3.5e ECL 2 Races

From D&D Wiki

Jump to: navigation, search

These are the user submitted Base Effective Character Level 2 Races on D&D Wiki. See also 3.5e Races.


To add your own race to D&D Wiki, click here.

Effective Character Level 2 Races
Race Name LA Type (Subtypes) Ability Adjustments Size Favored Class Racial Description
Aanan Humanoid (Human) +2 Cha Medium Bard At one with Music
Aasimar, Gnoll +1 Outsider (Native) +2 Str, +2 Wis, +2 Cha, −2 Int Medium Favored Soul Not all Aasimar are human.
Alartares 1 Outsider +4 Dex, −4 Con, +2 Int, +4 Wis Medium Rogue Alartares are from another plane and can, after death chose to change into a gaseous form.
Allurin Humanoid (Planetouched) +2 Cha Medium Sorcerer Humans with Succubus heritage.
Alumaril +1 Humanoid (Alumaril) +2 Charisma, -2 Dexterity Medium Any A curious, excited race descended from mixed humanoid and demonic bloodlines.
Ambyr Humanoid +2 Wis, −2 Dex Medium Varies A unicorn-humanoid that gets to choose its alignment
Antecs Humanoid +2 Con, +2 Wis Medium Ranger or Druid Insectmen native to marshes
Artaiads +1 Fey (Shapechanger) +2 Dex, +2 Cha Medium Ranger A fey race that transform into deer or antelopes.
Arthian +1 Magical Beast (Air, Electric) +2 Dexterity, −2 Constitution, +2 Wisdom <!-Size: Diminutive-> Rogue <!-around 50 word introduction and overview of race; displayed elsewhere.->
Asura 1 Monstrous Humanoid +2 Wis, +2 Cha, +2 Int, −2 str, -2 dex <!-Size: Pick (Small, Medium, Large, Huge, etc)-> Wizard The Asura are a small race of magi-techological advanced creatures who create golems and portal gates between locations.
Athames, The Silver Lands
Aubondir, Aubondic Races +1 Monstrous Humanoid (Ursine) +4 Str, +4 Con, -6 Cha, -6 Int Large Barbarian Some race
Avariel +1 Humanoid, Elf +2 Dex, +2 Cha, -4 Con , +4 Int Medium Avariel are the winged elves, long extinct or so it's thought.
Avians +1 Humanoid, Avian +2 Con, +4 Cha Medium Any Avians are bird-like humanoids who dwell in the high peaks of Jacinth and Aergaela.
Batfolk +1, +2 Humanoid, Shapechanger −2 Strength, +2 Dexterity, +2 Wisdom/+2 Strength, +2 Dexterity, −2 Wisdom Medium Cleric, Fighter, Druid Some race
Beastfolk, Birdfolk
Beastfolk, Bloodseekers
Beastfolk, Foxkin
Beastfolk, Half-Merfolk
Beastfolk, Loxophants
Beastfolk, Lutrin
Beastfolk, Rippers
Beastfolk, Roos
Beastfolk, Urban Catfolk
Beastfolk, Xi-Coatl
Beastfolk +0, +1 Monstrous Humanoid Varies Varies Varies A collection of anthropomorphic animal races
Blackheart 2 Outsider(Evil) +4 Str, +4 Con, +2 Dex, −4 Cha Medium Fighter Blackhearts were once a proud and noble empire of humans that was eternally damned due to a faustian bargain, that was forced upon them. They were offered as the bargainingship of their enemy to a powerful archdevil in pursuit of power and the opportunity to destroy their enemy. As the city was being beseiged the once proud kindom of men requested aid from all neighboring kingdoms, villages, even barbarian wartribes, none came to their aid. As the final days of the once proud nation the king onlooked to the outskirts of his castle and saw the kindoms he had sent aid to... watching, laughing, mocking. since then these people have excepted their damnation and are returning..... to make all humans pay!
Cactimian +1 Plant +2 Str, +2 Con, -2 Int, -2 Wis Small Rogue Some race
Cambions
Canid +1 Humanoid (Canine) +2 Con, -2 to Cha Medium Fighter Canids are a race of dog like humanoids know for their skill at hunting.
Catgirl, Arctic 1 Humanoid (Feline Subtype, Shapechanger) +4 Dex, +2 Con, Cha, −4 Str, −2 Int Small Ranger Can change into a cat
Catgirl, Desert Humanoid (Feline, Shapechanger) +2 Dex, Con, Cha, −2 Str, Int Small Bard Can change into a cat
Catgirl, Domestic  ? Humanoid (Feline Subtype, Shapechanger) +2 Dex, Con, Cha, −2 Str, Int Small Rogue Can change into a cat
Catgirl, Jungle Humanoid (Feline Subtype, Shapechanger) +2 Dex, Con, Cha, −2 Str, Int Small Spirit Shaman Can change into a cat
Catgirls,Ocean
Catling, Variant
Catlings 1 Outsider (Native) +2 Dex, +2 Cha, −2 Wis. Medium Sorcerer Decendants of Catlike Outsiders.
Cecaelia 2 Monstrous Humanoid, (Aquatic) +4 Strength, +6 Dexterity −2 Intelligence, −2 Charisma. Medium Swordsage, Ranger. Cecaelia have the upper body of a comely human from the waist down though they have the body of eight large tentacles.
Celadrin 1 Outsider (Native) +2 Dexterity, +2 Charisma −2 Constitution Medium Bard Planetouched descendants of elves and eladrins.
Charmer +1 Humanoid (Human) -2 Wis, -2 Int, +2 Dex, +4 Cha Medium Dashing Swordsman Charismatic, quick, strong... What more could you want?!
Charr, revised 1 Monstrous Humanoid +2 Str, +2 Dex, +2 Con, −4 Cha <!-Size: Pick (Small, Medium, Large, Huge, etc)-> Ranger The Charr are a military technologically advanced race.
Charr 1 Monstrous Humanoid +2 Str, +2 Dex, +2 Con, −4 Cha <!-Size: Pick (Small, Medium, Large, Huge, etc)-> Ranger The Charr are a military technologically advanced race.
Chestoria Monstrous Humanoid (Shapechanger) M: +6 Dex, −4 Str F: +6 Dex, −2 Str, −2 Con Small Druid Reveres and respects the forest, hates those that do not
Child of Nature +1 Fey +2 Constitution, −2 Intelligence, −2 Wisdom and +4 Charisma Medium Sorcerer A Child of Nature is the odd offspring of a Dryad and Nymph.
Cinders <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Cirmos  ? Humanoid (Feline) +2 Dex, −2 Int Medium Scout or Ranger Another Race of Catgirls
Coeurls +1 Monstrous Humanoid (Anthromorph) +2 Str, +4 Dex, +2 Con, +2 Int, +2 Wis, −2 Cha Medium Ranger Possible magical experiments of man and displacer beast, the anthromorphic coeurls stalk after their prey.
Consu +1 Humanoid (Consu) +4 Str, -2 Dex, +2 Con, +2 Int, +2 Wis, -2 Cha. Large Monk Consu are strong, durable, intuitive and intelligent. However, they are rather sluggish and lack a refined social grace.
Cricalan Humanoid (Avian) −2 Str, +4 Dex Medium Rogue Weak but fast bird men
Cusomo +1 Construct (Living Construct) +4 Str, +4 Dex, +4 Con, +2 Int, +2 Wis Medium Any Thinking...
D'hin'ni +1 Outsider (Native) +2 Dexterity,+2 Charisma −2 Wisdom Small Sorcerer. Planetouched descendant from lightfoot halflings and djinn.
Dak'ol +1 Monstrous Humanoid (koourik) +2 Str Medium Cleric Chaotic, energetic and spiritual. Look similar to dragon-blooded elves.
Dark Folk +1 Humanoid Dark Folk +2Str, +4 Dex, +2 Int, -2 Cha or
Cha
Medium Any Some race
Demi-Ogres Giant +6 Str, −2 Dex, +2 Con, −2 Int, −2 Wis, −4 Cha Large Barbarian Part human, part ... well, you can probably guess.
Denizen +1 Aberration +2 Strength, +10 Constitution, +6 Intelligence, −10 Wisdom, −8 Charisma Diminutive Artificer Strange shadowy figures that don't seem to die.
Dragona +1 Humanoid (dragonblood) +2 Dexterity, +2 Constitution, −2 Strength, −2 Intelligence Medium Ranger Dragona are a tribal people distantly related to dragons.
Drakenbred, Blue 1 Humaniod(Dragonblooded, Earth) +2 Cha, +2 Int, −2 Wis Medium Rogue, Sorcerer Descendants of the ancient earth dragons. They are great thinkers and pesuasive negotiators.
Drakenbred, Pyroclastic(3.5e Helvruin Race) 1 Outsider(Dragonblooded, Fire, Naive) +4 Str, +2 Dex, +2 Wis, −2 Cha Medium Paladin, Ranger Descendants of the ancient lava dragons. They are fierce warriors and demonic planers.
Drakenbred, Red 1 Humaniod(Dragonblooded, Fire) +2 Str, +2 Con, −2 Cha Medium Barbarian, Shaman Descendants of the ancient fire dragons. They are fierce warriors,
Drakenbred, White 1 Humaniod(Dragonblooded, Ice) +2 Dex, +2 Wis, −2 Cha Medium Rogue, Ranger Descendants of the ancient ice dragons. They are dextrous thieves and cold back-stabbers.
Draythikons <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Dreamer +1 Humanoid (Human) +2 wisdom, -1 Constitution. +2 Dexterity Medium Any Some race
Dricon +1 Humanoid +4 Str, +2 Con, -2 Int, -2 Cha Medium Barbarian and Fighter Crocodilian humanoids.
Dryad, Yagure Mori Fey +4 Cha, +2 Dex, −2 Con, −2 Int Medium Druid A Dryad from the magical forest...
Dwarf Faeries 2 Fey −8 Str,+16 Dex, −4 Con, +4 Wis, -2 Cha Fine Ranger An extremely small faerie zips between foilage, watching the adventurers pass.
Dwarves, Azer 1 Humanoid (Extraplanar) +2 Constituition, +2 Strength, -2 Dexterity, -2 Charisma Medium Fighter Brash and hardy, with burning beards and eyes aflame. They make the Jabberwocky rethink his strategy.
Dwarves, Azerbloods +1 Outsider (Native) +2 Strength, +2 Constitution, −2 Charisma Medium SRD:Fighter Brass skinned Planetouched cross between Azer and Dwarves.
Eaglefolk +1 Humanoid (Shapechanger) -2 Constitution, +4 Dexterity, +2 Charisma Small Bard, or Sorcerer A cheerful birdlike race of small humanoids.
Ecendrite 1 Humanoid (Human) +1 Str, +1 Con, +2 Int, -2 Cha Medium Swordmage A secretive adaptive race that has existed across the land scattered through several regions.
Elementalists +1 Humanoid +4 Wisdom, +4 Dexterity, +4 Charisma, +4 Intelligence, -2 Constitution, -2 Strength varies (see physical description) Bender Elementalists are a very rare race. They are at one with nature. They are very agile, and are slow to anger. Elementalists are more solitary beings. Elementalists do not tend to be "in the heat of the battle" thus, the lowered Constitution and Strength.
Elnades +2 Elemental (Water) +2 Dex, +2 Wis Medium Any Water elementals with healing abilities.
Elves, Albion
Elves, Daemon 2 Humanoid (Elf) +2 Dexterity, -2 Charisma Medium Any physical combat-based class (Fighter, Brawler, Myrmidon, etc.) for males, any magical/psionic (All Psions, Ascendant, Wizard, Sorceror, etc.) or support (Bard, Dancer, etc.) class for females. A very mysterious subspecies of elf known for their unique appearance and being quick to start fights. Opinions on them vary wildly.
Elves, Hiri'noli Humanoid (Elf) +2 Str, +2 Wis, +2 Cha Medium Paladin A race bred with one idea in mind—to kill all drow.
Elves, Ivory +1 Humanoid (Elf) +2 Str, +2 Dex, −2 Con Medium Any Half elf-deeka.
Elves, Jekka Dusk +1 Humanoid (Elf) +6 Dexterity, +2 Intelligence, −2 Charisma, −4 Constitution Medium Rogue and Assassin Dusk Elves are a subrace of elves who are masters of stealth.
Elves, Marel Humanoid (Elf, Aquatic) −2 Str, +2 Dex Medium Rogue Evil Aquatic Elves.
Elves, Variant3 High +0 Humanoid (Elf) +2 Dex, −2 Cha Medium Wizard or Ranger This is the variant of the high elf race, what I think high elves should be.
Elves, Variant4 High (3.5e Creature) +0 Humanoid (Elf) +2 Dex, −2 Cha Medium Wizard or Ranger This is the variant of the high elf race, what I think high elves should be.
Elves, Variant Darkmoon +1 Humanoid (Elf, Feyblood) +2 Dex, −2 Con, +2 Int, +2 Cha Medium Wizard Drow separatists with good hearts.
Epsy Humanoid +2 Dex, +2 Wis, +2 Cha, −4 Str Tiny Psion Tiny, three-eyed humanoids
Fachen
Faerie +1 Fey +2 Cha, Wis, −2 Str, Con Medium/Small/Tiny Druid Nature loving Fae
Featherfolk +2 Monstruous Humanoid +2 Str, +4 Dex, −4 Cha Medium Ranger Sharpeye Featherfolk are the greatest of the featherfolk. They are appear to be feathered humans with beaks and wings. Their hands are on the end of their wings and have their palms on the outside. They are more violent than other featherfolk and extremely territorial.
Flamekin 1 Outsider +2 Cha +2 Con -2 Wis Size:Medium any Passionate and fiery creatures bound to the element of fire.
Foxriens +1 Humanoid (Canine) +2 Str, +4 Dex, -2 Int Medium Any Some race
Furyans +2 <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Geschickt Humanoid (Human) +4 Dex, −4 Str Medium Fighter, Geschickt A secretive human-like race
Gluttons 2 Humanoid -2 Dexterity, +2 Intelligence Medium Necromancer Magically-created dwarves with a racial addiction to food. Less dextrous than most due to their obesity.
Goblin, Blue Variant Humanoid (Goblinoid) −2 Str, +2 Int, –2 Cha Small Psion A Psionically focused Goblinoid
Golems
Half-Malboro +1 Plant +4 Con, −2 Int, −2 Cha Medium Druid The life cycle of the malboro is a gross one. And sometimes it screws up, producing a horrid-half breed, part humanoid, part plant, and just as foul as a malboro can be.
Half-Merfolk
Half-Minotaur <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Half-Ogres 2 Giant +6 strength, +2 constitution, −2 Intelligence, −2 Charisma Medium Fighter Ogre and human half-breed, slightly more balanced than races of destiny.
Half-Stone Golem <!-#-> <!- golem subtype.-> +2<!-Str->, +2<!-Dex->, -1<!-Wis->, -3 <!-Cha-> <!-Size: Medium -> <!-Any but lean toward fighting based classes.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Half Beastmen
Harakan Humanoid (Human, Earth) Str +2, Dex +2, +4 Con, −4 Int, −2 Wis Medium Barbarian A skeletal desert people
Hobgoblin, Variant Humanoid (Goblinoid) +2 Str, +2 Dex, +2 Con Medium Fighter Revised Edition of SRD Hobgoblins
Hontic 0 Humanoid(construct) +4 str +2 con -2 cha +2 int Medium rogue and fighter Some race
Houndfolk +1 Humanoid (Canine) +2 Wisdom, +2 Charisma, −2 Strength Medium Cleric Some race
Humans, Arrowfolk 1 Humanoid Medium Any As Human.
Humans - Yato 1 Humanoid (Human) +4 Str, -4 Dex +4 Con Medium Fighter <!-around 25 word introduction and overview of race; displayed elsewhere.->
Ignika Elementals +1 Humanoid(Elemental) +0 M, L or S Fighter, Druid Humanoids able to use the powers of the elements.
Ineo (Vanya Race) +1 Humanoid (Human) +2 to Int, +2 to Cha Medium The ineo are a race of crafters and merchants who occupy the small continent of Dashnek.
Irda +1 humanoid +2 to Intelligence, +2 to Charisma, −2 to Strength, −2 to Dexterity, −2 to Constitution and unmodified Constitution score may not initially exceed 14 (maximum modified Constitution = 12) Medium Wizard, Psion
Ivalician Moogle 1 Fey −4 Str, +4 Dex, +2 Int +2 Cha Small Paladin, Artificer, Wizard or Targetter (Fighter Variant) Final Fantasy Tactics Advanced Moogles.
Ivories +1 Humanoid (human) +2 Str, +2 Dex Medium Any Half human-deeka.
Kamaitachi 2 Fey -4 Strength, +6 Dexterity Small Rogue A rare breed of Japanese yokai, the kamaitachi are a kind of weasel spirit. Each individual kamaitachi is actually three weasels connected by a shared mind and soul. Gifted with flight, they are natural tricksters. Their jokes often take a slightly malicious twist, though they themselves are not actually evil.
Karadin
Karei +1 Humanoid (Half-Celestial) Strength -2, Constitution -2, Dexterity +2, Intelligence +2, Charisma +2 Medium Dancer, Bard A race of females with wit and beauty beyond that of any other race. Their techniques of seduction and trickery are unsurpassed.
Kerki'n +1 Humanoid +4 Str, +2 Con, −2 Int, −2 Cha Medium Fighter Forest dwelling goat-like folk.
Kiry +1 Outsider, Native -2 wisdom, +2 inteligence, +2 charisma Tiny Rogue Kiry are tiny, playful and curious creatures with a long tail. They came to this world from space traveling on a meteorite, and where forced to live here when it crashed into earth. Since then, they have made contact with the other species and are finding their place into our world.
Kitsune
Koalinth Humanoid (Goblinoid) +2 Str, +2 Dex Medium Fighter Marine Goblinoids
Kyojin (3.5e OGL Race)
Lizardfolk, Flat-Tail 0 Monsterous Humanoid (Reptilian) (Aquatic) 0 Medium Fighter or Cleric Oasis dwelling lizardfolk that have a form of shapeshifting.
Lumians +1 Outsider (Native) +2 Constitution, +2 Charisma Medium Cleric Glowing luminescent plane-touched infused with energy.
Machall Moogle
Malady +1 Outsider (Native) +4 Charisma, −2 Intelligence Medium Beguiler The cursed spawn of a succubus and vampire.
Mandrakes +0 Plant +2 Con Medium Any. Hardy and poisonous plant creatures with ill tempers.
Mithral Dwarves 1 Humanoid (Dwarf) +4 Str +4 Con +2 Wis, −2 Dex, −4 Cha −2 Int Medium Fighter, Paladin. Mithral Dwarves are a proud and stern race. They are physically stronger than humans and normal dwarves, with great endurance, especially in the ability to resist great heat, cold, and especially damage and fatigue.
Nagas
Natalupes Monstrous Humanoid +2 Str, −2 Dex, +4 Con, −2 Int Large Barbarian Wolves of the seas, powerful semi-aquatic predators.
Norn 1 Monstrous Humanoid +2 str, +2 Cha, +2 Con, −2 dex, -2 wis <!-Size: Pick (Small, Medium, Large, Huge, etc)-> Ranger The Norn are a hybrid shapeshifting glory seeking hunter type of half giants.
Ogres, The Silver Lands
Oms +1 Aberration (Extraplanar, Psionic) −2 Dex, +2 Wis Medium Psion Squid-like beings from another dimension, they are meditative mystics seeking insight into all things with their great single eye.
Ood +0 Humanoid +2 Intelligence, +2 Wisdom, +2 Charisma, −2 Dexterity, −2 Strength Medium Psion A gestalt race of humanoid telepaths from the Ood Sphere
Oraner +1 Monstrous Humanoid (Earth) +2 Str, +2 Dex, −2 Int, −2 Cha Medium Any Some race
Orc, Green Orc +4 Str,Con,+2 Wis,−2 Int,−4 Cha Medium Barbarian Boar like orc
Passier 2 Medium Any Some race
Pestilent Monstrous Humanoid −2 Con, +4 Dex, −2 Cha Medium Rogue Opportunistic, insulting avatars of disease.
Planetouched-Xenosian 1 Outsider (native). +2 Constitution, +2 Intelligence, -2 Wisdom Medium Wizard The descendants of humans with pseudonatural heritage.
Pooka  ??? +2 Str, −2 Dex Large Barbarian A large rag doll like creature that just isn't as dumb as a rag doll
Protoss +0 Humanoid +2 str, +2dex, +2 wis, −4 to Cha Medium Warrior, Cleric Protoss before their superior tech.
Psifelids +1 Monstrous Humanoid (Psionic) −2 Con, and +4 Int, +2 Cha OR +2 Int, +4 Cha Medium Any Mewtwo stuff, working on it.
Qu +1 Monstrous Humanoid +2 Strength/Constitution, −2 Intelligence/Charisma Medium Cleric or Blue Mage The Qus are a race of strange, swamp-dwelling, frog-like humanoids reputed for they huge appetites and cooking talent. Their greatest achievement is the Way of the Gourmand, which governs every aspects of their life.
Qua-Vels +1 Monstrous Humanoid −2 Dex, +2 Con, +2 Wis, −2 Cha Medium Monk Four-armed goat men with large beards, they are a contemplative lot, and brave and stubborn in battle.
Ra'vaac
Ralis 1 Outsider (native) +2 Wis, +2 Int, -2 Con, -2 Dex,-2 Str Medium Any
Raluri Magistocracy Outsider (Native) +4 Char, −2 Str, −2 Con Medium Sorcerer Very sexist ancestors of Demons that use a strange kind of magic.
Raptrosian +1 Humanoid (Reptilian) +2 Str, +2 Dex, +2 Con, +2 Int, -4 Wis, -4 Cha Medium Wizard or Duskblade
Riesfrits Monstrous Humanoid +4 Str, +2 Con, −2 Int, −2 Cha Large Barbarian Demon-spawned giant monsters.
Rokurokubi Humanoid (Human) +2 Int, +2 Cha Medium Any A creature based around japanese myth
Samaries +0 Humanoid (Samarie) +2 to this stat, −2 to that one Medium Any Some race
Scorpino 1 Monstrous Humanoid +2 Str, −2 Dex, +2 Con, −2 Cha Medium Barbarian Race of Scorpion humanoids.
Seafaring +1 Humanoid +4 Dex, +2 Int, +2 Cha, -2 Wis, -2 Con Medium Swashbuckler. Raised on the open water, the Seafaring feel most at home in the open sea.
Selkan Monstrous Humanoid +2 Int +2 Cha −2 Wis −2 Str Medium Psion A psionically focused race that lead a normally calm existance
Selranixies +1 Fey −6 Str, +2 Dex, +4 Cha Tiny Any
Shadow 0 Humanoid (Shadow) −4 Str <!-Size:Medium Rogue or Shadowdancer These Shadows are relatives to the wild shadows are more intelligent but not incorporeal as they are
Shadow Born +1 Outsider -2 Str, +2 Dex, +2 Con Medium Rogue Living creatures made of pure shadow.
Sherrikar 1 Monstrous Humanoid (Insectoid) +4 Strength, +2 Dexterity, +2 Constitution, −2 Intelligence, −4 Charisma Medium Fighter Powerful 4-armed mercentaile, warlike insectoid with an aversion to arcane magic.
Shur'Talon, Shieldbound 2 Outsider (Air) +4 Str, −2 Dex, −2 Cha, +6 Con, +2 Wis Medium Fighter The Shieldbound are the Holy Guardians of Liorgon, protectors of the Temples and Palaces of Liorgon.
Shur'Talon, Swordbound 2 Outsider (Air) +4 Str, +6 Dex, −4 Con, +2 Int, +2 Wis Size: Medium Swashbuckler The Swordbound Shur'Talon are the foot soldiers, the swords of the Shur'Talon.
Shur'Talon <!-+2-> <!-Outsider and (Air, Subtypes)-> <!-+4 <!-Str->, +6 <!-Dex->, -4 <!-Con->, +4 <!-Int->, +2 <!-Wis-> <!-Size: Pick (Medium)-> <!-Fighter-> <!-The Shur'Talon are a race of divine-touched mortals, descended from a select group of followers.->
Sirens
Slithzirkhai +2 Humanoid (Monstrous, Reptilian) +6 Strength, +2 Dexterity, +2 Constitution, -4 Charisma Large Barbarian A barbaric race of massive lizardfolk. Usually found in deserts, but some have founded villages in secluded forests or swamps. They are very much an "act now, ask questions later," society.
Snakeblood Opposer +1 Humanoid (snake twisted) +2 dex, +2 cha, -2 con Medium ranger
Soul Bound
Sovani 1 Humanoid +2 Str, +2 Int, +2 Dex, −4 Cha Medium Fighter, Paladin, Monk, and Rogue. <!-around 25 word introduction and overview of race; displayed elsewhere.->
Sultry +2 Humanoid (Human) +8 to charisma, -4 to intelligence, -4 to wisdom Medium Sorcerer Human
Sundowners Humanoid −3 Str, +2 Dex, −2 Con, +2 Int, −2 Wis, +4 Cha Medium Any A race that can study another race or person then become that. Very adaptable.
Suran (DnD Race) 1 Humanoid (Human) +4 Cha, +2 Wis, -2 Str Medium Any A rare breed of humans gifted specially with immortality.
Suthian Souls +1 <Aberration type> +2 to Intelligence, +2 to Wisdom, −2 to Charisma; see also "Physical Description" Tiny, or the size of their host Any psionic Suthian Souls are psionic parasites that live inside the bodies of humanoids, controlling them like puppets. Ironically, they are also kind and gentle creatures, who hate to cause anyone harm.
Tanuki-Folk
Tarkata 2 Humanoid 2 STR, +2 CON, -2 INT, -2 WIS Medium Fighter A powerful mix of human and demon, the Tarkatan warriors of Outworld are a race to be feared and respected.
Terrabain
The Saints +1 Outsider, Augmented +2 Charisma, +2 Dexterity, +4 Wisdom, -2 Constitution, -2 Strength Medium Cleric Humanoid turned Outsider
Theodians +1 Outsider(Native) +2 Charisma, +2 Intelligence Medium Sorcerer and Wizard Theodians are smart and silver-tounged sorcerer who sometime let their curiosity get the best of them.
Thri-Ranx +1 Monstrous Humanoid +4 Dexterity, +2 Intelligence, -2 Charisma Medium Any The Thri-ranx are most likely descended from the same ancestors of the Thri-kreen, though the Thri-ranx would see it as being the other way around. Slightly more insectile than the Thri-kreen, the Thri-ranx are nonetheless much more cultured and urbane. Excellent craftsman and canny traders, they relate well to almost all races, and feel at home in cities alongside other races as well as among their own kind.
Tonberry +2 Aberration +4 Con, −4 Cha Small Rogue
Ursinals, Beastland +1 Monstrous Humanoid (Ursine) +4 Str, +4 Con, -6 Cha, -6 Int Large Barbarian Some race
Uruk-Hai, LotR Humanoid (Orc) +2 Str, +2 Con, −2 Int, −2 Cha Medium Rogue We are the fighting Uruk-Hai!
Volpevi +1 Monstrous Humanoid +2 Str, +2 Dex, +2 Cha Medium Ranger Short, fox-like humanoids with sharp claws and keen senses.
Vorpal Intelects +1 Giant +4 Strength, +0 Dexterity, +5 Constitution, +0 Intelligence, -4 Wisdom, -2 Charisma Medium Fighter [[1]] The diplomats and day to day leaders of Vorpalan society. Still large. Still not as bright as other races.
Vurcar +1 Monstrous Humanoid +4 Strength, +2 Intelligence Medium Fighter Rare winged humanoids with large and powerful bodies thought to be born from the blood of the gods.
Wendego +1 Humanoid (Shapechanger) +2 Str, +2 Dex, +2 Con, −2 Int, −2 Cha Medium Ranger or Barbarian Savage, feral and cunning.
Willowin +1 Humanoid (Plant) +2 Dex, −4 Con, −2 Int, +2 Wis, +2 Cha Small Any Some race
Winged Elf 2 Humanoid (Elf) +4 Dexterity, +4 Intelligence, -4 Constitution Medium Rogue, Ranger Elves. With wings.
X 8 human +2 wis, −2 char,−2 int Medium Fighter,Knight or Paladin. Monster class of Noble Humans.
Yearlings +0 Fey +2 Str, +2 Dex, −2 Wis Medium Any Inquisitive fey who are born, grow old and die within a single year.
Yeti +0 <-types and subtypes-> +2 to this stat, −2 to that one Medium Any Some race
Yuke +1 Monstrous Humanoid -2 Str, +4 Wis, +2 Int Medium Wizard Some race
Zurreal Outsider (Native) +2 Int, +2 Con, −2 Wis Medium None An alien race.
Personal tools
d20M
miscellaneous
admin area