Draconic Domain (5e Spell)

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Draconic Domain
4th-level Conjuration
Casting time: a round
Range: Self (120-foot cube)
Components: V, S
Duration: 10 minutes


You create a domain where draconic beings (dragonborn, dragons, drakes, wyverns, etc.) have each status improved by +2 and a barrier is created where enemies and allies cannot leave the spell's area unless they pass a wisdom test with DC 20+charisma modifier to exit the barrier or if they kill the caster (but they can enter if they want to), the draconic beings gain the following effects: all draconic beings in the area have advantage on attack and saving throw tests, they can choose 2 types of resistance between acid, cold, fire, lightning and poison (if they already have resistance to the element, they become immune), gain 20 temporary life points, and non-draconic beings will suffer damage according to the element of the draconic being that cast the spell, being 3d6 elemental damage per turn. The domain changes shape according to the user's element (if it is fire: the inside of a volcano, acid: an acid rain, lightning: the sky of a storm, poison: A cave with poison and poisonous animals all around it, ice: an endless blizzard. and can choose 2 of the following effects:

  1. -You can gain +5 AC and resistance to magical piercing, bludgeoning and slashing damage
  2. -choose 1 enemy, he will fail all saving throws he does against you on the domain, with him only being able to use legendary resistance to pass the saving throws
  3. -your attacks don't miss and have advantage on the damage
  4. -you will have an extra action(if you choose this option, you will get and additional of 1 level of exhaustion at the end of the spell


After using this spell the caster of the spell will not be able to use this spell again until a long rest and will get 2 level of exhaustion, in addition to being unable to use a spell of same and lower levels of the spell until a quick rest

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher the caster can choose which draconic beings will have the effects of the spell, and for each spell slot used above 4th, the status are increased with +2, +10 of temporary life points and the damage of the domain gets an additional of 2d6

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