Spiger (5e Race)
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|“||They can be quite hideous. So I always talk to them with a blindfold, lest I made contact with one of their many creepy eyes.||”|
The spiger is a strange, possibly horrifying image to behold. Spigers have the faces of porcine creatures, like a boar. Their tusks stick out along with mandibles like that of a spider, and they have four pairs of beady eyes above a large, flaring snout. Their body is covered in short hairs like a tarantula. The color of this hair varies from browns to blacks. The lower body of a spiger is supported by two pairs of arthropod legs like that of a spider. Their upper body accounts for most of their weight. This will bloat considerably as they age. They have two arms with hooved hands.
Spigers were created by a goblin scientist by the name of Griks Zalow. Griks was a madman obsessed with the power of spiders and a supposed key they held to the forbidden arachnomicron. He created many projects consisted of chimerical spider beings, the spiger being one of them. When the Premius government eventually discontinued his less noteworthy projects, he let them loose rather than eliminate them. From there, the spigers have spread largely southward in the Endix continent, seeking refuge from the former empire which created them.
Living along the rivers as isolated hermits, the spigers are abominations few in nature can tolerate. They live lives hidden from public view, wrestling with nature for survival. Due to their developed sentience from experimentation, they are heavily suspicious of pretty much any civilization. While most eke out a living in the wild, subsisting off the land, they continued to be haunted by shadows from the past. The rivers which they usually live near are often polluted with run-off from Premius factories. As such, many leaders among spigers focus on forging strong ties with nations like Zesh, Aerzale, and Engal, to take their revenge on the Premius Empire, albeit reluctantly.
- On Spiger Adventurers
Spigers have an innate distrust of the arcane, particularly that of wizardry and artificers, due to what created them. Some spigers believe the arts of the arcane can be used instead to benefit themselves, but these are often derided as traitors. Spigers take up many powers in the primal and martial arena, tending to be fierce defenders like barbarians and druids to shield their future generations from the encroaching threat of the modernizing world.
Spiger language derives from Premius Common, a high dialect. But their mouth parts often pronounce the word wrong, creating a trademark type of speech.
Male: Gerharsht, Weirandy, Heimradisher, Ursshagor
Female: Aghes, Wrrinheld, Enishh, Argorathh
Mutated pig and spider people
Ability Score Increase. Your Constitution score increases by 2 and either your Intelligence or Strength score increases by 1.
Age. Spigers reproduce in high numbers of litter, but this belies their short lifespan. Most spigers live only to be about 50.
Alignment. While they are not predisposed to be evil, spigers do have tempers that make them chaotic.
Size. Thanks to their altered bodies, spigers can stand as tall as a human. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Monstrous Form. Your creature type is monstrosity instead of humanoid.
Spider Climb. You can climb difficult surfaces, including walls, and ceilings. You do not need to use your hands for this. Your climbing speed equal to your walking speed.
Horrific Face. You are proficient in the Intimidation skill.
Spider's Blood. Due to the experimental measures that created you, you are resistant to poison damage.
Languages. You can speak, read, and write Common..
Random Height and Weight
|5′ 0″||+2d8||160 lb.||× (2d4) lb.|
*Height = base height + height modifier
When creating a Spiger character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.
While they appear to be like monsters, spigers are perfectly capable of having various temperaments and are intelligent creatures. They tend to be a bit angry since their bodies and minds were messed with, a scar that is inherited by their young unfortunately.
|1||I void making difficult choices that require great preponderance.|
|2||I hit first, talk later.|
|3||I talk with words not befitting my face.|
|4||I apologize a lot for even minor mistakes I make.|
|5||Most of what I say is only half-meant.|
|6||I tend to shy away from others instinctually.|
|7||Sleeping is my favorite time of day.|
|8||I tend not to try new things and stick to what I know.|
|1||Freedom. I don't want to be tied down by my past. (Neutral)|
|2||Vengeance. I want those bastards to pay for making my life hell. (Chaotic)|
|3||Community. I have to help my people heal from the horrible fate passed onto us. (Lawful)|
|4||Retribution. I was born with an unfair hand dealt, so I shall harm anyone else I see better. (Evil)|
|5||Improvement. Even if our past is part of us, I think I can make something of it and help grow. (Good)|
|6||Actualization. I want to find the reason behind my suffering. (Any)|
|1||I have a hard time trusting anyone who comes from a better background than me.|
|2||If it's a friend, I don't care who, I'll take it.|
|3||I have heard stories of love, even for beasts. That is what I desire.|
|4||There are relationships broken that can never be fixed. And I have burned a lot of bridges.|
|5||My people are the only ones I will ever truly trust.|
|6||I have been treated like a monster so much I can believe I am.|
|1||I get headaches when confronted with tough choices.|
|2||I lash out at everyone when angry.|
|3||I think solely of my benefit first before all else.|
|4||I am too timid to speak my mind.|
|5||I treat other people like objects and means to an end.|
|6||I always seem to forget to pay my debts.|