Alpha Radiation (5e Spell)

From D&D Wiki

Jump to: navigation, search
Alpha Radiation
4th-level Transmutation
Casting time: 1 action
Range: 20 foot cube, centered on you (you're not affected by the spell)
Components: S, V, M (Fomorian hair)
Duration: Concentration, up to 1 minute

You release a burst of ionizing radiation. Each creature in the affected area must succeed a Constitution saving throw against your Spellcasting DC or be transformed into a Fomorian. The transformation lasts while you concentrate, up to 1 minute during which the target has disadvantage on attack all rolls. If the target succeeds on its saving throw, it is not transformed and cannot be affected by Alpha Radiation for 24 hours.

While a creature is transformed into a Fomorian by this spell, it cannot use any abilities provided by itself or by its Fomorian self. The creature retains its hit points and maximum hit points. The creature retains its weapons, armor, and other equipment, however if the creature is wearing any equipment that becomes too small for it's new form, the equipment is torn and falls to the ground. The creature also retains its memories, Intelligence, Wisdom, languages, and skills. All other statistics are replaced by the Fomorian's, with the exception of the Fomorian's skills also being present with the creature's original skills.

If a creature is targeted by this spell four times before a long rest and fails all four times, the fourth time it turns into a Fomorian, it does not turn back.



Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors