Celestial Storm (5e Spell)
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|4th-level Evocation (ritual)|
|Casting time:||1 action|
|Range:||Self (20 foot radius)|
You summon a raging storm of blinding light around yourself to hinder your enemies. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature that ends its turn within the spell's radius must make a Constitution saving throw. On a failed save, the creature takes 2d10 radiant damage and is blinded until the end of their next turn. On a successful save, the creature takes half as much damage, and is not blinded.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.
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