The Legendary Spork Wielder (5e Creature)

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The Legendary Spork Man[edit]

Large humanoid (deep one), chaotic neutral


Armor Class 18 (natural armor)
Hit Points 212 (25d10 + 75)
Speed 75 ft., swim 90 ft.


STR DEX CON INT WIS CHA
18 (+4) 23 (+6) 16 (+3) 5 (-3) 6 (-2) 19 (+4)

Saving Throws Str +9, Dex +11
Proficiency Bonus +5
Damage Vulnerabilities slashing damage and Magic
Damage Immunities Water related things
Condition Immunities exhaustion
Senses passive Perception 14
Languages Aquan, Common, Deep Speech, Common
Challenge 15 (13,000 XP)


Blurble. When In water has advantage on attacks to players that can't see and/or breathe under water.

ACTIONS

Multiattack: The Legendary Spork Man makes three attacks: one as a stab, one as a slash, and one as a slap.
Stab: +4 to hit, reach 10 ft., one target. Hit: 74 (16d6 + 18) Piercing damage.
Slash: +6 to hit, reach 10 ft., one target. Hit: 46 (8d6 + 18) Slashing damage.
Slap: +8 to hit, reach 10ft., one target. Hit: 32 (4d6 + 18) Bludgeoning damage.
Spork: The Legendary Spork Man may choose to project an aura of Spork Intent. Everyone in combat against the Legendary Spork Man feels and overwhelming aura of danger emanating from the spork. Make a DC 22 Wisdom Saving Throw. When failed the creature gains the Frightened and Stunned conditions. In the case of a Natural 1, the creature gains the Frightened and Incapacitated conditions.

REACTIONS

Payback: Once per round, when the Legendary Spork Man is attacked roll a d6 if 3 or less the Legendary Spork Man fails to stab those within 10 ft who entered combat with them within the past 3 combat turns, if 4 or higher the Legendary Spork Man proceeds to stab 1 player within 10 ft that entered combat with them within the past 3 combat turns.
Parry: Once per round, when the Legendary Spork Man is attacked with a piercing, slashing, or bludgeoning attack the Legendary Spork Man may parry. Roll a d6. If a 3 or less is rolled the Legendary Spork man fails to parry. If a 4 or 5 is rolled the Legendary Spork Man takes half damage. If a 6 is rolled the Legendary Spork Man takes no damage.

LEGENDARY ACTIONS

The Legendary Spork Man can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Legendary Spork Man regains spent legendary actions at the start of its turn.

Legendary Stab

The Legendary Spork Man tries to stab any player within 10 ft that has entered combat with the Legendary Spork Man within 5 combat turns, if the Legendary Spork Man succeeds in stabbing them then the players affected takes 112 (32d6) piercing damage but if the Legendary Spork Man misses all players within his range, he then pokes himself for 14 d6 piercing damage.

Legendary Parry

The Legendary Spork Man tries to parry an incoming attack. Roll a d6. If a 4 or less is rolled the Legendary Spork Man fails at parrying the attack. If a 5 is rolled the Legendary Spork Man succeeds takes half damage regardless of its nature. If a 6 is rolled the Legendary Spork Man succeeds in parrying the attack regardless of its nature(damage source, casting time, spell tier, etc...). If the Legendary Spork Man succeeds in a Legendary Parry, everyone in combat against him must do a DC 15 Wisdom check, which if failed they are now under the frightened condition.

The Legendary Spork Man is a 12 ft tall Deep one that had found the Legendary Spork from a Skeleton that was wearing an Iron helmet with 2 ram horns 1 on either side and there is a scribble on the wall of the cave nearby that was written in Dova (language of the dragons in Skyrim for those that don't know) and he then grabbed the spork and started prowling the woods and anything that he deemed a threat he fought with the spork. this info is known to the players through either a note that he carries with him or if the players speak to him they learn this.

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