3.5e ECL 3 Races

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These are the user submitted Base Effective Character Level 3 Races on D&D Wiki. See also 3.5e Races.

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ECL 3 races without an improving, reviewing, or removing template present.
Race Name ECL Type (Subtypes) Ability Adjustments Size Favored Class Racial Description
A.N.G.E.L 1 Humanoid +2 Str, +2 Dex, +2 Int, +2 Wis, -4 Cha Medium Psychic Warrior The A.N.G.E.Ls (Adverse necromantic genetically engineered lifeform) are a race born from a Necromancer's tampering with life itself in an attempt to create the perfect weapon. They are stronger, faster, and smarter than the sum of their parts, but they are despised as abominations for their origins.
Abyssal stalker 3 Outsider (native) +4 Str, +4 Dex, +2 Con, -4 Cha, -2 Int Medium Rogue A dangerous, stealthy demonic predator.
Aegis Hands 3 Construct +2 Strength, Constitution -, −2 Wisdom, −2 Charisma Medium Fighter Powerful golems designed for war, they were given sentience as an attempt to create more powerful, strategic tool for destruction.
Aetherguards 3rd Humanoid (Psionic) +2 Str, +2 Wis, -2 Cha Medium Psychic Warrior
Aggressor 3 Monstrous Humanoid +4 Str, +4 Dex, +2 Con, -4 Int, -4 Cha Medium Fighter Aggressors have the look of grayish brown winged statues. They have piercing red eyes and wild unkempt orcish hair. They have sharp claws and horns protruding from their heads. In order to create a better warrior, an exiled wizard conducted magical experiments of Orc volunteers who were seeking more strength as orcs often do. They are gifted with immense physical prowess.
Ancestal Satyr 3 Outsider (Native) +2 Str, +2 Dex, +2 Wis, -2 Int, -2 Cha Medium Rogue The ancient satyr is a Earlier form of the satyr that was said too be extinct. Few of these Satyr's still exist in our world today. They are fast and wise creature's that enjoy battling the strong.
Andinuemusu <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-Based on the tales of eternia race.->
Android(DBZ Series) 3rd Humanoid +2 Str, +2 Dex, +2 Con, +2 Int Medium Z Warrior(DBZ Series) Androids are people who wanted to achieve higher levels of fitness and physique. They shunned their normal body parts in turn for more specialized ones that enable them to do things they couldn't do before. You may not even realize it but some people all around you could even be a android.
Angels, Raven <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Ani-Men, Wolf-Man 3 Humanoid (Canine) +-2 Str, +2 Int, +2 Wis Medium Monk A hybrid of a wolf and a human. Wise and strong of mind, wolf-men believe strongly in family.
Arashi no ōkami 3 Humanoid (Canine, Shapechanger) +2 Str, -3 Cha Medium Feral_Warrior_(3.5e_Class) A lighting fast wolf that strikes from above.
B'er'den 3 Aberration −4 Str Medium Any Magical Human/Eye Tyrant hybrids.
B'er'den Variant 3 Aberration -4 Strength, -2 Constitution Medium Wizard B'er'den were the slaves of Beholders.
Batfolk 2, 3 Humanoid, Shapechanger −2 Strength, +2 Dexterity, +2 Wisdom/+2 Strength, +2 Dexterity, −2 Wisdom Medium Cleric, Fighter, Druid Some race
Blackwings 1 Humanoid +2 Dexterity and Strength, -2 Wisdom and Charisma Medium Any
Blaziken <!-Types and (Subtypes, Subtypes)-> +2 Strength, +2 Constitution, −2 Intelligence, −2 Wisdom Medium Barbarian, Monk A bird-like race, fond of fighting
Botanans 3 Humanoid (Plant) +2 Con, −2 Int Medium Druid Human-like Plants. Natural retractable weapons.
Bovine-Kin/Half-Cow 1 Humanoid +4 Str, +4 Con, -2 Dex, -2 Int Medium any
Cait-Sith 3 Fey +4 Dex, +2 Cha, -4 Str, -2 Con Small Any Feline Fey
Chasers, Albion
Children of Green 3 Monstrous Humanoid (Psionic)-> +2 Dex, +2 Cha Medium Any Children of Green are associated with light and evolution.
Chillers 3 Humanoid (Cold) +2 Str, +2 Dex, -2 Int, +2 Cha Medium Fighter A cold race that comes from humans
Chiropteran Queen 3 Humanoid (Chiropteran) +2 Str, +2 Dex, +2 Con Medium Any
Consu 3 Humanoid (Consu) +4 Str, -2 Dex, +2 Con, +2 Int, +2 Wis, -2 Cha. Large Monk Consu are strong, durable, intuitive and intelligent. However, they are rather sluggish and lack a refined social grace.
Crystal Gems, Variant <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Cærel Draconians
Deceivers 3 Construct (living construct) Type +2 Constitution, −2 Charisma Medium Any Deceivers are generally metallic skeletal constructs which are created to carry out simplistic and usually monotonous tasks.
Demi-Vamp 3 Humaniod +2 Con, +2 Cha Medium Any Demi-Vampires, or "half vamps", are the spawn of a Vampire and a Human.
Diamond Dog 3 Monstrous Humanoid +4 Strength, +4 Constitution, -4 Intelligence, -2 Wisdom, -2 Charisma Medium Barbarian A beastial race of cave dwellers.
Diclonii 3 Monstrous Humanoid +4 Str, +4 Dex, +2 Int, -2 Cha Medium Any Human mutation after infection with Vector Virus from Elfen Lied.
Dragonblood 2 dragon +4 to STR and CHA in dragon form, & -2 to STR and CHA in human form Medium Any Some race
Dragonborn 3 Humanoid (Reptilian) +2 Charisma Medium Sorcerer, Fighter or paladin Some race
Dragoon, variant 2
Dragoon 3 Dragon +2 Str, −2 Wis Medium Fighter Version of Half-Dragons.
Drakenbred, Fang 4 Humaniod(Dragonblooded) +4 Str, +2 Con, +2 Int −2 Dex Medium Rogue, Sorcerer Descendants of the ancient spined dragons. They are great fighters and intelligent thinkers.
Dryads, Ardanian
Dwarves, Chromatic  ? Humanoid (Dwarf) Variable Medium Variable An elementally influenced race of Dwarves
Dweomerling (3.5e Creature)
Einherjar 3 Outsider (Native) +6 Str, +2 Dex, +4 Con, +2 Int, +2 Wis, +2 Cha Medium Any Brave warriors reborn of the valorous dead.
Elder Bairn 3 Humanoid +2 Strength, +2 Dexterity, -2 Wisdom, -2 Constitution Medium Any The descendants of an ancient race said to hunt vampires or was it create them?
Elves, Aether 3 Fey Variable Medium Variable A varied and colorful race of elves.
Elves, Darkmoon  ? Humanoid (elf, feyblood) +2 dex, −2 con, +2 int, +2 cha Medium Wizard a good version of drow
Elves, High, 2nd Variant 1st Humanoid (Elf) +2 to this stat, −2 to that one Medium Any Some race
Elves, High, 5th Variant <+3> Humanoid, Elven Subtype +4 Int, +4 Wisdom, +2 Charisma <Medium> <Wizard, Sorcerer, Druid, Cleric, Paladin> A magical race of the elvenkind, making powerful wielders of magic, great leaders, diplomats, craftsmen, and soldiers. Though condescending, the High Elves normally can back up their claims with true skill and mastery over their crafts, professions, positions, and magical and technical abilities. Loved and hated, wealthy, powerful, and mystic are descriptors normally pasted to the High Elven name.
Elves, Salvator 3rd Aberration (Augmented Elf) +2 Dex, +2 Int, +2 Wis, −2 Cha Medium Rogue or Cleric Elves cursed by exposure to a great and powerful force, they possess unnatural powers beyond any normal elf.
Elves, Sky <!-#-> <!-Types and (Subtypes, Subtypes)-> +2 Strength, +2 Dexterity, -4 Intelligence Medium Bard <!-around 25 word introduction and overview of race; displayed elsewhere.->
Emopire 3 Humanoid +2 cha,-2 con Medium Rogue Emopires are Psychic predators that feed on emotion. They can make mental slaves of any humanoid. Being Psychic predators they have low health.
Fairies 3 + Class Levels Fey -2 Str, +2 Dex, -2 Con, +2 Cha Medium Any A Fey creature, "cousin" to the Dryad and Nymph.
Fallen, Albion
Fire Elementals 3 Elemental(Fire) +2 Dex; +4 Int; -2 Wis; -6 Cha Generally Medium, Varies Wizard Fiery inhabitants of the Elemental Plane of Fire, conjured to the material plane by a spell caster. Not well liked by commoners.
Gibis 3 Monstrous Humanoid (Gibis) +2 Str,+2 Dex, −2 Con, +4 Int, +2 Wis Medium Any Intelligent but vicious world-traveling creatures.
Gigas 3 Giant +4 Str, +2 Con, −2 Dex, −2 Int, −2 Cha Large Fighter Simple, hardworking giants that live off the lands.
Gloomborn 3 Humanoid (Gloomborn) +2 to Strength and Intelligence, −2 to Constitution and Charisma Medium Wizard, specialising in Necromancer. A race of disturbing humanoids, descended from undead ancestors. They live their lives on the brink of undeath.
Gnoll, Mountain Variant 3 Humanoid (Monstrous Humanoid) +2 Str, +3 Con, -2 Wis, +2 Cha Medium to Large Rogue A breed of Gnoll that lives in the mountains.
Gremlins, Albion
Gritaur 3 Monstrous humanoid +2 DEX, +2 CON Medium Ranger Small winged griffon-centaurs. Independent tribal hunters.
Half-Bugbears 3 Humanoid (Goblinoid) +2 Strength, +2 Constitution, -2 Charisma Medium Fighter The offspring of a human and a bugbear. Combines their goblinoid parent's strength with the intelligence of their human half.
Half-Minotaur 3 Humanoid (Minotaur) +6 Str, +2 Con, -4 Int Medium Barbarian Half-Minotaurs are usually hot-headed and stubborn. They're mistrustful people in general, typically because they have had troubled childhoods and/or have been chased out of towns and scorned by people for their appearance/race. Due to this they tend to be wanderers of sorts and live in the wilderness.
Halfling Gnome 3 Humanoid (Gnome) +2 Str, +2 Con, +2 Int, −2 Wis Small Rogue or Monk A shorter variety of gnome. Extremely tough and enjoy precious things and animals.
Human, Killer Humanoid +2 Str +2 Dex Medium Any that prefer physical damage These are humans that for one reason or another were selectively bred with the intent of them being killers. These humans were kept away from society until they were ready for their job. During this time, those who created them trained and tested them to make sure they were worthy.
Humans, Desert 3 Humanoid(Human) -2 Strength, -2 Charisma, +2 Constitution, +2 Wisdom Medium Ranger After generations of living in the desert, these humans have adapted to better survive in these conditions.
Kiiroshan 3 Monstrous Humanoid Con +2, Str +2, Wis +2 Large Vilathian Warder standing at 8-13ft (average), the Kiiroshan is a nomadic bestial race, they are strong and wise, created by two gods, one of light and one of war, they are very attune to nature.
Kitsune, Variant 2
Kitsune (Variant) 3 Monstrous Humanoid (shape shifter) <!-+2 <!-Stat->, −2 <!-Stat->, etc-> Medium Sorcerer, Rogue A Kitsune is from Japanese mythology and has become a popular species to many people. As Such I have made a version that I hope people will enjoy and use. Anyway If you like being playful while having a fluffy tail and blowing stuff up, I think you will like this. Enjoy.
Lesser Dragons, Lunar <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Medium) <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Lionfolk 3 Humanoid (Shapechanger, Feline) +2 Strength, -2 Dexterity, +2 Constitution, -2 Wisdom Medium Barbarian A proud race of lionlike creatures.
Lizardfolk, Twilight 3 Humanoid (reptilian) +2 wis, +2 dex, −4 str, −2 con Tiny Sorcerer or Druid These tiny lizardfolk have a powerful bond with the magic lifeforce of the planet.
Masterforged 3 Construct (living construct) +4 Con, +4 Int, -2 dex, -2 Cha Medium Wizard A race created prior to the warforged who have a great knowledge and a clock-work body.
Metalfolks 3 Monstrous Humanoid (Metal) +6 Int, +4 Str Medium Fighter Metalfolks are made of metallic alloys and have the ability to change their bodies to their advantage, like changing arms to weapons, etc.
Mind Flayers, MoFS 2 Aberration −2 Str, −4 Con, +4 Int, +2 Wis, +2 Cha Medium Wizard Otherwise known as illithids, these creatures are amazingly intelligent.
Minotaur, Aldune 3 Humanoid (Minotaur) +8 Strength, +4 Constitution, -4 Intelligence, -4 Charisma Large Barbarian
Minotaur, Rockland 1 Humanoid +2 Str, −2 Mental Ability Score of choice Medium Barbarian A smaller subrace of minotaur.
Mitani <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Na'vi 3 Humanoid +2 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence Large Rangers, Druids, Shamans
Naiads 1 or 3 Fey (Aquatic) ( −2 Str, +2 Dex, −2 Con, +2 Cha) or (−2 Str, +4 Dex, +2 Wis, +4 Cha) Medium Any A kind of nymph, typically found around water.
Nerubian, Variant +3 Monstrous Humanoid<!-Types and (Subtypes, Subtypes)-> +4 Intelligence, -2 Charisma, -2 Constitution, -2 Strength<!-+2 <!-Stat->, −2 <!-Stat->, etc-> Large<!-Size: Pick (Small, Medium, Large, Huge, etc)-> Psion<!-Class. Add a link if it's a class found here.-> Nerubian of this type are most commonly workers, warriors and hunters, and in addition they have all the recognizable features of the entire Nerubian race.<!-around 25 word introduction and overview of race; displayed elsewhere.->
Nymphs 3 Nymphs of the Tree have the fey subtype +4 Dexterity, +4 charisma, +2 Wisdom Medium Sorcerer Not quite elves, Not quite nature spirits, the female Nymphs of the Tree are beautiful and agile, with powerful nature magic.
Orcs, Feral 3 Monstrous Humanoid (Orc) +8 Str, +6 Con, -4 Int, -2 Dex, -2 Cha Medium Barbarian Hulking war-driven Orcs. They live for the fight and war, growing stronger and stronger from battle. The feral orcs shun those who are not "Orc" enough for them and wage war against EVERYTHING (including themselves).
Orochi-bito 5 Monstrous Humanoid (Reptilian) +4 Dex, +2 Con, +2 Wis, −4 Cha Medium Ranger Slender and snakelike. They value cunning and riddles, not strength.
Orog 3rd Humanoid (Goblinoid) +6 Str, -2 Dex, -2 Wis, +2 Cha Medium Fighter Orc/Ogre
Pangali 3rd. Humanoid. +4 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence. Medium. Ranger. Descendents from primates, Pangali are animalistic creatures with ape-like complexion.
Phalanx Agents 3 Humanoid (Program) +2 Str, +2 Dex, +2 Con, +10 Int, +2 Wis, +2 Cha Medium Prime Program <!-around 25 word introduction and overview of race; displayed elsewhere.->
Poladar  ? Humanoid (Ursine) +6 Str, +2 Wis, −2 Cha Large Warrior A polar-bear like race that act very much like primitive humans.
Pterasaurian 2 Humanoid (Dinor) −4 Strength, +6 Dexterity, −2 Constitution, +2 Charisma Small or Tiny Rogue or Spellthief Little winged tricksters that swoop in and steal things.
Raion-sha 3 Humanoid +6 Strength, +8 Constitution, -2 Intelligence, +2 Dexterity, -2 Wisdom, +4 Charisma Large Barbarian
Shadar-Kai 3 Outsider (Extraplanar, Chaotic) +2 Con, +2 Cha, -2 Wis Medium any A love of battle that knows no bounds, it tells them they are alive.
Shardminds 3 Construct +2 Int, +2 Wis Medium Psion Sentient fragment of pure thought given life and substance.
Spike Lords 3 Outsider (Extraplanar, Earth) +4 Strength, +2 Dexterity, +2 Constitution, +4 Intelligence, -4 Wisdom, -4 Charisma Medium Any Outsiders from the elemental plane of earth who migrated over to the material plane.
Sword Elf 3 Humanoid (Elf) +2 Dexterity Medium Fighter Taken at a young age to the fabled Monastery of the Snow-Kissed Petals, they undergo a lifetime of extensive training in the use of swords and armor in order to defend and protect their people from the many dangers that loom in the darkness.
Tortugan 3 Humanoid (Reptilian) +6 Str, +4 Con, -4 Dex, -4 Int, -2 Cha Large Fighter, Ranger, Barbarian (Choose One at first level as favored class.) Turtle-Like humanoid.
Tricinoids 3 Monstrous Humanoid (Reptilian) +4 Str, +4 Con, +2 Wis, −2 Int Large Any I'm still thinking
Vekigis +3 Awoken Humanoid Construct +2 CON, +2 INT, -4 WIS, -2 CHR Medium Dependent on Form The wonders that the ancient Valkyre made were many fold, but ask any Tinker Gnome or Dwarven Golem Smith and they will tell you that their greatest feat was the construction of the Vekigis. Similar to the other Valkyre machines that are often found in their ancient ruins in terms of materials, the Vekigis differ in two important ways. Firstly they are fully sentient and capable of free will and secondly they are designed in a humanoid shape as opposed to the more functionally designed machines most adventurers are familiar with. Only a few Vekigis have ever been unearthed and they often struggle to find their place in a world they do not understand. Very few of their kind hold any kind of memory from before the ancient cataclysm that ended the Valkyre civilization and often struggle to build their own identity from nothing. The Vekigis have no true homeland and do not reproduce. All Vekigis that currently walk the land were once dug up in a an ancient ruin and awoken by some curious researcher, tomb robber or adventurer.
Vorpal Elder +2 Giant +2 Str, +2 Con, +4 Int, +2 Wis, -4 Cha Large Wizard The final word in Vorpalan society. No one is sure where they came from.
Vraaden 3 Humanoid −2 Con, +2 Int, +2 Wis, +4 Cha Medium Bard Human-like race that feeds off of nearby energy.
Warbeast +3 Monstrous Humanoid (Beast) N/A Medium Cleric/Fighter/Barbarian A race of demi-humans mixed with the traits of various animals
Warforged Centaur 3 Construct +8 Strength, +4 Dexterity, +6 Constitution, -2 Intelligence, -2 Charisma Large Druid A rare form of Warforged Druid that was created by accident.
Wendego, The Silver Lands
Werepyre 3 Humanoid +4 Str,+2 Con, -4 Int,+2 Cha Medium Druid
Wisplings 4 Humanoid +2 CHA, +2 DEX, −2 CON Small sorcerer Creatures of pure solidified energy. Sorcerer's magic runs through their ichor. While peaceful as a race they were obviously not created with that in mind.
Wolfborn 1 Humanoid +2 Strength, +2 Wisdom, -2 Intelligence, -2 Charisma Medium Any A fantasy race of bipeds which have wolf like attributes and faintly human qualities.
Wraiths, Albion
Yousts 1 plant +4 STR +2Int +2 Wis -4Dex -2Cha Large Fighter Bear looking plant
ECL 3 races with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.

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