipment) 01:08, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Pick of Tiamat (3.5e Equipment) 07:27, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Plated Boots of Capacity (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Poisonous, Greater (3.5e Equipment) 07:15, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Poisonous, Lesser (3.5e Equipment) 07:15, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Poisonous (3.5e Equipment) 07:15, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Primordial Ring (3.5e Equipment) 15:10, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Psionic Augment Crystal (3.5e Equipment) 15:04, 14 February 2020 (MST) WIP since 2014.
Ragnorok (3.5e Equipment) 15:10, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Red Claw (3.5e Equipment) 03:35, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Reflexive Repulsion Armor (3.5e Equipment) 05:55, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ring Of Godspeed (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Ring of Backup Plan (3.5e Equipment) 07:48, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ring of Deception (3.5e Equipment) 01:41, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ring of True Belief (3.5e Equipment) 20:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ring of the Skinless (3.5e Equipment) 11:31, 8 September 2019 (MDT) Issue(s) unaddressed for over 5 years
Robe of Blades (3.5e Equipment) 08:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Rod of Sliding (3.5e Equipment) 15:11, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Rod of Unrestrained Chaos (3.5e Equipment) 20:03, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Satchel of Perfect Preservation (3.5e Equipment) 20:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Scale of Elemental Justice (3.5e Equipment) 15:12, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Scepter of Time (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shadow seal (3.5e Equipment) 20:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Shadowstabber (3.5e Equipment) 15:14, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Shard of the Abyss (3.5e Equipment) 15:14, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Shining Shadow (3.5e Equipment) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Shock Stone (3.5e Equipment) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sigil en Din (3.5e Equipment) 15:14, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Snuffle Stuff (3.5e Equipment) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Spell Empowering (3.5e Equipment) 00:29, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Stave of the Old Gods (3.5e Equipment) 20:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Steel Chopsticks (3.5e Equipment) 10:21, 24 November 2019 (MST) Issue(s) unaddressed for over a year.
Strings of the Puppetmaster (3.5e Equipment) 20:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Heart of All Sin (3.5e Equipment) 20:30, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Rod of Balance (3.5e Equipment) 15:20, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
The Soul Cutter (3.5e Equipment) 20:32, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Warhammer of Zillyhoo (3.5e Equipment) 04:24, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Vanguard Shield (3.5e Equipment) 09:24, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Venom Cleaver, The (3.5e Equipment) 20:44, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Warp Blade (3.5e Equipment) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Weighted Companion Cube (3.5e Equipment) 20:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Zeppelins (3.5e Equipment) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.

Other[edit]

Articles with a "Abandoned" template.
Page Name Date Notes
Abrazim (3.5e Deity) 17:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Acrophobia (Phobia) (3.5e Flaw) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Adonai (3.5e Deity) 17:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Aetas (3.5e Deity) 17:51, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Age of Legends (3.5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Ailsion (3.5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Air House (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Alexandre (3.5e NPC) 02:26, 26 January 2020 (MST) Untouched since 2009.
Altur (3.5e Deity) 14:37, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Amma (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Anthropomorphic baleen puppeteer (3.5e Optimized Character Build) 19:28, 29 May 2020 (MDT) Issues unaddressed for several years.
Arawn (3.5e Deity) 14:38, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Arioch, Fallen General of Hell (3.5e NPC) 17:55, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Arkurus Prairoti (3.5e Deity) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Armies (Mortal Kombat Supplement) 22:30, 13 January 2020 (MST) Untouched for nearly a year.
Asgard (3.5e Deity) 20:43, 21 September 2019 (MDT) Issue(s) unaddressed for over a year.
Aura Guardian (3.5e Class) 17:57, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Avarnassis (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Balbababablu (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Banjo (3.5e Deity) 17:58, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Barrho Hilltop (3.5e NPC) 18:01, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Bedwyr (3.5e Deity) 14:40, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Behemoth, Leviathan, and Ziz (3.5e Deity) 19:56, 11 October 2020 (MDT) Issue(s) unaddressed for over a year.
Bendigeidfran (3.5e Deity) 14:40, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Bionicle (3.5e Campaign Setting) 19:53, 25 October 2020 (MDT)
Bloodborne Campaign (3.5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Bolomo (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Book of Mana (3.5e Sourcebook) 11:03, 6 May 2020 (MDT)
Book of Mana (3.5e Sourcebook)/Spellcasters 11:02, 6 May 2020 (MDT)
Branwen (3.5e Deity) 14:42, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Breath of Fire (3.5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Calconus the Destroyer (3.5e NPC) 18:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Callous Variant (3.5e Flaw) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Calyn Carduk (3.5e NPC) 18:11, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Chamtara (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Chastiva (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Child of Nature (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Chronic Disease (3.5e Flaw) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Chronos (3.5e Deity) 14:44, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Circlet of the All Seeing (3.5e Equipment) 18:16, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Cirque du Maboul (3.5e Quest) 21:19, 29 November 2019 (MST) Issue(s) unaddressed for over a year.
Class Tables (Teoryran World Supplement) 02:17, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Cleric of Olidammara (3.5e Alternate Class Feature) 18:17, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Clumsy (3.5e Trait) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Color Blindness, Red-Green (3.5e Trait) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Cora (3.5e Campaign Setting) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Dace (3.5e Deity) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Daiki (3.5e Deity) 18:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dark monk (3.5e Alternate Class Feature) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Death House (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Deep Flaws, BB Variant (3.5e Flaw) 17:25, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Demon Blood Corruption (3.5e Disease) 18:25, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Doomblade (Carallion Supplement) 01:41, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Dorath (3.5e Deity) 18:27, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dorriggan (3.5e Deity) 09:51, 25 February 2020 (MST) Untouched since 2017.
Dragon Blood Sorcerer, Variant (3.5e Prestige Class) 18:28, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dranconic Soi (3.5e Deity) 18:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Drek (3.5e NPC) 08:04, 9 July 2019 (MDT) creatures still need separate pages created, then information here replaced with links to the creature pages.
Druid House (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Drynth (3.5e Deity) 18:30, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dunbrow (3.5e Deity) 18:30, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Dungeon Dash (3.5e Other) 18:31, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ebon Monk (3.5e Prestige Class) 18:32, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Effeminate Build (3.5e Trait) 10:58, 23 April 2020 (MDT) Issued unaddressed for over a year.
Elossa (3.5e Deity) 18:35, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Elthor (3.5e Deity) 18:35, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Encyclopaedia Arcane: Nymphology 18:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Eo (3.5e Deity) 18:38, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Evisti (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Evnisisen (3.5e Deity) 14:50, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Exander (3.5e Deity) 18:39, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
FMA Alchemy (3.5e Variant Rule) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Fairendahlk (3.5e Deity) 14:51, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Fast Movment Hard Hits (3.5e Optimized Character Build) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Fearless Heart (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Feats (Dominaria Supplement) 01:55, 3 February 2020 (MST) Only one feat since 2012.
Fenrisulfr (3.5e Deity) 18:42, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Fire House (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Flamefist (3.5e Optimized Character Build) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Fryl (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Galhied (3.5e Deity) 14:53, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Garblespeak (3.5e Other) 01:24, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Gear and Equipment (The Legend of Zelda Supplement) 18:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gentrovi (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Glo-Gleb (3.5e Deity) 18:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Glutovaz (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Good Looking (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Gorlul (3.5e Deity) 18:50, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Gortalus Vetter (3.5e NPC) 04:27, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Great Dolldami (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Griflet (3.5e Deity) 14:55, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Grim Reaper (3.5e Deity) 18:52, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Guard (3.5e Alternate Class Feature) 00:26, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Hamta (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Hamukumahyl (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Heather (3.5e Deity) 04:11, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Hero-Bard of Awesomeness (3.5e Optimized Character Build) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
HexMonk (3.5e Optimized Character Build) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Huzzakara (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
I can USE shurikens (3.5e Optimized Character Build) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Immunity to Magic (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Inventive (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Invidia, Prince of Envy (3.5e Deity) 21:46, 23 February 2020 (MST) WIP since 2016. Nothing but a nickname, and rank.
Isthin (3.5e Deity) 19:06, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Jasmira (3.5e Deity) 19:07, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Jürgen Metzger (3.5e NPC) 19:09, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Jǫrð Dauðadagr (5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Kalorian-Tar (3.5e Deity) 16:53, 27 September 2020 (MDT) Issue(s) unaddressed for over a year.
Kassandra (3.5e Deity) 19:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Kegg (3.5e Deity) 19:10, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
King André Bestor (3.5e NPC) 07:27, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Kolec (3.5e Deity) 19:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Korlak (3.5e Deity) 19:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Kri'li'moz (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Krilos (3.5e Deity) 05:31, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Kuluth (3.5e Deity) 19:15, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lady Nallu Ann (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Larkoush (3.5e Deity) 15:01, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Life House (3.5e Deity) 15:01, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Lile Squareknot (3.5e Deity) 19:19, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lizardfolk Chief (Paludia Supplement) 13:03, 14 August 2020 (MDT) Issue(s) unaddressed for over a year.
Lord Boccob (3.5e Deity) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Lord Cirth (3.5e Deity) 19:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lord of Nightmares (3.5e Deity) 19:22, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lucan (3.5e Deity) 15:02, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Lummi (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Lunavar (3.5e Deity) 19:23, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Lustava (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Lynetra (3.5e Deity) 19:24, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
MLG (3.5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Ma'el (3.5e Deity) 15:03, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Maasakar (3.5e Deity) 15:03, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mamma Momkor (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Mana blooded (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Manawyddan (3.5e Deity) 15:04, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mantáer (3.5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Marakov (3.5e Deity) 19:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Martn Z. Templar II (3.5e NPC) 02:00, 26 January 2020 (MST) Untouched since 2008.
Matholwch (3.5e Deity) 15:05, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Mech Equipment (3.5e Other) 17:00, 1 October 2020 (MDT) Issue(s) unaddressed for over a year.
Meekemen (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Mefathiel (3.5e Deity) 19:28, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Melkuth (3.5e Deity) 19:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Melthizon (3.5e Deity) 15:05, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Merika (3.5e Campaign Setting) 12:46, 12 August 2020 (MDT) No progress since 2011.
Meteor Dash (3.5e Alternate Class Feature) 08:34, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Misconstrued Romanticism (3.5e Trait) 20:03, 16 August 2020 (MDT) Issue(s) unaddressed for over a year.
Modemous (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Molmis (3.5e Deity) 15:06, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Moon House (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Mordred (3.5e Deity) 15:06, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Morganna (3.5e Deity) 15:07, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Multifaarim (3.5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
Muta (3.5e Deity) 19:35, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Mystogan (3.5e Deity) 19:36, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Necromantic Prodigy (3.5e Prestige Class) 19:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Nisisen (3.5e Deity) 15:08, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Nobility (3.5e Alternate Class Feature) 05:33, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Noloshem (3.5e Deity) 19:40, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Noriene (3.5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Notte (3.5e Deity) 19:40, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ol' Man Swamp (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Orodor (3.5e Deity) 19:43, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Palladia (3.5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Pariah (3.5e Flaw) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Piffudge (3.5e Deity) 19:47, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Pollumizzorzi (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Pook (3.5e Deity) 19:49, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Portumian (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Psilofyr (3.5e Deity) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Pwyll (3.5e Deity) 15:10, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Realm of Eternal Undeath (3.5e Environment) 19:58, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ri'Pui'Kiki'Da (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Rifter (3.5e Class) 15:09, 15 February 2020 (MST) Untouched since creation in 2018.
Robes of the Haari (3.5e Equipment) 08:10, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Rolmin (3.5e Deity) 15:12, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Samurai Religion (Teoryran World Supplement) 11:32, 8 September 2019 (MDT) Issue(s) unaddressed for over 5 years
Sanders (3.5e NPC) 07:23, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Seandor The Scholar (3.5e Deity) 15:13, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Sethil (3.5e Deity) 20:08, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Seven Primes of Arkon (3.5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
Shining Imitator (3.5e Alternate Class Feature) 04:40, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Sientra (3.5e Deity) 20:14, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Sink into Shadow (Shadow Power) 13:46, 12 July 2020 (MDT) Issue(s) unaddressed for over a year.
Slozalmi (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Solopsist (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Soulknife, 2nd Variant (3.5e Class) 20:19, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Spry (3.5e Trait) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Sraosha (3.5e Deity) 20:21, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Stalactilus (3.5e Deity) 20:21, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Strider (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Sulira (3.5e Deity) 19:30, 12 June 2020 (MDT) Issue(s) unaddressed for over a year.
Summoner Ace (3.5e Prestige Class) 01:37, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Sun House (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Sunder Anything (3.5e Optimized Character Build) 15:18, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Superbia, Prince of Pride (3.5e Deity) 10:00, 25 February 2020 (MST) Untouched since 2017.
Tarla (3.5e Deity) 20:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Taslan (3.5e Deity) 20:26, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tempest, Variant (3.5e Prestige Class) Blobby383b (talk) 18:51, 25 September 2019 (MDT) No major progress has been made on this prestige class in over 4 years, so it doesn't look like it will be completed any time soon.
The Baron (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
The Coast of Arra (3.5e Campaign Setting) 12:46, 8 July 2020 (MDT) Issue(s) unaddressed for over a year.
The Core (3.5e Sourcebook)/Classes 20:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Cursed Valley (3.5e Quest) 20:29, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Dread Arena (3.5e Variant Rule) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
The First Evil (3.5e Deity) 20:30, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Inferno Bird (3.5e NPC) 02:23, 26 January 2020 (MST) Untouched since 2009.
The Jester (3.5e Deity) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
The Legend of Zelda (3.5e Campaign Setting) 12:45, 9 July 2020 (MDT) Issue(s) unaddressed for over a year.
The Living Chariot (3.5e Optimized Character Build) 14:08, 25 July 2020 (MDT) Incomplete for over a year.
The Quintessential Barbarian 20:31, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Quintessential Barbarian II 20:31, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Quintessential Bard II 20:31, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Slayer's Guide to Female Gamers 03:55, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
The Unapprochable East (3.5e Sourcebook) 11:32, 8 September 2019 (MDT) Issue(s) unaddressed for over 5 years
The Void Layers (3.5e Environment) 06:01, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Thraskis (3.5e Deity) 20:33, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Thunderbeard Punchkill (3.5e NPC) 20:34, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tome of Flaws, Variant Ruleset (3.5e Sourcebook) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Tome of Necromancy (3.5e Sourcebook)/The Necronomicon 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Trip Fighter (3.5e Optimized Character Build) 20:37, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Tu (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Tunnel Vision (3.5e Trait) 19:30, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Turil (3.5e Deity) 20:38, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Typhron (3.5e Deity) 20:40, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Ultrak (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Vethlyn (3.5e Deity) 20:45, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Vrisis (3.5e Deity) 20:48, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Wallace Papere (3.5e NPC) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Wanderer (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Water House (3.5e Deity) 15:25, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Whirling Eater of Souls (3.5e Optimized Character Build) 15:26, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Wrantana (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Xi'ix (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Yaguran Deities (3.5e Pantheon) 09:19, 6 September 2019 (MDT) Issue(s) unaddressed for over 5 years.
Ywain (3.5e Deity) 15:26, 7 April 2020 (MDT) Issue(s) unaddressed for over a year.
Zacrenius (3.5e Deity) 20:55, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Zeelan (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.
Zendra (3.5e Deity) 19:31, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Zuan Codex (3.5e Sourcebook) 20:56, 12 September 2019 (MDT) Issue(s) unaddressed for over a year.
Zz'ah'agh'xiv (3.5e Deity) 20:44, 19 August 2020 (MDT) Issue(s) unaddressed for over a year.

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Pathfinder[edit]

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Deku (Pathfinder Race) 12:32, 3 January 2020 (MST) Issue(s) unaddressed for over a year.
Diamond Hearts (Pathfinder Race) 09:25, 21 June 2020 (MDT) Issues have been unaddressed for over a year.

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Scrivener (Pathfinder Class) 19:32, 25 October 2020 (MDT) Issue(s) unaddressed for over a year.
Stand User (Pathfinder Class) 11:43, 6 October 2020 (MDT) Vastly incomplete.
Xilocent Knights (Pathfinder Class) 16:46, 2 May 2020 (MDT) Untouched for over a year.

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Cooperative Web (Pathfinder Feat) 17:25, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Extra Command Known (Pathfinder Feat) 17:27, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.
Extra Daily Commands (Pathfinder Feat) 17:27, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.

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Krayak (Pathfinder Environment) 12:41, 13 September 2019 (MDT) Issue(s) unaddressed for over a year.
The Von Whitts (Other) 17:31, 10 May 2020 (MDT) Issue(s) unaddressed for over a year.

d20M[edit]

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Needs Balance[edit]

5e[edit]

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Avariel (5e Race) The official Avariel has a flying speed of 30 feet and otherwise identical traits
Belial (5e Race) Death Cells does not follow 5e syntax. Races should not let you go past 20 in a particular score. Bloodlust is neat but a bit weird, maybe use tabaxi's Feline Agility as a start (?). Draelm (talk) 03:43, 7 October 2020 (MDT)
Blood Elf, 2nd Variant (5e Race) Uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague. This belongs as an elvish subrace or a redesign of a the high elf. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Blood Elf, 5th Variant (5e Race) The last two traits need to be toned down. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Bloodied Fallen Angel (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, automatically being able to do things, "expertise" and what's more the best skill in the game, compared to the aarakocra or aasimar this is far stronger (not better sadly). Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Buffalord (5e Race) None of the custom traits work with 5th edition D&D so need rewriting.
Capri (5e Race) Incomplete. Traits don't make sense, and are unusable.
Carcharial (5e Race) See talk page.
Cat Sith (5e Race) schrodinger exceeds anything in the PHB. Druids get wild shape at level 2, twice. alter self is a 2nd level spell, and doesn't allow appearance to become four legged. trait severely needs attention for this race to be playable. Please read the 5e_Race_Design_Guide.
Changeling, 3rd Variant (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, "chapechanger" allows you to be any race in addition to this one as well as allowing you to be a large size creature(So you could turn into a CR3 giant scorpion at level 1), proficiency in arcana is totally random, and 2nd persona is an RP element. Overall this goes far beyond what a race should be capable of and requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Chosen Undead (5e Race) This race features negative ability modifiers. Gravelord Servant uses free action. Darkwraith can ignore damage immunity.
Crystallite (5e Race) The various subraces are vastly unbalanced compared to each other. For instance, the lava crystallite gets a con increase, resistance to fire and a trait that adds 1d10 damage to their melee weapon attacks. The lamp fuel crystallite only gets an int increase and a trait that is only really useful at early levels. Pathlight seems useful, but it is actually a disadvantage to any time they would try to hide in the dark.
Daywalker (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, blindsight, unkillable unless by prescribed methods, necrotic damage heals, unarmed strikes heal, regeneration, truesight. Overall overpowered and requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Demonborne (5e Race) This race seems overpowered compared to similar first-party races and would benefit from having less powerful traits. For example, 5e discourages negative ability scores as it is false balance. Summoning should also only be reserved for classes, and is incredibly OP for any race. Overall requires more work from a mechanical perspective to better compare and integrate with the first-party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Demonkin (5e Race) Comedically overpowered with little to no sense of cohesion. Refer to the first party races for how a race should be presented and then compare this to any one of them to get an idea for how out of standard this is.
Divine Horseman (5e Race) The wording and traits given are strange throughout and resemble what you would give a class rather than a race. Read the 5e Race Design Guide to get a better idea about how to communicate your race and then read the Musicus Meter (5e Guideline) to get an idea about how traits are worded and communicated.
Draconic Angel Variant (5e Race) This race variant is very obviously overpowered. +3 cha, +2 str AND +1 to any, movement speeds (especially flying speed) are far beyond standard, and complete immunity to disease? Too much. See Talk page.
Elementborn (5e Race) The subraces vary in balance, and two of them have resistance to the common weapon damage types of bludgeoning, slashing and piercing.
Eliksni (5e Race) Racial traits should not scale above 5th level, and increasing of their size category makes the race comparatively overpowered when you look at first party races. Eliksni Magic should be integrated with the ranking system trait so it mirrors the innate spellcasting formatting/wording. Four Arms doesn't take into account the two-handed weapon/ sword and board trade-off and should not allow a character to ignore a key weapon property. Crossbows should be specified to which ones. Educated should be worded like the high elves trait. Strong Arms should use the natural weapon wording the lizardfolk/ tabaxi use.
Ex-machina (5e Race) This race is definitely overpowered compared to similar first-party races and would benefit from having less powerful traits. +11 ASI alone, not to mention copying abilities. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Experimental Hybrid (5e Race) This race is greatly overpowered in almost every way. Ability scores increases are far too great, armored should not be a trait, proficiencies are too numerous, and several other problem. The base knows three languages. Humans is both variants of human in the DMG combined with more on top. The other races follow suit. All bloods are completely broken. See 5e Race Design Guide.
Faerie (5e Race) This race is incredibly strong. 30 feet of flying, plus a cantrip, 1st level, and 2nd level spells.
Fennec (5e Race) unconditional advantage on stealth.
Fenrirborn (5e Race) No race has a walking speed of more than 35 feet save a Variant Human with the Mobile feat
Fifth (5e Race) This race has 45 feet of flying without even the disadvantage that it brings to aarakocra, plus the other traits that it gets.
Flügel (5e Race) Traits are all overpowered.
Forest Golem, Variant (5e Race) This race is significantly stronger than any 1st party race. 5 ASIs is too many.
Gargoyle (5e Race) Ancient Knowledge should not be a racial trait it is akin to a class feature. Overall a lot of effort has been put into this race but it needs to be correctly balanced compared to normal first-party races.
Gems, Variant (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, unconditional advantage on all Constitution saving throws, losing a limb is pretty vague and not covered by the rules, this needs to be clarified, adapt should recharge on a short rest, Resilence should give a list of damage types as a choice from all of them shouldn't be allowed, Inclusion is phrased poorly to the point where one cannot extrapilate what the intent is. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Giant Ants (5e Race) Questionable 1st level flight.
Globglogabgalab (5e Race) "you can polymorph into any creature you wish" - great, I'll turn into a Tarrasque then? Fear is a 3rd-level spell, so the PC should be at least level 5 to use this.
Goliath Panda (5e Race) Uses none 5e terminology and the traits are poorly worded and or vague. Universal advantage on a common saving throws.
Half-Celestial Born (5e Race) Compared to the first party aarakocra or aasimar this race receives several more powerful racial traits such as flight and automatic success.
Half-Rust Monster (5e Race) Too strong compared to standard first party races. There is no reason why this race should have 40 feet of movement. Their large Armor Class increase paired with their ability to corrode metals as a reaction is also too strong. Consider reducing the base Armor Class and reworking the rust effect to better suit a race.
Half-Vampire (5e Race) This race is overpowered compared to similar first-party races, and would benefit from having less powerful traits as the race currently get everything their first party race gets and a whole bunch of questionable stuff from the vampire. Overall requires a rethink and then a rework from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Half-changeling (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. This race has the best aspects of both their parents race: shapechanging and gnome cunning/lucky/flight/etc. Overall picking more comparative traits from each race and even making original traits that play off both concepts would be better to integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Homeblessed (5e Race) The precise benefits or drawbacks of Blessed and Magic Touch should be more clearly defined. This would help a DM employ this race in a campaign unambiguously.
Horsefolk (5e Race) The Pegasus subrace is SIGNIFICANTLY more powerful than the first party Aarakocra
Human, Gaston Variant (5e Race) Barge Overdrive needs to be toned down. See talk page.
Imperatrix (5e Race) There are too many powerful traits on this race for it to be balanced
Inkling, 2nd Variant (5e Race) See talk page.
Japanese Kitsune (5e Race) Spiritual Power needs to be reworked. Other traits should be looked over as well.
Kandra Variant (5e Race) This is essentially just a copy of Kanda (5e Race) that has been made more powerful.
Kender, Variant (5e Race) Uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague. Flat bonus's, unknown terminology, condition immunity, negative ASI's, etc. Overall a poor conversion to 5th edition and needs a rework both from a mechanical perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content. The Musicus Meter (5e Guideline) also has a comprehensive list of racial traits you should use to inform your wording.
Kitsune, Variant (5e Race) Compared against one another the subraces are not balanced or in line. The linking of a number of uses for abilities to the number of tails is a cool concept but doesn't work in practically going by an additional tail every 3th level. Giving a free barbarian rage, 3 favored terrains(whatever that is meant to refer to is unclear), Truesight, etc. Overall, it would greatly benefit from a rework.

Agreed. Changed the barb rage thing, but more detailed explanations on what to modify would be nice. A post in the comments for example... :) Thanks.

Klyntar Host (5e Race) Gaining hit points equal to your normal hit points seems greatly overpowered. Also this race had more than the 10 allotted traits for a race. See the talk page for removed traits. Ideally this page would use the 10(or less) greatest traits from here and the talk page to make for a complete, and balanced race.
Kyuzo (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, races should not have such an interaction with equipment. The equipment itself doesn't actually exist in first party books as well. Parry can be done every turn and grants 2-6 AC. Free damage on every strike. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Lithune, Variant (5e Race) Stronger than any first party race. I'd recommend significantly decreasing the benefits of the subraces. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Lithune (5e Race) Racial traits are significantly better than other first party feats and racial feats. Feats should not have level caps and the prereq's should have the race name in them to show their racial feats. These are more class feature type abilities than racial feats, see XGtE. 1d8 on an unarmed strike might as well be giving a monk their 11th level class feature early. Consult the 5e Race Design Guide and the 5e Feat Design Guide for help.
Living Doll (5e Race) Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. Two common condition immunities. Overall poorly executed and needs a rework both from a mechanic and lore perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Lombax (5e Race) Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. +4/5 ASI, saving throw proficiency, granting a feat, weapon proficiency based on damage type, Gnome Tinkering on steroids. Overall poorly executed and needs a rework both from a mechanic and lore perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Lumate (5e Race) How they gain and lose their lumate shell and more importantly their flat +2 to their Armor Class isn't explained and breaks bounded accuracy. Dis/Advantage on literally everything in regards to a certain damage type is easily questionable and might as well be a universal dis/advantage due to its huge breath. Huge detriments don't counter huge benefits in 5th edition, nor does the Musicus Meter take into account such huge detriments or benefits. The price of an item is privy to the Dungeon Master, and such a Design Note explaining the process and the recommended costs should be present rather than within a racial trait. Spellcasting ability for traits should be reasonable and related, not something whatever ASI the subrace gains, like Strength or Dexterity.
Lycanthrope (5e Race) Needs better design in places. For example, "retaining one trait" is haphazard, as this can range from something minor to something very powerful (like drow spellcasting, or the human's bonus feat. "Overlap and clashes" requires some interpretation, which is a weak design.
Machine Doll, Variant (5e Race) Clunky and uses incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague. Flat bonus's to AC should be avoided, instead, increase the base AC. Overall poorly executed and needs a rework both from a mechanic and lore perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Mammothodon (5e Race) See talk page
Mammuthari (5e Race) See talk page
Matter Thing (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, flight, natural weapons that deal scaling pschyic damage that starts at 4d4, 1d8 natural weapons, etc. Overall rediculous and requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Mechan (5e Race) Large size PC issues. Repair protocol is too strong and overly wordy.
Mechon (5e Race) Grants what is essentially a powerful magical item as a racial trait. Physical damage resistance, Large size PC issues.
Medrosakal (5e Race) This race is significantly stronger than any first party race. There are way too many traits and nearly all of them are too powerful on their own.
Metalborn (5e Race) See talk page
Mind Flayer (5e Race) This race allows you to command a small army, and if you're lucky, a boss. An ability score increases by 3. Steal Brain can allow you to have, theoretically, an infinite amount of intelligence. It is easily exploitable. Increasing intelligence should not be a thing period. The whole race reads like a class, with traits that compliment, and work off of each other. Racial traits should be a small amount of bonuses, and maybe an action or two. See 5e Race Design Guide.
Mongrel (5e Race) Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. Ability to distribute their ASI's potentially allowing for a +4 to a single ASI. 45 movement speed. Overall poorly executed and needs a rework both from a mechanic and lore perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Murloc (5e Race) This race has more and stronger traits than the Half-Elf, the only other race with a +4 ASI
MyContent (5e Race) This race is significantly stronger than any first party race.
Ogre (5e Race) Unarmed Strike is as powerful as an 11th level monk, the race has double proficiency in Athletics, and has the grappler feat. Overall needs to be reduced in power and races should not just give access to specific feats.
Osmosian (5e Race) This race seems overpowered compared to similar first-party races and would benefit from having less powerful traits. For example, flat damage reduction, unconditional advantages, can take over any machine, round counting, flat AC, absorbing other creatures and a plethora of other questionable/ confusing and not mechanically relevant abilities. Overall requires more work from a mechanical perspective to better compare and integrate with the first-party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Pikmin (5e Race) Damage immunity. Poisonous Plant is better than a few very pricey poisons in the DMG and as long as you've got blood you can produce this stuff for free. A flying speed at 1st level. Overall stronger than most races, gets several questionable traits. Upping the size to Small and centralizing the race would be a step in the right direction to make this more playable.
Polymorphed Dragon (5e Race) This race has numerous game breaking traits, and is far and beyond the power level of 1st party races. See the talk page for a few examples of how this race's traits are problematic.
Possesion Doll (5e Race) This race features nonstandard darkvision. DC 12 + seems very high for Sleep. Possession should probably break if the creature exceeds a range from you. Also possession can last substantially longer than charm person, or charm monster, and wipes their memory.
Qunari (5e Race) Several glaring issues from granting flat bonuses to ability scores, AC and several skill proficiencies to additional gold rewarded, proficiency in all weapons and miscellaneous traits with no mechanical significances, etc. Overall poorly executed and needs a rework both from a mechanical perspective to better integrate with the first-party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Raccoon Folk (5e Race) while I don't personally find too much an issue with advantage on skill checks, WotC core races don't use the trait (iirc) rather races gain proficiency with the skill, but I am concerned with the number of them getting advantage.
Raelyn (5e Race) This race is more powerful than pretty much any first-party race.
Raesokeran Felis (5e Race) Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. Round counting, flat increases to AC, several strong/useful traits wrapped up one. Overall too many strong traits are given/wrapped up and the traits will need a rework from a mechanic perspective to better work with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Raesokeran Mustilus (5e Race) Flat bonuses to rolls should be avoided. Snake killer is bloated and should be simplified and nerfed. Unconditional advantages. Adding proficiency bonus and additional time to spell saves. etc. Overall requires a general clean up and the subraces should be balanced inline with each other.
Raesokeran Ursus (5e Race) Uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague. natural attack? The subraces comparatively are not balanced compared to one another. A number of traits of questionable balance such as granting near conditional advantage on attack rolls and 4 proficiencies? Overall needs a nerf and a clean up to better compare with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Robot (5e Race) Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. Missing multiple damage/condition immunities/vulnerabilities, Construct creature type, too much choice for ASI's, +3 possible, missing the "you cannot increase this score over 20" descriptor, etc. Overall poorly executed and needs a rework both from a mechanic and lore perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Scorp-Kin (5e Race) This race has a negative ability modifier. Unarmored defense is a replacement feature, and specific interaction with it doesn't seems to make sense. Especially as the quite similar 'Natural Armor' from Lizardfolk makes no such exception, but is extensive in it's rules explanation.
Scorpkin (5e Race) "you can only fail fortitude save by rolling a natural 1" - 5e doesn't have "fortitude saves", maybe this means Constitution save... even so this is kinda overpowered. Too many traits in general. "One combat oriented feat" on top of all that, which is definitely too much, considering a feat is the entirity of the variant human's traits.
Sentient Automaton (5e Race) This race's ability score increases and the Coal Powered trait are completely overpowered. Typically a race only get access to a +2/1 ability score increase or +1 to all ability scores as too much more is far too powerful. Taking damage, having a negative ability score increase, or other negative traits should not be used to balance races in 5e. In addition, the Coal Powered trait has tons of problems. It has round counting(durations in 5e are 1 round/1 minute/10 minutes/1 hour/ect), it alters your ability scores which a trait or feature shouldn't be able to do, and the overclocking part in general is far too good. Finally, you should never be able to gain more than proficiency with weapons as it would break bounded accuracy.
Shadowfell Walker (5e Race) Having negative ability scores or other negative traits does not allow you to have other higher than normal ability scores like in earlier editions. In addition, increasing spells damage is far too powerful for races, round counting really should not be used and a more standard duration should be used instead(1 round, 1 minute, 10 minutes, 1 hour, ect), and a +2 bonus to AC is far too strong for a race to have. This is on top of having a hover speed that is greater than 30 feet.
Shub (5e Race) Wildly unbalanced. Large creatures can wield Large weapons and dominate tactical space. 5e scaling makes even a "+1 to attack and damage" a big deal - this kind of stacking in 5e has been significantly limited - the shub eventually gets +4 attack and damage. And this is on everything - spells, weapons, melee and ranged! Blindsight is a big deal. I don't even know what's going on with "Malice".
Simic Hybrid, Variant (5e Race) How many upgrades do you get on Animal Adaptation list? The ability score increase should also be a standard +2/+1 or something else, plus ability scores shouldn't be allowed to go over 20. Many of the adaptations are beyond broken on a race as well with a few being(Digger as tremor sense is incredibly powerful, Natural Attacks for basically allowing you to have a monk's unarmed damage die scaling/attacking as a bonus action, Wings as flight speed is typically the only powerful trait a race can have to be balanced, among numerous others.
Simiosaurus (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having significantly fewer traits as 13 is absolutely ridiculous. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Skyrynthees (5e Race) Although not reflected in the H&W table, the description for size is beyond Huge, making it very difficult for anyone to play it, and brings with it a myriad of problems that are extremely atypical of playable races. See Race Design, and Large Races. Size needs to be reworked. The 'Chronic Cave Dweller', and 'Dank', traits should be exchanged for other traits, or reworked. Thanks, I didn’t even realize the weight issues, it was a very unrealistic weight. Also, what’s the issue with the other traits? I know it’s bad, I just can’t pinpoint where.
Slime Dragon (5e Race) This race is heavily imbalanced when compared standardized race by ability scores alone. See 5e Race Design Guide for help.
Slime Reincarnate (5e Race) This race seems overpowered compared to similar first-party races and would benefit from having less powerful and complicated traits; try comparing them to some of the PHB races. There have been at least three races on the wiki that try to copy the protagonist from that slime anime (who is a busted beyond overpowered Gary Stu) which I recommend you give a look over to see if they hit the nail that you're trying to meet. See Mimic Slime (5e Race) and give the 5e_Ooze_Races section a browse as many of the issues with ooze-like races are tackled and discussed in sometimes interesting ways.
Starformed (5e Race) 2d12 force weapons are too much, +3 to AC is ridiculous, severely lacking in fluff, and overall awfully worded
T-800 (5e Race) This race features negative ability modifiers, a swimming speed, both enhanced vision and senses, immunity to two damage types, and resistance to four damage types, and immunity to surprise, etc. Overload makes you lose all other traits, which seems over complicated. Does the +2 bonus against humanoids apply to attack, or damage rolls? Also what is the uncommon lanugage, and an entire language can be learned by scanning a creature?
Tempest (5e Race) Has an average of +2 damage to every melee attack, which is too much or too often. No action given for expand/condense. No mitigating factors given for Large size.
The Great Ones (5e Race) Uses confusing, incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague. Overall needs a rework both from a mechanical perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
The Ultimate Lifeform (5e Race) Greatly more powerful than any first-party race.
The Undying (5e Race) Adding your wisdom modifier to all unarmed strikes is questionable as in allowing all unarmed strikes to deal necrotic damage as monks only get magical unarmed strikes at 7th level.
The taken (5e Race) Any one of these traits is much too powerful for a race
Therianthrope (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, ASI's that increase a single score above +2, traits that max out an ability score, adding proficiency bonus to AC, questionable natural weapons, class feature as a racial trait(unarmored defense), vulnerability. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Tiki-Taka (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, +6 ASI already makes this better than the human and the possibility to have a +3 in a single stat. A huge number of racial traits with unfounded benefits. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Toosh (5e Race) +8 ASI on top of a plathora of questionable traits.
Troll, Variant (5e Race) Needs to be pared back, as it is too strong for any first-party comparison
Unicorn (5e Race) Trample and Hooves traits are overpowered.
UrRu (5e Race) Athough this race's traits are hard to understand, it does have far too many of them. It has 4 arms which can hold items and weapons but no restrictions on them(amount of weapons held and number of shields AC bonus you can benefit from should be limited). The race has a +2/2 abi with a negative abi which is a problem as negative traits don't count towards the total power of a race in 5e unlike in earlier editions. Flat bonuses to skills and other things has also been mostly fazed out and replaced with proficiency and races also generally don't gen any new traits after 5th level.
Uruk (5e Race) Negative ability scores. Refers to the feats rule making the race unplayable in games that don't use it.
Virtue (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, several unconditional advantages and disadvantages. Bound to Light should be worded like darkvision as it seems to imply that they produce light in a 60-foot radius. As a reaction to what? Reaction based abilities need a trigger. 50 feet isn't a standard increment, move it up to 60. Automatic reduction of attack rolls against you equal to your Charisma modifier is way too strong especially given the race receives high natural armor. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Voidborn Tiefling (5e Race) Uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Waddle Dee (5e Race) Multi-attack is overpowered. The traits don't seem to thematically fit what little we know from the description.
Warforged, Variant (5e Race) This race receives way too much and gain some of the best parts of the Dwarf, Elf and Human/V. Human. Also, the page and traits read poorly and need to be reformatted so users of the race know what they are getting. These concerns are similar to those outlined in the talk page.
Werewolf, Variant (5e Race) Natural Attack damage and Wicked Resistance (even though it is optional) may still are of questionable balance. As this is a template/ race variant it should be moved to the correct section of the wiki, etc.
Whittle (5e Race) This looks overpowered. See Marasmusine Meter. This race scores about 4, where the target is 2.5 to 3.
Wraith, Variant (5e Race) This race is dense enough to be a class. 3d4 for a melee attack is absurdly powerful, even if it requires charges, especially as an action or bonus action. Every feature that uses tokens is imbalanced, and they read like a class spell list. See 5e Race Design Guide.
Yalu (5e Race) This race seems overpowered compared to similar first-party races, and would benefit from having less powerful traits. For example, blindsight, consuming spellcasters, miscaneous traits, 1d8 unarmed strikes, flat bonuses, innate counterspell. Overall requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
Yuan-ti Half-breed (5e Race) I believe this is overpowered. I estimate it to be 10 or more on this scale, where 4.5 is the target.

Subraces[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Blood Elf, Variant (5e Subrace) Blood Magic needs limits per long or short rest, and probably also that it uses the entire Bloody Object. The ASI needs to be looked over, since minuses do not follow design.
Crimson Elf, Variant (5e Subrace) Each of the traits this subrace provides are really powerful to have on a race, and elf subraces are typically not that powerful due to the base race giving a lot of useful traits. In addition, if a trait allows you to cast a spell, you should not be able to use it before full spellcasters can cast it (ex: 2nd level spells require 3rd level).
Fell Elf, Variant (5e Subrace) Elf subraces increase one ability score other than Dexterity by 1. This is greatly overpowered by comparison. 'Cheap', and 'Awesome' are not quantifiers.
Kitsune half-blood (5e Subrace) The wording for traits is so vague and unspecific it makes it overpowered. Read the 5th editions books and the 5e Race Design Guide.
Nightborne (5e Subrace) Compared to the first party elvish subraces this is too strong and possesses even a semblance of any of the traits or abilities of their parent races. See the 5e Race Design Guide for help.
Shadar-Ki, Variant (5e Subrace) Just a significantly stronger version of the 5e Shadar-ki found in MToF. Consider reducing the overall strength of the race to match the original subrace.
Thirty-Six (5e Subrace) Balance is different for magic users and their counterparts.

Classes[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Absolver (5e Class) Lots of dead levels.
Abyssal Dragon Lord (5e Class) 2d10 hit die doesn't exist, the maximum is d12 for martials, d10 for half and third casters, d8 for full casters with mostly support spells and d6 for full casters with destructive aoe spells, following the patterns followed by the core classes
Accursed (5e Class) This is an unfinished broken class that should not be used without DM revision.
Agent (5e Class) So. Much. Damage. No. Respect. For. Power. Scaling.
Anime Girl, Variant (5e Class) The April Fools template is not a valid excuse for blatantly broken classes. If you want to make a pile of ridiculous nonsense, see DuelSoulBlade Shadow Vampelf (5e Race).
Apollyon (5e Class) 2d12 hit dice, and permanent ASIs independent of level
Apothecary (5e Class) full casters don't gain features in the same levels they gain spells of 3rd-level or higher. Some of the features granted to this class already can be mimmicked by spells, being needless buffs
Apotheosis (5e Class) six feats, three attacks, a permanent increase in 2 to ALL checks, among other things
Arcane Elite (5e Class) Terribly worded, subclasses are unfinished, no multiclassing allowed
Armored Pilot (5e Class) At level one, you can potentially have a 20 AC, 1d4 unarmed attacks, advantage on several different skills and strength saves, attacks are considered magical, plus the armor can behave like an unseen servant, a level one spell. This is just level one, but this feels closer to what a level 3 or 4 character would have.
Artificer, 2nd Variant (5e Class) The Tradition of Spellwright reduced scroll cost table does not reduce the actual cost of the crafting. I'm not sure if I'm just not reading it correctly but it seems like something easily overlooked.
Artificer, 3rd Variant (5e Class) half casters shouldn't gain features at 9th, 13th and 17th levels. And this class has all the features of the 2017 UA alchemist, plus features from the new alchemist, without removing anything to compensate.
Athcana Lich (5e Class) gaining both a 3rd-level spell slot and a subclass feature is a no-no. For example, the death knight subclass gains a 3rd-level spell slot on the same level it gains an extra attack.
Atronarch (5e Class) Class features, spell slot table and spell lists are incomplete.
Attacker (5e Class) Level spread needs to be equalized over all the levels.
Audiomancer (5e Class) This class gain class features in the same level it gains new spell slots, and at least one instance where the class gain two tier level features (gaining both a 6th level spell slot and a extra attack at 11th level). The armor class improvement with Audiomancer Armor breaks bound accuracy.
Avatar (5e Class) Lots of 3.x-isims, like per round, unconditional bonuses. Needs to fit 5e design.
Bandit (5e Class) tried to fix it, but still breaks bound accuracy the "Glorious Gold" feature
Basic Rogue (5e Class) See talk page, repeated reference to "while stealthed" which has no meaning in 5e. No class options or interaction features.
Bell-Walker (5e Class) This class can have 1 chance in 20 at 1st level of killing someone, with each attack, and this chance increases to 1 chance in 10 of instakilling someone with each attack
Binate Duelist (5e Class) One dead level. Dual wielding should specify melee weapon, probably improved critical too. No DC for cross block. Advanced dual wielding doesn't make sense. Has a few "parry"-type features that use saving throws actively, and would be better off using the mechanics from the PHB for this kind of effect. Double Circular has many examples of not-quite-right design: incomplete targeting and attack information, awkward damage, a saving throw against an "attack roll" instead of a DC, number of uses based on Dexterity modifier (what's the rationale?), but resets on a short rest. More and more errors as we go further down.
Blacklight Mutator, Variant (5e Class) See talk page
Bonded Musician (5e Class) Multiple dead levels.
Bone Breaker, 2nd Variant (5e Class) this class gain an extra attack at 2nd level with the stance feature.
Bone Breaker (5e Class) see talk page
Brawler (5e Class) Multiple dead levels. The subclasses gain features at different levels. Multiple unused abilities.
Bushi (5e Class) Treating any weapon wielded in two hands as finesse when combined with the amount of benefits the features give makes this class too strong. They only need dexterity and maybe constitution if you care about hit points.
Calamity Host (5e Class) Regaining hit point every minute is highly unbalanced. A class shouldn't have a free source of healing like that. The 4th level feature lets you add your CONSTITUTION SCORE to the AC, which is insanely unbalanced. Even if it is only the modifier, not the score, still broken as hell.
ChanceCaster (5e Class) this class gain powerful features in the same levels it gain a spell slot. The feature distribution should be rearranged.
Chronomancer (5e Class) only looked at one sub, the Guardian of the Timeless Gaze, and oh boy...three attacks at 10th level (earlier than the fighter), full casting, d10 hit die. This needs to be reworked
Clockwork (5e Class) Crowded with features even though this already is a full caster. The wording on the core feature is a mess, and the spellcasting feature is not described
Commoner (5e Class) the design disclaimer doesn't remove the need for balance on this class, unless is accompanied by a explanation about how a group is supposed to insert this class on a d&d game. In its current state, without additional playable content or information, is not suited for a regular dnd campaing.
Concentrationalist (5e Class) A class should never allow you to concentrate on more than 1 spell as doing so leads to a large number of overpowered combos, plus 5e spells were designed so you can only concentrate on one at a time.
Critical Warrior (5e Class) Multiple dead levels.
Crow (5e Class) Two strong saves. Class features are overpowered, weak in design, and only focus on combat.
Dark Knight FF (5e Class) Abilities are very video game-esque and could use a more grounded tabletop-ish approach.
Death Knight, 4th Variant (5e Class) This is class has a large series of buffs, many of which would seem to be far beyond what would be considered balanced. The class needs to be rebalanced.
Deity (5e Class) 2d12 for hit die, full casting progression and 49 known spells and four attacks on its turn...i don't really need to explain why this is overpowered, do i? If you want gods as player options, maybe try a variant set of rules
Demonic Knight, Variant (5e Class) Gains way too many benefits. Needs to be nerfed.
Dirgesinger (5e Class) Full spellcasting classes should not get class features when they gain new spell levels.
Ditto (5e Class) Level doesn't scale to CR in this way. This can lead to overpowered transformations. It also means you have access to any number of monster powers that would overpower you or otherwise break the game.
Dragon Knight, 3rd Variant (5e Class) 1d12 for the companion hit die is to high. The dragon damage at higher levels is insane (4d12?). As it is, is a buffed version of a the Dragon Knight.
Dragon Slayer (5e Class) See talk page.
Dragon Warrior (5e Class) This class has additional ability score increases at levels 6, and 14. Additionally, it appears to have two subclasses that are picked independently, and leveled together with both Soulbond, and Rider Bond.
Eldritch Hunter, Variant (5e Class) half casters don't have access to cantrips, and don't gain features at levels 9th, 13th and 17th. Also, you shouldn't gain both an extra attack and a subclass feature at 11th level
Elemental Avatar (5e Class) 06:53, 15 March 2019 (MDT)
Empath (5e Class) Class features should not be gained when a spell casting level is too.
Empathic (5e Class) Should not gain a class feature when getting a spell level.
Far Mage (5e Class) See talk page page
Feruchemist Variant (5e Class) This is just a copy of Feruchemist (5e Class) that has been made more powerful.
Forge Master (5e Class) Multiple dead levels.
Frenzied Warrior (5e Class) The rage feature makes reference to a barbarian table for uses. The description of the class don't match the features at all: The description mention "dark powers" and "corruption", but the features are just a mix of battle master and barbarian features. Why not just make a subclass giving battle maneuvers to the barbarian, if that was the intention?
Frieza (5e Class) The features at level 1 are nearly identical to the monk, except that the unarmed strikes are significantly stronger than the monk's.
Gem Wielder (5e Class) This is too versatile. A class without spellcasting can cast 8th level spells. It can also gain resistance to any damage type, and change that type every day. You choose what weapon damage you add from a long list when you activate it. You can choose bonuses to AC, attack rolls, vision enhancements, and a dozen other things, many of which read like feats. Whole class needs to be examined.
God Eater (5e Class) "Oversized weapons" is a homebrew rule that doesn't seem to apply here. 5e doesn't have "free actions". "Restore balls" are not on the class table. 75 hp restoration at 1st level is crazy: it doesn't say how they are "planted", how you "pass through its field", exactly how many you start with, why survival is used to craft them instead of any normal crafting rules, how long it takes to craft one, or what the material costs are. Sorry but most of this class is broken.
Grand Caster (5e Class) Multiple increases to primary stat at low levels, primary stat cap is raised to 24 at level 9
Gunlancer (5e Class) Barely any weapon proficiencies, and no out of combat abilities
Hiemalis (5e Class) The damage is a bit too high. Uses per long rest need to be introduced to balance this out.
Imortalist (5e Class) Is able to break the ability score cap at 9th level.
Iron Chef (5e Class) The skill bonuses and amputation possible at 1st level is just plain broken.
Iron Man (5e Class) If this isn't supposed to follow standard design conventions, it's not stated.
Klyntar Host (5e Class) This class carelessly throws around very powerful terms such as ability score increases, advantage, immunity, resistance, and vulnerability. Transform as a level 1 ability introduces a laundry list of abilities. Perfect Transformations is outrageously powerful just in terms of the ability score bonus. On top of that, it uncaps the number of transformation, and doubles the blindsight range. Extra attack is also accompanied with bonus movement speed for seemingly no reason. Advanced transformation grants 30 feet blindsight in addition to several other abilities. Homeostasis grants advantage on death saving throws at level 9 unless 'recently' (what does that mean?) damaged by specific types of damage, and other abilities. These issues, among many others appear to make this class greatly overpowered.
Labaranthine (5e Class) I just posted this and want feedback. Might be OP?.
Lich, 2nd Variant (5e Class) Way too many features with the spells.
Magian Magnate (5e Class) full caster with d10 hit die; can cast spells without spending spell slots; can make spells permanent on itself at 2nd level; can learn spells from all schools; gain features in the levels it gain a new spell slot; and this just from the first features.
Magister Magi (5e Class) The class entails playing two characters at the same time with magic. Needs rewording and context to some abilities see talk page
Master of Puppets (5e Class) This class gain features in the same levels it gains spell slots and it has a d10 of hit die being a full spellcaster
Mind Flayer (5e Class) Broken in many places. See talk page.
Monkey King (5e Class) Martial Arts are noticeably stronger than those of a monk. Capstone is the Barbarian's capstone but a hundred times better.
Monster Hunter (5e Class) Feature spread needs looking at. On some levels no new feature is gained, whilst on others you gain two - including the ASI levels! 1st level is quite weak, like a poor man's ranger. Class features do match the table's level progression. Legendary should have a succeed clause, and likely have a smaller range. On top of the advantage, and bonuses to many rolls, this class can make 4 attack actions at the 18th level.
Moon Zerker (5e Class) The stacks of moon fury should scale throughout level progression. Unconditional armor reduction on hit with no time limit seems very overpowered. Free action is used several times. Many features don't say if they an action, bonus action, etc. Keep attacking allows you to either attack again, or use a feature.
Moonlord (5e Class) full caster with d10 hit die
Nordic Warrior (5e Class) Almost none of the features here have saving throws.
Phantom Thief Of Hearts (5e Class) There's... a lot going on here. It's pretty much godlike. See the talk page for starters. From anti-magic-proof magic to a total of 370ft of movement speed bonuses by 20th level, it's 99.9% unplayable.
Phantom Warrior (5e Class) Class features need a more even spread.
Phaseling (5e Class) Many features do not specify a number of uses per rest, and can thus be spammed to great effect. I can understand for the shifting ability, as it is the class' central feature, but several others should seriously be reigned in.
Planes Walker (5e Class) Plane Shift teleports a willing creature. I think Plane Shift is a 7th level spell, but here a 2nd level character can do it?
Poison Soul (5e Class) see Release the Soul feature
Pokémon Trainer (5e Class) Help needed on balancing starter pokemon.
Primitive Warrior (5e Class) This class has the barbarian's rage and better martial prowess than the fighter combined into one class. Then the class has a broken unarmed defense and several other extremely powerful or broken features.
Primordial Spectre (5e Class) See talk page.
Psion (5e Class) See talk page.
Psychic (5e Class) This class has improper saving throw DC's full spellcasting table not in the class features template, full spellcasting classes largely shouldn't have features when they gain a spell slot(which this class seems to ignore), ability score damage, and a number of powerful features (Mind Over Matter, Mindsight, Dominate Mind, and most others). See Class Do's and Don'ts (5e Guideline).
Psychopath (5e Class) See talk page.
Rad Slug (5e Class) Magic Resistance is an absurdly imbalanced feature, especially with multiclassing. The class heavily learns on only a couple features.
Re:Ghoul (5e Class) Balance issues throughout.
Reaper's Hand (5e Class) Martial class with full casting progression. Although this does not have extra attack at 5th level, the two necromantic cantrips at 1st level more than make up for it.
Rune Knight (5e Class) two common saving throws instead of one common and one uncommon, Noctem Armis + Sanguine Metal creates a very high AC without wearing armor which is unprecedented in 1st party material,---I have a lot of words but will keep it too its too strong, the Subclasses do not help this page either
Rune Smith (5e Class) See talk page. The main problem is that half of everything isn't standard with 5e material or terminology.
Runepriest, Variant (5e Class) Basically a souped up warlock mixed with cleric. It effectively has short rest spellcasting without being "true spellcasting" (IE not subject to annoying things like counterspell or dispel magic), and gets glyphic inscriptions rather than invocations. Except you get a lot more glyphic inscriptions than you would invocations, you get them faster than you would as a warlock (IE you get your 3rd inscription at 3rd level with rune priest level, where as you don't get your 3rd invocation until 5th level as a warlock) and a bunch of them look better than anything you'd ever get as a warlock. Oh, and you get two good saves (Wisdom and Constitution).
Runeterra: Engineer (5e Class) Features need a better spread: some levels you get a feature and a spell slot, whilst other you don't get anything at all.
Samurai, 2nd Variant (5e Class) See talk page. Also this class seems to have subclasses within subclasses (Samurai Path for the basic subclasses, Fighting School for an additional, and secondary subclass, and the Yojimbo subclass has the Battle Master feature which can have it's chosen bonus changed when gaining a level).
Sans (5e Class) The features need to state how often they can be used after a short or long rest.
Seaclaimed Pirate (5e Class) Free actions don't really exist in 5e. This class has numerous additional ASI's other than the standard, and still gains other features at those levels. This class provides immunity to two different damage types(cold, and lightning), and heals you if you take damage from them. Thought Shield then grants resistance to psychic damage, and makes those using it take damage. Create Thrall has no saving throw? It also seems you could control an unlimited number of creatures with this. Whole class needs a run through.
Shambali (5e Class) See talk page. please leave CONSTRUCTIVE criticism only.
Shattered (5e Class) Two common saves. Spellcasting is incomplete: you can't have "same as wizard but without spellbook" as the wizard uses the spellbook to learn spells. Pocket Mirror isn't really clear on how it works, particularly in combat, and I see things like round-counting in there. It seems to be a bit like 5e SRD:Demiplane, which is an 8th level spell.
Sheikah, Variant (5e Class) In general this class deals too much damage, has great features at too low a level, and is generally too powerful. For example, sneak attack alone gives the class comparable damage to other martial classes, but in addition to that you gain extra attacks at a rate better than the fighter. For example, Teleportation and Cloning are also far too powerful and you gain those features at 1st level, ect. other issues.
Shield Maiden (5e Class) The benefits are not scaled correctly for D&D 5e.
Sin of Greed (5e Class) Min-Max's all kinds of abilities, and overall needs to be nerfed to be playable.
Songstress (5e Class) This class gains three uses of the lucky feat, in addition to several other extremely powerful features.
Space-Time Knight (5e Class) A sorcerer+rouge+monk in space time is not balanced. Choose the power of just one class. Also, this page uses round counting, free actions, etc.
Space-Time Wizard (5e Class) This class gives multiple increases to both the intelligence stat and the intelligence stat maximum, to a new cap of 28.
Storage Magician (5e Class) Features need a better spread: sometimes you get a new spell slot level and a feature, but on other levels you don't get anything.
Stygian Swordsman (5e Class) See talk page page
Super Hero (5e Class) If this isn't supposed to follow standard design conventions, it's not stated.
Swordmaster (5e Class) Uses round counting, among other concerns. See talk page.
Tribal Shaman (5e Class) cantrips shouldn't offer healing as a rule, unless you have a way of limiting the potentially infinite source of hit points it generates.
Vampire, 4th Variant (5e Class) Uncanny Dodge is a 5th level feature, which means that it is a tier level feature, and this class allow the player to get that feature at 2nd level. There are other problems, but lets start by that one
Vampire Lord (5e Class) This is oddly worded, and has some questionable abilities, namely the Ability Score minimums and 1d8 unarmed attacks
Vanguard (5e Class) This class shouldn't get numerous bonuses to AC(you can get up to +7), no longer receive exhaustion, and also numerous powerful archetype features(Heavy Weapon Master).
Voidblade (5e Class) The class feature table does not match subclasses by levels, and the subclass features are not gained at identical levels.
Volatile (5e Class) Three immunities to common damage types, insanely high AC, etc.

Consider reading the 5e Class Design Guide and comparing this class to 1st party content such as Forge Domain Cleric.

War Wizard, Variant (5e Class) Features are gained at the same level that the class gains a spell slot, multiple features give free spells or extremely powerful effects on a class that already has full spellcasting.
Warcaster, Variant (5e Class) Overpwered class. Full fighter combined with full caster with no weaknesses to offset this. Can create very powerful magical weapons. Can use spells without any components for no cost. Added strong ranger/rogue feats to class that don't seem to fit the theme. Seem to be there just to make the class more overpowered.
Warcraft Death Knight (5e Class) Runic Empowerment now available from level 13.Check the discussion to see what has changed and feel free to contribute and help make it better.
Witcher, 4th Variant (5e Class) Immunity to a damage type, condition, at 1st level is far too powerful without greater consideration. though changing them to contest checks and saves against persuasion and deception checks. Advantage against being charmed on top of this all is also far too powerful.
Wolf Lord (5e Class) Who takes actions for the companion, the DM? The capstone ability should not retroactively damage the duo. Some of the features also have no real purpose (what is Specialized Subdual for)?

The idea that the class and the companion act as two seperate "party members" is not intended in normal gameplay. I recommend making a new column in the class features table for companion attacks, much like a spellcaster gets spells.

Xenomorph Life Cycle (5e Class) A blindsight of 10 feet at higher levels is powerful as noted by the rouge's Blindsight trait at a much higher level compared to 120 feet of blindsight. Keeping racial traits of another class can lead to abuse and why are race traits in a class? The class has round counting, changes to their maximum abilities scores too early(the earlies a 1st party class can change them is 20th level), this creature's size becomes ridiculous, The Empress feature is likely game breaking but also unclear as what are the stats of a queen? See the 5e Class Design Guide for help on how to properly create a class.
Xilan Warrior (5e Class) This class shouldn't have two common saving throws, an powerful and undescribed homebrew weapon, Strength as your unarmored defense, bonus action attacks that vastly increases your damage every turn and require creatures to make a saving throw on every hit, and various other issues.
Yakuza, 2nd Variant (5e Class) At first level, this class gains basically the same features as a monk, but it has a d12 hit die and a version of the barbarian's rage.
Yakuza, Variant (5e Class) At first level, this gets the monk's 5th level martial arts and an unarmored defense, plus a d12 hit die, and a version of the barbarian's rage.
Yakuza (5e Class) Can add a extra d20 to an "attack roll, saving throw, or ability check". At 13th level Dexterity abruptly stops being used for AC, which must be of great joy to the Dexterous Fighter subclass. There isn't a "magical" damage type. "instantly land a melee attack". All kinds of little errors like this.

Subclasses[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Aberrant Mind, Variant (5e Subclass) This is, word for word, the UA subclass
Arcane Kaeozzoidian Spellsword (5e Subclass) Basically the same problems as the Kaeozzoidian Spellsword, already presented on that subclass.
Battle Fiend (5e Subclass) Ty geo, will be revisiting this page soon.
Bladedancer, Variant (5e Subclass) Various balance issues, and the way some features are worded can be improved, e.g. 5e doesn't use the term "off-hand": you're either fighting with two weapons or not; and some awkward calculations.
Circle of Natural Chaos (5e Subclass) You can use every feature, besides consult the cards, without limit. This subclass has unlimited access to a slightly modified deck of many things.
College of Fury (5e Subclass) The features are not designed for gameplay, rather they just are trying to get the idea of a "fury" into the character. Needs to be redesigned.
College of the Mesmer (5e Subclass) Therre should be some sort of saving throw for Confure Nightmares. Images of Remorse is too powerful to be used as a reaction on each of your turns. How long does it take to create a signet of confusion?
College of the Vocalist (5e Subclass) The Bonus Broficiency means they can just ignore material components
Death Knight, Variant (5e Subclass) I've tried to rework some of the issues with this class, but is possible that i have created another ones. So, i'll keep this here to further balancing
Deus Ex Machina (5e Subclass) THis subclass gains way too many features at each level and also gains features at levels that the artificer subclass is not supposed to give features. For reference, the artificer gets subclass features at level 3, 5, 9, and 15 only.
Fade Touched (5e Subclass) This class's mechanics are vague and uses a decimal system uncharacteristic to DnD 5e.
Heavy Archer (5e Subclass) Tried to edit it to make it more balanced, Please tell me if it's still horribly unbalanced
Imperatrix Force Master (5e Subclass) A functional doubling of sorcery points is too powerful
Infinite Caster (5e Subclass) Design flaws including problems with min-maxing spells like 5e SRD:False Life or say Protection from Negative Energy (5e Spell).
Kaeozzoidian Dragon Hunter (5e Subclass) permanent resistance to slashing, piercing and bludgeoning damage is way too strong at 3rd level
Kaeozzoidian Spellsword (5e Subclass) The spellcasting in this class needs to be reduced. As it is, this is a better spellcasting than some fullcasters, with the tankiness of a barbarian. Class features shouldn't give feats. Being setting specific doesn't change the need for balance on the homebrew.
Kings Ranger (5e Subclass) Feature levels do not match the 5e SRD:Ranger.
Lancer (5e Subclass) See the talk page.
Lich Lord (5e Subclass) undeath affinity should probably be spent, and regained after a short/long rest. The servants grant up to five additional attacks per turn, which is a lot in the combat economy. The whole subclass should be looked over for balance.
Mechanique de Arcane (5e Subclass) see talk page
Oath of Blood (5e Subclass) The features need to state how many times they can be used after taking a long or short rest.
Oath of Execution (5e Subclass) Channel Divinity options are relentlessly overpowered, Smite can apparently deal Force damage now, and the class gains resistance to the three most common damage types.
Oath of the Demigod Berserker (5e Subclass) one feature shouldn't give a specific feat, let alone 5 feats throughout the progression of this subclass
Path of The Otherworldly (5e Subclass) see discussion page
Path of the Frozen Warrior (5e Subclass) Giving an aura of disadvantage is way too good at 3rd level
Prankster (5e Subclass) See talk page.
Raw Magic (5e Subclass) See the talk page.
Santoryu (5e Subclass) Is this a class or a subclass?
School of Mastery (5e Subclass) This. Is. Wizard. Times. Two
Sniper (5e Subclass) Level's don't match the 5e SRD:Ranger.
Succubus Queen Patron (5e Subclass) Issues highlighted on the talk are still prevalent. Adding a "this content is broken so ask you dm" bit doesn't make it ok, I suggestion removing it or incorporating it into the rest of the class.
Team Leader (5e Subclass) This subclass's abilities can be activated whenever, no activation time needed
The Aberration (5e Subclass) 22 Invocations at 20th level is maybe a bit too good
The Abysswalker (5e Subclass) Needs to be nerfed. 5 features have a base function, and increase as you level. Increasing dexterity modifier? Every action counts as two? Arcana, and Religion are intelligence based, not Charisma. Advantage on all attack made with a weapon that you already double your prof. bonus, and damage, in addition to +3 modifier (assuming both attack, and damage rolls). This subclass has two entire classes worth of material, or more, and much of it is overpowered. It's an amalgam focusing on nothing in particular, but excelling at everything it tries. Spirit weapons, abyssal influence, muscle powerhouse fighter.
The Covenantblade (5e Subclass) Why does this subclass get 3 extra spells per spell level as opposed to 2. Also grammar
The Hivemind (5e Subclass) removing all Verbal and Somatic requirements from all spells starting at level 1 for free seems to be a bit overpowered
The Slime (5e Subclass) What is reforming? An immortality clause is OP.
Time Wizard (5e Subclass) Levels do not match the wizard's subclass (19-20 levels).
Way of the Electro-Combatant (5e Subclass) Conductive Current is far too powerful of a feature, for a monk using 1 ki point should give a similar amount of damage increase compared to using Flurry of Blows. The subclass is also heavily lacking in non-combat features.
Way of the Inner Light (5e Subclass) Lots of powerful features, tons of damage and a potentially infinite source of ki points
Way of the Perfect Fist (5e Subclass) Needs to be nerfed.
Way of the Reaper (5e Subclass) Each feature could be a capstone in its own right
Way of the Soul Crusher (5e Subclass) A Martial Arts die increase is too powerful
Way of the Spear, Variant (5e Subclass) Class features do not match the monk's levels.

Spells[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Amanuensis (5e Spell) Which classes can use this spell?
Analyze Item (5e Spell) This is near identical to the first level spell Identify
Conjure Object (5e Spell) This is only marginally worse than the 5th level Creation
Dark invisible forcefield (5e Spell) The mechanics are not working. Any item is not playable. Making a focus check doesn't make any sense, and an action to use this isn't a reaction.
Destroy Wall (5e Spell) Passwall is a 5th level spell that allows you to move through 20ft of a stone surface while this spell can be used repeatedly without any cost.
Divine Revelation (5e Spell) A 2nd level spell allows you to commune with a god, and give it an order. What does it mean to cost 50% less?
Ember Blast (5e Spell) Crazily overpowered for a cantrip.
Eruption (5e Spell) What does "channelable" mean, and 4d10 is significantly stronger than any 1dt level spell. Also badly worded
Eruption Counter (5e Spell) This is a better Blade Ward added to a better Hellish Rebuke
Field of Vineyards (5e Spell) See talk page.
Flare Shot, Variant (5e Spell) No attack cantrip does more than 1d10 damage
Flare Shot (5e Spell) 4d6 for a cantrip at 1st level, or 3d6 if you don't want the self damage
Forbidden Knowledge of the Ancients (5e Spell) Unconventional spell component/spell slot relationship, permanent effects on a spell you cast, and other oddities make it so this spell doesn't fit 5e design and seems more appropriate as something else.
Formula 202 (5e Spell) This is significantly better than Longstrider added to a weakened Jump, both first level spells
Heart Strike (5e Spell) This spell seems seriously underpowered for 3rd level; suggest moving to 1st or 2nd level
Hiemalis (5e Class) The damage is a bit too high. Uses per long rest need to be introduced to balance this out.
Holy Blade (5e Spell) This spell is considerably weaker than Fire Bolt, another ranged cantrip. Also, why does this spell require a melee attack roll when it is a ranged spell?
Homing Soulmass (5e Spell) This is just a much more powerful version of magic missile. Magic missile at level one does a max of 3d4+3, while this spell could potentially deal 6d4 at level one.
Life Begins Anew (5e Spell) 20d8 damage is rather a lot, and 500 feet is just ludicrous. Additionally, this spell seems to summon a creature with no set duration. That is flagrantly abusable.
Limb Growth (5e Spell) As written, this spell lets you give an entire party a permanent fly speed, an increase to land speed by 40 feet or more, four or more extra arms/tails, etc.
Master Spark (5e Spell) This is pretty much Lightning Bolt, but with a blind effect and a marginally smaller range
Mind Freeze (5e Spell) This is the same level as counterspell but it has an added effect.
Mind Steal (5e Spell) Seems an overpowered version of dominate person?
Perfect Cube (5e Spell) A barrier that can unconditionally prevent things from passing in or out of it is too much for a 5th level spell, and an effect that no spell or effect short of disintegrate can destroy is far too much - compare this spell to, say prismatic wall, which while still fiendishly difficult to bypass still has countermeasures and ways to break it down.
Permanent Servitude (5e Spell) Which classes can cast this? The control over the minions should be improved, but permanency should not be used.
Sealing Strike (5e Spell) Lockdown effects should be associated with a saving throw. Locking a creature for 1 minute on merely a successful attack means you can trivially bypass a (medium-sized) legendary creature. Rather than adjusting the duration by creature size, you can have the effect end on a successful saving throw (either Constitution, since that tends to scale with size); or some other saving throw with an advantage or bonus given to larger sizes)
Shinsu Baang (5e Spell) There is no reason for a player to take this spell at level one. It scales significantly better than any other cantrip.
Slime Shield (5e Spell) Being able to deal damage every time you are hit with a melee attack is more powerful than a typical cantrip.
Sorrel's Chaining Lances (5e Spell) This 8th level spell deals more damage than a 9th level spell, and there's nothing the victim can do to avoid it except cast one particular spell, and even then it only halves the damage.
Sorrel's Inevitable Impalement (5e Spell) This spell can do 200d12+200 at maximum damage. That's stronger than any 9th-level spell that deals damage.
Spell Shield (5e Spell) Is this appropriate for a 2nd level?
Sphere of Flames (5e Spell) This is significantly weaker than the spell fireball of the same level.
Summon Karen (5e Spell) Although it's clearly an april fools spell, that doesn't mean it should be improperly balanced. The level should likely be higher than a cantrip. The casting time is also very fast.
Supremacy (5e Spell) better than foresight in all aspects, while under the same niche. Either the bonus or the duration should be decreased.
Syncopate (5e Spell) This just a more powerful version of counterspell.
Tears of Freyja (5e Spell) Cast time is instant?
Three Freeze (5e Spell) This is not at all useful as a 4th-level spell. The PHB already has evard's black tentacles which has longer range, effects more creatures, for a longer duration, restrains instead of merely knocking prone, and deals damage.
Token (5e Spell) A free, admittedly kind of useless, cantrip is still way too good
Tribal Shaman (5e Class) cantrips shouldn't offer healing as a rule, unless you have a way of limiting the potentially infinite source of hit points it generates.
True Level (5e Spell) Advantage on all dexterity checks and immunity to being knocked prone is grossly imbalanced for a cantrip.
True sight/strike (5e Spell) Advantage on all skill checks and saving throws as a cantrip? Let's not.
Truest Strike (5e Spell) This has a ridiculously long cast time even if it was a level 1 spell. It's a wizard spell that can only be cast on self, that just grants advantage on one melee attack over the course of 2 rounds for a 9th level spell? Is this an Category:April Fools spell? What wizard would choose to expend a 9th level spell slot to cast this?
Zone of Reversal (5e Spell) This is better than the 9th level Invulnerability, with the single caveat of healing becoming damage

Feats[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Ammo Understanding (5e Feat) It is not made explicit which weapons these rounds are used with, how exactly they are created(time, proficiency/tools needed, ect.), or how they are used. It does not make sense that people with proficiency in firearms get penalties for using ammo, plus features should generally not penalizing pcs in 5e. The mechanics do not work well with 5th-edition standards in regards to a feat(they would work if the ammo was just items though). For example, DC should not static: when you attack with a shredder round you just set the DC (probably 8 + your Dexterity modifier + your proficiency bonus) for the targets in the cone. Besides that, the feat is also far too powerful as it is a half feat that gives you access to a ton of different features related to firing certain ammo.
Armorer (5e Feat) This gives the effect of Lightly Armored/Moderately Armored/Heavily Armored, and then a bunch of other benefits
Boost of the body Feats shouldn't have outrageous requirements like this, and most of these effects individually would constitute an epic boon, much less two of them.
Contempt of the Weak (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Craven (5e Feat) There's no reason why this should refer directly to the sneak attack class feature. Per feat design guidelines, feats should be inclusive as possible. Sneak attack occurs when you have advantage on an attack, so just make that the trigger for the extra damage. The extra damage also needs balancing.
Discipline of Might (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Elitist (5e Feat) I'm not convinced that this is worth it in practice. It effectively adds an extra two die rolls to every combat round for the chance of a possibility of more damage. I also think that surely we are at a point now where we need more from a feat than simply more damage.
Essence of the Shadow Reaper (5e Feat) Way beyond the scope of a feat. Maybe try a subclass...?
Fervor (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Get Better! (5e Feat) Do I even need to explain why? Compared to any of the official weapon mastery feats (i.e. dual weilder, flail mastery, etc.), this is far more powerful and far less interesting.
Great-Bow Master (5e Feat) +2 ASI will grant a total of +1 to attacks and damage.
Heavy Critical (5e Feat) the d6s might be too extreme, and may need scaled down
Master Sorcerer (5e Feat) Feats should not have class requirements, feats should have static effects that are not based on your level, and this feat has no effect if you have no way to use these points.
Origamist (5e Feat) Feats should have static abilities and should not gain additional effects as you level up. In addition, this feat's effect seems more akin to a spell than a feat so it should perhaps be converted into one.
Perseverance (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Refined Tremorsense (5e Feat) weight based defense (that 20lb bit) doesn't make sense with the 5e rules, it should be changed to size of the creature
Regeneration, Variant (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Rubber Body (5e Feat) This is too powerful for a feat.
Single Spell (5e Feat) See talk page.
Student of the Arcane (5e Feat) Gaining the 2nd level benefits of an arcane tradition is too powerful on a feat let alone a half feat.
Subchief (5e Feat) 5d8 is significantly more powerful than any once per long rest ability available at 4th level
Temporarily Permanent (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Unseen Threat (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Utility Magic Caster (5e Feat) Feats should not have class requirements or just give access to class features, plus getting access to additional metamagics through a feat is too powerful. Given the name, something along the lines of gaining access to non-damage dealing cantrips would be more appropriate.
Visionary (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Warpath (5e Feat) Feats are meant to replace increasing an ability score by 2. That's it. If that's our metric, some of these are drastically overpowered, as many can vastly increase damage output. Many are exploitable. Others are confusing
Wolrd Breaker (5e Feat) way too many features. The ability to regain hit points is unlimited and ridiculously powerful, and bonus to attack equal to your level breaks bound accuracy
Yoink (5e Feat) Not all archetype features are equal in balance to a feat, and some combinations are broken (as in, you can take a feature that assumes you've taken all the previous features in that archetype)

Creatures[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Afilate (5e Creature) The tentacle of the CR 9 creature effectively removes a grappled creature from play if it fails the saving throw and there is no rule on how to free the consumed creatures after they are regurgitated.
Aiuevh'aioggd'acnosh (5e Creature) Very overpowered and beyond any kind of limits that 5e may have.
Gowther (5e Creature) Challenge rating of 16 seems to be a wild guess not derived from this creature's actual statistics. Several statistics appear to be random numbers; e.g., how is this creature's AC as high as 15 if it isn't wearing armor and has such a low Dexterity score?
Lucian Grace (5e Creature) Very overpowered and beyond any kind of limits that 5e may have.
Magical Liopleurodon (5e Creature) Various numbers and terms are invalid. Legendary actions section is not written correctly.
Pale Horse (5e Creature) Missing the CR.

Equipment[edit]

Articles with a "Needs Balance" template.
Page Name Notes
AK-47 (5e Equipment) What properties does this weapon actually have, beyond just damage?
Alva's Armor (5e Equipment) A regular piece of armor should not use Strength, unless you are using a variant rule.
Arbalest (5e Equipment) See talk page
Archdrake Set (5e Equipment) A cost needs to be added, and this should be moved to the magical armor section.
Arm Blade (5e Equipment) 2d8 on a Light weapon is already ridiculous, does not make proper use of the Special template, the additional effect of this weapon is broken as well.
Armor of the Void (5e Equipment) This item goes against a number or rules that magical items should abide by including: having no limit on the bonuses the item can provide, gaining effect based on other items, and staying within bounded accuracy. In addition, the armor is heavily over tuned, see the relative power level of another piece of rare armor, the 1st party +1 AC rare armor.
Bag of Bacon (5e Equipment) This item has no mechanical benefit. It is, at best, common or uncommon
Bandit's Armor (5e Equipment) Whoefully underpowered for a medium piece of armor, this armor is actually not better than having no armor since it limits the maximum AC you can get while providing nothing.
Bastard Sword, 2nd Variant (5e Equipment) so this is a longsword with a better damage then
Berserker Blade (5e Equipment) This feels like a magic item
Blade ot Tathagata (5e Equipment) This seems awfully weak for a legendary item that has 48,000 souls within it. Mentions having its own will, so perhaps it should be a sentient item?
Bladed Whip (5e Equipment) More powerful than any finesse or reach weapon should be.
Bonesaw (5e Equipment) 1d8 Finesse is a balanced martial weapon
Cane Sword (5e Equipment) 1d6 light finesse is the same stats of the martial shortsword
Claws (5e Equipment) This is just a Greatsword minus the heavy
Claws of hades (5e Equipment) Bonuses shouldn't be permanent.
Cow's Milk (5e Equipment) This isn't RuneScape.
CrossBreed Scythe (5e Equipment) Significantly stronger compared to any of the first part weapons. Why is this limited to a single race? Can't the normal Greatscythe (5e Equipment) be used? Please read the 5e Equipment Design Guide.
Crow Quill (5e Equipment) Is this one or two weapons? Do I need to have extra attack to use the quills? I feel like this is just a rapier with daggers in the players other hand as another attack.
Cursed Ring of Fallen Dragons (5e Equipment) This item seems heavily imbalanced. +15 to all abilities, and increasing your speed by 400. Making all attacks with advantage, and you can seemingly carry as many weapons as you want. Charges are poorly explained. Also there is no maximum time for any of these properties.
Dagger and Rope (5e Equipment) Why would adding a rope to a Dagger make it deal more damage?
Dancer's Enchanted Swords (5e Equipment) Uses should be gained at dawn each day.
Dark Spear (5e Equipment) is there a damage cap? Weapon damage only increases so may times, what if I have 40 souls? Also not a fan of the DC and losing souls. Only when the creature reaches zero hit points otherwise if the creature is below half maximum hit points this deals extra damage. Simple.
Death's Scythe (5e Equipment) The demon possession needs to be fully detailed, along with potential cures for the possession, if there are any. Once the base weapon is determined, the damage needs to be recalculated. Death's veil needs a distance. What if a creature has 10 or less health (almost all naturally occuring wildlife in the back of the MM that doesn't have 'Giant' in its name).
Deck of Arcana (5e Equipment) This item should use a standardized duration(1 round, 1 minute, 10 minutes, 1 hour, ect.). In addition, there should be no distinction between effects that happen in or out of combat in 5e, plus it doesn't make too much sense for the item to suddenly act different based on what you are doing.
Demon Mask (5e Equipment) Tranforming a PC into another creature comes with a whole load of issues(losing access to class levels, changing a PC's race potentially without them knowing, ect.) which makes this item's balance questionable.
Double Bladed Sword (5e Equipment) Effectively grants 2 light greatswords, which is absolutely not balanced.
Draconic Fury (5e Equipment) The dragon(born) blood regaining charges ability should probably absorb x amount of blood (ounces, quarts, gallons, etc.) for 1 charge, instead of merely soaking in it. Although carrying dragonblood is unlikely, and too expensive for early game, a dragonborn user could mitigate this fairly easily.
Dragon Hide Plate (5e Equipment) Mundane heavy armor should not allow you to gain an AC of 20 as that is far too powerful. Even an AC of 19, 1 better than plate needs to come with some serious downsides besides cost in order to be balanced. See fortress armor for how to create a balanced piece of armor with better AC than plate. Besides that, the armor needs a balanced defineable niche that isn't already covered by existing pieces of homebrew or offical armor.
Dwarven Urgrosh (5e Equipment) This is significantly more powerful than the first-party double-bladed scimitar
Electric Arrow (5e Equipment) How this is a cheap mundane item when it is better than any magical arrow needs some balance.
Elite Knight Armor (5e Equipment) See the talk page.
Enchanted Lich Robes (5e Equipment) Ridiculously specific attunement requirement
Enchanted Traveler's Fort (5e Equipment) Okay, I noticed it can have an AC of 50 which tells me maybe this isn't for 5th edtion. Please clarify.
Endermage Slayer (5e Equipment) Infinity Blade (5e Equipment) but ridiculously buffed.
Entaglement Cloak (5e Equipment) +1 Leather Armor, which is a rare item, is Rare
Executioner's Sword (5e Equipment) This is definitively better than a Greatsword.
Falconer Armor (5e Equipment) Cost aside, this armor is a bit weak for medium armor and should probably have its AC boosted or changed in some other way to make this armor unique from other pieces of armor.
Fast Rings (5e Equipment) A magical item shouldn't do nothing when you get it. In addition, magic items should not get bonuses for having other magic items and items which can be abused/are more powerful with more of them should require attunement.
Flame of Wrath (5e Equipment) Currently, this weapon does nothing and is extremely weak for a rare item. For example the item does have a unique description but no accompanying properties related to the item.
Fullmetal Cloak, Variant (5e Equipment) Carapace Mode gives the identical effect of +1 Mithral Armor in addition to mobility bonuses
Gae Bolg (5e Equipment) This is significantly weaker than any first-party artifact
Great Scythe, Variant (5e Equipment) This is a greatsword with reach and special powers. I have left my opinion on this issue in the discussion page
Guardian Heavy Plate Armor (5e Equipment) No matter the downsides, mundane heavy armor really shouldn't have more than 19 AC. It might be better to just make this armor futuristic and reduce the AC bonus to a more reasonably level and add many of the unique properties this armor would have.
Heart of the Abyss (5e Equipment) Although it can only be used once per wielder, war pact is incredibly strong. Gaining an extra attack alone is very potent. On top of that there is a huge pool of temporary hit points, advantage on three types of saves, increased slashing, and necrotic damage, healing every round, and lasts 100 rounds with standard timing.
Heartwood Armor (5e Equipment) This is no different than a set of mithril armor minus the clause on the removal of a Strength minimum and minor detriment from fire based attack, and mithril armor is uncommon. See the talk page as well.
Heide Knights Armor (5e Equipment) See the talk page.
Hidden Blade, 3rd Variant (5e Equipment) This is a Rapier with the added Light and Glove properties
Hidden Blade, Variant (5e Equipment) This is a Shortsword with the added Light and Glove properties
Hollow Infantry Armor (5e Equipment) Whoefully underpowered for a medium piece of armor, this armor is actually not better than having no armor since it limits the maximum AC you can get while providing nothing.
Hollow Soldier Plate (5e Equipment) This armor is worse than every other 1st party piece of medium armor and it has a chance to break.
Horn of Nature's Call (5e Equipment) There needs to be a limit to the number of times you can use this item.
Idiot-Proof Pistol (5e Equipment) Idiot-proof does not mean that this just works better.
Instant Death Dagger (5e Equipment) Literally Power Word: Kill on a dagger.
Jaroidian Diamond Greataxe (5e Equipment) The damage is so overpowered that this item wouldn't be balanced even as an artifact. Should have its damage reduced and be written as a magical weapon, instead of a regular item, with rarity instead of a value in gp
Jaroidian Diamond Sword (5e Equipment) Weapons shouldn't have a 4d6 damage output without some heavy drawback to it
Jaroidian Plate (5e Equipment) No armor should just be better than plate. 19 AC needs some BIG disadvantages to not be overpowered (see Fortress Armor (5e Equipment)). Neither cost nor weight balance this.
Jigoku No Soko No Ha (5e Equipment) Although relegated to a specific planes, advantage on all ability checks, and savings throws would seem to be too strong. Insatiable Thirst gains additional functionality, and complexity as the creature attuned to it levels. See Equipment Do's and Don'ts. Zandatsu lasting for 3 rounds, means it can stack upon itself, granting in total a +7 to attack rolls on your turn, and +6 to AC after you pass your turn which is huge. Not to mention that wording of the feature means that if you have multiattack, the bonus can be even larger. Something akin to Sword of Kas's 'Spirit of Kas' would seem more appropriate, and less exploitable.
Kaeozzoidian Dragon Pulled Plane (5e Equipment) This should be a magic item, not normal equipment, with rarity instead of a value in gp. Draelm (talk) 16:21, 18 October 2020 (MDT)
Key of the King's Law, Bab-ilu (5e Equipment) Doesn't explain what this is. We have to guess it's some kind of "key" based on the subtype. As an artefact, it doesn't include the required information (fields have been left blank). I can't make sense of some of this (you can put an item in the gate and still use its power? What does that mean?; How does the "special ability" work? Can I buy a weapon manufactory, put in thousands and thousands of weapons, and so instakill any creature?)
Khopesh Glaive (5e Equipment) This is identical to the SRD Glaive, with the added Disarming property
Knuckle Axe (5e Equipment) This is just a scimitar
Ko-naginata (5e Equipment) This is a Glaive given finesse and d8 one handed
Kor-Kitar (5e Equipment) This weapon is strictly better than any other mundane weapon. A martial melee weapon shouldn't cost more than 50 gold, the +1 bonus to AC alone makes this far too good, and doubling the attacks you can make each turn is absurd, as the bonus damage provided is far too good.
Ko• (5e Equipment) If there's special properties/lore, it's best to make it magical
Lance of Judgment (5e Equipment) This item is not only utterly ridiculous power-wise, but many things are confusingly and questionably worded. 90 feet flight with no caveats, two damage immunities, flat double damage, a +30 skill bonus, DC 40 saves to disarm, summoning seven friendly creatures each with Challenge Rating 23, ignoring any and all immunity, flat double damage, who the heck is Vastos, the most narrow and confusing destruction rules ever, free healing, friendlies get advantage on everything, and this is just the stuff I could find on a cursory glance.
Lich's Staff of Magic (5e Equipment) You shouldn't have to spend anything to attune to an item, there should only be requirements (such as being a spellcaster) to do so. In addition, a magic item shouldn't have properties based on the attuned statistics and the item has the potential to store far to many spell slots (7/8 would be more appropriate). Also, you can't gave negative charges on an item.
Magic-Bane Exoskeleton (5e Equipment) This needs some limit to the regeneration, or it is too powerful. Even a ring of regeneration only heals you once every 10 minutes to ensure it is limited to outside of combat.
Mechanical Quarterstaff of Power (5e Equipment) Deals considerably more damage than any weapon in the SRD.
Monk's Bow (5e Equipment) Magical items have their own power source and magical items shouldn't be able to gain additional effects based on your level or class/subclass chosen. Besides that, monks are not normally proficient with longbows so how do they go about using and attuning to this item?
Monkey Wrench (5e Equipment) The special needs a limit, like charges.
Music Box with a Stolen Voice (5e Equipment) See talk page.
Necklace of Zeus Blood (5e Equipment) This needs completely rewriting. The traits are just not right in the way they are worded or with their mechanical effects.
Noble Elf Armor (5e Equipment) This armor needs to have some sort of niche. Currently, it is just better breastplate.
Norse Shield (5e Equipment) A plain +3 shield is very rare
RIP-Tire (5e Equipment) Using this item is not comprehensible.
Reinforced Leather Armor (5e Equipment) Resistance to piercing damage is not the kind of thing any mundane armor should grant. The only reasonable way to properly balance this would be to make it have stealth disadvantage, but that would make this redundant (see Plated Leather Armor (5e Equipment).
Ring of Anti-Magic (5e Equipment) The effect of this ring is too powerful for a common item.
Ring of Dark Vision (5e Equipment) The Uncommon Goggles of Night give 60 feet of darkvision, and 60 more if you already have darkvision
Robes of the Fallen (5e Equipment) this item is very powerful because of the amount of items it works as and because of the amount of permanent spells it gives
Rubert’s Staff (5e Equipment) Being straight up immune to all spells cast expect 9th level ones with no limitations is beyond broken for any kind of magical item (see ring of spell turning for a legendary item that is weaker than this singular effect). Powerful spell casting is beyond broken as even small increases to a spell's range or damage output are very good effects. You should not be able to use the items charges in leu of spell slots as gaining 50 additional spell slots worth of spells every day on a singular attunement is far too good. The DC's on may effects are far too high and should be ~19. The item has round counting or non-standard durations. Magic explosion and lightning rain should have subsequent saves to end the conditions afflicted upon the targets, you should not be able to alter events that happen with Undo except through the wish spell as it causes a lot of problems, true power word kill is far too good, and many other balance concerns.
Samuel "Bostock" Barreller (5e Equipment) The 1500 year history puts huge onus on the DM. How do you get into an argument with this weapon, and what are this weapon's ability scores and vision?
Scythe Whip (5e Equipment) See talk page
Scythe of Time (5e Equipment) Absurdly powerful, even for an Artifact. Severely misunderstands what the magic item template is capable of.
Spider Silk Glove (5e Equipment) This is way too powerful to be a mundane weapon.
Staff of the Arch Magus (5e Equipment) Why does this staff have 900 charges that it regains at dawn if each tier 3 spell only takes 21 charges? You could use this staff to cast 42 tier 3 spells before running out of charges.
Star Glitcher (5e Equipment) This item has next to no actual mechanical effect besides being extremely hard to unattuned to, and is vastly weaker than even most uncommon magical items.
Starbreaker (5e Equipment) See the talk page.
Talwar (5e Equipment) The description literally compares it to being a scimitar. If your character has a scimitar, you can just flavor it to be a Tulwar without needing any extra weapon page.
Telescoping Spear (5e Equipment) This is statistically superior to every one-handed melee weapon in the SRD, as it's essentially a rapier or longsword with extra properties but no drawback.
Tessen (bladed fan) This is a direct upgrade to the martial scimitar
The Holy Glaive Netherbane (5e Equipment) This weapon is far more powerful than any other artifact as it deals a large amount of bonus damage upon hitting on top of providing an huge AC bonus and having a higher bonus than any other magical item in 5e(+4 is max).
The Mace of Many Faces (5e Equipment) Hugely overpowered, incorrect terminology, incomplete definitions.
The Slayer of Kings (5e Equipment) Generally 5e doesn't deal with static bonuses to damage, and it definitely doesn't do bonuses up to 176 damage (average roll of 44d6). Being able to charm creatures indefinitely is definitely a no-go.
The Thousand Demon Daggers (5e Equipment) Awful grammar, and 4d12 is artifact level damage. Also, there is no "Inventory" in 5e, only what you are wielding
The equalizer (5e Equipment) This is an objectively better greatsword with no cost.
Trap (5e Equipment) 1d8 one handed weapons are martial. Also, why not use the Hunting Trap in the SRD
Umbrella of Pei (5e Equipment) No weapon should give an AC bonus without a feat or class feature
Undersized Lifesteal Crossbow (5e Equipment) Firstly, an undersized crossbow is a hand crossbow. Secondly, hit point regeneration needs to be more measured than this so I suggest you look at something like the Sword of Life Stealing.
Vulpus Blade (5e Equipment) Hugely overpowered. Terminology needs correcting.
Wand of Grim (5e Equipment) This page has several effects that goes against normal conventions seen in magical items(regaining charges on rest, charges based on pc level, ect.). See magical item Do's and Don'ts.
Wand of Paracusia (5e Equipment) This is too powerful for a rare item. The creatures don't even get to attempt a saving throw.
Warglaive (5e Equipment) A weapon with finesse and reach (or just has any sort of AC bonus) should be balanced like a whip, so this deals far too much damage.
Weighted Yo-yo (5e Equipment) this is objectively better than any simple weapon and than a whip, that is a martial weapon

Other[edit]

Articles with a "Needs Balance" template.
Page Name Notes
13th level ultimate one shot build (5e Optimized Character Build) This doesn't work, you can only apply one Metamagic per spell unless the metamagic states otherwise; see talk page.
99.97% insta-kill mage assassin (5e Optimized Character Build) How does this character gain access to shapechange? See the talk page.
Anti-Feats (5e Variant Rule) All of these "antifeats" need rewriting. I get a free feat if I kill "5 non-intelligent beasts" every 10 days. I get a free feat if I lower my dump stats. I'm not sure what "balanced" antifeats would look like. This highlights why Flaws were abandoned after 3rd edition. You can always choose one that has minimal impact. I can only imagine this working if you take away something that the player will definitely be relying on, such as hit dice or spell slots.
Asura, Variant (5e Race) The race and the class on this page is generally over-tuned. For example, the race has a number of amazing traits that make them better than any 1st party race. The race has a walking speed of 40 feet when 35 feet walking speed is the highest walking speed among 1st party races and 35 feet walking speed is amazing, the race has +2 to two different ability scores which is very good and above the standard +1/+2 ability score increase, resistance to two damage types instead of one, a 30ft blindsight when even 10ft blindsight is equivalent to a 14th level class feature, ect. In addition, the class in question is just a better monk with a better hit die, damage, proficiency in two common saving throws, no real unique core mechanics at 1st/2nd level, ect.
Bartering (5e Variant Rule) Doesn't seem to be any point in using this rule, as there is a 5% chance of decreasing the price but a 50% chance of increasing the price. This is best handled through DM adjudication and roleplaying.
Boon of Arcane Might (5e Epic Boon) This is identical to the first party Boon of Higher Magic
Boon of Demonic Ascension (5e Epic Boon) This is the Boon of Immortality and then some
Boon of Monastic Tea (5e Epic Boon) See talk page.
Boon of The Elemental Void (5e Epic Boon) Epic Boons shouldn't give drawbacks
Boon of the Phoenix (5e Epic Boon) Each of the traits contained in this boon could be a boon in and of itself. Check the boons present in the DMG so you have a notion of the power of a boon. Alternatively, maybe the features in this boon would fit an artifact better
Calishite (5e Race Variant) This race seems rather underwhelming. Genie Rivalry is more role playing than a game mechanic. Calishite Ancestry is at the discretion of your DM, and is very broad. The Art of the Trade seems unusual and seems to only defend against traits and features, but grants complete immunity against them. Elves Fey Ancestry would seem more along the lines of . See also 5e Race Design Guide.
Child of Asmodeus (5e Race Variant) the way this subrace scales and number of benefits it is far stronger than other Player's Handbook races. The 5e Race Design Guide may have ideas to help improve this
Conscript (5e Background) The feature should not grant mechanical benefits.
Cross-Class Subclasses (5e Variant Rule) Spellcasting progression issues. See talk page.
Dominatrix (5e Background) Proficiencies and equipment are incorrect, please see the "Creating a Background" instructions in the DMG. "Dominating Presence" doesn't do anything a Pursuasion or Insight check doesn't already do.
Employee of Royalty (5e Background) The feature should not give mechanical benefits.
Eye of the Great Sage (5e Epic Boon) I'm pretty sure you know this boon is overpowered. Each bullet point of this boon could be a singular boon, and even in that way would be op
Former Gladiator (5e Background) The feature should not grant mechanical benefits.
Formless Body (5e Blessing) Take this boon and become a Tarrasque. 'nuff said
Guardian of The Forest (5e Epic Boon) I would point out the many condition immunities or the permanent spell effects, but i'm pretty sure that you are aware that this boon is extremely overpowered, and the design disclaimer doesn't change that
Half Vampire (5e Race Variant) Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. 4 free class levels in mystic, allows concentration of two spells, a cantrip/1st/2nd level spells from any class list. Overall poorly executed and needs a rework both from a mechanic and lore perspective to better integrate with the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.
Hunter (5e Background) The features are weak, describing either something that a character could do even if they did not have this background but was nevertheless knew how to hunt; or providing a clear mechanical numeric bonus. A background feature should be something only someone of that background should be able to do: not just the normal techniques of hunting.
Hunter Stalker (5e Background) The features are weak, describing either something that a character could do even if they did not have this background but was nevertheless knew how to hunt; or providing a clear mechanical numeric bonus.
Hybrid (5e Race Variant) Choosing traits from other races could be imbalanced.
Hybrid (5e Variant Rule) This class has numerous combos that make a PC belonging to the class be heads and shoulders above the power level any 1st party class. Most combos by their very nature are overpowered, due to PC's just getting the features of two classes/subclasses at almost the same levels and there are many overtly broken combos such as rouge+martial class, paladin+other spellcaster, full spellcasting class+any other martial class, ect. In most cases, these combo classes need ability score increases in several/too many ability scores. Also, an insane amount of testing/balancing needs to be done to make this idea usable and a more balanced version of a hybrid class already exists in multiclassing.
Jade Emperor’s Body (5e Epic Boon) i'm starting to think that i can just copypaste the same template over and over again on these boons, dude. this is OP for the same reason all other boons i put a template on are too.
Jaroidian Outlander (5e Background) Backgrounds should give 2 skills at most, not 7.
Jaroidian Royalty (5e Background) 8 skills is far too many for a background
Magi (5e Race Variant) This race has negative ability modifiers, and increases in ability scores totaling 5. See Race Design Guide. It also has darkvision with a needless buff, unconditional advantage, and disadvantage on skill checks, and flat bonuses to spell save dc, attack, and damage.
Major Threat Weapons Legacy (5e Variant Rule) See talk page.
Man for the job (Human varient) This is just a variant Human, which is already debatably overpowered, but with +1 ASI.
Master Assassin (5e Optimized Character Build) See talk page.
Max Damage Rogue Edition (5e Optimized Character Build) As noted on the talk page, this build cannot make a sneak attack with a heavy crossbow.
Negotiator (5e Background) A background should not provide a feature which has mechanical benefits and should only have proficiency with 2 skills and 2 other things(languages/tools/ect.)
Pet Lover (5e Background) Incorrect number of proficiencies. The feature does not differ significantly from the normal rules for training an animal.
Point-based Pact Magic (5e Class Feature) Yeah, sadly it's not balanced, although you could find ways to normally cast pact spells with points, lv3 using 4 for example. But this method is not sadly. Jotertalk) 20:55, 1 June 2019 (GMT)
Power Orc (5e Subrace) Relentless endurance with 2 hit points left is a bit unconventional and somewhat useless. The spell part on call lightning needs to be worded appropriately as per innate spellcasting.
Shadow Bringer (5e Background) The feature should not grant a mechanical benefit.
Shadowflame Corruption (5e Disease) Diseases need saving throws and shouldn't ruin play for a player which changing alignment does. Diseases also shouldn't provide benefits should as becoming immune to a damage type or gaining a spell. Overall, the mechanics behind how this disease works needs to almost entirely be reworked.
Simple Psychic (5e Variant Rule) This system is admittedly unbalanced, but there's no reason why it can't be balanced, perhaps by giving each power capabilities appropriate for a 1st level character and then having it improve at later levels.
Stained Half-Elf (5e Race Variant) This race seems must stronger than the standard half-elf and other similar first-party races, and would benefit from having less powerful traits. For example, in addition to most of the abilities, the half elf gets this race gets a progressively free casting of magic missile, proficiency in arcana(granting 3 skill proficiencies in total), advantage against saves against madness, the good half of the keen mind feat, blindsight for an encounter duration with a automatic hour long recharge(no rest required) and immunity to one to one of the most common conditions in the game(charmed). Overall pretty overloaded and requires more work from a mechanical perspective to better compare and integrate with the first party content. Consult the 5e Race Design Guide for help and consider checking out some of the comparable Featured Articles.
THE BFSD (5e Optimized Character Build) You cannot use meta magic multiple times on the same spell.
Tempter (5e Background) A background should not provide a feature which has mechanical benefits.
Thug (5e Background) Doesn't distinguish itself from the criminal background in the PHB (with which you can make a thug by choosing your criminal speciality).
Tyrling (5e Race Variant) The Legacy of Tyr ability seems to work as a weapon with charges that regained at specific times of day. To see this on a race is odd, and seems misplaced. Standard long or short rest wording would seem to suffice.
Uchiha (5e Race Variant) Has a progression way beyond the scope of a race. Needs to be nerfed.
Way of Earth (5e Subclass) This is way stronger than any other monk subclass without needing much thought into dipping into other areas. Getting fullcasting for a martial class is completely imbalanced, as well as resistance to all damage.
Wooden box with a Cupcake (5e Trap) If this is a mechanical trap, not a magical trip, then players should not be forced into taking the bait with a failed save. Honestly, I'm not sure this is even worth a page, as any DM can improvise a "box fall over PC" trap in their sleep.
Zoltan (5e Race) This race features negative ability score modifiers. Is Zoltan overcharge triggered by permanent death, or falling to 0 or less hp? It should also probably have a DC X dexterity saving throw associated with it.

4e[edit]

Races[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Asura (4e Race) Propose these changes: Name change, I might include this in the magazine, so we need to avoid copyright issues with GW2, it's also confusing with the Hindu asura which has been a monster in previous editions; Asura Will needs changing, defense bonuses are usually there to make up a deficiency due to ability scores, but they are already guaranteed +1 will from their abilities; Ingenious Tinkerer should do something even if the character doesn't have those feats; Technobabble certainly shouldn't daze as an effect.
Cambion (4e Race) too many good things, three languages, Immunity, Summoning a swarm of demons, getting rid of these would bring it to the average 4e race
Cecaelia (4e Race) 4e doesn't have subraces...? And resistance to bludgeoning is outright broken in either edition.
Charr (4e Race) Large creatures change how the close burst mechanics work, they are larger and technically more powerful, you could give them a trait to define how close blast attacks work for them. But large creatures will have to squeeze through one wide hallways and most doorways, making them very vulnerable. In addition they will be unable to fit into smaller places that medium creatures would be able to, again limiting them immensely
Hylian (4e Race) The weapon attacks are a function of class, not race - these are things Link can do because he is a fighter, not because he is a Hylian. A Hylian is a human that lives in Hyrule, so not sure why we need this when a racial heritage feat would suffice.
Spydric-Ones (4e Race) Web attack bonus needs to scale with tier. Spider climb should not be a trait at heroic tier
Æsir (4e Race) Much better than before, still not sure about defenses, and three racial skill bonuses is too much considering they are already quite great in combat.

Subraces[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Classes[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Subclasses[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Spells[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Feats[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Creatures[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Equipment[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Other[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Cabbage to Gin (4e Ritual) Is this on par with other 5th level rituals?
Corena (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Create Minion (4e Ritual) Does not follow the standards for either summoned creatures or companion characters, breaks action economy, can have a proficiency in a superior weapon, implies that it can be used in combat but doesn't present the required stats.
Create Undead (4e Ritual) Does not say what statblock is used for the zombie minion (one from one of the monster manuals?) or how commanding the zombie ties into action enconomy.
Dragonborn (4e Racial Trait Variant) this is a straight upgrade to the normal dragonborn consider a re-balance, breathweapon needs "until the end of your next turn" for effects as it is an encounter in addition to damage removal or reduction.
Guul Drak (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Naiakiss (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Soriel (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Valadar Darkbane (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.

3.5e[edit]

Races[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Archaasimars (3.5e Race) Totally broken. For example, see Mortal Blood.
Ash ones (3.5e Race) An aberration swarm that has: no negative racial modifiers, 100ft perfect flight, 3 bonus feats, the "eat away" ability, Fast Healing 5, low-light vision, darkvision, blindsight, blindsense, scent, and true seeing (as true seeing spell), DR 5 and SR 10, can carry items up to 3 times its carrying capacity (making carrying capacity arbitrary), all whilst being LA 0.
Bofro (3.5e Race) Skunk spray needs to use actual conditions from 3.5e, probably sickened. Creature template needs completing or removing.
Draconic-Demon, Royalty Base (3.5e Race) This thing is just disgusting. It is so ridiculous that my initial instinct is to smite it with a delete template. I don't know how to balance 3.5, somebody else do that, but I can at least rip out some of the truly terrible stuff.
Draconic-humanoid (3.5e Race) Lots of good ability score adjustments, amazing flight and movements speeds, and 3 levels with x8 skill points is not LA +4.
Dragonborn, 3.5e Variant (3.5e Race) The racial traits are well above the listed LA 0.
Forest Nymph (3.5e Race) Traits are very vague, without a comprehensive perspective for a race.
Galagians (3.5e Race) Traits need rewriting to meet standards.
Half Wolf (3.5e Race) This article contains what appears to be an unfinished work, such as citing an "Animal Subtype" (Animals are classically a type), "Humanoid (Wolfkin)", having uneven ability score adjustments (that which do not match the racial template in the listing), some miscategorizing, along with vague or very powerful mechanics (ability to innately ignore difficult terrain). The Level Adjustment is also set too low. --Argent Fatalis (talk) 17:18, 10 July 2013 (MDT)
Lynxenthrope (3.5e Race) This race appears to have a lot of powerful traits.
Medusa (3.5e Race) Needs an appropriate LA.
Pegasus Pony (3.5e Race) DR 15 is crazy good, the movements speeds are faster than what they should be, and I have no idea what the "cloud" is for or why one would need it at all.
Pixie (3.5e Race) Compare to Pixie.
  • This is largely the same creature, although some information seems to have been changed (favored class expanded, no natural armor, no explicit mention of fey type benefits, and lowered CR for being able to use irresistable dance)
Red Mountain Ogre (3.5e Race) The ability score adjustments together with the natural armor bonus is too good for LA +2. In addition, this race is an optimization of melee combat and does not offer traits for PCs with different playing styles.
Shadows (Untethered) (3.5e Race) Traits need balancing. Shadow walk would probably require line-of-sight for example.

Subraces[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Classes[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Acolyte of the Dragon (3.5e Class) This class has had balance issues for years. Needs a serious revamp on skill and ability balance.
Agent (3.5e Class) This is a very good start, but some things are really quite out of whack, especially the noncasting specialisations. These need to be compared to actually effective builds of this type when measuring what they can do, as potential power means nothing in the face of actual power.
Aht Urhgan Blue Mage (3.5e Class) Not enough playtesting to determine balance.
Aikijitsu Sensei (3.5e Class) Base Attack and Saves are incorrect, please refer to the rulebook.
Angelic Warrior (3.5e Class) Basically every class feature is well better than any SRD class feature. Look at their precedents.
Animal Leader (3.5e Class) Cut out spellcasting, lowered animal companion max, and lowered wild shape max. Additional editing possibly needed.
Arcane Highwayman (3.5e Class) Reflex save progression is incorrect
Archer of Infinite Blades (3.5e Class) Why play this class? See talk.
Architect (3.5e Class) Just looking at level 1 I see problems. It doesn't cost anything to make the small construct, just 8 hours. So I can make one per day. If I have a month of downtime between adventurers, I now have 30 of these assistants. I now have 30 attacks per round.

Reply: If you read the Army Outfitter ability, it implies you can't. On that logic I made this class for a player in my campaign and so far we have run from level 1 to level 8 with average gold gain and everything seems ok.

Atom Smasher (3.5e Class) BAB needs to be a normal BAB. Monk rules should be used for unarmed damage. There are no "half-round" actions, maybe a move action or a standard action?
Balloon-Mage (3.5e Class) There needs to be a save to resist having the balloons attached to a creature. How far can the balloons lift someone into the air? What happens in a dungeon? Maybe summoning a hot-air balloon would also be a good idea.
Beastmaster (3.5e Class) Or possible deletion. Seven separate animals all at full level is more than a little broken. That's like adding seven party members that you control the actions of.
Card Mage (3.5e Class) BAB and saves are not standard.
Chronoblade (3.5e Equipment) Unless the feat restriction is referring to the class bonus feats only, the DM adjudicates what feats are available. All the power point values are unnecessarily multiples of 5. Time Manipulation should be Su rather than Ex. Attack and Damage bonuses look like they excessively stack.
Coinshot (3.5e Class) Poorly defined traits. Has many of the problems I mention at Talk:Lurcher (3.5e Class)
Combustion Master (3.5e Class) Poorly written class features
Creation God (3.5e Racial Paragon Class) Features need to state if they are Ex, Sp or Su; how many times per day can they be used; some features don't make sense: targets of gravity push "take 1d5" - 1d5 what? Damage? Why a d5?
Dark Soul (3.5e Prestige Class) The "Must have been fused with an evil spirit, trapped god or the like" needs game mechanics present. The Dark Arts: Spell Mimication is based off level, however prestige classes and so can have separate spellcasting, etc. Such a mechanic should relate to the caster level maybe? Sign of Terror gives an ability score bonus. It is normally not good practice to give such benefits, unless one is epic level (Paragon classes excluded).
Defender (3.5e Class) Dead levels at 13th, 18th, 19th
Draconic Knight (3.5e Class) <!This class clearly violates many balance and design guidelines. Growing dragon parts? You need to drink dragon blood? Spell casting AND tanky frontline abilities? Confusing and extremely overpowered.>
Dragon Eater (3.5e Class) The features in the table don't match the feature descriptions. Many features have dubious mechanics and are nonsensical in places.
Dragonslayer, Variant (3.5e Class) Full BAB, non-conform saves, full spellcasting, and lots of good class features. This needs to be nerfed.
Drow Stepmaker (3.5e Class) Weapon and Armor proficiency depend on level? Irregular setup for normal class level, and epic class level bonuses. It seems there's two paths for this class that are completely different.
Earth-Bound (3.5e Class)
Fangbringer (3.5e Prestige Class) Feature that dictate PC actions and can adversely effect the whole group. Doesn't state when the frenzy ends. Grand Hyena is redlinked. What is an "ability boost", does it just mean those ability scores are increased? Has a dead level and yet some levels with two features. Endurance is abusable (have another PC put an undead rat in a box so you don't have to see it, but carry it around with you for DR 10 all the time).
Gatekeeper (3.5e Class) Overpowered for what I would think are obvious reasons. Could be mitigated by limiting the number of times rush/prowess can be used, or replacing it with bonus feats that grant extra attacks, or removing them altogether since they've also got a lot else going on. Also suggest removing exotic weapon proficiencies. There's other strange things going on too, it mentions "minor action" which is from 4th edition; a concentration check used for an attack; features with no action, range, duration or frequency (such as "Gateway Circle"); and so on.
God Smith (3.5e Prestige Class) Wording and terminology is confusing. What does a prerequisite of "Strenght +20" mean? How does the weaponsmithing tie in with the rules for crafting magical weapons? What does "increasing natural enhancement to +20" mean?
Grinreaper (3.5e Prestige Class) Full BAB and Spellcasting is overpowered. Poorly written flavor, abilities do not make sense together, also author doesn't know how to spell "Grim Reaper"
Hexblade, Variant (3.5e Class) a bonus shouldn't be higher than a good base save for anything.
Holy Magus (3.5e Prestige Class) This basically seems to be SRD:Mystic Theurge with more features added.
Hunter of the Undead (3.5e Prestige Class) "Hide from Undead", and "Necropotent" features are missing descriptions.
Illusionist (3.5e Class) There are a few things - the biggest one of all is 'Over Powered Illusions'
Infiltrator (3.5e Class) Sneak attack is absurd, save progressions are wrong, way too many features
Infinium, Gun Mage (3.5e Class) Issues raised on talk page
Living Lightning (3.5e Class) See Talk page
Magical Artisan (3.5e Class) The prestige class or class aspects need to be chosen as one or the other and used throughout.
Manooverer (3.5e Class) The lack of spellcasting really holds this class back in terms of viability. Why would I choose to play this class if I can just play a wizard or cleric instead since they are magic and therefore overpowered and therefore more fun? There's a viable build if it were tri-stalted with binder, druid, swordsage, and factotum, but, as is, it really needs significant improvement since Wiz20 OP
Master Spellcrafter (3.5e Prestige Class) Breaks the crafting economy. Also offers full advancement without meaningful tradeoffs, making it significantly more powerful than most existing game material.
Melee Specialist (3.5e Class) Broken BAB among other abilities.
Mime, Variant (3.5e Class) Seems to allow the player access to a monster's Ex abilities, for an indefinite period of time, which can lead to a whole manner of brokenness.
Mime (3.5e Class) This is a morass of special rules to try and limit what the PC can copy, but doesn't avoid the fact that a creature's special abilities could be anything.
Monk,Scribe (3.5e Class) Does not follow the guidelines for class creation roughly outlined on Character Class Design Guidelines.
Necromancer (3.5e Class) This class still has major balance issues. The spells/day alone already makes it just a more powerful necromancy wizard. Add in the d6 HD, more class skills, fear auras, etc. and crazy amounts of buffs to all the necromancy stuff every single level. This needs serious nerfing.
Necrotic Druid (3.5e Class) Crazy good progressions, abilities that grant overpowered static bonuses, and the optimized versatility of this class is way to much.
Niebo Blade (3.5e Class) Saves are too high (why do the poor saves start at +1?); has the figher's hit points and BAB and bonus feats and an AC bonus and additional class features.
Ochremancer (3.5e Class) In evaluating this, I've run into a problem straight away. Sludge bomb deals 1d6 damage per level. In comparison with, say, a warlock's eldritch blast, this increases twice as quickly: and with the warlock, the damage increase is considered the feature for that level. Is this class getting too much stuff?
Phantom Knight (3.5e Class) Strong BAB and two good saves and strong spellcasting and sneak attack and a multiple other features each level and good skill points. A bit of a Mary-Sue. My previous comment about the issues with phantom strike etc. were not addressed.
Pyrotech Tinkerer (3.5e Class) The BAB and saves do not follow standard progressions, the abilities with V1, V2, V3 should be condensed together. See also the rogue.
Radiant Warrior (3.5e Class) ok I stand corrected look and you shall receive. this is even more overpowered than the other radiant class. additional attacks huge jumps in ac and attack strength not to mention huge weapon improvements for free. the god form is also highly overpowered (2d8 plus a d8 per strength bonus is 5d8 with just a belt not to mention strength damage added to it.)
Ranger (BD) (3.5e Class) Killer's Arrows doesn't make sense. In fact most of these features are clumsily written (as often seems to be the case with video-game conversions)
Ranger (Graatel) (3.5e Class) This class is of questionable balance when combined with standard 3.5 edition rules. It is highly recommended that any Game Master (GM) read the class carefully before approval.
Reaver (3.5e Class) Classes that specialize in one kind of weapon are not base classes. This is a prestige class and needs to be adjusted as such. Some features are sloppy and need rewording (for example, Capture the Soul should only work on living creatures, not undead or constructs)
Ronin of the Blade (3.5e Class) Save progressions are wrong.
Saradi (3.5e Prestige Class) Mary Sue class (as discussed on talk page); Example character only uses 1 level of saradi?
Seeker of New Skies (3.5e Class) Does not follow the guidelines for class creation roughly outlined on Character Class Design Guidelines.
Seer (3.5e Class) There are some class skills they get later that need little effort to preform that are gamebreaking. See talk page.
Shadow Assassin (3.5e Class) This is effectively a combined Rogue and Assassin, with some sprinklings of various shadow magic classes. I recommend limiting some of the class features.
Shaper of Form, Redux (3.5e Prestige Class) Features need careful rewriting. "Like Begets Like", as written, could turn a normal sword into a +6 holy avenger. The table is also apparently for a Death Knight.
Shotgun Stinger (3.5e Class) See talk page
Sith apprentice (3.5e Class) Looks like force block renders the PC and those near him nearly immune to melee and ranged attacks
Song Dragon (3.5e Class) What is this supposed to be? Is it trying to be a base class (hint: base classes do not have racial prerequisites), or a monster progression?
Starburst Striker (3.5e Prestige Class) AC Burst: works with any attack, including spells? +1d20 to every attack roll is ridiculous. The damage penalty is irrelevant if you are using the attack as a delivery for some other kind of effect.)
Templar (3.5e Class) Poorly defined class features.
Tenken (3.5e Class) This character type does not conform to normal 3.5e balance precepts. Before approving this character class the DM is highly encouraged to read all abilities closely.
The Witcher (3.5e Class) See talk page
The Witcher (3.5e Prestige Class) +1 to bab, fort, will, ref, and armor every level seems a little op.
Time Walker (3.5e Class) See talk page
Titan Blade (3.5e Prestige Class) See talk page
Valinor Guard (3.5e Class) This article requires balancing and refining in order to be playable. Certain portions of this article, such as BAB and Parry Magic, are far too powerful while others are too vague, or mechanically do not function as written such as in the case of Tears of the Two Trees. This article also requires major rework in the form of spelling/grammar and general English. --Argent Fatalis Also no class should give a divine rank at level 20. (talk) 14:26, 28 June 2013 (MDT)
Valkyrie (3.5e Class) Multiple abilities are not playable. How long does her Divine Wings work for? Detect Evil seems to always work. Is this intentional?
Voice of Madness (3.5e Prestige Class) Features need better definitions. For example, Maniacial Laughter should specific that it is a mind-affecting effect.
Waltz of Blades (3.5e Prestige Class) A level 6 (e.g. fighter 5/wizard 1) character can get the benefits of a major special weapon ability, and it's troublesome that this can be applied to an existing magical weapon. Suggest making animate objects the prerequisite spell instead of mage hand, and increasing BAB requisite to +11.
White Cleric (3.5e Class) Some of the class features do not make any sense, others are poorly constructed.
Witcher, Variant (3.5e Class) Please make the "balanced" version the base version, and move the "extremely powerful" version to the Balance Changes section.

Subclasses[edit]

Articles with a "Needs Balance" template.
Page Name Notes

Spells[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Hands of Undeath (3.5e Spell) High saves to break out at lvl 1
Raging Aura (3.5e Spell) Poor design, needlessly complicated. For example, gains a Strength bonus and a bonus to damage and attack rolls: only one of these is needed since the former already provides the latter. Has a random effect each turn, but some of the effects last more than one round.

Feats[edit]

Articles with a "Needs Balance" template.
Page Name Notes
AngelTouched (3.5e Feat) This feat gives +4 to Charisma
Guarded Fist (3.5e Feat) Aside from the conceptual problem that not many weapons actually have a hand guard, it would seem to be better to take other feats that improve damage.
Ignore XP Component (3.5e Feat) Needs limits.
Improved Healing (3.5e Feat) Isn't Augment Healing (Complete Divine) what you would take for this?
Protector (3.5e Feat) What exactly happens with this? Is it magic?
Quick Throw (3.5e Feat) Per talk page. Effectively allows an extra attack at no penalty.
Siege Boat (3.5e Feat) See talk page.
Smell Death (3.5e Feat) I'm not sure if this feat makes sense. It grants a will save to smell? Huh?
Sniper Range Spree (3.5e Feat) At what BAB? How many times?
Steel Skin (3.5e Feat) Seems a bit unlikely considering that DR 3/- is an epic tier feat
Style (3.5e Feat) Not sure if this was supposed to be a joke page or not. Three things are going to happen: the player is going to shout and gesticulate with every single attack (which will likely be multiple times per turn), which is going to get obnoxious. Secondly, it adds an extra die roll to every single attack. Thirdly, this is going to constantly keep enemies locked down with stun effects.
Toughened Hide (3.5e Feat) +6is just to high.
Two-Handed Spell (3.5e Feat) The benefits are too powerful for a feat. See discussion for further details.
Versatile Crafter (3.5e Feat) Effectively saves the character a lot of free skills, and makes him more versatile not only in crafting.

Creatures[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Atriarch (3.5e Template) You don't adjust BAB like this. +6 LA looks low for such huge bonuses to nearly every stat.
Bofro (3.5e Race) Skunk spray needs to use actual conditions from 3.5e, probably sickened. Creature template needs completing or removing.
Child, Variant (3.5e Template) Is this a class or a template? In addition some of the class features are rather good for -1 ECL.
Cosmic Monolith (3.5e Creature) "CR 1000"
Drake (3.5e Creature) Attacks/Full Attacks are inconsistent.
Magma Golem (3.5e Creature) See discussion.
Thanatos (3.5e Template) However you look at this, you're getting an insane amount of bonuses for little LA. See the talk page
True Deity (3.5e Template) Ability score improvements are out of control.

Equipment[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Alchemical Armband (3.5e Equipment) Prerequisite "must be an alchemist" - is this a homebrew class? Someone with ranks in an alchemy skill? How long does the transmutation last? If I transmute my arm into adamantine, what is the "strength and damage bonus"? Can I transform my arm into a Titan's and get Strength 43? How does this work if it's only in one arm?
Aluminum (3.5e Equipment) ok lets go through this, its like mithral in that it is somehow stronger than steel? The figures need adjusting. Also suggest guideline on how it is extracted from ore in a typical medieval-fantasy setting, since it's more difficult than other metals.
Artemis Eye (3.5e Equipment) Clearly a magical weapon or an artifact, rather than a base weapon; please use Template:3.5e Magic Item or Template:3.5e Artifact.
Bound Greatsword (3.5e Equipment)
Brush Machete (3.5e Equipment) If the rake is triggered by a critical hit, how can you then use a full-round action to deal with the effects? The rakes effects make assumptions about the kind of creature it is effecting, its overly complicated, and seems more appropriate as a feat or magic augmentation (if just putting a curved spike on a blade can cause such huge damage, every weapon would have one.)
Chain Cloak (3.5e Equipment) +1 AC for everyone except high Dex characters. For those actually using it, there should be some tradeoff.
Chigiriki (3.5e Equipment) The balance of this weapon needs to be reviewed so that it fills a worthy niche and is useful.
Demonbane (3.5e Equipment) "...a +2 Holy Longsword of Evil Outsider Bane until its wielder scores a confirmed critical hit..." - what does the sword become afterwards, then? "...it also has a chance of casting one of the following spells..." - what is the chance, how is this determined? The information under "market price" (and it still needs a market price, even if it's unique) implies this is an intelligent item (it "tests" the wielder)
Dwarven Box Gun (3.5e Equipment) Statblock says this is martial; the description mentions a "simple ranged attack"; the categories say this is exotic. Which is it?
Elven Truesteel (3.5e Equipment) WTF people! You gave it keen and a crit range increase (would cost a minimum of 9k if magically enhanced just for the keen) and you make it cost 1k? At a minimum you should multiply the material bonus by 3 to 27k just for the keen, the step increase would be another 30k easy. Not to mention its better than mithril with only a little more cost?
Force Blade (3.5e Equipment) If the intent is that this can hurt ethereal creatures like ghosts, then the ghost touch enhancement already does this. If it does a bit more than this, then at least use ghost touch as a base.
Glass Dagger (3.5e Equipment) The special effect needs rewriting. Firstly, a character can carry a whole bunch of these so now you're keeping track of lots of fiddle 1-in-3 chance of dealing 1 damage every round. Secondly, there are plenty of creatures that aren't going to care about bits of glass (creature that are immune to critical hits springs to mind).
Gungnir (3.5e Equipment) Needs to use formatting for either magic weapons or artifacts.
Half-Moon Katar (3.5e Equipment) Tivanir (talk) 11:19, 7 March 2013 (MST)
Hammer of the Stars (3.5e Equipment) How does it deal "2d8/2d8" damage, is it a double weapon? The "celestial meteors" and "starlight" do not have enough information to use - what is the range? They they use attack rolls, or a DC? Why not use existing spells?
Luna Blade (3.5e Equipment) Why make it complicated when you can make it uncomplicated?
Mace of Light (3.5e Equipment) "Radiant" is not a listed special ability - do you mean holy? Missing item creation details and aura.
Magorian (3.5e Equipment) Totally negating half the classes in the game is suppose to be difficult not cost you 20k.
Metal Plate (3.5e Equipment) Yet another "big sword" entry. We've already got Buster Sword (3.5e Equipment) and Fullblade, Variant (3.5e Equipment) and who knows what else. The hit penalty doesn't "balance" 2d12 damage.
Nature's Gauntlets (3.5e Equipment) market price and costs need recalculating
Obsidian and Moonstone (3.5e Equipment) Splitting this page into two weapons makes sense. The wierd mechanics, uncertainty with dual wielding, and their availability in a setting, do not make sense in their current form.
Piercing Pod (3.5e Equipment) I'm not sure what this is supposed to be and the mechanics are not well defined.
Portable painting easel (3.5e Equipment) This has no mechanical effects or even clear roleplaying effects (like clothes), it seems. Just needs an effect of some kind.
Pulledporknir Thor's Ham (3.5e Equipment) It is unclear what edition this is intended for, as it mentions "resistance", "immunity" and "advantage" (5th edition), "daily powers" and "minor actions", (4th edition), is categorized as 3rd edition, and uses terms undefined in any edition ("subduing"). Some phrases are not coherent in any edition. Balance-wise it cannot be taken seriously at all. As a piece of equipment, it is missing all required information such as weight, cost, whether it is magic or not, and if so its rarity (if 5th edition) or creation costs (if 3rd edition). Neither dungeons nor parties are assigned a CR, so as written it can't appear in the game.
Pyromancer's Gauntlets (3.5e Equipment) What is "raging flames"?
Razor of Gloom (3.5e Equipment) Really awkward mechanics, needs rewriting.
Ring of the Dragon (3.5e Equipment) Marketprice, costs and prerequisites are not correct
Ring of the Sacred Stand: Blank Slate (3.5e Equipment) The mecahnics do not make any sense and the item does not fulfil the requirements for a magic object.
Ring of the Sacred Stand: Hermit Purple (3.5e Equipment) 14:49, 24 March 2019 (MDT)
Ring of the Sacred Stand: Magician's Red (3.5e Equipment) 14:48, 24 March 2019 (MDT)
Ring of the Sacred Stand: Star Platinum (3.5e Equipment) 14:51, 24 March 2019 (MDT)
Ring of the Sacred Stand: The World (3.5e Equipment) Nonsensical mechanics that aren't clear what edition they are for.
Shield Blade (3.5e Equipment) If this was in a campaign, no-one would not take the exotic proficiency for this, since it deals 2d12 damage in one hand while also functioning as a tower shield. An inflated cost does not balance this.
Shivering (3.5e Equipment) Enhancement prices have an effective bonus, not a fixed value. Does this affect creatures otherwise immune to cold? If it "waste a full round action and cannot make any other action", isn't that the same as it just not being able to take actions?
Silenced Pistol (3.5e Equipment) I'm a little confused. Is this a modern firearm or a fantasy weapon? Also seems to be very overpowered?
Softening (3.5e Equipment) Enhancements have a price bonus, not a fixed value. Does this really give the target no change to avoid the effect, and it does not distinguish between different contributions to AC
Sosmunii Lancet (3.5e Equipment) High GP value does not balance the fact that this two steps overpowered.
Staff recharg (3.5e Equipment) This seems to be confused.
Templar's Ring (3.5e Equipment) Cost needs correctly calculating, probably needs a spell prerequisite; description needs improving.
The Problem Solver's Sailboat (3.5e Equipment) 13:45, 24 March 2019 (MDT)
The Weeping Toothpick (3.5e Equipment) Is it a rifle or a shotgun, or does it have one barrel for each? If so, which does the 2d20 refer to? What does "deals nonlethal and lethal damage exclusively" mean? It's got to be one or the other. If it is lethal, what is the damage type? How do you know if it "gose [sic] through the target"? Then this sort of rambles off, I don't know what it's talking about. Also, if this is a magic weapon, it should've been created with the "add" link at 3.5e Magical Weapons, not mundane equipment.
Torch Mace (3.5e Equipment) A cheap +1 mace? What are you wrapping it in that costs 1 gp?
Totsugeki Exosuit (3.5e Equipment) Needs rewriting to use you know the actual D&D rules.
Ultimus (3.5e Equipment) Seems to be a bit off with abilities but overall not bad.
Volatile (3.5e Equipment) If the AC reduction is supposed to represent corrosion, then it should respect different contributions to AC

Other[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Addiction (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Airhead (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Alcoholic (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Aligned Devotion (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Almost Dead (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Anchored Object (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Andarra Bloodmane (3.5e NPC) This NPC's statistics are undergoing renovation at this time and are not yet finalized. --Argent Fatalis (talk) 21:39, 20 May 2013 (MDT)
Anger Issues (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Animal Attraction (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Animal Head (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Animal Magnetism (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Antisocial (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Arcane Conundrum (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Arcane Duelist Academy (3.5e Other) Able to cast Dispel Magic or Disjunction as a free action at higher levels nonstop, extreme bonuses to dispelling magic. This is a feature that may be too good at shutting down spellcasters.
Arcane Performer (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bad Leg (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Badly Drawn (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Beady Eyes (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bestial Instinct (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bestial Intellect (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Blind Rage (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Blood Lust (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bot Programming (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Brash (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bravado (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bring My Brown Pants (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Bully Vendetta (3.5e Flaw) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.
Corena (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Count Valdir (3.5e NPC) What is sleight of hand 105%, etc.
Great-Beast Palm (3.5e Martial Artist Maneuver) The example doesn't match the effect, unclear why smaller foes are pushed less distance, unclear what the distinction bewteen "flying backwards" and "tumbling" is. Seems to work even on Colossal creatures.
Guul Drak (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Luna (3.5e NPC) What is sleight of hand 105%, etc.
Naiakiss (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Nantosuelta (3.5e Deity) Barely any description. The bonuses are a nice idea, but shouldn't be given "for free" (feats seem like the obvious place for these)
Rabbit Phobia (3.5e Flaw) Flaw has a benefit.
Races of Teoryran (Teoryran World Supplement) Social castes shouldn't be separate races; use background feats instead.
Runes (3.5e Variant Rule) Please help check the balance of the individual runes (not their availability). -User:Bricius
Soriel (4e Deity) Which edition is this for? The templates are layout are for 3.5e except the page and the footer are for 4e.
Sphenisciphobia (3.5e Flaw) Flaws should not have a benefit
Thanara (3.5e NPC) What is Magic resistance 60%, etc.
Tome of Flaws: Descriptions of Addictions, Flaws and Phobias (3.5e Sourcebook) Every flaw is either poorly defined, easily mitigated, lacking a meaningful effect, crippling to the point that no-one would take it, or similar to an existing feat on this wiki. This is a blanket maintenance tag for all the pages in this series.

2.5e[edit]

Races[edit]

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Classes[edit]

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Subclasses[edit]

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Spells[edit]

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Feats[edit]

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Creatures[edit]

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Equipment[edit]

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Other[edit]

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Pathfinder[edit]

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Natural Marksmen (Pathfinder Feat) The link goes to the MSRD. What is this feat for?

Creatures[edit]

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Equipment[edit]

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Other[edit]

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d20M[edit]

Races[edit]

Articles with a "Needs Balance" template.
Page Name Notes
Autobots/Decepticons (D20 Modern Race) The transforming trait needs to be much clearer on how it works. There is no restriction on what a "form" is (can I transform into a cloud?), or what weapons can be built in (how about a tactical nuclear missile?). I get all the items hit points... but vehicles can have 50 or more hit points...

Subraces[edit]

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Classes[edit]

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Subclasses[edit]

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Spells[edit]

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Feats[edit]

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Creatures[edit]

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Equipment[edit]

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Doctor Octagonapus Lazer Cannon (D20 Modern Equipment) Not a great piece of writing, and the "100% Charge" isn't very helpful. How many shots can it fire? It mentions "full power", are there other power levels? How long exactly does it take to recharge?

Other[edit]

Articles with a "Needs Balance" template.
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