Equans (3.5e Race)
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[edit] Equans
Editor's Note: Sorry but there aren't many pictures out there that accurately show what this race looks like and this was one of the only ones I could find.
[edit] Personality
Equans are friendly and affectionate and above all else, loyal. However they are also easily startled and are usually stereotyped as paranoid or anxious.
[edit] Physical Description
- Body Parts:
- Head: Horse
- Torso: Human
- Arms: Human
- Legs: Horse
- Tail: Horse
- Hair: Horse
- Average Height: 7-9'
- Average Weight: 1000-1500 lbs
- Skin Color: Black
- Fur Colors/Patterns: If a horse bears the pattern in real life, an Equan can have that fur pattern.
- Eye Color: Usually dark brown, rarely anything else.
[edit] Movement
Equans are more than capable of moving on flat and even terrain but struggle with narrow passages, stairs, and doorways. If they are to traverse any of the aforementioned, they must roll a Dexterity check with a base DC of 10.
[edit] Relations
- Humans: Accepted but only outside of towns, cities are usually better and more open-minded, usually.
- Dwarves: Accepted and somewhat admired for their combat skill, but seen as "horse-brains" and also teased.
- Elves: Admired and allies.
- Halflings: Feared and mistrusted.
- Gnomes: Accepted and friends because of relations to elves.
- Half-Elves: Varies
- Half-Orcs: Feared and disliked.
- Animals: Allies
- Fey: Friends
[edit] Sworn Enemies
[edit] Interactions With Magic
For all their strength and reputation, Equans have terrible difficulty handling any arcane magic as they are touched by Obad-Hai with innate primal power. The affect of which is that Equans cannot use arcane magic whatsoever, on the other hand they are also immune to arcane magic.
- Cannot use Arcane magic at all.
- Immune to Arcane magic.
- -100 modifier to Use Magic Device Skill
[edit] Alignments
- Neutral Good: 30%
- Lawful Good: 70%
[edit] Lands
Plains and grassy flat-lands.
[edit] Religion
- Obad-Hai: 30%
- Heironeous: 70%
[edit] Languages
[edit] Names
They are given a birth name by their mothers and fathers. When they reach 10 years of age, they must earn their life names through tasks that represent their talents. When they die, they are given death names that reflect their life in retrospect.
[edit] Racial Traits
- Natural Armor Class Adjustment: +4
- +4 Strength, +4 Charisma, +4 Constitution, -2 Dexterity, -2 Intelligence
- Skills:
- Cannot use the Ride skill unless the mount is capable of bearing their weight.
- -100 to Use Magic Device checks.
- Feats: Run, Alertness, Endurance
- Saving Throw Adjustments: +3 Fort, +1 Ref, +3 Will
- Monstrous Humanoid
- Large
- Equans base land speed is 50 feet
- Low-Light vision (Ex): 60 feet.
- Automatic Languages: Common, Sylvan.
- Favored Class: Paladin, Fighter.
- Level Adjustment: +3
[edit] Vital Statistics
| Adulthood | Simple | Moderate | Complex |
|---|---|---|---|
| 20 years | +1d10 | +2d10 | +3d10 |
| Middle Age1 | Old2 | Venerable3 | Maximum Age | |
|---|---|---|---|---|
| 40 years | 70 years | 100 years | +20 years | |
| ||||
| Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
|---|---|---|---|---|
| Male | 7' | +2d12" | 1000 lb. | +10d10 lb. |
| Female | 7' | +2d12" | 1000 lb. | +10d10 lb. |
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