Selach (5e Race)
From D&D Wiki
The Selach are a race of Humanoid shark people, sporting two rows of large, sharp teeth, a sharklike tail, and dorsal fin on their backs. They have skin that varies from gray to brown; many have a lighter-colored underbelly.
Selach are often regarded as recluse. We envision them as solitary, cruising the oceans alone. Surprisingly, some species form established groups with hierarchies, and many even interact with other fish in nonthreatening, mutual relationships, and creating large cities under the sea.
Male: Trench, Anchor, Reef
Female: Coral, Marina, Airial
Humanoid shark poeple.
Ability Score Increase. Your Strength and Constitution score increases by 2.
Age. Selach mature around the same time as humans, reaching maturity in their late teens and living 60-90 years old.
Alignment. Selach tend to fall under chaotic alignments due to their brutal nature.
Size. "Selach tend to have muscular builds and usually stand 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet. You also have a swimming speed of 40 feet.
Eyes of the Deep. you have 50 feet of darkvision while underwater.
Something in the Water. You are able to smell blood out of water for 60 feet and in water for a mile due to your superior sense of smell.
Amphibious. You can breath both air and water.
Sailors' Nightmare. You gain proficiency in the Intimation skill.
Tough Jaws. You have a natural weapon in the form of your sharp jaws,you are proficient with them. They deal 1d6 + Str mod piercing damage.
Languages. You can speak, read, and write Common and Aquan.
Random Height and Weight
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*Height = base height + height modifier