5e Large Races

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5e Large Races without an improving, reviewing, or removing template present.

Name Summary Abilities Size Speed
Albertine Eastern Dragons, with a love of the cold. Your Charisma score increases by 2 and your Intelligence score increases by 1. Albertines are long being about 8 feet in lenght, and they tend to be 8-10 feet tall, your size is large. Your base walking speed is 30 feet. You also have a flying speed of 30 feet.
Amazonian A race of beautiful warrior women. Your Strength, Constitution, and Charisma scores each increase by 1. Amazons typically stand roughly between 9 and 10 feet tall and weigh between 320 and 380 pounds. Your size is Large. Your base walking speed is 30 feet.
Antaeud Humanoids of heavily mixed giant blood Your Strength score increases by 2. Antaeuds vary in height and build based on their subrace. Your size is Large. Your base walking speed is 30 feet.
Arachne Creatures with the upper torso of a humanoid and lower torso of a spider. Your Dexterity score increases by 2, and your Wisdom score increases by 1. Arachne can be up to 7-8 feet tall and almost as wide. Your size is Large. Your base walking speed is 30 feet.
Aramatian Very tall, winged humanoids with horns Your Intelligence score increases by 2. Your Dexterity and Charisma scores each increase by 1. Aramatians are 9 to 12 feet tall in height and have a 15 foot wingspan that makes up 1/3 of their weight. They are surprisingly only around 200-300 pounds. Your size is Large. Your base walking speed is 40 feet. You have a flying speed of 20 feet, but you cannot use this speed while encumbered or wearing armor.
Awakened Plant Ordinary plants given sentience and mobility by the Awaken spell or similar magic. Your Intelligence increases by 1. See subraces. Your base walking speed is 25 feet.
Barghest, Variant These canine creatures have the ability to transform into Goblins. Your Strength score increases by 2 and your Charisma score increases by 1. Your full body length is about 12 feet. Your size is large. Your base walking speed is 40 feet.
Bearnaur Wild bear tauroids. Your Strength score increases by 2 and your Constitution score increases by 1. Bearnaurs stand between 6 and 7 feet tall, and their bear bodies vary in size based on the type of bear. Your size is Large. Your base walking speed is 40 feet.
Blackheart Humans made powerful fiends, seeking revenge and conquest Your Strength score increases by 2, and your Constitution score increases by 1. Blackhearts are masses of hardened flesh and blood, ranging from 8 to 11 feet tall and being well over 250 pounds. Your size is Large. You have a base walking speed of 30 feet.
Centaur, Variant The nomadic horsefolk of the wilds. Your Strength score increases by 2, and either your Dexterity or Constitution score increases by 1 (your choice). Most centaurs stand between 6 and 7 feet tall, and their horse bodies are about 8 feet long. Your size is Large. Your base walking speed is 40 feet.
Centifolk, Variant Your Strength score increases by 2 and your Dexterity score increases by 1. They vary from 12ft tall to a large 14ft tall. Most of the height is because of the lower part of there body. Your size is Large. Your base walking speed is 35 feet.
Chimera (5e Class) A monstrous hybrid of lion, human and dragon. Your Strength increases by 2 and your Dexterity increases by 1. Chimeras are as big as a lion, weighing on average 300 lbs. Your size is Large. Your base walking speed is 30 feet.
Claustronoctiling Beings from another world that judge the good and punish the guilty. Your Wisdom score increases by 2 and your Constitution score increases by 1. Claustronoctilings usually stand around 10 feet tall and vary widely with weight, though they typically weigh 300 pounds. Your size is Large. Your base walking speed is 30 feet.
Cybertronian Talking robots that transform into any manner of vehicles. Your Strength score increases by 2. You are between 10 and 15 feet tall. Your size is Large. Your base walking speed is 30 feet.
Cyclops Simple, deliberate, stubborn and hulking giants with one eye. Your Strength and Constitution scores each increase by 2. Even the smallest cyclops stand 12 feet tall, and many are larger. Your size is Large. Your base walking speed is 35 feet.
Deathclaw War made monsters that are bred for being the strongest beings in the wasteland. Your Constitution score increases by 2 and your Strength score increases by 1. deathclaws vary widely in height and build, from 7 feet to well over 11 feet tall but Deathclaws above 8 feet appear shorter because they are hunched over in order to protect their vulnerable bellies. Your size is Large. Your base walking speed is 35 feet.
Dragon Large, winged, reptilian creatures with a lust for treasure. Your Strength, Constitution, and Charisma scores each increase by 1. Young dragons are about the size of humans. Your size is Medium. Your base walking speed is 30 feet.
Earth Giant A race of giants, smaller than the rest of their kind their power comes from deep within the earth and posses the ability to manipulate the earth. Your Strength and Constitution scores each increase by 1. An earth giant's height usually ranges from about 13 feet to 16 feet tall, and usually weigh around a ton. Your size is Large. Your base walking speed is 30 feet.
Elfil Elfils, when they have reached adulthood, can be described as "immortal inter-dimensional psychokinetic invaders, bearing the distorted silhouette of angels." Your Intelligence increases by 2, and your Charisma increases by 1. Elfils tend to have a very drastic change in build depending on age, ranging from around 1ft when they are children, to 10 ft in adulthood (without counting their wingspan). Your size is small, medium, or large. Your base walking speed is 30 feet.
Evolland Mysterious frog people. Your Strength score increases by 2. These toads are not called giant for nothing. They are around 8 to 9 feet tall, and 10 feet at most. Your size is Large. Your base walking speed is 30 feet.
Fallen Solar Weakened, unworthy, and fallen, but still stronger than other angels. Your Charisma score increases by 2, and your Constitution scores increase by 1. Your size is Large. You’re still a Solar, which means you stand anywhere from 9 to 10 feet tall. Your base walking speed is 30 feet.
Felkin Powerful, omnivorous monsters that must use their mouth in place of a hand, existing between society and wilderness. Your Constitution score increases by 2 and your Strength score increases by 1. Your size is Large. Your base walking speed is 40 feet.
Flora Colossus Flower-based plantoid creatures Your Charisma score increases by 2 and another score of your choice increases by 1. Towering over even many orcs, flora colossi are generally over 10 feet in height standing fully. Their weight is deceptively light. Your size is Large. Your base walking speed is 30 feet.
Forest Golem A race of stone and earth constructs, in which many plants take root. Your Strength score increases by 1, and your Constitution score increases by 2. Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. Your base walking speed is 25 feet.
Forest Golem, Variant A race of stone and earth constructs, in which many plants take root. Your Strength score increases by 1, and your Constitution score increases by 2. Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. Your base walking speed is 20 feet.
Gallataur A mixture of minotaur and centaur, but only in appearance Your Strength score increases by 2 and your Wisdom score increases by 1. You are between 6 and 8 feet tall and your horse body is 8 feet long. Your size is Large. Your base walking speed is 40 feet.
Gems An intergalactic race of sentient gemstones. Gems vary widely in their innate capabilities. Your ability score changes vary by Gem type. Gems come in a wide variety of builds. Your default height, weight, and size vary by Gem type. Your base walking speed varies by Gem type.
Giant Intelligent Mantis Your Intelligence score increases by 2 and your Dexterity score increases by 1. As normal you cant get a score above 20 with this feature. These Mantis vary from 8ft tall to 10 ft tall. You are considered Large. Your base walking speed is 30 feet. Your base climbing speed is 30ft.
Golric A Golric is a Half-Goliath, Half-Orc half-breed— massively powerful and scorned by their own cultures, Golrics are borne from brutal pasts into uncertain futures. Your Strength score increases by 2, and your Constitution score increases by 1. Golrics are always thickly and densely muscled in addition to being some of the tallest humanoids: examples fit anywhere between 9 foot 6 inches and nearly 12 feet tall and weighing between 450 and 700 lbs. Your size is Large. Your base walking speed is 30 feet.
Half-Giant Simple, deliberate, stubborn, and hulking. Not very nimble. Your Strength and Constitution scores each increase by 1. The smallest half-giant is larger than all but the largest of humans. Your size is Large. You have a base walking speed of 30 feet.
Half-Marilith Your Intelligence score increases by 2, your Strength score increases by 1, and one other ability score of your choice increases by 1. Your size is Large. Your base walking speed is 25 feet.
Hylek The Hylek are a species of alchemically-inclined tribal frog-men. Your Constitution score increases by 1. Your size is determined by your subrace. Your speed is determined by your subrace.
Ice-Wings Remnants of a white dragon ritual Your Dexterity score increases by 2, and either your Strength or Charisma score increases by 1. In general, ice-wings are much taller and stockier than humans, growing as tall as 10 feet. Your size is Large. Your base walking speed is 30 feet.
Imugi Imugis are large, aquatic draconic serpents that have the ability to control weather conditions and transform. They rule over lakes or small rivers, and the fish inside them. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20. Imugi in their true form are known to be between 9 to 16 feet tall from tail tip to head, and weigh anywhere between 350 to 1000 pounds. Your size is considered Large in this form. Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Kri Kri are large and incredibly strong creatures but lack any mental strength. Your Strength score increases by 2, and your Constitution score increases by 1. An average kri is 10-12 feet tall and weighs 600-900 lbs. Your size is Large. Your base walking speed is 30 feet.
Lamia Half-human, half-leonine servants of Graz'zt who are as deadly as they are beautiful. Your Strength and Constitution scores each increase by 1 while Charisma score increases by 2. Lamias average over 6 feet tall, and are over 8 feet long. Your size is Medium. Your base walking speed is 30 feet.
Lindwurm Draconic precursors who took a much different path. Your Wisdom and Charisma scores increase by 1. While the body of a lindwurm averages somewhere around 10 to 18 feet long, it's hardly ever all stretched out at once. Your size is Large. Your walking speed is 30 feet.
Lobra Fantastical creatures with three snakelike heads, two tails, a low flat body, and excellent diplomatic credentials. Lobras are run by three players. Sometimes hilarity ensues. One head has a Charisma score increase of 2, one head has a Wisdom score increase of 2, one head has an Intelligence score increase of 2. Lobras are about 10' long and 5' wide but can stretch to 15' long. Their bodies are 3' high and each snaky neck can reach 5' from the body. Your size is technically Large, although you only cover 2 hexes, and use weapons as medium size characters. Your heads can have reach as compared to the body. An attacker can attack one individual head or the body. The body has an additional set of hit points equal to the highest hit point total of the three heads. Your base walking speed is 25 feet, or 20 feet in narrow hallways. You can move forward and backward with equal ease, and scuttle sideways at a speed of 20 feet.
Luparathi Luparathi are more than just men. They're wolves, too. Your Strength increases by 2, and your Constitution increases by 1. Luparathi can be anywhere from 7 to 15 feet tall, so your size is Large Your base walking speed is 30 feet.
Lycanthrope
Lynel Your Strength score increases by 2 and your choice of Constitution, Intelligence, or Wisdom score increases by 1. Lynels stand on average at 10 feet tall. Your size is Large. Your base walking speed is 40 feet.
Mammothodon An ancient lineage of huge, woolly nomadic mammothlike beasts. The ancestors of all modern Loxodon. Your Strength increased by 2, Constitution increase by 2. Mammothodon are colossal, on average stands 9 feet and weighs 700 pounds. Oftentimes standing over 10 feet tall, it is not unusual to see some over 12 feet tall. With their bulky frames and gigantic muscles, Mammothodon generally weighs 700 to 2000 pounds. Your size is Large. Your base walking speed is 30 feet.
Marilith Formed from the darkness of the Abyss, your marilith character has several traits that attest to its demonic origins. Your Dexterity, Intelligence and Charisma scores each increase by 1. Mariliths stand between 8 and 9 feet tall, with their serpentine halve reaching about the same distance often being 18 feet long from the head to the tip of their tail. Your size is Medium. Your base walking speed is 40 feet.
Mechanoid Brawler Multiarmed aliens armed with metal skin Your Constitution and Strength scores both increase by 1. Mechanoid brawlers are massive fighters from 8 feet to well over 15 feet tall. Your size is Large. Your base walking speed is 30 feet.
Nekomata "Monstrous" cats of yokai origin Your Intelligence score increases by 1. Because nekomata range across all cats, your size depends on your subrace. Your base walking speed depends on your subrace choice.
Nomad Color-changing creatures that dwell in savannahs. Your Strength score increases by 1 and your Constitution score increases by 1. Nomads usually stand around 6 feet tall and vary widely with weight, though they typically weigh 220 pounds. Due to their length, your size is Large. Your base walking speed is 30 feet.
Ogre Rat Results of rats who wished to be like giants. Your Strength score increases by 2, and your Constitution score increases by 1. Ogre rats stand anywhere from 7 to 10 feet tall, your size is Large. Your base walking speed is 30 feet.
Oomukade Large centipede monstrosities with a knack for poison. Your Constitution score increases by 2, and your Dexterity score increases by 1. The human portion of an oomukade is about 4 feet tall. The length of their bodies can be as long as 12 feet, but they never stand taller than 5. Your size is Large. Your base walking speed is 30 feet.
Orch Tall, dark-skinned, horned giants that live in the Feywilds. Your Strength score increases by 2, and your Constitution score increases by 1. Orchs are massive. They are usually around 11 feet in height. Your size is Large. Your base walking speed is 25 feet.
Osaran Osarans are Wise and Powerful often the born leaders of the Aleph Order. Your Wisdom score increases by 1, and your Intelligence score increases by 1. The Hylvorans are larger than humans though still medium in stature. Your size is Medium. Males are 6' 0" while Females are 5' 7". Your base walking speed is 30 feet.
Owlbear A monstrous cross between giant owl and bear, an owlbear's reputation for ferocity and aggression makes it one of the most feared predators of the wild. Your Constitution score increases by 2 and your Strength score increases by 1. Your size is large. Owlbears range from 7ft-9ft tall with an average weight of 1,500 pounds. Your base walking speed and swimming speed is 35 feet.
Pale One Amphibious, one eyed giants born to a long life of lonesome comfort in their lightless caverns. Your Strength score increases by 2 and your Intelligence score increases by 1. Pale ones begin life rather tall to begin with. An adult pale one will range between 9 and 15 feet, making them large within 5e rules. Especially old and thus even larger pale ones are not playable for the purposes of balance. Your size is Large Your base walking speed is 30 feet. You have a swimming speed of 30 feet.
Pit Fiend Powerful devils, the imagery of evil Your Strength score increases by 2. Pit fiends usually stand 12-16 feet tall and weigh 700-1000 pounds. Your size is Large. Your base walking speed is 30 feet.
Quartarrasque A Quarter-Tarrasque, or Quartarrasque for short. Your Strength score and your Constitution score each increase by 2. Your maximum for these ability scores is now 21. Quartarrasques are very large and bulky, between 10 and 12 and a half feet tall (including horns) and between 830 and 1340 pounds. Your size is Large Your base walking speed is 30 feet.
Rag Doll Construct dolls are constructs with immense variation. Any ability score of your choice increases by 1 and your Constitution score increases by 2. Your size is Medium. Your base walking speed is 30 feet. You can gain other speeds as described later.
Regi Your Constitution score increases by 1. Regis vary widely in height and build, from 5.7 feet to 6.11 feet tall. Your size is Medium. Your base walking speed is 25 feet.
Salamander Serpentine folk from the Elemental Plane of Fire. Your Strength score increases by 2 and your Constitution score increases by 1. Salamanders have long, winding tails that make them some 35 ft. long. Coiled up, they stand 11 ft. tall. Your size is large. Your base walking speed is 30 feet.
Scopoling Beings from another world that mingle unseen among civilization. Your Charisma score increases by 2. Scopolings usually stand around 6 feet tall and vary widely with weight and length, though they typically weigh 190 pounds and are 15 feet long. Your size is Large. Your base walking speed is 30 feet.
Seafallen Ship's Crews taken by the ocean but who refused to stay down. Your Constitution score increases by 2. Seafallen height is generally a bit taller or shorter then their original races height. Your size is Medium. Your base walking speed is 30 feet. You have swimming speed of 30 feet.
Serapeir The Serapeirs are a majestic and harmonious race of winged gorillas with serpentine tails, deeply connected to the mystical forces of their rainforest home. Your Strength score increases by 2. Serapeirs stand between 8 and 9 feet tall, with their serpentine halve reaching about the same distance often being 18 feet long from the head to the tip of their tail, and their wingspan often extend well beyond their standing height. Your size is Large. Your base walking speed is 40 feet. You have a flying speed of 20 feet, but you cannot use this speed while encumbered or wearing medium or heavy armor.
Sharkin Dangerous, oceanic hunters and warriors. Your Constitution score increases by 1, and your Strength score increases by 2. Your size depends on your subrace. Your walking speed is 30 feet, and you have a swimming speed of 60 feet.
Sister, Warrior Cats Edition Large cats that can see spirits Your Wisdom score increases by 1. Sister Cats are massive, about 50% bigger than a normal house cat. Sister cat tend to be 12-25 pounds and 10 and 16 inches tall. Your size is Large. Your base walking speed is 30 feet. Due to your claws, you have 20 ft climbing speed.
Skeleton, 2nd Variant The rattling of their bones makes you shiver. Your Constitution, Dexterity, and Wisdom scores each increase by 1. Skeletons vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. Your base walking speed is 30 feet.
Sobruaro Cactus people who are very jolly and fun-loving. Your Strength increases by 1. The average sobruaro is a full head and shoulders taller than the average human, ranging between 5-7 feet tall. Your size is Medium. Your base walking speed is 30 feet.
The Cabal The Cabal are a warmongering race of giant bipedal humanoids with a heavy-set, rhinoceros-like appearance. Your Constitution score increases by 2 and your Strength score increases by 1. Cabal can reach up to 15 to 20ft tall, your size is large Your base walking speed is 25 feet.
Tiont An ancient and forgotten son's body was chopped up to create the tionts Your Strength score increases by 2. Tionts stand at about 12 to 17 feet tall. Your size is Large. Your base walking speed is 30 feet.
Titan, Variant A close relative of the giants, They harness nature's innate resilience and are the strongest of the giants. Your strength and constitution scores increases by 1. A Titan's height usually ranges from about 8 ft. to 16 ft. tall, and usually weigh around a few tons. Your size is Large. Your base walking speed is 35.
Troll (5e Class) A monstrous troll which grows more powerful as it increases in size. Your Constitution score increases by 2 and your Strength score increases by 1. Trollings average 3 feet in height and are bulky for their size, averaging 100 pounds in weight. Your size is Small. Your base walking speed is 25 feet.
Troll, Giant Giant-blooded trolls with a shamanistic touch Your Strength score increases by 2, and either your Wisdom or Constitution score increases by 1. Like giants, these trolls tower above 7 feet easily. Your size is Large. Your base walking speed is 30 feet.
Tyranid Hive minded creatures leaving destruction in their wake Your Strength score increases by 2. Your size is Medium unless otherwise specified by your subrace. Your base walking speed is 30 feet. You gain additional modes of movement based on your subrace.
Warden A blind, sturdy and strong creature made out of dead matter with the ability to consume souls. Your Constitution score increases by 3 and your Strength score increases by 2, but your Dexterity score decreases by 1. As normal, you can't increase an ability score above 20 using this feature. Wardens tend to be 13 feet tall. Your size is Large. Your base walking speed is 25 feet. Your burrowing speed is 35 feet. The most commonly found wardens, a race build of their own intelligence Your Intelligence is increased by +1 The largest on average reaching 11ft. Your size is large Being so large you are quite slow, walking at an average of 25 feet These wardens grew up in a cave filled with light sources and aqueducts, axolotls and other small creatures. these wardens are some of the smallest, friendliest and rarest wardens to find, often using moss cloaks and found with glow berries growing from their feelers Your Charisma is increased by +2 Lush wardens are the smallest wardens, the largest reported being 10 feet tall, your size is medium Being a smaller size you are a lot faster than others, your base walking speed is 35ft A warden formed deep in the fiery bowls of the abyssal realm, often found lounging in lava pools. These wardens are some of the most aggressive to be found Your Constitution is increased by +2 Living in an environment such as the abyssal realm these creatures are of a similar size to the Deep Dark wardens, growing on average to 13ft, your size is large Being a larger creature you are slower, walking on average 25ft A warden that naturally inhabits the ocean, fins and gills are a main addition to this warden, often known for being quick and aggressive Your Dexterity is increased by +2 these wardens are some of the largest, growing to 18ft on average your size is huge on land you are quite slow, having a walking speed of 20ft, in water you are very fast with a swimming speed of 50ft Open canyon Wardens are the largest and most dangerous wardens to find Your Wisdom is increased by +4 Open Canyon Wardens are the Largest wardens known, a fully grown adult being over 20ft your size is Gargantuan These creatures are huge and travel long distances fast, having a walking speed of 40ft
Whalefolk A race of Anthropomorphic whales with many subraces. Your Strength score increases by 2. Your size is Medium if you are not a Humpback or blue whale. If you are, your size is large. Beluga whales are the smallest, from 5 - 5.5 feet, orca whales are normally 5 - 6 feet, humpback whales are normally 7 feet and Blue whales are normally 8 feet. Your base walking speed is 25 feet. You have a swimming speed of 30 feet.
Whittle Hulking forest guardians Your Constitution score increases by 2, and either your Wisdom or Strength score increases by 1. Whittle heights never go below 7 feet and can go as high as nearly 10. Your size is Large. Your base walking speed is 30 feet.
Wood Giant Standing tall and graceful, they are guardians of the select giant forests Your Wisdom and Constitution scores each increase by 1. Wood Giants are well above the height of the smaller non-giant races, but not as grand as their elemental cousins. They still stand at a whopping 14 feet on average. Your size is Large. Your base walking speed is 30 feet.
Yith The great researchers of times, places and realities, whose minds are far, far older than their bodies. Your Intelligence score increases by 2, and your Wisdom score increases by 1. Yith are described as being about 10 feet tall, though their conic physiology makes them relatively skinny, at about 5 feet wide. Your size is Large. Your base walking speed is 25 feet.

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