Conjure Glass Eye (5e Spell)

From D&D Wiki

Jump to: navigation, search
Conjure Glass Eye
4th-level Conjuration
Casting time: 1 hour
Range: 150 ft
Components: V, S, M(One glass marble worth 100 GP for each Glass Eye summoned)
Duration: Until Dismissed


You summon up to 4 Glass Eyes at an unoccupied space within range. These Glass Eyes are friendly to you and obey your commands. You can spend a turn to command the Glass Eyes to watch from any point within 5 miles from you. They will try and hide from anything they encounter, and will relay to you anything they see. If you move more than 5 miles away from them, they try to stay within 5 miles of you. If they cannot, they become a glass marble worth 100 GP.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher you may create 2 additional Glass Eyes for each slot level above the first.


Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors