3.5e ECL 3 Races
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These are the user submitted Base Effective Character Level 3 Races on D&D Wiki. See also 3.5e Races.
To add your own race to D&D Wiki, click here.
| Race Name | LA | Type (Subtypes) | Ability Adjustments | Size | Favored Class | Racial Description |
|---|---|---|---|---|---|---|
| Aegis Hands | 2 | Construct | +2 Strength, Constitution -, −2 Wisdom, −2 Charisma | Medium | Fighter | Powerful golems designed for war, they were given sentience as an attempt to create more powerful, strategic tool for destruction. |
| Aeth | ||||||
| Aetherguards | +1 | Humanoid (Psionic) | +2 Str, +2 Wis, -2 Cha | Medium | Psychic Warrior | |
| Amaranthines | ||||||
| Ancients | ||||||
| Arashi no ōkami | +2 | Humanoid (Canine, Shapechanger) | +2 Str, -3 Cha | Medium | Feral_Warrior_(3.5e_Class) | A lighting fast wolf that strikes from above. |
| Ashenborn | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| B'er'den | +2 | Aberration | −4 Str | Medium | Any | Magical Human/Eye Tyrant hybrids. |
| B'er'den Variant | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Bamflings | Demon | None | Medium | Rogue | A demon hybrid, that gains demonic abilities | |
| Bangaa | ||||||
| Batfolk | +1, +2 | Humanoid, Shapechanger | −2 Strength, +2 Dexterity, +2 Wisdom/+2 Strength, +2 Dexterity, −2 Wisdom | Medium | Cleric, Fighter, Druid | Some race |
| Binel Draconians | ||||||
| Botanans | +2 | Humanoid (Plant) | +2 Con, −2 Int | Medium | Druid | Human-like Plants. Natural retractable weapons. |
| Cait-Sith | +2 | Fey | +4 Dex, +2 Cha, -4 Str, -2 Con | Small | Any | Feline Fey |
| Catfolk | Humanoid (Feline, Shapechanger) | -2 Wis, +2 Cha | Small | Bard | A varient to the race in Races of the Wild ; Lovable but mischievious feline people. | |
| Chasers, Albion | ||||||
| Chasers | +2 | humanoid (chaser) | +4 dexterity, +2 strength, +2 constitution, +2 intelligence | Medium | Ranger | A hard-hearted and swift race. |
| Children of Green | ? | Monstrous Humanoid (Psionic)-> | +2 Dex, +2 Cha | Medium | N/A | Children of Green are associated with light and evolution. |
| Chiropteran Queen | 3 | Humanoid (Chiropteran) | +2 Str, +2 Dex, +2 Con | Medium | Any | |
| Chromatic Dwarf | Humanoid | Variable | Medium | Variable | An elementally influenced race of Dwarves | |
| Cyclops | ||||||
| Cylon | 2 | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | Rogue | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Cærel Draconians | ||||||
| Daeijine Illithids | Aberration | −2 Str, −2 Con, +2 Int, +2 Cha | Medium | Wizard | A weaker variant of the illithid race. Also contains a LA 2 version. | |
| Deceivers | +2 | Construct (living construct) Type | +2 Constitution, −2 Charisma | Medium | Any | Deceivers are generally metallic skeletal constructs which are created to carry out simplistic and usually monotonous tasks. |
| Demi-Vamp | +2 | Humaniod | +2 Con, +2 Cha | Medium | Any | Demi-Vampires, or "half vamps", are the spawn of a Vampire and a Human. |
| Diclonii | 2 | Monstrous Humanoid | +4 Str, +4 Dex, +2 Int, -2 Cha | Medium | Any | Human mutation after infection with Vector Virus from Elfen Lied. |
| Dracon | Dragon | See Race | Large | Sorcerer | When two dragons of conflicting colors mate, they produce Dracons. They are a mix of their parents. | |
| Dragonblood | +2 (+3) | dragon | +4 to STR and CHA in dragon form, & -2 to STR and CHA in human form | Medium | Any | Some race |
| Dragoon | +2 | Dragon | +2 Str, −2 Wis | Medium | Fighter | Version of Half-Dragons. |
| Drakenbred, Fang | 3 | Humaniod(Dragonblooded) | +4 Str, +2 Con, +2 Int −2 Dex | Medium | Rogue, Sorcerer | Descendants of the ancient spined dragons. They are great fighters and intelligent thinkers. |
| Dryads, Ardanian | ||||||
| Dweomerling (3.5e Creature) | ||||||
| Einherjar | 2 | Outsider (Native) | +6 Str, +2 Dex, +4 Con, +2 Int, +2 Wis, +2 Cha | Medium | Any | Brave warriors reborn of the valorous dead. |
| Elves, Aether | +2 | Fey | Variable | Medium | Variable | A varied and colorful race of elves. |
| Elves, Blood | ? | Humanoid (Elf) | (+2 Dex, -2 Con | Medium | Fighter | Ancient elves with blood magic. |
| Elves, Darkmoon | Humanoid (elf, feyblood) | +2 dex, −2 con, +2 int, +2 cha | Medium | Wizard | a good version of drow | |
| Elves, Ghost | humanoid (elf) | +4 Dex, −2 Con, +2 Cha | Medium | Ninja (rogue | an elven race that silently stalk their enemies | |
| Elves, Salvator | +2 | Aberration (Augmented Elf) | +2 Dex, +2 Int, +2 Wis, −2 Cha | Medium | Rogue or Cleric | Elves cursed by exposure to a great and powerful force, they possess unnatural powers beyond any normal elf. |
| Elves, Sky | ||||||
| Elves, Tenebrous | 2 | Humanoid (Elf) | +4 Dex , −2 Con, −2 Cha | Medium | Ranger or Duskblade | They are consummate trackers, following their marks with a patience that would rival most focused dwarves. Conversation tends to be brief and to the point, and anyone coming away from such a cursory dialogue often feels the Tenebrous divulged absolutely no information. |
| Elves, Variant2 High | +0 | Humanoid (Elf) | +2 to this stat, −2 to that one | Medium | Any | Some race |
| Elves, Variant Drow | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Rogue | a drow variant | |
| Emopire | 2 | Humanoid | +2 cha,-2 con | Medium | Rogue | Emopires are Psychic predators that feed on emotion. They can make mental slaves of any humanoid. Being Psychic predators they have low health. |
| Equans | +3 | Monstrous Humanoid | +4 STR, +2 CHA, +2 CON, -2 DEX, -2 INT | large | Fighter, Paladin | Equans are the horse-men of the plains. They are strong and brave but not very agile or studious in the arts of magic. But what they lack in dexterous ability and intellect, they gain in combat ability. They are the sworn enemies of Gnolls and Hobgoblins and frequently hunt them down wherever they live. For this, Equans are known by travellers as "Field Guardians" and are usually welcomed by traveling caravans. |
| Faerie, Variant | +2 | Fey | +4 Wis, +2 Cha, -2 Con | Diminutive | Druid | Of the many fey that roam the lands, few are as well known, and as misunderstood at the Faerie. Varying in appearance as much as Humans, Faeries are a playful sort with a love for nature. They are also mysteriously friendly with Outsiders. |
| Fairies | 3 | Fey | -2 Str, +2 Dex, -2 Con, +2 Cha | Medium | Any | A Fey creature, "cousin" to the Dryad and Nymph. |
| Fallen, Albion | ||||||
| Feh'a | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Rogue | A elemental oriented variant to the SRD elves | |
| Fox-folk | ? | Monstrous Humanoid | +4 Dex, –4 Con, +2 Wis, +2 Cha | Medium | Ranger | A Fox-folk resembles a fox that stands on its hind legs, with humanoid arms. |
| Fox-folk | ? | Monstrous Humanoid | +4 Dex, –4 Con, +2 Wis, +2 Cha | Medium | Ranger | A Fox-folk resembles a fox that stands on its hind legs, with humanoid arms. |
| Foxphyre | +2 | Humanoid (Canine) | +2 Int, +4 Dex, +4 Str | Medium | Any | A race of fire loving fox-like humanoids |
| Gibis | +2 | Monstrous Humanoid (Gibis) | +2 Str,+2 Dex, −2 Con, +4 Int, +2 Wis | Medium | Any | Intelligent but vicious world-traveling creatures. |
| Gigas | +2 | Giant | +4 Str, +2 Con, −2 Dex, −2 Int, −2 Cha | Large | Fighter | Simple, hardworking giants that live off the lands. |
| Gloomborn | +2 | Humanoid (Gloomborn) | +2 to Strength and Intelligence, −2 to Constitution and Charisma | Medium | Wizard, specialising in Necromancer. | A race of disturbing humanoids, descended from undead ancestors. They live their lives on the brink of undeath. |
| Gnoll, Mountain Variant | 2 | Humanoid (Monstrous Humanoid) | +2 Str, +3 Con, -2 Wis, +2 Cha | Medium to Large | Rogue | A breed of Gnoll that lives in the mountains. |
| Grath, The Gaunt Ones | +2 | Aberration-> | −2 Str, −4 Dex, +12 Con, 2−2 Int, 2−2 Wis, 2−4 Cha | Medium | A screwed up race, often used as human punching-bags. | |
| Gremlins, Albion | ||||||
| Gritaur | +1 | Monstrous humanoid | +2 DEX, +2 CON | Medium | Ranger | Small winged griffon-centaurs. Independent tribal hunters. |
| Half-Bugbears | +2 | Humanoid (Goblinoid) | +2 Strength, +2 Constitution, -2 Charisma | Medium | Fighter | The offspring of a human and a bugbear. Combines their goblinoid parent's strength with the intelligence of their human half. |
| Halfling Gnome | +2 | Humanoid (Gnome) | +2 Str, +2 Con, +2 Int, −2 Wis | Small | Rogue or Monk | A shorter variety of gnome. Extremely tough and enjoy precious things and animals. |
| Hengeyokai: Ookami | 2 | Shapechanger | −2 Wisdom | Medium | Wu Jen | Shapechanger able to go between Human, Hybrid, and Wolf. |
| Humans, Albion,Warborn | ||||||
| Hydro | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Bard | A water variant to the SRD elves | |
| Kiegon | +2 | Monstrous Humanoid, Dragon | +4 Str, +4 Dex, +2 Con,-2 Int, -2 Wis, −2 Cha | Medium | Any | Some race |
| Kistixian | Monstrous Humanoid | +3 Str, −2 Dex | Large | Fighter or Wizard | Kistixians are a mix of Goat, Human, and a blue-skinned race. | |
| Kitsune-bito | ? | Monstrous Humanoid | +4 Dex, –4 Con, +2 Int, +2 Cha | Medium | Any | A kitsune-bito resembles a fox that stands on its hind legs, with humanoid arms. |
| Kuldifolk | +2 | Humanoid (Canine, Shapechanger) | +2 Str, -3 Cha | Medium | Feral_Warrior_(3.5e_Class) | A quiet creature of the snow with the ability to transform into a wolf like Lycanthropes. |
| Lawn Gnomes | Humanoid (Gnome) | +4 Dex, -4 Wis | Small | Rogue | Gnome pranksters who change into statues | |
| Levan | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Fighter | A spider-like variant to the SRD elves | |
| Ley | ||||||
| Lionfolk | +2 | Humanoid (Shapechanger, Feline) | +2 Strength, -2 Dexterity, +2 Constitution, -2 Wisdom | Medium | Barbarian | A proud race of lionlike creatures. |
| Lizardfolk, Twilight | +0 | Humanoid (reptilian) | +2 wis, +2 dex, −4 str, −2 con | Tiny | Sorcerer or Druid | These tiny lizardfolk have a powerful bond with the magic lifeforce of the planet. |
| Lords of Stone and Sea | Humanoid (Human) | Str +2, Con +2, Wis+2, Cha +2 | Medium | Fighter | An elf-blessed race of human-like creatures | |
| Magi | Humanoid (Elf) | +4 Dex, −2 Con | Medium | Wizard | A magic oriented variant to the SRD elves | |
| Masterforged | +2 | Construct (living construct) | +4 Con, +4 Int, -2 dex, -2 Cha | Medium | Wizard | A race created prior to the warforged who have a great knowledge and a clock-work body. |
| Metal Humanoid | Humanoid (Metal) | +6 Int, +4 Str | Medium | Monk | Metal Humanoids are made of metallic alloys and have the ability to change their bodies to their advantage, like chaning arms to weapons, etc. | |
| Mind Flayers, MoFS | +1 | Aberration | −2 Str, −4 Con, +4 Int, +2 Wis, +2 Cha | Medium | Wizard | Otherwise known as illithids, these creatures are amazingly intelligent. |
| Na'vi | 2 | Humanoid | +2 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence | Large | Rangers, Druids, Shamans | |
| Naiads | +0 or +2 | Fey (Aquatic) | ( −2 Str, +2 Dex, −2 Con, +2 Cha) or (−2 Str, +4 Dex, +2 Wis, +4 Cha) | Medium | Any | A kind of nymph, typically found around water. |
| Orc, Feral | +2 | Monstrous Humanoid (Ork) | +4 Str, +4 Con, -4 Int, -2 Dex, -2 Cha | Medium | Barbarian | Hulking war-driven Orks. They live for the fight and war, growing stronger and stronger from battle. The Feral Orks shun those who are not "Orkish" enough for them and wage war against EVERYTHING (including themselves). |
| Orcish Smithy | +2 | Humanoid (Orc) | +4 Str, +4 Dex, +4 Int, and +4 Con | Medium | Smith | Some race |
| Orochi-bito | +2 | Monstrous Humanoid (Reptilian) | +4 Dex, +2 Con, +2 Wis, −4 Cha | Medium | Ranger | Slender and snakelike. They value cunning and riddles, not strength. |
| Orog | +2 | Humanoid (Goblinoid) | +6 Str, -2 Dex, -2 Wis, +2 Cha | Medium | Fighter | Orc/Ogre |
| Pangali | +1. | Humanoid. | +4 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence. | Medium. | Ranger. | Descendents from primates, Pangali are animalistic creatures with ape-like complexion. |
| Pegasus Pony (MLP FIM based 3.5e Race) | 2 | Magical Beast | +4 STR, +4 DEX, -4 CON, -2 WIS, + 2 CHA | Small | Fighter | One of the three diminutive pony races, Pegasi are the fastest of the bunch and can fly at insane speeds. |
| Phalanx Agents | 2 | Humanoid (Program) | +2 Str, +2 Dex, +2 Con, +10 Int, +2 Wis, +2 Cha | Medium | Prime Program | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Poladar | ? | Humanoid (Ursine) | +6 Str, +2 Wis, −2 Cha | Large | Warrior | A polar-bear like race that act very much like primitive humans. |
| Pterasaurian | +1 | Humanoid (Dinor) | −4 Strength, +6 Dexterity, −2 Constitution, +2 Charisma | Small or Tiny | Rogue or Spellthief | Little winged tricksters that swoop in and steal things. |
| Raion-sha | 2 | Humanoid | +6 Strength, +8 Constitution, -2 Intelligence, +2 Dexterity, -2 Wisdom, +4 Charisma | Large | Barbarian | |
| Ratarien | ||||||
| Sarryns | +2 | Humanoid (Reptilian) | +2 Str, +2 Con, +2 Wis), +2 Int | Medium | Duskblade or Dragonshaman | Some race. |
| Selkies | +0 | Humanoid (Aquatic) | +2 Dexterity, −2 Constitution, minus;2 Intelligence, +4 Charisma | Medium | Any | The Selkies, a race of sea-dwelling humanoid found on the coastal area of Ascyria. Able to take a humanoid form outside water and a Siren-like form inside water. |
| Shadar-Kai | +2 | Outsider (Extraplanar, Chaotic) | +2 Con, +2 Cha, -2 Wis | Medium | any | A love of battle that knows no bounds, it tells them they are alive. |
| Shadow Grafted (3.5e Template) | As Base | +2 Dex | As Base | As Base | A template for a terrible magical creation that made magically oriented creatures. | |
| Shokan | 3 | Giant | +6 Str, +4 Con, -2 Dex, -2 Int, -4 Cha | Large | Monk | 4 armed warrior with great strength know for their skills in unarmed combat |
| Skiurdling | +2 | Monstrous Humanoid | −2 to Str, +4 to Dex | Small | Rogue | Rat/squirrel like bipedal creatures. |
| Slerriths | 2 | Humanoid (beast) | +10 con +4 int wis -8 dex -2 cha | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Soulbound | 2 | Construct | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | Large | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Spike Lords | 2 | Outsider (Extraplanar, Earth) | +4 Strength, +2 Dexterity, +2 Constitution, +4 Intelligence, -4 Wisdom, -4 Charisma | Medium | Any | Outsiders from the elemental plane of earth who migrated over to the material plane. |
| Sweetlings | ||||||
| Tanarukk of the Mittelhelm | ||||||
| Tigerborn | 2 | Large feline and (Humanoid) | +6 Strength,+6 Dex+4 Intel+5 Con | Size: Medium | Fighter or Cleric. | Tiger-born are a rare breed of tiger whom have evolved so far as too stand upright and able to move very quickly. Tiger-born will either travel with a group or alone in solitude. They have been found to make excellent fighters and warriors amongst tribes. |
| Tortugan | +2 | Humanoid (Reptilian) | +6 Str, +4 Con, -4 Dex, -4 Int, -2 Cha | Large | Fighter, Ranger, Barbarian (Choose One at first level as favored class.) | Turtle-Like humanoid. |
| Tricinoids | +2 | Monstrous Humanoid (Reptilian) | +4 Str, +4 Con, +2 Wis, −2 Int | Large | Any | I'm still thinking |
| Triclopes | Humanoid | +2 str, +2con, +2 int, +2 wis, +2 cha | Medium | Any | Ancient mystics of the Third Eye. | |
| Tylwydd | Humanoid (Tylwydd) | +2 Str, +2 Dex, −2 Wis | Medium | Bard | Humanoid Race with Cat-like emotions. | |
| Vizison | +2 | Humanoid(Time) | +4 Intelligence, 4+ Dexterity | Medium | Ranger | Once Proud rulers of UnderDark, now in a terrible war against the Drow for UnderDark. |
| Vorpal Elder | +2 | Giant | +2 strength, +0 dexterity, +3 constitution, +5 intelligence, +2 wisdom, -4 charisma | Large | Wizard | The final word in Vorpalan society. No one is sure where they came from. |
| Vraaden | +2 | Humanoid | −2 Con, +2 Int, +2 Wis, +4 Cha | Medium | Bard | Human-like race that feeds off of nearby energy. |
| Warforged Centaur | +2 | Construct | +8 Strength, +4 Dexterity, +6 Constitution, -2 Intelligence, -2 Charisma | Large | Druid | A rare form of Warforged Druid that was created by accident. |
| Wendego, The Silver Lands | ||||||
| Werepyre | +2 | Humanoid | +4 Str,+2 Con, -4 Int,+2 Cha | Medium | Druid | |
| Wolf-Man | +2 | Humanoid (Canine) | +-2 Str, +2 Int, +2 Wis | Medium | Monk | A hybrid of a wolf and a human. Wise and strong of mind, wolf-men believe strongly in family. |
| Wolfborn | +0 | Humanoid | + Strength, +2 Wisdom, -2 Charisma | Medium | Any | A fantasy race of bipeds which mostly resemble humans but have a few wolf like attributes. |
| Wraiths, Albion | ||||||
| X | 8 | human | +2 wis, −2 char,−2 int | Medium | Fighter,Knight or Paladin. | Monster class of Noble Humans. |
| Xin'Douti | Humanoid (Outsider) | +2 str, +2 dex, −4 wis, −4 cha | Medium | Rogue | A shadow creature race | |
| Yern | +2 | Plant | +2 Charisma +2 Wisdom -2 Strength | Medium | Ranger | A plant like humanoid |
| Yousts | +0 | plant | +4 STR +2Int +2 Wis -4Dex -2Cha | Large | Fighter | Bear looking plant |
| Zuberaak |
