5e 5th Level Spells

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5th-Level Spells Summary
10cc of Time Stop Stop time and take a half-turn as a reaction to anything.
Accelerate Self Uttering the Astral words for time and accelerate, you feel yourself speed up, to you the world seems to be moving at a snail's pace.
Accelerator Speed up time around yourself while the rest of the world remains at normal time.
Anchor Howl A shout that draws in and damages enemies.
Animal Mind Switch
Arcane Fusion You weave two spells together in your mind and release them in a single burst of magic.
Army of the Dead
Assquake
Astral Communication You split a gateway to the Astral Plane and standing on the other side are the Twins of the Astral plane, they bow gently awaiting your questions
Astral Entity You close your eyes and focus on the Astral Energy around you as your form slowly starts to dissipate in blue flashes until you completely leave the material plane.
Astromancy By studying the patterns of the stars, you are granted cosmic insight and gain knowledge of the locale and its people.
Atlantean Weapon You imbue a weapon you touch with the elemental power of the deep blue sea.
Aura Magister (5e Class)
Awaken Self Awaken yourself from loss of intelligence, volition, or consciousness, or resume sleep.
Baleful Polymorph Transform enemy into harmless animal
Ballistakinesis You gain the ability to manipulate the trajectory and force of physical projectiles by thought.
Blinding Flash A creature within range is subjected to a blinding flash before its eyes.
Bone Telling Throw bones and see what you get!
Call of Crusaders Raise your weapon high as you call forth spectral Paladins from your deity.
Camel's Drink You create 5 barrels worth of water.
Chaos Storm You pound an area with blasts of chaotic energy.
Chastise You unleash the power of your convictions to smite your enemies, based on your alignment, and theirs.
Chromatic Explosion You point to a location within range that you can see. An explosion of energy erupts from that point.
Circle of Magic Resistance You create a 15-foot radius sphere of protective energy, centered on you, shielding yourself and nonhostile creatures in this area from the effects of harmful spells.
Compel Suicide You compel a creature to kill itself.
Conjure Dream Creature You call forth a servant being from The Dream.
Conjure Skeletons You call forth a group of skeletons.
Control Person You control the mind of a humanoid, which can only resist with the force of its personality.
Control Plants You attempt to beguile a plant creature that you can see within range.
Create Guardian Using your own essence you create a loyal guardian and companion that will serve you for life... or longer...
Create Horror Knight Summon an undead knight to bring terror to your enemies.
Create Minor Helm You touch a Chair or similar object, creating temporary minor helm.
Create Portal Creates a portal in a crystal shell for a ship to pass through.
Creating A Permanent Spell Effect (5e Variant Rule)
Curtain of Shadow Antimagic Field for divination
Dark Air or Water You reach into the Plane of Shadows, manipulating the environment there to enact change in the Material plane.
Darkbolt With a quick invocation you call forth a nimbus of jet-black night around your hands, from which you shoot black bolts of power that trail wisps of terrible darkness.
Decrepit Hands Cripple one of your hands to cripple the hand of your target.
Defibrilate Your touch restores life to a creature that has been dead for no longer than 1 minute.
Delta Divide Two copies of yourself are created to fight for you
Diluvian Wave You strike the ground, causing flood waters of old to surge from the ground and sweep away your enemies.
Din's Fire You thrust your palm into the ground, and from that point a sphere of magical flame arises and rapidly expands outward.
Direct Strike You gain insight into the target's defenses, making it easier to land critical hits.
Disintegrating Smite The next time you hit a target with a weapon attack before this spell ends, your weapon crackles with force.
Disrupting Weapon Make a melee weapon deadly to undead, destroying them utterly if struck in combat with this weapon.
Dragon Meteor You leap into the air and then fire a modified version of the master spark downward, sacrificing range for width and firepower.
Drain Make a melee spell attack against one creature.
Drive the Battlefield Crazy Calling on your divinity you drive targets around the battlefield crazy and they become your slaves.
Durnash's Flames The creature that took damage is wracked with flames of intensity proportional to its pain.
Earth Shatter Summon a massive lightning bolt to empower your weapon and shatter the ground in your way.
Earthen Prison You conjure a grasping vine from the earth that snatches your target and drags the creature beneath the earth.
Echo Spell You call upon the echo of a spell just cast.
Eldritch Strike Powerful strike of pure cosmic energy.
Elemental Maelstrom Unleash an elemental blast, dealing moderate damage in four different types.
Energy Immunity
Enervation, Variant You fire a ray of necrotic energy at a creature within range and attempt to drain its life away.
Enlighten Undead A spell that brings the soul back to an undead creature.
Essence of Lifespark
Eternal-Force Blizzard You unleash magic emulating eternal cold, solidifying the very air itself momentarily, threatening to deep-freeze even the souls of creatures caught within.
Explosive Arrow
Fallen Meteor A bright streak of light that appears in the sky when a meteorite is heated to incandescence in the atmosphere.
Feign Life Shadow infuses objects which come to life under your command
Field of Vineyards A field of vines and poisonous roses emerges making the area difficult to walk and causing damage
Find Omega Conjure the spirit of a great beast to accompany you along your journeys.
Firaga IV
Fire Flow A stroke of flowing fire forming a line 100 feet long and 15 feet wide blasts out from you in a direction you choose.
Fire Volley For the duration of the spell, you can repeatedly shoot bolts of fire.
Fires of Entanglement An entangle spell that burns.
Firestaff You transmute a normal wooden staff into a shaft of fire.
Five Sided Shelter 'By completing The Trial of the Green Lion from the Five Faced King, you are granted a space to seek refuge from the elements and rest peacefully'
Fleeing Spirits
Flesh Clone Using a sample of blood, you create a temporary clone of a dead or unconscious creature.
Flesh Mending You help mend organic flesh that is or has been damaged.
Flesh to Jelly You attempt to turn one creature that you can see within range into jelly.
Forceful Smite The next time you hit a creature with a weapon attack before this spell ends, your weapon crackles with force, and the attack deals an extra 5d10 force damage to the target.
Frozen Defenses You become a statue of ice for a few seconds, nullifying oncoming attacks and chilling nearby creatures to the core.
Ghoul Touch You touch a living creature to imbue a minor magical strain of undeath, paralyzing it.
Giant Size You cause a willing creature within range to grow to a much larger size.
Gliding Light
Glitterdust
God Hammer Your fingers hold the thunderous power of a god, and your enemies shall feel that power on their flesh.
Greater Gentle Repose A spell which not only stops decay but reverses it.
Greater Moment Creates a picture in a view style of your choice.
Greater Polymorph
Healer of Multitudes
Healing Fire Transmute magic fire into healing
Heaven's Door A spell that allows one to look at the honest life experiences and truths a person knows.
Hell Smite The next time you hit a creature with a melee weapon attack during this spell's duraion, you literally send it to hell.
Hellfire Wisps of gel-like flame encompass your arm and coalesce in your hand, quickly arching towards your foe in a curved path. The flame sticks to the them and splashes outward, threatening persons and objects that may be near them.
Hermit's Sanctum You create a doorway to a magical sanctum of your creation, taking shelter and gaining respite from the world outside.
Hindering Light A beam of light shines from the heavens, protecting you from the effect of a non-damaging spell.
Ice Beam This spell is a super-charged casting of the Ray of Frost cantrip.
Imbue Harmlessness
Imbuing Ritual A ritual, that imbues your body with certain properties of the creature that you sacrifice.
Infernal Law You invoke the Pact Primeval, the oldest rules governing the cosmos, and the bonds of infernal law descend upon whomever your gaze lands upon.
Iron Flesh This spell turns your flesh to an iron-like substance for protection.
Iron Maiden You conjure an iron maiden, dealing heavy piercing damage to one target.
Judgement You cause a ray of magical light to strike a creature within range, leaving it extremely vulnerable to magic.
Languor You manipulate the weight of your opponents shadow, pinning them down
Lesser Mojo Transfer This lesser version of a higher level spell transfers a soul from a character to an object.
Lightning Rain When using his powers an insane lightning storm begins to fall from the sky and hit several targets causing lightning and thunder damage
Lightning Rush Like a bolt of lightning, you rush in and impose yourself between an attack and its target.
Lightning Spear You create a bolt of lightning in your hand, similar in shape to a spear and hurl it at a creature or object within range.
Lucent Singularity Summon a spinning anomaly of twisted light that detonates.
Magic Missile Storm
Mark of Syrix You place the mark of the dragon Syrix on your foes, searing their flesh.
Mass Dodgeball You give a whole bunch of creatures the power to dodge balls.
Mass Inflict Wounds A wave of negative energy washes out from a point you choose within range.
Massive Magic Missile The most powerful form of magic missiles that has damage of multiple types (force, thunder, cold, Lightning, fire, radiant, necrotic, poison or acid)
Master of the Four Winds
Minor Wish Minor Wish is the much weaker spell of Wish.
Moonblast You conjure a pillar of moonlight to strike your foes with lunar power.
Mùspelflame You summon a comet from the heavens, which explodes into a burst of radiance when it strikes the ground.
Necromancer's Flames Only necromancers can know how to use this spell.
Necromancer's Mask
Nexus Weapon You imbue a weapon you touch with psychic power.
Nightmare
O'Bannon's Siege Missiles You fire a barrage of oversized magic missiles capable of battering down castle walls.
One with Nature Turns yourself into a tree to absorb nutrients from the planet and heal.
Pass into Shadow You step deeply into the shadows, emerging in another realm
Permanency, Variant A spell cast with another spell causing to become permanent.
Permanency
Phase (Battlemage)
Phoenix Dash Take to the skies in a burst of flames!
Power Word Recharge Oh, the only way to regain expended charges is by waiting it out, you say?
Power Word Sit Your commanding voice forces a creature to take a seat.
Prismatic Bow A magical Longbow appears in your hands.
Prying Eyes
Quintessa's Dweomerdrain With but a touch you drain a pool of energy from a magic item and retain it for the purpose of casting spells that have a consumable material component cost.
Random Spell Cast a random spell from your class spell list
Redemption Restores an undead creature to life.
Reflect
Reincarnate Skeleton Provided that the creature which had the skeleton has been dead no longer than 2 weeks, the spell forms a new adult body for it and then calls the soul to enter that body.
Remote Casting Cast a 'Self', 'Touch', or 'Variant touch' range spell on a target anywhere in the world for which you have constructed a Doll Avatar.
Resonant Shockwave Fire an ultrasonic arrow that damages all enemies that survive the sudden impact.
Reverse Morality
Riddle You call upon an extraplanar entity, an alien intellect or devious fiend, becoming a conduit for its power as you speak out a complex riddle.
Righteous Might
Sanguine Mantle A deathly air of sanguine mist protects your ward.
Seamless Space Connect two nearby points in space seamlessly.
Sehanine's Blessing Illuminated by the moon's rays, you create a cold environment where your allies receive a high level healing
Shadow Walk
User:ShadowfaxSTF Variant of the teleportation circle spell Redirect a spell that would damage you
Slice
Sorrel's Magic Lance Sorrel Glintwing thought why stop at darts? Lances are bigger RIP Winkin Redberries.
Sorrel's Superior Magic Missile Sorrel Glintwing's Even Stronger Magic Missile
Sorrel's Warding Missile Sorrel Glintwing's Modified missile spell that grants greater protection against attacks.
Soul Tap You tap a creature's soul causing physical and mental disorientation.
Sphere of Simulated Antimagic Within this sphere you create, the effects of anti-magic are simulated through magic.
Spike Storm You fire hundreds of needles, daggers and other small blades from your hand, ripping at everything in their way.
Stamp The study of negative energy has allowed you to understand how to share it's affects with others
Stardown Part the sky itself!
Stone Drill This spell allows you to bore through natural rock.
Strands of Life You create a thread of positive energy connecting three creatures of your choice that you can see within range, none of which can be more than 30 feet from the first creature.
Stun Monster A creature in range must succeed on a Strength saving throw to break through, or be paralyzed for the duration.
Summon Wight Summon one Wight, which can, in turn, control ghouls.
Sunbeams Raising your arms, the sun lights concentrate at your hands and pointing to a enemy you can throw a ray and cause a lot of radiant damage, as a sequence of this, you heal all allies in a 15 ft.
Superspeed Spheres Finally go fast!
Swift Blade Bane A slashing force that powers your blade, infusing it with magical power.
Swirling Storm
Time Trap
Traitorous Blood "I can make you dance like a puppet, your very blood eager to obey."
Transform the Landscape
Traumatic Teleport You teleport a creature within range into a solid object.
True Dispell
Undead Artisans You create an undead only capable of craftsmanship
Unmoored Ego
Unravel Dweomer You drain harmful magical energy away from a target
Warrior's Armor
Water Volley For the duration of the spell, you can repeatedly shoot bolts of water.
Wave of Obliteration
Witchfire You conjure a mysterious screaming purple flame which burns the body and soul.
Wizzro's Blast
Workaholic
Xenae's Bubble Prison Creates an aquatic prison which slowly suffocates and exhausts the target within.
Zeno's Grim Reaping Invoke the visage of death itself to reap your foes.
5th-Level Spells with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
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