Corrupted Citizen (5e Creature)

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Corrupted Citizen[edit]

Medium humanoid (any race), any alignment


Armor Class 12 (natural armor)
Hit Points 45 (7d8 + 14)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 14 (+2) 6 (-2) 8 (-1) 3 (-4)

Saving Throws Wis +1
Proficiency Bonus +2
Damage Vulnerabilities radiant
Damage Resistances poison
Damage Immunities necrotic
Condition Immunities charmed, frightened
Senses passive Perception 9
Languages It understands the languages it knew before corruption but cannot speak them, and Infernal
Challenge 1 (200 XP)


Corrupt Cancer. If the corrupted citizen hits a creature with its claw slash, corrupt hug, spit corruption, then the creature must make a DC 12 Wisdom saving throw. On a failed save, the creature contracts black plague corruption.

ACTIONS

Claw Slash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Corrupt Hug. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: The target is grappled (escape DC 14). While grappled in this way, a creature has disadvantage on saving throws made to resist black plague corruption.

Spit Corruption (Recharge 5-6). Ranged Weapon Attack: +3 to hit, range 10 ft., one target. Hit: 1 necrotic damage.


Corrupted Citizen

Once an ordinary inhabitant of the realm, this unfortunate soul has fallen victim to the vile Black Plague Corruption. Where there was once flesh, now a thick, rubbery ooze enshrouds its form, transforming it into a grotesque puppet of its former self. Its eyes, now glowing with a sinister hue, betray its lost humanity and newfound malevolence. Red, green, or purple in color, these shades reflect the corrupted citizen's former moral alignment, twisted by the plague's demonic influence. The corruption has amplified its physical prowess, and it now moves with a disturbing, unnatural grace, eager to spread the contagion or bring death to those who cross its path.

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