Fantasy Seal (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a spellcasting focus, whichever kind your class uses)|
You create six multicolored orbs of divine energy, and then direct each one to hit a creature of your choice that you can see within range. An orb deals 1d4+2 radiant damage to its target. The orbs all strike simultaneously and you can direct them to hit one creature or several.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the spell creates one more orb for each slot above 4th.