Cookiefolk (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Lack of balance on main things and traits maybe, if you want to contribute, please discuss on the talk page.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Cookie Run franchise, and/or include content directly affiliated with and/or owned by Devsisters. D&D Wiki neither claims nor implies any rights to Cookie Run copyrights, trademarks, or logos, nor any owned by Devsisters. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Cookiefolk[edit]

"He who is brave, is free." -Seneca

Physical Description[edit]

Cookiefolks are gingerbread-shaped cookies, each one being unique, having different types of hair, clothing, attitude, tastes, etc. All of the Cookiefolks have a Combi Pet, based mostly on the Cookiefolk’s taste.

unknown.png
Werewolf Cookie (left) and Tiger Lily Cookie (right). Devsisters

History[edit]

Cookiefolks exist the same way as normal gingerbread cookies: freshly baked from the oven. However, these cookies believe that humans are evil and think that they want to be eaten alive, so they always run from anyone whenever they try to eat them.

Society[edit]

Cookiefolks live on populations of cookie kingdoms.

After reaching a certain time in adulthood, Cookiefolks can have a child by putting some of their characterizing essences as ingredients in a dough to be baked.

Some cookiefolks have created houses years ago that praise the primordial legendary cookies. It’s said that if a cookiefolk joins one, the primordial elemental cookie that has chosen to praise will grant their blessing.

Cookiefolk Names[edit]

Cookiefolk names are given related to their flavor or their signature features followed by the ‘cookie’ word, it's gender-neutral in most cases.

Examples: Gingerbrave Cookie, Gingerbright Cookie, Strawberry Cookie, Skater Cookie, Werewolf Cookie, Tiger Lily Cookie, Tasmanian Tiger Cookie, Bell Pepper Cookie, Moon Rabbit Cookie, Vampire Cookie, Alchemist Cookie.

Cookiefolk Traits[edit]

Beings who are living cookies baked from witch ovens.
Ability Score Increase. Your Dexterity score increases by 2 and you can pick any other ability score besides Dexterity by 1.
Age. Cookiefolks are born from dough after being baked from the oven, they magically age through the years like a human ages, cookiefolks reach their adult age at late teen.
Alignment. Cookiefolk alignment varies.
Size. Your size is Tiny. After all, you’re an edible cookie and were baked to be eaten by witches.
Speed. Your base walking speed is 30 feet. Cookiefolks instinct is focused on escaping from being eaten.
Ovenbreaker. You have a survival instinct to escape any potential danger that could lead you to be eaten, you automatically have a high advantage on Dexterity Saving Throw if any bigger being attempts to eat you.
Pet Tamer. As a Cookiefolk, you own a pet as a companion.
Ingredient Skill. You possess an ability skill that you can activate, might be, for example; an electromagnetic field or a mastery of a weapon of your choice:

  • You get +1 bonus on spell effects or spell damage rolls related to the ingredient you are identified with.
  • You get +1 bonus to attack and damage rolls when you use your favored weapon.
    Languages. You can read, write, and speak Common and Cookian.

Transforming Variant Cookiefolk[edit]

Cookiefolks who have a secondary form and have different traits within their alternate form.

Ability Score Increase. Your Strength score increases by 2 and your Dexterity score increases by 1.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ovenbreaker. You have a survival instinct to escape any potential danger that could lead you to be eaten, you automatically have a high advantage on Dexterity Saving Throw if any bigger being attempts to eat you.
Pet Tamer. As a Cookiefolk, you own a pet as a companion.
Shapeshifter. You access a transformation for a limited amount of turns, having advantage rolls on one single ability score at choice.
Languages. You can read, write, and speak Common, Cookian, and optionally, if the second form is animal-shaped, you have animal speech.

Winged Variant Cookiefolk[edit]

Cookiefolks who have a pair of wings, making them somewhat superior to them.

Ability Score Increase. Your Dexterity score increases by 2 and you can pick any other ability score besides Dexterity by 1.
Ovenbreaker. You have a survival instinct to escape any potential danger that could lead you to be eaten, you automatically have a high advantage on Dexterity Saving Throw if any bigger being attempts to eat you.
Pet Tamer. As a Cookiefolk, you own a pet as a companion.
Ingredient Skill. You possess an ability skill that you can activate, might be, for example; an electromagnetic field or a mastery of a weapon of your choice:

  • You get +1 bonus on spell effects or spell damage rolls related to the ingredient you are identified with.
  • You get +1 bonus to attack and damage rolls when you use your favored weapon.
    Levitation. You can float a few feet above the ground. This allows you to ignore most forms of difficult terrain and make you immune to being knocked prone. However, you can float no higher than 5 foot and when you are reduced to 0 hit points you stop hovering. In addition, while falling you are treated as if under the effect of the feather fall spell. To use full of your fly speed, you have to make sure you are not wearing medium or heavy armor.

Languages. You can read, write, and speak Common and Cookian, and one other language of your choice.

Cookiemal Variant Cookiefolk[edit]

Cookiefolks who have full animal traits as their normal shape and not as a transformation.

Ability Score Increase. Your Wisdom score increases by 2 and your Dexterity score increases by 1.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ovenbreaker. You have a survival instinct to escape any potential danger that could lead you to be eaten, you automatically have a high advantage on Dexterity Saving Throw if any bigger being attempts to eat you.
Pet Tamer. As a Cookiefolk, you own a pet as a companion.
Animal Gang. You have two animal friends, you can have the opportunity to roll 1d2 to call one of your animal friends and do one strong attack. If you're at the risk of low health, roll 1d2 to call one of your animal friends and protect you at all cost, enemies are unable to target you when you are protected by your animal friends, you can call your second animal friend if one of them gets knocked out. When both of your animal friends are out of combat, enemies can be able to target you again.
Languages. You can speak and hear animal speech, but cannot read, write, or speak Common and Cookian, but you are able to hear it.

Undead Variant Cookiefolk[edit]

Cookiefolks who are deceased and are alive through paranormal means.

Ability Score Increase. Your Constitution score increases by 2 and your Dexterity score increases by 1.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ovenbreaker. You have a survival instinct to escape any potential danger that could lead you to be eaten, you automatically have a high advantage on Dexterity Saving Throw if any bigger being attempts to eat you.
Pet Tamer. As a Cookiefolk, you own a pet as a companion.
Paranormal Activity. You died way before, so you are considered undead. The following treat qualities can make effect on you:

  • As a zombie, you are undead, not a humanoid. You don't have to eat, drink, or breathe. Furthermore, you are immune to poison damage and to the poisoned conditions. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you have disadvantage on Wisdom (Perception) checks while in this state.
  • As a ghost, you are undead and humanoid. You do not require air, food, drink or sleep. You have resistance to poison damage, bludgeoning, piercing and slashing damage from non magical weapons, being poisoned and diseases. You can trespass any solid object. At level 3, you can physically touch or move objects, such as doors, books, small objects At level 4, you can possess another humanoid body. You make a DC grappling Wisdom roll vs target, failure for you gives target protection for 24 hours and they are aware of possession. Success for you gives you control over their body for one minute upon which a new grapple takes place. Use of this power more than once per month results in disease of addiction, whereby only a cure disease or other such spell can cure you. Addiction causes a craving for possessing the nearest humanoid, upon losing a grapple you possess the next body.

Languages. You can read, write, and speak Common, Cookian, and one other language that you knew when you were alive.

Metalforged Variant Cookiefolk[edit]

Cookiefolks who have been created in steel from scratch or from an already existing Cookiefolk.

Ability Score Increase. Your Constitution score increases by 2 and your Intelligence score increases by 1.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Pet Tamer. As a Cookiefolk, you own a pet as a companion.
Constructed Resilience. You were created to have remarkable fortitude, represented by the following benefits:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.

Languages. You were programmed to read, write, and speak Common, Cookian, and one other language of your choice.

Alien Doughnut[edit]

Outer space creatures who are not considered Cookiefolks due to not falling under their characteristics.

Ability Score Increase. Your Wisdom score increases by 2 and your Dexterity score increases by 1.
Pet Tamer. As an Alien Doughnut, you own a pet as a companion. Generally being your brain that controls your behavior.
Languages. You can read, write, and speak Donutain.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
0′ 5″ +1d4 1 lb. × 1 lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

0.00
(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: