Genetic Reshuffle (5e Spell)
From D&D Wiki
|Casting time:||1 Action|
|Components:||V, S, M(part of the target's body, consumed by the spell)|
|Duration:||Concentration, up to 1 minute|
You target one creature in range, and begin to rewrite their DNA on the fly. Very poorly.
Roll 3d6. If this is equal to or more than their current hitpoints, their body explodes into a massive ball of meat, two size categories larger than their normal size. They essentially die instantly, and can only be revived by divine intervention, the wish spell, or similar effects. The spell then ends.
If it is not above their current hitpoints, at the start of your next turn, you roll again, but add 2d6 for every round you've been concentrating beyond the first.
This spell fails if the target is not at least partially made of flesh, essentially Constructs and Elementals.
At Higher Levels. When cast at 5th level or higher, add an extra 1d6 for every round you've been concentrating, for every level above 4th.