Chasers, Albion (3.5e Race)
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[edit] Chasers
Chasers are a predatory race of killers and mercenaries, who will hire themselves out to almost anyone. They are deadly and cunning.
[edit] Personality
Chasers are are cunning and calculating, and view the entire world along the terms of hunting and prey. They are not necessarily evil, but they are ruthless and cold.
[edit] Physical Description
Chasers generally stand over six feet, with both males and females weighing about 200 lb. The are dark complexioned and dark haired, and their eyes are usually a tawny yellow. They have slightly pointed ears, although not as pronounced as those of elves or sirens. Chasers have sharp, predatory teeth.
[edit] Relations
Chasers are a mercenary race, so they make an effort to get along with nearly everyone. However, most other races find chasers unnerving at best, and terrifying at worst.
[edit] Alignment
Chasers are usually neutral.
[edit] Lands
Chasers dwell in many places, although here are large concentrations in Jacinth and on the Islands.
[edit] Religion
Chasers are not a spiritual people.
[edit] Language
Chasers speak Packtongue and Chaser Sign Language, as well as Jacinthian.
[edit] Racial Traits
- +4 dexterity, +2 strength, +2 constitution. Chasers are fast, strong, and very tough.
- Medium Humanoid (Human).
- Chaser base land speed is 50 ft.
- Improved Low-Light Vision.
- Uncanny Dodge (su) (see rogue ability of the same name.)
- +6 racial bonus on Move Silently and Hide checks. +2 racial bonus on Jump, Climb, Bluff, Sense Motive, Intimidate, Survival, Listen, Spot, and Gather Information skill checks.
- Automatic Weapon Proficiency with the Bastard Sword, Longsword, Shortsword, Longbow, and Shortbow.
- SR 11 + hd.
- Fast Healing 1.
- Automatic Languages: Packtongue, Chaser Sign Language, Jacinthian. Bonus Languages: Any (except secret languages).
- Favored Class: ranger.
- Level Adjustment: +2
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