Necrotic Overchannel (5e Spell)

From D&D Wiki

Jump to: navigation, search
Necrotic Overchannel
4th-level evocation
Casting time: 1 bonus action
Range: Self
Components: V, S, M(a small flower, which shrivels and dies when the spell is cast)
Duration: Concentration, up to 1 minute

You channel massive amounts of necrotic energy, which overflows into others. Whenever you hit with an attack of any kind, you deal 1d6 extra necrotic damage.

Additionally, when you reduce a creature to 0 hitpoints with an attack, every creature within 10 feet of them must make a Dexterity saving throw or take 3d6 bludgeoning damage, as their body explodes, and is destroyed. Only divine intervention, the wish spell, or similar effects can revive someone who died in this way.

At Higher Levels. When cast at 5th level or higher, the bonus damage and damage dealt on a failed save both increase by 1d6 for every level above 4th.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!


Advertisements: