Races (Grisaire Supplement)

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The following races are all playable in this setting. Many of them are homebrew and so require caution when using. Official races have also been mixed in.

Antaeud[edit]

The antaeud are descendants of giants who established the frontier against the Frigid Wastes of the north. They populate the country of Adum, particularly at the north area. They are hardy people who live within tall, walled fortress cities.

Cijelese[edit]

Cijelese are inhabitants of the city-state of Cijel. They formerly occupied a forest kingdom in the area of modern-day Zesh and Igribus. Nations with technological advancement destroyed their original homes, forcing them to migrate southward to the Doru Islands, where they live to this day in a new Cijel. They are highly suspicious of technology and automation, viewing it as unnatural and harmful to the environment.

Clamantes Hostia[edit]

"Crying hosts" are the protectors of children. Born via tragedy, it is believed they were originally risen by Survelem.

Dragonborn[edit]

Elf[edit]

Equinar[edit]

Fox'smanuh[edit]

Galapian[edit]

Gnome[edit]

Goliath[edit]

Goblin[edit]

Grung[edit]

Half-Elf[edit]

Halfling[edit]

Half-Orc[edit]

Harpos[edit]

These strange ovine humanoids dwell in the cold parts of the world and their surroundings, typically around the slopes of the Regis Range on Endix. They are said to have been created by Plegothos the Watcher. They avoid areas of hot climate when they go on their pilgrimage, but they always return to the mountains where they were born at least once a year. They are said to know secrets of the world, including that of history erased. This has unfortunately made them politically embroiled many a time. Many of them are core members of the Secret Keeper Society.

Human[edit]

Jinei[edit]

Born of the legendary Akaei, the jinei are stingray-like people who originate from the island of Lozor.

Kra'Akas[edit]

The kra'akas are a plant-based life form from the Doru Islands. They are known to also inhabit former ruins in the beaches of Khaire, where they vigilantly foster the local plant populations.

Kikura'aht[edit]

These chimerical humanoids look like a mishmash of various animals and are native to the Barrya jungle of Khaire, where they guard the sacred tree of Eriath and produce legendary Barrya nectar.

Lichkin[edit]

Lizardfolk[edit]

Mani Degradus[edit]

Nami[edit]

Orc[edit]

Panda Dragon[edit]

The panda dragons are a mysterious race said to have lived high above the clouds in the mystical bamboo forest of Lozor. For reasons unknown, some of them came below the clouds to live among mortals, even creating pandas in the process.

Rakaka[edit]

Shade Diamond[edit]

A race created by corrupted gems that gain sentience of their own.

Spiderling[edit]

A race created by scientist Griks Zalow using his own goblin brethren and spider properties.

Spiger[edit]

Another race created by scientist Griks Zalow. This is believed to be a different product of his porcine arachnid research, which had yielded the spider pig.

Stormcutter[edit]

Sunborn[edit]

Tabaxi[edit]

Tiefling[edit]

Tritomati[edit]

Triton[edit]

Tritons populate shores in the north and south Grisarian shores, primarily in the Northern Gulf and the Kharian Gulf touching Khaire, Engal, Aerzale, and the northern Barrens. They are stewards of the waters and provide guidance to ships. In olden times, they would attack fishermen when the seas were being overfished for oils. They still bear suspicion of the land-dwellers to this day, particularly given the waste products flushed down river from Premius.

Urodelian[edit]

Valados[edit]

Warforged[edit]

Wyrwood[edit]

These wooden constructs populate forests of Adum and Zesh. Their tribes are small but cover large territories of woodlands as guardians. During the March of Gears, they served as the natural line of defense against deforestation efforts by the Premier Force. To this day, they remain adamant opposers to weaponization and industrialization of cities. In Grisaire, they believe their true origin to be the Heart Root in Selif, Adum's capital.

Yeti[edit]

A race of monstrous humanoids dwelling in the cold, the yeti are said to hail from the Frigid Wastes. They are often seen as barbaric beings not to be trusted, having come from outside lands of civilization and morality.

Yuan-Ti[edit]

Zanthani[edit]


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Soon the world's fate will be determined solely by the strong, and everything will be destroyed. How frightening, no?
Halik Farrad, Four Riders




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