Winds of Change (5e Spell)

From D&D Wiki

Jump to: navigation, search
Winds of Change
4th-level Evocation
Casting time: 1 action
Range: 60 feet
Components: V, S, M (a fan)
Duration: Instantaneous

Howling winds swoop in, orbiting a point that you designate within range and rearranging creatures caught within a 60-foot radius. Each creature within the spell’s area is moved to an unoccupied position you choose within the area. An unwilling creature may make a Strength saving throw to avoid being taken by the winds.

(0 votes)

Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsRanger

Home of user-generated,
homebrew pages!