Consume the Fallen (5e Spell)

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Consume the Fallen
4th-level Necromancy
Casting time: 1 action
Range: Self (50-foot radius)
Components: S
Duration: 10 minutes


You spread life-sapping spores through the air within the radius, stealing the fleeting life force of those who fall in battle. Whenever a Medium or larger creature falls unconscious within the radius, you regain 10 hit points. Whenever a Small creature falls unconscious within the radius, you regain 5 hit points. You regain no hit points from creatures smaller than Small. If a target makes death saving throws, it is considered to have automatically failed one.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the healing increases by 4 per creature for each slot level above 4th.

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