LA 2 Races
From D&D Wiki
These are the user submitted Level Adjustment +2 Races on D&D Wiki. See also 3.5e Races.
To add your own race to D&D Wiki, click here.
| Race Name | ECL | Type (Subtypes) | Ability Adjustments | Size | Favored Class | Racial Description |
|---|---|---|---|---|---|---|
| Aegis Hands | 3 | Construct | +2 Strength, Constitution -, −2 Wisdom, −2 Charisma | Medium | Fighter | Powerful golems designed for war, they were given sentience as an attempt to create more powerful, strategic tool for destruction. |
| Aeth | ||||||
| Almiut | +2 level adjustment. | Construct (living construct) | +2 Con, -2 Wis. | Medium | Fighter, Paladin, or Crusader. | Almiuts are inevitables sent to keep an eye on particularly irksome adventurers. |
| Amaranthines | ||||||
| Ancients | ||||||
| Angels | ||||||
| Ashenborn | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Aurochs | 5 | Large | +10 Strength +6 Constitution,-2 Dexterity, –4 Intelligence (minimum 3), –4 Charisma. | Large | Warrior | The auroch is a distant cousin of the minotaur descending from a larger calmer ancestor than the minotaur. |
| B'er'den | 3 | Aberration | −4 Str | Medium | Any | Magical Human/Eye Tyrant hybrids. |
| B'er'den Variant | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Bamflings | ? | Demon | None | Medium | Rogue | A demon hybrid, that gains demonic abilities |
| Bangaa | ||||||
| Batfolk | 2, 3 | Humanoid, Shapechanger | −2 Strength, +2 Dexterity, +2 Wisdom/+2 Strength, +2 Dexterity, −2 Wisdom | Medium | Cleric, Fighter, Druid | Some race |
| Binel Draconians | ||||||
| Blackheart | 2 | Outsider(Evil) | +4 Str, +4 Con, +2 Dex, −4 Cha | Medium | Fighter | Blackhearts were once a proud and noble empire of humans that was eternally damned due to a faustian bargain, that was forced upon them. They were offered as the bargainingship of their enemy to a powerful archdevil in pursuit of power and the opportunity to destroy their enemy. As the city was being beseiged the once proud kindom of men requested aid from all neighboring kingdoms, villages, even barbarian wartribes, none came to their aid. As the final days of the once proud nation the king onlooked to the outskirts of his castle and saw the kindoms he had sent aid to... watching, laughing, mocking. since then these people have excepted their damnation and are returning..... to make all humans pay! |
| Blackwings | 1 | Humanoid | +2 Dexterity and Strength, -2 Wisdom and Charisma | Medium | Any | |
| Blood Elves | 1 | Humanoid | +2 Dex, +2 Int, -2 Cha | Medium | Wizard | The Blood Elves are a long living race of survivors, who like Elves are good fighters but there true love and ability is in magic. |
| Botanans | 3 | Humanoid (Plant) | +2 Con, −2 Int | Medium | Druid | Human-like Plants. Natural retractable weapons. |
| Cait-Sith | 3 | Fey | +4 Dex, +2 Cha, -4 Str, -2 Con | Small | Any | Feline Fey |
| Catfolk | 3 | Humanoid (Feline, Shapechanger) | -2 Wis, +2 Cha | Small | Bard | A varient to the race in Races of the Wild ; Lovable but mischievious feline people. |
| Cecaelia | 2 | Monstrous Humanoid, (Aquatic) | +4 Strength, +6 Dexterity −2 Intelligence, −2 Charisma. | Medium | Swordsage, Ranger. | Cecaelia have the upper body of a comely human from the waist down though they have the body of eight large tentacles. |
| Cephalons | Monstrous Humanoid, Aquatic | +2 Dexterity, +2 Intelligence, −4 Charisma | Small | SRD:Rogue Rogue | A distant relative to the Illithid, the ocean-dwelling Cephalon uses its many tentacles to its advantage. | |
| Chasers, Albion | ||||||
| Chasers | 3rd | humanoid (chaser) | +4 dexterity, +2 strength, +2 constitution, +2 intelligence | Medium | Ranger | A hard-hearted and swift race. |
| Children of Green | 3 | Monstrous Humanoid (Psionic)-> | +2 Dex, +2 Cha | Medium | N/A | Children of Green are associated with light and evolution. |
| Chromatic Dwarf | ? | Humanoid | Variable | Medium | Variable | An elementally influenced race of Dwarves |
| Cinders | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Cyclops | ||||||
| Cylon | 3 | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | Rogue | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Cærel Draconians | ||||||
| Daeijine Illithids | 3 | Aberration | −2 Str, −2 Con, +2 Int, +2 Cha | Medium | Wizard | A weaker variant of the illithid race. Also contains a LA 2 version. |
| Deathclaw | 10 | Monstrous Humanoid (Mutant) | +2 to this stat, −2 to that one | Medium | Fighter | Some race |
| Deceivers | 3 | Construct (living construct) Type | +2 Constitution, −2 Charisma | Medium | Any | Deceivers are generally metallic skeletal constructs which are created to carry out simplistic and usually monotonous tasks. |
| Demi-Vamp | 3 | Humaniod | +2 Con, +2 Cha | Medium | Any | Demi-Vampires, or "half vamps", are the spawn of a Vampire and a Human. |
| Diclonii | 3 | Monstrous Humanoid | +4 Str, +4 Dex, +2 Int, -2 Cha | Medium | Any | Human mutation after infection with Vector Virus from Elfen Lied. |
| Dracomancer | ||||||
| Dracon | ? | Dragon | See Race | Large | Sorcerer | When two dragons of conflicting colors mate, they produce Dracons. They are a mix of their parents. |
| Dragonblood | 2 | dragon | +4 to STR and CHA in dragon form, & -2 to STR and CHA in human form | Medium | Any | Some race |
| Dragoon | 3 | Dragon | +2 Str, −2 Wis | Medium | Fighter | Version of Half-Dragons. |
| Drake Elves | <!-#-> | Dragon(Elf) | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | Medium | Dragoon | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Drakenbred, Fang | 4 | Humaniod(Dragonblooded) | +4 Str, +2 Con, +2 Int −2 Dex | Medium | Rogue, Sorcerer | Descendants of the ancient spined dragons. They are great fighters and intelligent thinkers. |
| Draythikons | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Dryads, Ardanian | ||||||
| Dwarf Faeries | 2 | Fey | −8 Str,+16 Dex, −4 Con, +4 Wis, -2 Cha | Fine | Ranger | An extremely small faerie zips between foilage, watching the adventurers pass. |
| Dweomerling (3.5e Creature) | ||||||
| Einherjar | 3 | Outsider (Native) | +6 Str, +2 Dex, +4 Con, +2 Int, +2 Wis, +2 Cha | Medium | Any | Brave warriors reborn of the valorous dead. |
| Elnades | +2 | Elemental (Water) | +2 Dex, +2 Wis | Medium | Any | Water elementals with healing abilities. |
| Elves, Aether | 3 | Fey | Variable | Medium | Variable | A varied and colorful race of elves. |
| Elves, Blood | ? | Humanoid (Elf) | (+2 Dex, -2 Con | Medium | Fighter | Ancient elves with blood magic. |
| Elves, Daemon | 2 | Humanoid (Elf) | +2 Dexterity, -2 Charisma | Medium | Any physical combat-based class (Fighter, Brawler, Myrmidon, etc.) for males, any magical/psionic (All Psions, Ascendant, Wizard, Sorceror, etc.) or support (Bard, Dancer, etc.) class for females. | A very mysterious subspecies of elf known for their unique appearance and being quick to start fights. Opinions on them vary wildly. |
| Elves, Darkmoon | ? | Humanoid (elf, feyblood) | +2 dex, −2 con, +2 int, +2 cha | Medium | Wizard | a good version of drow |
| Elves, Ghost | 3 | humanoid (elf) | +4 Dex, −2 Con, +2 Cha | Medium | Ninja (rogue | an elven race that silently stalk their enemies |
| Elves, Salvator | 3rd | Aberration (Augmented Elf) | +2 Dex, +2 Int, +2 Wis, −2 Cha | Medium | Rogue or Cleric | Elves cursed by exposure to a great and powerful force, they possess unnatural powers beyond any normal elf. |
| Elves, Sky | ||||||
| Elves, Tenebrous | 3 | Humanoid (Elf) | +4 Dex , −2 Con, −2 Cha | Medium | Ranger or Duskblade | They are consummate trackers, following their marks with a patience that would rival most focused dwarves. Conversation tends to be brief and to the point, and anyone coming away from such a cursory dialogue often feels the Tenebrous divulged absolutely no information. |
| Elves, Variant2 High | 1st | Humanoid (Elf) | +2 to this stat, −2 to that one | Medium | Any | Some race |
| Elves, Variant Drow | ? | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Rogue | a drow variant |
| Emopire | 3 | Humanoid | +2 cha,-2 con | Medium | Rogue | Emopires are Psychic predators that feed on emotion. They can make mental slaves of any humanoid. Being Psychic predators they have low health. |
| Faerie, Variant | 3 | Fey | +4 Wis, +2 Cha, -2 Con | Diminutive | Druid | Of the many fey that roam the lands, few are as well known, and as misunderstood at the Faerie. Varying in appearance as much as Humans, Faeries are a playful sort with a love for nature. They are also mysteriously friendly with Outsiders. |
| Fallen, Albion | ||||||
| Faunotaurs | 7th | Fey | +6 to Str, +4 to Dex and Con, +2 to Int, Wis and Cha | Large | Druid | A mix of satyr and centaur. |
| Featherfolk | 2 | Monstruous Humanoid | +2 Str, +4 Dex, −4 Cha | Medium | Ranger | Sharpeye Featherfolk are the greatest of the featherfolk. They are appear to be feathered humans with beaks and wings. Their hands are on the end of their wings and have their palms on the outside. They are more violent than other featherfolk and extremely territorial. |
| Feh'a | ? | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Rogue | A elemental oriented variant to the SRD elves |
| Fey (Tears of Smoke version) | 1st | Fey (Extraplanar) | +2 Wis, +4 Con | Medium | Scout | Some race |
| Fire Archon | 6 | Elemental and (Fire) | +6 Str, +2 Int, +2 Wis, -4 Cha | Size: Medium | First Class | Summoned from the elemental plane of fire then granted freedom from its master. |
| Fox-folk | ? | Monstrous Humanoid | +4 Dex, –4 Con, +2 Wis, +2 Cha | Medium | Ranger | A Fox-folk resembles a fox that stands on its hind legs, with humanoid arms. |
| Fox-folk | ? | Monstrous Humanoid | +4 Dex, –4 Con, +2 Wis, +2 Cha | Medium | Ranger | A Fox-folk resembles a fox that stands on its hind legs, with humanoid arms. |
| Foxphyre | 3 | Humanoid (Canine) | +2 Int, +4 Dex, +4 Str | Medium | Any | A race of fire loving fox-like humanoids |
| Furyans | 2 | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Furyian | 4 | Humanoid (Reptilian) | +2 Str, +2 Dex, −2 Int, | Medium | Fighter | Flying reptilian humanoids of the desert |
| Ganra-Samal | 7 | Monstrous Humanoid | +4 Strength, −2 Dexterity, +2 Constitution, +2 Wisdom | Medium | Druid | Similar to minotaurs, these wise dog-headed humanoids revere nature and guard the fey. |
| Geschickt | 2 | Humanoid (Human) | +4 Dex, −4 Str | Medium | Fighter, Geschickt | A secretive human-like race |
| Gibis | 3 | Monstrous Humanoid (Gibis) | +2 Str,+2 Dex, −2 Con, +4 Int, +2 Wis | Medium | Any | Intelligent but vicious world-traveling creatures. |
| Gigas | 3 | Giant | +4 Str, +2 Con, −2 Dex, −2 Int, −2 Cha | Large | Fighter | Simple, hardworking giants that live off the lands. |
| Gloomborn | 3 | Humanoid (Gloomborn) | +2 to Strength and Intelligence, −2 to Constitution and Charisma | Medium | Wizard, specialising in Necromancer. | A race of disturbing humanoids, descended from undead ancestors. They live their lives on the brink of undeath. |
| Gluttons | 2 | Humanoid | -2 Dexterity, +2 Intelligence | Medium | Necromancer | Magically-created dwarves with a racial addiction to food. Less dextrous than most due to their obesity. |
| Gnoll, Mountain Variant | 3 | Humanoid (Monstrous Humanoid) | +2 Str, +3 Con, -2 Wis, +2 Cha | Medium to Large | Rogue | A breed of Gnoll that lives in the mountains. |
| Gorillafolk | 7 | Monstrous Humanoid | +10 Str, +4 Dex, +4 Con, −4 Int, −4 Cha | Large | Druid | Wise gorilla who protect nature |
| Gremlins, Albion | ||||||
| Half-Bugbears | 3 | Humanoid (Goblinoid) | +2 Strength, +2 Constitution, -2 Charisma | Medium | Fighter | The offspring of a human and a bugbear. Combines their goblinoid parent's strength with the intelligence of their human half. |
| Half-Ogres | 2 | Giant | +6 strength, +2 constitution, −2 Intelligence, −2 Charisma | Medium | Fighter | Ogre and human half-breed, slightly more balanced than races of destiny. |
| Half-Undead | ? | Undead | +4 Str, −4 Con | As Base | - | Gains many undead traits, normally used as a template |
| Half Beastmen | ||||||
| Halfling Gnome | 3 | Humanoid (Gnome) | +2 Str, +2 Con, +2 Int, −2 Wis | Small | Rogue or Monk | A shorter variety of gnome. Extremely tough and enjoy precious things and animals. |
| Hengeyokai: Ookami | 3 | Shapechanger | −2 Wisdom | Medium | Wu Jen | Shapechanger able to go between Human, Hybrid, and Wolf. |
| Humans, Albion,Warborn | ||||||
| Humans, Dire | 3 | Humanoid | +2 Str, +2 Con, +2 Cha | Large | Fighter | Dire Humans are Humans at there best; they are big, buff, and beautiful, with a mind to match. They have perfect body's with bone plating on there skulls, chests, fists, elbows, and knees. |
| Hybrid Fiend | Variable | Outsider | As Base | As Base | As Base | The union of a Devil and Demon creates this, used as a template. |
| Hydro | ? | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Bard | A water variant to the SRD elves |
| Infernal Protectors | ||||||
| Kamaitachi | 2 | Fey | -4 Strength, +6 Dexterity | Small | Rogue | A rare breed of Japanese yokai, the kamaitachi are a kind of weasel spirit. Each individual kamaitachi is actually three weasels connected by a shared mind and soul. Gifted with flight, they are natural tricksters. Their jokes often take a slightly malicious twist, though they themselves are not actually evil. |
| Kiegon | 3 | Monstrous Humanoid, Dragon | +4 Str, +4 Dex, +2 Con,-2 Int, -2 Wis, −2 Cha | Medium | Any | Some race |
| Kistixian | ? | Monstrous Humanoid | +3 Str, −2 Dex | Large | Fighter or Wizard | Kistixians are a mix of Goat, Human, and a blue-skinned race. |
| Kitsune-bito | ? | Monstrous Humanoid | +4 Dex, –4 Con, +2 Int, +2 Cha | Medium | Any | A kitsune-bito resembles a fox that stands on its hind legs, with humanoid arms. |
| Kuldifolk | 3 | Humanoid (Canine, Shapechanger) | +2 Str, -3 Cha | Medium | Feral_Warrior_(3.5e_Class) | A quiet creature of the snow with the ability to transform into a wolf like Lycanthropes. |
| Lawn Gnomes | 3 | Humanoid (Gnome) | +4 Dex, -4 Wis | Small | Rogue | Gnome pranksters who change into statues |
| Levan | ? | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Fighter | A spider-like variant to the SRD elves |
| Ley | ||||||
| Lionfolk | 3 | Humanoid (Shapechanger, Feline) | +2 Strength, -2 Dexterity, +2 Constitution, -2 Wisdom | Medium | Barbarian | A proud race of lionlike creatures. |
| Lizardfolk, Arctic | 3 | Humanoid (Reptillian) | +4Str, +6Con, -2Int | <!-Size: Medium | Ranger or Druid | Lizardfolk that were seperated from a tribe thousands of years ago, and were forced to adapt to the new, harsh enviroments. |
| Lords of Stone and Sea | ? | Humanoid (Human) | Str +2, Con +2, Wis+2, Cha +2 | Medium | Fighter | An elf-blessed race of human-like creatures |
| Loxodon | ? | Monstrous Humanoid | +8 Str, +6 Con, −2 Cha | Large | Fighter | Elephant-like humanoids |
| Magi | ? | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Wizard | A magic oriented variant to the SRD elves |
| Masterforged | 3 | Construct (living construct) | +4 Con, +4 Int, -2 dex, -2 Cha | Medium | Wizard | A race created prior to the warforged who have a great knowledge and a clock-work body. |
| Metal Humanoid | ? | Humanoid (Metal) | +6 Int, +4 Str | Medium | Monk | Metal Humanoids are made of metallic alloys and have the ability to change their bodies to their advantage, like chaning arms to weapons, etc. |
| Mind Flayers, MoFS | 2 | Aberration | −2 Str, −4 Con, +4 Int, +2 Wis, +2 Cha | Medium | Wizard | Otherwise known as illithids, these creatures are amazingly intelligent. |
| Minotaur, Ardanian | ||||||
| Moosemen | ||||||
| Na'vi | 3 | Humanoid | +2 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence | Large | Rangers, Druids, Shamans | |
| Naiads | 1 or 3 | Fey (Aquatic) | ( −2 Str, +2 Dex, −2 Con, +2 Cha) or (−2 Str, +4 Dex, +2 Wis, +4 Cha) | Medium | Any | A kind of nymph, typically found around water. |
| Orc, Feral | 3 | Monstrous Humanoid (Ork) | +4 Str, +4 Con, -4 Int, -2 Dex, -2 Cha | Medium | Barbarian | Hulking war-driven Orks. They live for the fight and war, growing stronger and stronger from battle. The Feral Orks shun those who are not "Orkish" enough for them and wage war against EVERYTHING (including themselves). |
| Orcish Smithy | 3 | Humanoid (Orc) | +4 Str, +4 Dex, +4 Int, and +4 Con | Medium | Smith | Some race |
| Orochi-bito | 5 | Monstrous Humanoid (Reptilian) | +4 Dex, +2 Con, +2 Wis, −4 Cha | Medium | Ranger | Slender and snakelike. They value cunning and riddles, not strength. |
| Orog | 3rd | Humanoid (Goblinoid) | +6 Str, -2 Dex, -2 Wis, +2 Cha | Medium | Fighter | Orc/Ogre |
| Passier | 2 | Medium | Any | Some race | ||
| Pegasus Pony (MLP FIM based 3.5e Race) | 3 | Magical Beast | +4 STR, +4 DEX, -4 CON, -2 WIS, + 2 CHA | Small | Fighter | One of the three diminutive pony races, Pegasi are the fastest of the bunch and can fly at insane speeds. |
| Phalanx Agents | 3 | Humanoid (Program) | +2 Str, +2 Dex, +2 Con, +10 Int, +2 Wis, +2 Cha | Medium | Prime Program | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Poladar | ? | Humanoid (Ursine) | +6 Str, +2 Wis, −2 Cha | Large | Warrior | A polar-bear like race that act very much like primitive humans. |
| Pterasaurian | 2 | Humanoid (Dinor) | −4 Strength, +6 Dexterity, −2 Constitution, +2 Charisma | Small or Tiny | Rogue or Spellthief | Little winged tricksters that swoop in and steal things. |
| Pumpkin child | ? | Plant | +4 Str, +4 Dex, +4 Con, +4 Int, +4 Wis, +4 Cha | Small | Any | A small un-eating pumpkin that has glowing eyes and loves to use magic and usually sleeps all day and loves battling. |
| Quicklings | 1 | Fey | −2 Str, +4 Dex, −2 Con, −2 Cha | Small | Rogue | Quick striking darters that catch their opponents by surprise. +Variant. |
| Raion-sha | 3 | Humanoid | +6 Strength, +8 Constitution, -2 Intelligence, +2 Dexterity, -2 Wisdom, +4 Charisma | Large | Barbarian | |
| Rashak | <!-#-> | Humanoid (elven) | +2 Dex, +2 Cha, -2 Con | Medium | Ranger, priest, paladin | Once member of the elven race the rashak tribe was granted both wings and the sacred duty of the dimention's safe keeping. The winged Elf tribe whill porsue any enemy who tries to invade other dimention, making sure that each world stay separate is there duty. |
| Ratarien | ||||||
| Sarryns | 3 | Humanoid (Reptilian) | +2 Str, +2 Con, +2 Wis), +2 Int | Medium | Duskblade or Dragonshaman | Some race. |
| Scorlins | 8 | Monstruous Humanoid | +8 Strength, −2 Stat, etc | Large | Fighter | Scorlins look like a cross between a centaur and a scorpion. they are often mistaken for driders until they see the scorpion stinger. |
| Selkies | 3 | Humanoid (Aquatic) | +2 Dexterity, −2 Constitution, minus;2 Intelligence, +4 Charisma | Medium | Any | The Selkies, a race of sea-dwelling humanoid found on the coastal area of Ascyria. Able to take a humanoid form outside water and a Siren-like form inside water. |
| Shadar-Kai | 3 | Outsider (Extraplanar, Chaotic) | +2 Con, +2 Cha, -2 Wis | Medium | any | A love of battle that knows no bounds, it tells them they are alive. |
| Shur'Talon, Shieldbound | 2 | Outsider (Air) | +4 Str, −2 Dex, −2 Cha, +6 Con, +2 Wis | Medium | Fighter | The Shieldbound are the Holy Guardians of Liorgon, protectors of the Temples and Palaces of Liorgon. |
| Shur'Talon, Swordbound | 2 | Outsider (Air) | +4 Str, +6 Dex, −4 Con, +2 Int, +2 Wis | Size: Medium | Swashbuckler | The Swordbound Shur'Talon are the foot soldiers, the swords of the Shur'Talon. |
| Shur'Talon | <!-3-> | <!-Outsider and (Air, Subtypes)-> | <!-+4 <!-Str->, +6 <!-Dex->, -4 <!-Con->, +4 <!-Int->, +2 <!-Wis-> | <!-Size: Pick (Medium)-> | <!-Fighter-> | <!-The Shur'Talon are a race of divine-touched mortals, descended from a select group of followers.-> |
| Skiurdling | Monstrous Humanoid | −2 to Str, +4 to Dex | Small | Rogue | Rat/squirrel like bipedal creatures. | |
| Slerriths | 3 | Humanoid (beast) | +10 con +4 int wis -8 dex -2 cha | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Slithzirkhai | 2 | Humanoid (Monstrous, Reptilian) | +6 Strength, +2 Dexterity, +2 Constitution, -4 Charisma | Large | Barbarian | A barbaric race of massive lizardfolk. Usually found in deserts, but some have founded villages in secluded forests or swamps. They are very much an "act now, ask questions later," society. |
| Soulbound | 3 | Construct | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | Large | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Spike Lords | 3 | Outsider (Extraplanar, Earth) | +4 Strength, +2 Dexterity, +2 Constitution, +4 Intelligence, -4 Wisdom, -4 Charisma | Medium | Any | Outsiders from the elemental plane of earth who migrated over to the material plane. |
| Squirreling | 4 | Monstrous Humanoid | Small | Rogue | Xenophobic, but good-natured squirrel people of the forest. | |
| Sykuin | ||||||
| Tanarukk of the Mittelhelm | ||||||
| Tarkata | 2 | Humanoid | 2 STR, +2 CON, -2 INT, -2 WIS | Medium | Fighter | A powerful mix of human and demon, the Tarkatan warriors of Outworld are a race to be feared and respected. |
| Tauros | ? | Monstrous Humanoid | +8 str, +4con, +2 wis, −2 dex, −2 int, −2 cha | Large | Druid | Tauros are bipedal cows and bulls. |
| Tigerborn | 3 | Large feline and (Humanoid) | +6 Strength,+6 Dex+4 Intel+5 Con | Size: Medium | Fighter or Cleric. | Tiger-born are a rare breed of tiger whom have evolved so far as too stand upright and able to move very quickly. Tiger-born will either travel with a group or alone in solitude. They have been found to make excellent fighters and warriors amongst tribes. |
| Tonberry | 2 | Aberration | +4 Con, −4 Cha | Small | Rogue | |
| Tortugan | 3 | Humanoid (Reptilian) | +6 Str, +4 Con, -4 Dex, -4 Int, -2 Cha | Large | Fighter, Ranger, Barbarian (Choose One at first level as favored class.) | Turtle-Like humanoid. |
| Tricinoids | 3 | Monstrous Humanoid (Reptilian) | +4 Str, +4 Con, +2 Wis, −2 Int | Large | Any | I'm still thinking |
| Triclopes | ? | Humanoid | +2 str, +2con, +2 int, +2 wis, +2 cha | Medium | Any | Ancient mystics of the Third Eye. |
| Trolls, LotR | ? | Monstrous Humanoid | +8 Str, +6 Con, −6 Dex, −6 Int, −6 Wis, −6 Cha | Large | Barbarian | The trolls were made long ago, in mockery of the Ents. |
| Trolls, The Silver Lands | ||||||
| Tylwydd | ? | Humanoid (Tylwydd) | +2 Str, +2 Dex, −2 Wis | Medium | Bard | Humanoid Race with Cat-like emotions. |
| Vizison | 3 | Humanoid(Time) | +4 Intelligence, 4+ Dexterity | Medium | Ranger | Once Proud rulers of UnderDark, now in a terrible war against the Drow for UnderDark. |
| Vorpal Elder | +2 | Giant | +2 strength, +0 dexterity, +3 constitution, +5 intelligence, +2 wisdom, -4 charisma | Large | Wizard | The final word in Vorpalan society. No one is sure where they came from. |
| Vraaden | 3 | Humanoid | −2 Con, +2 Int, +2 Wis, +4 Cha | Medium | Bard | Human-like race that feeds off of nearby energy. |
| Warforged Centaur | 3 | Construct | +8 Strength, +4 Dexterity, +6 Constitution, -2 Intelligence, -2 Charisma | Large | Druid | A rare form of Warforged Druid that was created by accident. |
| Wastecrawler | 4 | Monstrous Humanoid | +2 Wis, -2 Dex | Small | Ranger | Many-limbed creatures that are at home in the wastelands. |
| Wendego, The Silver Lands | ||||||
| Werepyre | 3 | Humanoid | +4 Str,+2 Con, -4 Int,+2 Cha | Medium | Druid | |
| Winged Elf | 2 | Humanoid (Elf) | +4 Dexterity, +4 Intelligence, -4 Constitution | Medium | Rogue, Ranger | Elves. With wings. |
| Wolf-Man | 3 | Humanoid (Canine) | +-2 Str, +2 Int, +2 Wis | Medium | Monk | A hybrid of a wolf and a human. Wise and strong of mind, wolf-men believe strongly in family. |
| Wolf-kin | 1 | Humanoid (Canine) | Medium | Cleric | A hybrid of a wolf and a human. Wise and strong of mind, wolf-kin believe strongly in family. | |
| Wolfborn | 1 | Humanoid | + Strength, +2 Wisdom, -2 Charisma | Medium | Any | A fantasy race of bipeds which mostly resemble humans but have a few wolf like attributes. |
| Wraiths, Albion | ||||||
| X | <0-8> | human | +2 wis, −2 char,−2 int | Medium | Fighter,Knight or Paladin. | Monster class of Noble Humans. |
| Xin'Douti | ? | Humanoid (Outsider) | +2 str, +2 dex, −4 wis, −4 cha | Medium | Rogue | A shadow creature race |
| Yern | 3 | Plant | +2 Charisma +2 Wisdom -2 Strength | Medium | Ranger | A plant like humanoid |
| Yokai-Humanoid | ||||||
| Zuberaak |
