5e 4th Level Spells

From D&D Wiki

Jump to: navigation, search

Back to Main Page5e HomebrewSpells

4th-Level Spells Summary
6/8 Time Beatdown Gives your allies an extra attack once every three turns and boost their attacks
Abyssal Invocation Wield borrowed power from an abyssal being.
Abyssal Invocation, Variant Wield borrowed power from an abyssal being.
Accursed Strike Empower your blade to strike a wound into a creature that won't heal.
Acquire Attendant You gain the service of a humanoid attendant.
Agonizing Smite The next time you hit a creature with a melee weapon attack before this spell ends, the weapon sends waves of excruciating pain through the creature's body, and the attack deals an extra 5d8 necrotic damage to the target.
Al-Taraj's Fulgursphere Detonates an electric blast that stuns targets for a short duration.
Al-Taraj's Shockspire Summon a number of electrically charged spires in an area within range
Alice's Chaos Recall Suddenly damage a creature attempting to teleport, and possibly stop it all together.
Alpha Radiation
Amplify Damage Curse enemies to take additional damage from a specific source.
Amplify Emotions This spell beguiles the will to the unconscious demands of the soul.
Anesthesia You end your target's pain, allowing them to keep fighting.
Animate Undead Worker
Anpumose's Amazing Arid Assault Unleash a cone of dehydrating sand that damages targets and potentially give them exhaustion
Arachnid Transformation Transform yourself into an arachnid visage.
Arcane Storage You store a spell for later use, also allowing other creatures to cast it.
Atum's Guidance Is this a spell that lets you read your opponents' souls for truth? YES! YES! YES! YES! YES! YES!
Aura of Embers You radiate an aura of comforting warmth out to a range of 30 feet, and for the duration this aura moves with you, centered on you.
Aura of Shade You surround yourself with a thin aura of protective shadow
Aura of Solar Fire Streams of sacred fire flow from the caster engulfing allies with weak healing energies and burning evil with solar fire
Aura of Victory Righteous fury radiates from you in an aura.
Awaken Undead Bless an undead with the gift of sentience. Maybe it will thank you for it.
Bakudo 81 You summon a wall made of spiritual pressure to block Ranged attacks or spells.
Bakudo77 Bakudō # 77: Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) is a Kidō spell.
Bane Bow You touch a nonmagical ranged weapon that uses ammunition, infusing it with nature's power.
Bane Shot You touch three pieces of ammunition, infusing it with the power of time.
Barrier You send a protective barrier around a willing creature within range
Become Fear You replace a creature's perception of you with its greatest fear.
Bind Creature Ritual
Black Arrow Deal more damage with your arrows and potentially raise those slain by them as skeletons
Blade Bane Choose one creature you can see within range, and choose one of the following damage types: bludgeoning, piercing, or slashing.
Blade Lightning You create a sword made from lightning that lasts up to an hour.
Bleeding Ricochet You throw needles of blood that bounce of a target, hitting other targets.
Blood Orb Orbs of blood are shot from your palm at your targets.
Blood Rain Rains blood in an area that inflicts necrotic damage, but rejuvenates undead
Blood Teleport As a reaction to damage, you can teleport four times your full movement
Bolster You bolster creatures with energy from the Plane of Shadows
Bone Cleaves Steel Risen soldiers are empowered by their master, increasing their damage, accuracy, and effectiveness against armored opponents.
Bone Pile Reanimate bones to fight for you.
Bèta Radiation
Catoblepas' Breath
Celestial Storm Summon a swirling storm of blinding light to hinder your enemies
Chaos Hand You infuse your hand with destructive chaotic energy and touch a creature.
Charm of Hummingbirds You cause hummingbirds to descend onto a 20-foot-radius around yourself, attacking creatures.
Chronoshift
Circumambulant Hedge You conjure a massive rotating hedge to protect yourself and your allies.
Collective Unconscious Grant temporary hit points to multiple targets
Comet A large shard of crystal propels forth into a target.
Conjure Glass Eye You create glass eyes to spy for you
Conjure Lesser Dream Creatures Lesser servant beings from The Dream appear at your behest.
Consume the Fallen Call upon the rotting power of spores to grant you vitality.
Control Air Manipulate air to your advantage
Corrosive Aura A corrosive green mist pours off from you in an aura with a 10 foot radius.
Creation of Wings Grants you and only you easily destroyed wings for 1 hour.
Critical Blood Transfusion You transfer blood to a deceased creature, bringing it back to life.
Crystalline Chamber You open a portal to a miniature demiplane connected to a gemstone.
Cut Down Strike at your opponent as if they had no defences.
Dalamar's Antilife Dome You create a dome of antilife around yourself, crippling enemies nearby.
Damian's Wanderer's Mark You teleport to a previously marked place
Dareun's Overexertion Create a loop of power, which grows stronger as the target strains.
Dark Nebula You create an inky void that blocks light.
Death Armor You shroud yourself and up to five other creatures within range in protective energy.
Defender of Life You radiate a field of protective magic out to a range of 15 feet, which preserves life. This area moves with you, centered on you.
Denaliah's Dark Chains You trap the soul of a fallen humanoid, making it your servant
Dimensional Anchor A green ray springs from your outstretched hand at a creature or object you can see within range, causing it to become anchored to its current plane.
Discern Lies You hone your mind and sense when those around you lie.
Divine Power Calling upon the divine power of your deity, you imbue yourself with strength and skill in combat.
Divine Punishment Using both an action and a main action and movement, The user will call to tehre god and slam there hands with an explosion of holy flames destroying there foes. Doing 4d10 Holy Flame damage. Dealing damage to his enemy's, his allies and himself.
Divine Spark You envelop two creatures within range with electrified holy energy
Doppelganger Create a phantom clone of yourself, capable of mirroring you movements to deadly effectiveness.
Dowse Location You create a tool which guides its holder to the location from which you cast this spell.
Draconic Domain A domain that strengthens draconic beings
Echoes Choose one creature you can see within range. For that creature, every sound is amplified and reverberates with distressing loudness.
Elemental Blessing Rune Places a rune on an ally or willing creature that grants elemental immunity and elemental damage of caster's choice.
Elixir of Life Very effective healing Elixir
Elixir of the Alchemist Transmute matter
Elixir of the Gods Improves your abilities
Enroot You invoke the power of the forest in order to root creatures in place.
Enspell Empower allies' weapons with the power of the elements.
Expiate Expel sin from within a creature.
Explosion of Death You make a blast of death that kills creatures and animates them into zombies under your control
Explosive Ghostflame Calls forth an explosion of ghostflame that leaves behind trails of ghostflame.
F-Bomb You command your construct to launch a bomb with a random effect.
False Vision Cast upon becoming aware that you or something else within 30 feet of you are being magically spied upon, you create an illusory image or thoughts that will be detected instead.
Fantasy Seal You create six multicolored orbs of divine energy, and then direct each one to hit a creature of your choice that you can see within range.
Fayne's Fiery Flagellation Send burning waves to char your enemies to ash.
Fayne's Transmuted Fire cause special effects to your spells that deal fire damage
Find Lesser Dragon Familiar
Fire Avatar Create a sphere of whirling fire that deals damage on creation and shoots bolts of fire
Fire of Cupid
Five Sided Shelter 'By completing The Trial of the Green Lion from the Five Faced King, you are granted a space to seek refuge from the elements and rest peacefully'
Flame Blast Summon a fiery rune on the ground that detonates in a delayed explosion at the start of your next turn
Flames of Destruction Shoot flames from your hands to destroy enemies and objects.
Flurry of Magic Allows a spell caster to rapidly cast many minor spells.
Fog From the Void Your word shapes the universe to form a black fog that is impossible to see or hear through.
Fool's Gold You touch a pile of up to 150 copper coins or an object made out of copper, brass, or bronze, you turn them into gold.
Force Bulwark
Frenzy Whip up creatures nearby into battle fervor.
Gender Bend Forcefully change the gender of the target
Genetic Reshuffle Turn normal people into massive blobs of meat.
Gilded Wave You strike the ground, creating a burst of divine energy that ripples outward from you.
Glacial Blast Exhale a blast of frigid mist and ice upon your enemies.
Glass Cannon
Golden Wind A spell that imbues life into whatever you touch.
Grasping Shadows For the duration, shadowy tentacles fill a 20-foot square on ground that you can see and turn it into difficult terrain.
Gravity Hammer Crush your foes to death with highly localized gravity fields.
Great Lightning Spear A miracle that launches a great spear of lightning. Said to be the legacy of an ancient clan whose leader was revered as the God of Sun.
Great Scorching Bolt Scorch your opponents with a mighty fiery bolt
Greater Blade of Grass
Greater Transference This is a method of casting requiring a group of casters of the same style to imbue magical energy into another caster, who is then granted with a temporary surge of magical energy, allowing the use of spells and spell levels typically beyond the bounds of normal magic
Hado 32 You launch a beam of light foward pushing your enemies back.
Halaster's Blackcloak Increases your base AC and become immune to a choice spell.
Hands of Elements Your hands become engulfed with energy that you can toss towards your enemies.
Harmfield You are surrounded by rings of light which disrupt the life force of whatever touches them.
Healing Flame
Heavy Mage Armor You touch a willing creature, and they are protected by overlapping plates of rigid magical force.
Hell Storm You create a series of black clouds that orbit a point you can see within range, raining hellfire down upon your foes
Hellfire Chains Summon Hellfire chains to restrain your foes.
Hell’s Gaze You emit a horrid glare, enough to blind those that make eye contact.
Hermit's Wisdom A spell that brings forth knowledge and wisdom, through purple vines that extend from the spellcaster's arms.
Hunger/Thirst A cruel curse that inflicts unending hunger or thirst
Icelance Send a lance made of ice hurling towards your target
Illumination You create a bright light that augments sight and reveals what is hidden.
Imbue Personality
Imbue with Spell Ability Give the gift of magic
Incinerating Impacts A melee weapon in range begins to visibly glow a dim red color, and its strikes can become empowered with flame.
Instant Audience
Instrument of Life A spell which whenever an ally hears it, it gives them life but if an enemy hears it, it gives them death.
Inumaki Word Variant Eviscerate Force a creature to adhere to your word and be slices.
Invoke Boargeist You invoke the spirit of a slain Wereboar.
Jalthier's Impending Boom A versatile sticky bomb designed to be fun at parties.
Jumpstart Temporarily cause a person to die in order to fully revive them.
Kinetic Fusillade Create a stream of projectiles that you direct.
Know the True Form One creature you touch gains the ability to see the original form of any creature that has changed its shape or had its shape changed by another effect, such as through shapeshifting, polymorphing, or transformation via lycanthropy.
Laborer's Bane Eliminate payrolls and invalidate manual labor jobs with this one simple spell.
Lances of Condemnation You conjure three glowing lances to fall upon your foes.
Lava Burst You throw a ball of lava or molten earth.
Lava Line You create a small arrangement of tiles into a lava pit.
Leafify Transform a Large or smaller unattended object into a Tiny, pocket-able leaf.
Lesser Control Weather The takes control over the weather to cause minor alterations.
Lethargy You touch a creature and cause a wave of lethargy to wash over them, slowing them down.
Life Drain You attempt to drain the life out of a creature within range.
Light Beam Fire a beam of light that deals damage, and is more effective against creatures with lower hit points.
Light that Burns the Sky You begin to create a ball of energizing light, causing the sky and distant lands to look like nothingness and darkness.
Lightning Leap You launch a lightning blast and teleport through it.
Lightning Strike
Limited Sight Get a limited fortelling of the future.
Limited Spell Immunity
Lloyd's Lie Whisper
Love Stealer the perfect spell for bards
Lunae
Lunar Branding
Magic (Mobius)
Major Stasis You point at a creature or object within range that weighs 2,000 pounds or less and cause it to become stopped in time.
Makankōsappō Beam of energy that pierces anything in its path
Mansión You create a doorway to a magical sanctum of your creation, taking shelter and gaining respite from the world outside.
Mantle of Command Impose your will upon your followers, and show them the path to victory!
Marty’s Miraculous Self Improvement Improve upon a few of your weaknesses.
Matrix Dodge You can dodge strikes with incredible agility.
Medusa's Gaze Harness the legendary and deadly power of a medusa's petrifying gaze.
Mending Sinews A slow healing effect that can be used to stave off grave injury for a while.
Message Connected
Might of Giants A creature you touch gains the strength of a giant for a limited time.
Mind Blast You emit a psionic blast in a 5-foot radius around yourself.
Mind Freeze Touch another creature with the power of cold and freeze its mind
Minor Mark Sigils appear to bolster a target creature in one of several ways.
Mirage
Mirage of Despair You affect one target in range that you can see. That target must make a Wisdom saving throw. On a failed save, the creature sees everything around it in the worst possible light.
Mithral Form
Moonburst You release the aura of a cold moon in a single burst.
Mordenkainen's Force Missiles You create powerful missiles of magical force, which darts from your fingertips and unerringly strikes their designated targets.
Mummify Embalm a corpse, protecting it from tampering indefintely.
Necromancer's Enervation You release a black ray of crackling negative energy from your pointed finger that suppresses the life force of any creature it strikes.
Necrotic Breath You exhale a deadly black mist of negative energy that the target breaths in.
Necrotic Overchannel You concentrate masses of necrotic power into your blows, causing those unfortunate enough to be layed low by them to burst.
Necrotic Reconstruction Break down, and rebuild.
Nightmare Hex Hex that allies can benefit from
No U Sends any spell cast at you back at the caster lmao
Nuclear Missile A bombardment of nuclear energy destroys the very essence of your enemies.
Obfuscation Shadows gather around your opponent, interfering with their perception of the world
Ostrichize Humiliate your foes by slowly making them transform into an ostrich!
Otto's Drums of Despair
Otto's Rousing Anthem
Otto's Silver Tongue
Otto's Tin Soldiers
Otto's Tonal Attack
Otto's Warding Tones
Pancea An all around healing for persisting afflictions, while not necessarily fixing wounds.
Pebble Blink Blink with the party to the place where you picked up a pebble earlier in the adventure.
Phantom Orchestra
Poison Kill a spray of poison hits the target
Poof When a hostile creature approaches you, you momentarily become invisible.
Poof, Variant When a hostile creature approaches you, you momentarily become invisible.
Port Port You and only you teleport to any place along the edge of a body of water whose shore you are standing on.
Positive Energy Aura You project an aura of positive energy that makes healing more effective. Do not cast it while fighting trolls.
Prayer of Protection You beseech your god, praying for additional protection.
Prayer of Strength You beseech your god, praying for additional strength of arms.
Precognitive Perception
Psychic Hammer You blast the mind of one or more creatures, leaving them off-balance.
Putrid Gale You summon a necrotic storm which heals undead and deals AoE damage
Pyre Siphon You draw the flame from an object or creature within range.
Quintessa's Dweomershield You touch a willing creature. Until the spell ends, the target ignores the effects of one common magic item, either on hand or specified by name, history, description, or indentified by some other manner.
Radiant Absorption Raising your hands to the sky, you begin to absorb the positive energy surrounding you.
Radiant Aura A brilliant light erupts from your hand, rejuvenating your allies and castigating your enemies.
Ragnaul's Rewritten History Time is everflowing, the future is never set in stone.
Rebuild Item
Reflect Spell
Reflections of Things that Were Shadows rise at your call and alter a targets mind and memories
Remote Comfort A Bone Collector may affect a prepared target at any distance with any supporting spell not requiring a saving throw
Rend
Renew Life (5e spell) Alter your physical being to temporarily become an embodiment of life.
Renewed Servitude Extend your control.
Reshape Terrain You reshape the terrain to your will.
Restore Time Uttering the Astral words for Fate and Heal you slam your Astral Weapon into the ground and a light-blue aura radiates from the ground.
Riddle’s Reenactment Animate some puppets in order to gain insight into an event
Rising Dragon Soars the Sky You surge through the air, and land with a colossal strike.
Rorim's Lingering Presence Create a psychic construct that enacts your will when you aren't around.
Rumplestiltskin's Catch Missiles Tired of Weeb Space communists blasting you at range? This spell will catch any projectile that comes your way!
Rusting Grasp You touch a creature or a nonmagical object no more than 5 feet in any dimension composed primarily of metal and cause it to become rusted and pitted, effectively destroying it.
Sacrificial Summons
Sanguine Defender
Sasha's Rapid Bolts Rapidly, and consistently, fire off swarms of inaccurate bolts.
Scream of Agony Your pain is felt by those who would seek to do you harm.
Sentinel
Separate Energy Separate positive from negative, and have them crash back together.
Shadow Blur You shift between the shadows, becoming untouchable.
Shadow Hand A hand that reaches from the shadows to leach life from your opponent.
Shadow Shift Become one with the darkness.
Shadow Well You spit out the words of the spell, and the shadow of your foe darkens, becoming a solid black pit. Your opponent pinwheels its arms as it topples backward into the darkness.
Shadow Well, Variant The shadow of your target stretches and darkens, becoming a gateway into the Shadowfell.
Shadows Fade You draw the reflection of a magical effect near you, and bring it forth to cancel both out.
Shadowy Servants Summon Shadows to do your bidding.
Shake Earth Shake the earth to cause creature to be knocked prone and take damage
Sheikah Meditation A willing creature you touch enters a potentially endless meditative state.
Shell Bomb Send forth an animated explosive shell to decimate a far-away foe.
Shield, Hyrulean you have resistance to nonmagical bludgeoning, piercing, and slashing damage
Siren's Call Use your magical music to trick people into drowning
Skeletal Warhorse Create a skeletal warhorse from the bones of a large horse or horse-like creature.
Smite Rune You brand a rune on the target for a period of time that makes them more susceptible to radiant damage.
Softwood Choose one humanoid you can see within the spell's range. The target is encased in a layer of wood.
Solid Fog You create a 20-foot-radius sphere of fog that is so thick, it’s difficult to move through.
Sorrel's Helpful Harpoon The divine soul sorcerer Sorrel Glintwing created this spell to manifest javelins of positive energy, to keep its allies alive, while destroying his undead foes.
Sorrel's Inevitable Impalement Create and throw a massive force missile, which doesn't vanish on contact.
Sorrel's Magic Ballista Sorrel Glintwing's massive magic blast of force.
Sorrel's Missile Swarm Sorrel Glintwing's idea of a set it and forget it kinda spell. make sure your friends don't enter its area and it's not bad.
Soul Tide Conjure a barrage of lost souls, who create more in their wake.
Soul-Stealing Fist Your fist rips energy from a creature you use to bolster your defenses, leaving it stunned.
Spatial Distortion You twist space in a large volume, adding more of it or taking some away.
Spell Rebirth
Spike Stones Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that blend into the background.
Spiraling Overgrowth Conjure plants which won't stop growing.
Split Causality Using the Astral Energy that flows around all creatures you can temporarily split the conscious mind from the instinctual mind.
Splitting Orb You hurl an orb of life-draing energy to strike a creature in range, and rip the life from a radius around that creature.
Starry Revelations You surround yourself in a stargazing umbrella of shadowy twilight.
Static Shackles Tether two creatures together using static electricity.
Steal Voice With a silent motion, you prevent a creature from speaking intelligently.
Step into Shadow You step into your own shadow, which stretches and moves, and you step out at the other end
Stone Sphere You create a polished sphere of stone, 5 feet in diameter.
Stone Tell You gain the ability to speak with stones, which relate to you who or what has touched them as well as revealing what is covered or concealed behind or under them.
Storm of Swords Creates a tornado of swords that surround the caster.
Stormstrike Mark your foe to be stricken down by the wrath of the storm.
Summon Merchant You summon a magical merchant
Summon Ooze Call forth an ooze to your aid.
Summon Shapeshifter Call forth a shapeshifting spirit to assist you.
Summon Tree Nymph You summon a tree nymph to heal allies
Sun Ward You call upon the life-giving power of the sun to protect yourself.
Swiftbolt A bolt of focused and accelerated magical lightning springs from your pointing finger, hitting a creature of your choice you can see within range without chance of failure.
Thardion's Frigid Spikes Emit a line of icy spikes to freeze creatures in place and create an obstacle.
Thrust
Thumb Trick Be a disgusting necromancer, you sick sick weirdo.
Thunderbolt Create a lightning that can stun a creature on impact
Thuryl's Temporal Torment Dome of random time change that deals damage to creatures vulnerable to aging.
Tiamat's Draconic Temple Raises the Temple of Tiamat from the ground.
Tides of Blood You draw blood from nearby creatures.
Time Dilation Speed up time around yourself while the rest of the world remains at normal time.
Total Craft Variant You tightly weave together strands and twists of Shadowfell energy to manifest in this world as a perfect imitation of a physical object.
Touched by the Sun You use the power of the sun to heal and protect yourself.
Toxic Fumes Make a large cloud of gas from a vial of poison.
Transfer Ability You touch a creature, and attempt to drain one of its abilities to enhance one of yours.
Trappus Cardus Eroticus You activated my trap card Boy!
Tri-Disaster You speak, commanding your chosen elements to wreak havoc on a targeted area.
Twilight's Reflection Creates an illusion of a creature that turns their abilities against them.
Twin Bolts of Demonfire You summon two churning bolts of dark-colored liquid fire from the lower planes and hurl them at targets within range.
Un-Blight Transmutation energy covers a creature of your choice that you can see within range, moisturizing and giving vitality to it or causing entropic creatures to be damaged.
Undead Manual Work Force You create an undead only capable of manual, dumb labour
Valkyrie Strike You summons spirits shaped like valkyries, made of energy that attack one or more targets.
Veil of Compressed Time Closing your eyes and outstretching your arms and muttering a few Astral words a blue glow envelops your entire body, this extra layer constantly shifts to where any impact is found.
Viktor's Soul Extraction 4th Level Necromancy Spell
Virgil's Thunderous Lightning Strike You call down a bolt of lightning on your foes.
Virion's Viscous Diarrhea A creature of your choice that you can see within range suddenly experiences uncontrollable, explosive bowel movements.
Virulent Plague Conjure a rapidly spreading disease.
Wall of Tentacles You create a wall of tentacles on a solid surface within range.
Warden's Volley
Warp Spell You banish your foes spell to the plane of shadows
Warp Truename
Warping Step You bend space to teleport to a space you can see within range, dealing force damage to all in your path.
Warrior's Vigor
Web of Alarms This spell allows the caster to place 6 advanced alarms within 300 feet.
Whirligig You summon powerful rotational forces which affect everything in a cube.
Whisper of Despair Leaning close to the ear of your target, you utter their true name, doom filling their mind.
Wild Focus You attempt to forcefully shift any number of creatures within range.
Windflower Wind Barrier A protective wind barrier protects the caster from damage.
Winds of Change Move creatures around using the power of wind
Wrath of the Gods Throw back foes with primal force.
Xenae's Waterspout Creates a large waterspout.
Zantetsuken You teleport to an enemy and slash them with a blade, rending them apart.
Zeno's Death Summon
Zone of Silence You manipulate sounds waves in a 5-foot-radius sphere centered on yourself to protect against eavesdroppers while allowing those within to converse normally.
Ætherstorm You hurl a sphere of astral energy, which pulls everything towards it.
4th-Level Spells with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
Home of user-generated,
homebrew pages!


Advertisements: