Blood Orb (5e Spell)

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Blood Orb
4th-level Necromancy
Casting time: 1 action
Range: Self (60-foot cone)
Components: V, S, M (a drop of blood)
Duration: Instantaneous


Orbs of blood are shot from your hand against targets in the area. Make one attack against each creature of your choice within the area. On a hit, the creature takes 5d6 necrotic damage and is nauseated until the end of your next turn.

The nauseated creature is unable to take the Attack and Search actions, and can't cast or concentrate on spells.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases in 2d6 for each level of the slot spent after 4th.

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