Suffocation (5e Spell)
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|Casting time:||1 action|
|Duration:||Concentration, up to 1 hour|
You start to suck out the air in the mouths, blowholes or other airways of a creature you can see within range. While the creature remains within range for the duration, that creature cannot breathe and must hold its breath or begin suffocating. A creature can hold its' breath for its' Constitution modifier turns before beginning to suffocate. If a creature takes damage while holding its breath it must make a Constitution saving throw or be forced to release its held breath and immediately begin suffocating.