5e Equipment (Shinobi World Setting)

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Influenced Development[edit]

Due to the numerous applications of chakra, technology developed in a rather unique way. While technology generally resembles that of the early 21st century, weaponry has generally stagnated at swords. Due to the immense speed of most combatants, bows were nigh useless, thus close range or thrown weapons dominated combat. A similar event occurred in the development of vehicles, thus most are no more advanced than a drawn cart.

Weapons[edit]

While all traditional 5e weapons exist within the Shinobi World, the following weapons are much more common.

Weapon Cost
Simple Melee Weapons
Kunai 8 sp
Bladed Knuckle Duster 2 gp
Martial Melee Weapons
Fūma Shuriken 5 gp
Katana 15 gp
Kodachi 15 gp
Kusarigama 30 gp
War Fan 15 gp
Simple Ranged Weapons
Senbon 5 cp
Shuriken 1 sp

Armor[edit]

Unlike its weaponry, the Shinobi World never ceased in advancing its armor. While the following are much more common, traditional 5e armor also exists.

Armor Rarity Armor Class (AC) Strength Stealth Weight
Light Armor
Stab Vest, Level 1 Spikes Common 13 + Dex modifier (protection against melee attacks only) 6 lb. {{{cost}}}
Stab Vest, Level 2 Spikes Common 14 + Dex modifier (protection against melee attacks only) 8 lb. {{{cost}}}
Stab Vest, Level 3 Spikes Uncommon 15 + Dex modifier (protection against melee attacks only) 10 lb. {{{cost}}}
Type IIA Bulletproof Armor Common 13 + Dex modifier (protection against ranged attacks only) 6 lb. {{{cost}}}
Type IIIA Bulletproof Armor Uncommon 15 + Dex modifier (protection against ranged attacks only) 10 lb. {{{cost}}}
Type II Bulletproof Armor Common 14 + Dex modifier (protection against ranged attacks only) 8 lb. {{{cost}}}
Medium Armor
Law Enforcement Special Type Armor Uncommon 15 + Dex modifier (max 2) Disadvantage 16 lb. {{{cost}}}
Stab Vest, Level 1 Edged Blades Common 16 + Dex modifier (max 2, protection against melee attacks only) 15 lb. {{{cost}}}
Stab Vest, Level 2 Edged Blades Common 17 + Dex modifier (max 2, protection against melee attacks only) 18 lb. {{{cost}}}
Type III Bulletproof Armor Common 16 + Dex modifier (max 2, protection against ranged attacks only) 15 lb. {{{cost}}}
Type IV Bulletproof Armor Common 17 + Dex modifier (max 2, protection against ranged attacks only) 18 lb. {{{cost}}}
Heavy Armor
Bomb Suit gp 20 Str 15 Disadvantage 80 lb.
Military Grade Special Type Armor Uncommon 18 Str 13 Disadvantage 25 lb. {{{cost}}}
Stab Vest, Level 3 Edged Blades Uncommon 18 (protection against melee attacks only) Str 13 Disadvantage 25 lb. {{{cost}}}
Samurai Armor 25 gp 17 18 Disadvantage 75 lb.

Adventuring Gear[edit]

Item Cost Weight
5e Equipment Preload
5e SRD:Abacus
5e SRD:Acid (vial)
Air Bladder 1 sp 1/2 lb.
Air Capsule 100 gp 1 lbs
OGC:Alchemical Torch 25 gp 1 lb.
5e SRD:Alchemist's Fire (flask)
Alchemist's Grenade 35 gp 5 lb
Animal Call
Anti-Rust Salve 5 sp 1/2 lb.
5e SRD:Antitoxin (vial)
5e SRD:Arcane Focus, Crystal
5e SRD:Arcane Focus, Orb
5e SRD:Arcane Focus, Rod
5e SRD:Arcane Focus, Staff
5e SRD:Arcane Focus, Wand
Aviator's Goggles 75 gp 0.25 lb.
5e SRD:Backpack
5e SRD:Ball Bearings (bag of 1,000)
5e SRD:Barrel
5e SRD:Basket
5e SRD:Bedroll
5e SRD:Bell
Binoculars 200 gp 1 lb.
Bipod 50 sp 0.4 lb.
5e SRD:Blanket
Blast Charge 75gp 15lb
Blast Grenade 0.5 ½ lb.
Blinding Powder 20 gp 1 lb
5e SRD:Block and Tackle
5e SRD:Book
5e SRD:Bottle, Glass
5e SRD:Bucket
5e SRD:Caltrops (bag of 20)
5e SRD:Candle
5e SRD:Case, Crossbow Bolt
5e SRD:Case, Map or Scroll
5e SRD:Chain (10 feet)
Chakra Tags Varies 0.01 lbs
5e SRD:Chalk (1 piece)
5e SRD:Chest
5e SRD:Climber's Kit
Cloak 20 gp 16 lbs.
Clothes, Cold Weather 10gp 8 lb.
5e SRD:Clothes, Common
5e SRD:Clothes, Costume
Clothes, Courtier 50gp 5 lb.
5e SRD:Clothes, Fine
Clothes, Hot Weather 10gp 2 lb.
Clothes, Livery 30 gp 6 lb.
5e SRD:Clothes, Traveler's
Clothes, Work 1 gp 3 lb.
Clothing, Rags 1 cp 2 lb.
Coffee, Eastern 10gp 1 lb.
Coffee 5gp 1 lb.
Coffin 100gp 40lb
Common Cigar
Compass 100 gp 1/4 lb
5e SRD:Component Pouch
Continual Torch 60 gp 1 lb
Creature Manual Item's cost 10gp 5 lb
5e SRD:Crowbar
5e SRD:Druidic Focus, Sprig of Mistletoe
5e SRD:Druidic Focus, Totem
5e SRD:Druidic Focus, Wooden Staff
5e SRD:Druidic Focus, Yew Wand
Dungeon Delver's Pocket Manual 140 sp 2 lbs
Elemental Ink 50 gp 0.0625 lbs
5e SRD:Equipment Packs
Extreme Teen Bible 350 gp 0.5 lb
OGC:Facemold Paste 50 gp. 1 lb.
5e SRD:Fishing Tackle
Flare Gun 49 gp 2 lb
Flares 20 gp 3 lb
Flashlight 0.5 ½ lb.
5e SRD:Flask or Tankard
Flextape
Gas Mask 1 lb.
OGC:Glacial Effector 100 gp. 1 lb.
5e SRD:Grappling Hook
Grappling Hookshot 140gp 10lbs
Grenade Launcher, Multiple 12 lb.
Grenade Launcher, Underbarrel 2 lb.
Grenade Launcher, Variant 7 lb.
OGC:Gun Kit 25 gp. 3 lb.
Gunpowder Pouch 8 gp ½ lb.
Half Mask 10 1
5e SRD:Hammer
5e SRD:Hammer, Sledge
Hammock 1gp 3 lb.
Hazmat Bodysuit 15 lbs.
5e SRD:Healer's Kit
Healing Potion (Herbalism) Various 1lb
Holsters, Pair 5 sp 1 lb.
5e SRD:Holy Symbol, Amulet
5e SRD:Holy Symbol, Emblem
5e SRD:Holy Symbol, Reliquary
5e SRD:Holy Water (flask)
5e SRD:Hourglass
5e SRD:Hunting Trap
Hunting Trap, Variant 5 gp 25 lb.
Incendiary Grenade 0.5 ½ lb.
5e SRD:Ink (1 ounce bottle)
5e SRD:Ink Pen
5e SRD:Jug or Pitcher
5e SRD:Ladder (10-foot)
5e SRD:Lamp
Land Mine 200 gp 1 lb
5e SRD:Lantern, Bullseye
5e SRD:Lantern, Hooded
Laser Sight 12 oz.
Laudanum 15 gp 1 pint
5e SRD:Lock
Lock Box 15 gp 4 lb.
5e SRD:Magnifying Glass
5e SRD:Manacles
Map, Area 50 gp 2 lb.
Mask 10 gp 1 lb.
Massive Ordnance Air Blast Bomb 21,600 lb. (11 short tons)
Mechanical Calculator 2,000 gp 50 lb.
Medical Leeches 10gp 1lb
5e SRD:Mess Kit
Metallurgist's Tools 35 gp 8 lb.
OGC:Midnight Dust 75 gp. 2 lbs.
Miner's Mate 4 lb
Miner’s Delight
5e SRD:Mirror, Steel
Night-Vision Device 12 oz.
5e SRD:Oil (flask)
5e SRD:Paper (one sheet)
Parachute, Variant 30 lb.
Parachute 100 gp 30 lbs
5e SRD:Parchment (one sheet)
5e SRD:Perfume (vial)
Personal Glider 400 gp 40 lbs
Personal Grapple 100 gp 2 lb.
5e SRD:Pick, Miner's
Pitchfork 2 gp 5 lb.
5e SRD:Piton
Plague Doctor's Case 25 gp 15 lbs.
Plastic Explosives 1 0.5 ¼ lb.
Pocket Sand 0 gp .2 lbs.
5e SRD:Poison, Basic (vial)
5e SRD:Pole (10-foot)
Portable Bath 20gp 25 lb.
5e SRD:Pot, Iron
5e SRD:Potion of Healing
5e SRD:Pouch
OGC:Powder Flask 1 sp. 1 lb.
Preston Mess Kit 4 sp 2 lb
Pyre Fuel 2gp 1lb
5e SRD:Quiver
Racial Rations 2gp varies
5e SRD:Ram, Portable
5e SRD:Rations (1 day)
Relaxing Herbs 50 gp 1 lb
OGC:Rest 5 gp. 2 lb.
5e SRD:Robes
Roll of Bandages 2 sp 1/4 lb
5e SRD:Rope, Hempen (50 feet)
5e SRD:Rope, Silk (50 feet)
SCBA 35 lb.
5e SRD:Sack
Safe 75 gp 200 lbs
5e SRD:Scale, Merchant's
5e SRD:Sealing Wax
5e SRD:Shovel
5e SRD:Signal Whistle
5e SRD:Signet Ring
Skis 50 gp 10 lb.
OGC:Smoke Bomb 100 gp. 3 lbs.
Smoke Bomb 30 gp 1 lb
Smoldering Paste 25gp .5
5e SRD:Soap
OGC:Sparksprig 75 gp. 2 lbs.
5e SRD:Spellbook
5e SRD:Spikes, Iron (10)
5e SRD:Spyglass
Stink Bomb 50 gp 1 lb
Stun Grenade 0.5 ½ lb.
Sunglasses 0.5 ¼ oz.
Suppressor 10 oz.
Syringe 20 gp ¼ lb.
Tactical Flashlight 0.5 ½ lb.
Tea Set 1gp-200gp 3 lb.
Tear Gas Grenade 0.5 ½ lb.
5e SRD:Tent, two-person
Thunderstone 25 gp 1 lb.
5e SRD:Tinderbox
Tindertwig 10gp -
Tobacco 3gp -
5e SRD:Torch
OGC:Triangular Bayonet 5 gp. 1 lb.
Turpentine 5 gp. 1 lb.
Utility Belt 5 gp
Vacuum Ball
5e SRD:Vial
Walkie-Talkie 2 lb.
5e SRD:Waterskin
5e SRD:Whetstone
Whetstone 1 cp 1 lb.

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