Splitting Orb (5e Spell)
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|Casting time:||1 action|
You conjure a sphere of vile, life-sapping energy and hurl it at a creature or object in range. Make a spell attack against the target. On a hit, the target takes 4d6 force damage.
Regardless whether you hit or miss, the orb splits apart into smaller segments which fly at creatures within a 60 foot radius of the intended target. Each creature in this radius, including the target if it is a creature, must succeed on a Dexterity saving throw or take 4d6 necrotic damage.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the necrotic damage increases by 1d6 for each spell slot level above 5th.