Grand Sand Mausoleum Seal (5e Spell)

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Grand Sand Mausoleum Seal
5th-level
Casting time: 2 turn action
Range: 30 feet/120 feet
Duration: 1d6 turns (Concentration)


This spell is similar to sand trap but too much greater effect. You make a ranged spell attack with a range of 30ft/120ft. The Sandbender expands in the first turn sand over the floor in a maximum of a 40ft by 40ft square. In the second turn they can use Grand Sand Mausoleum to seal every creature in the area for 1d6 turns underneath a pyramid causing the creatures to be paralyzed. The trapped creature can make a Strength saving throw against the Sandbender's spell save DC on their first turn to get away but they lose their turn after that. If the user decides to end the spell early then the creatures underneath take 8d6 bludgeoning damage as the pyramid falls atop of them. Grand Sand Masoleum can be used like a 1 turn spell after some spells like rain of sand or sand tsunami.

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