OGC:Supremacy Domain (5e Subclass)

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Supremacy Domain (Neutral Evil)[edit]

Divine domain for a neutral evil cleric: Clerics of supremacy believe that the best way to live your life is to satisfy your desires and let nothing stand in your way. Laws, rules, and moral codes are nothing but constraints that hold you back from achieving what you want; no one has the right to stop you. Clerics of supremacy have little in the way of organization, as each indulges in their own passions for the glory of their faith.
Clerics of supremacy tend to be awful members of an adventuring party. They join only to further their own interests and won’t hesitate to betray or even harm members of the party if there is a change in the status quo or they discover that they want something else more. As such, clerics of supremacy often operate under false pretenses; when their identity is known, they are tolerated if they can contribute something that the party lacks, but they are never trusted.


Supremacy Domain Spells


Bonus Proficiency
When you choose this domain at 1st level, you gain proficiency with martial weapons and heavy armor.

Skillful Indulgence
You gain two Charisma skills of your choice and your proficiency bonus is doubled when making ability checks with them.

Channel Divinity: Enrage Good
At 2nd level, you can use your Channel Divinity to enrage celestials and other creatures of good alignment. As an action, you present your holy symbol and speak a prayer taunting good. Every good creature within 30 feet of you must make a Wisdom saving throw or be enraged for 1 minute or until it takes any damage. An enraged creature must spend its turns trying to move as close to you as it can, and it can’t take reactions. For its action, it can only use the Dash or Attack actions to move closer to you or attack you.

Channel Divinity: Beguile
At 6th level, you can use your Channel Divinity to persuade others to allow you to indulge in your desires. You may cast charm person without expending a spell slot and it affects every creature within 30 feet of you.

Divine Strike
At 8th level, you care little about the lives of those who get in your way. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach 14th level, the extra damage increases to 2d8.

Embodiment of Deception
At 17th level, you allow nothing to get in the way of indulging your whims. You are immune to being charmed or frightened. In addition, you cast any spell that imposes the charmed condition as if it were one spell level higher than the slot you used to cast the spell.



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Races Faun (5e Race)Gremlin (5e Race)Spriggan (5e Race)
Classes Alchemist (5e Class)Cardcaster (5e Class)Diabolist (5e Class)Feywalker (5e Class)Noble (5e Class)Occultist (5e Class)
Character Options Alchemist's Apprentice (5e Background)Bloodkeeper's Barricade (5e Background)Epitheos Monastery (5e Background)
Feats Abyssal Hide (5e Feat)Alchemical Artillerist (5e Feat)Astrologer (5e Feat)Balor Wings (5e Feat)Bloodkeeper Arts (5e Feat)Cardshark (5e Feat)Cartomancy (5e Feat)Chosen of Fortune (5e Feat)Cosmic Ritualist (5e Feat)Couatl Crest (5e Feat)Deva Wings (5e Feat)Devil’s Arm (5e Feat)Dretch Belch (5e Feat)Expeditious Alchemy (5e Feat)Greased Lightning (5e Feat)Holy Drive (5e Feat)Imp’s Eye (5e Feat)Infernal Horns (5e Feat)Infernal Mask (5e Feat)Intuitive Diviner (5e Feat)Metaknowledge (5e Feat)Mounted Musketeer (5e Feat)Pernicious Poisoner (5e Feat)Planetar Visage (5e Feat)Solar Gaze (5e Feat)Soul of Light (5e Feat)Swordsaint (5e Feat)Unicorn Horn (5e Feat)Vrock Feathers (5e Feat)
Equipment Alchemical Torch (5e Equipment)Ammunition, Bullet (50) (5e Equipment)Ammunition, Fire Arrow/Bolt (20) (5e Equipment)Ammunition, Rounds (20) (5e Equipment)Ammunition, Shot (20) (5e Equipment)Barrel Chain Rifle (5e Equipment)Blunderbuss (5e Equipment)Carbine (5e Equipment)Elephant Gun (5e Equipment)Elephant Pistol (5e Equipment)Facemold Paste (5e Equipment)Fire Lance (5e Equipment)Flintlock Revolver (5e Equipment)Glacial Effector (5e Equipment)Gun Cane (5e Equipment)Gun Kit (5e Equipment)Gun Shield (5e Equipment)Hand Blunderbuss (5e Equipment)Hand Cannon (5e Equipment)Harmonica Pistol (5e Equipment)Harmonica Rifle (5e Equipment)Harquebus (5e Equipment)Harquebus Hybrid (5e Equipment)Hexagonal Rifle (5e Equipment)Hybrid Pistol (5e Equipment)King's Walking Staff (5e Equipment)Lead Ingot (5e Equipment)Lever Action Carbine (5e Equipment)Lever Action Pistol (5e Equipment)Matchlock Musket (5e Equipment)Matchlock Pistol (5e Equipment)Midnight Dust (5e Equipment)Musket (5e Equipment)Needle Rifle (5e Equipment)Pepperbox Pistol (5e Equipment)Pepperbox Rifle (5e Equipment)Pistol (5e Equipment)Pocket Pistol (5e Equipment)Powder Flask (5e Equipment)Repeating Flintlock Pistol (5e Equipment)Rest (5e Equipment)Revolver (5e Equipment)Revolving Blunderbuss (5e Equipment)Revolving Carbine (5e Equipment)Revolving Rifle (5e Equipment)Rifle (5e Equipment)Rotating Revolver (5e Equipment)Saber (5e Equipment)Smoke Bomb (5e Equipment)Sparksprig (5e Equipment)Triangular Bayonet (5e Equipment)Turret Pistol (5e Equipment)Turret Rifle (5e Equipment)Volley Musket (5e Equipment)Volley Pistol (5e Equipment)
Magic Items Adamantine Bullet (5e Equipment)Bloodkeeper Crystal (5e Equipment)Calamity Blade (5e Equipment)Dire Bear Mask (5e Equipment)Dragon's Breath Shot (5e Equipment)Figurine of Wondrous Power: Agate Cat (5e Equipment)Goblin Mask (5e Equipment)Hag Mask (5e Equipment)Hill Giant Mask (5e Equipment)Jawbreakers' War Mask (5e Equipment)Mask of Humanity (5e Equipment)Mask of the Dragon (5e Equipment)Mask of the Feychild (5e Equipment)Mask of the Infernal Offspring (5e Equipment)Mask of the Shamed Royal (5e Equipment)Moon Powder (5e Equipment)No-Headed Coin (5e Equipment)Octopoid Mask (5e Equipment)Rain Match (5e Equipment)Spark Staff (5e Equipment)Stoneborn Death Mask (5e Equipment)The Ghost Hood (5e Equipment)The Proclaimer (5e Equipment)The Slashed Faces (5e Equipment)Visage of the Vampire (5e Equipment)
Spells Astromancy (5e Spell)Conjure Deep Abomination (5e Spell)Dreaming Tide (5e Spell)Drowning (5e Spell)Eclipse (5e Spell)Herculean Force (5e Spell)Putrefy Food (5e Spell)Universal Potion (5e Spell)
Variant Rules Capacity (5e Variant Rule)Chain Fire (5e Variant Rule)Double-Action (5e Variant Rule)Experimenting and Grafting (5e Variant Rule)Firearm Customization (5e Variant Rule)Loud (5e Variant Rule)Match Loading (5e Variant Rule)Misalignment (5e Variant Rule)Misfire (5e Variant Rule)Rest (5e Variant Rule)Shot (5e Variant Rule)Turret Chain Fire (5e Variant Rule)Unwieldy (5e Variant Rule)Volley (5e Variant Rule)
Creatures, Templates and NPCs Abrikandilu (5e Creature)Accuser Devil (5e Creature)Bibliognost (5e Creature)Black Icer (5e Creature)Blazing Spider (5e Creature)Blutsauger (5e Creature)Bolt-Thrower (5e Creature)Cacodaemon (5e Creature)Carrow (5e Creature)Clockwork Knight (5e Creature)Cloud Spider (5e Creature)Contract Devil (5e Creature)Djehuty (5e Creature)Forvirskrípi (5e Creature)Gear Spider (5e Creature)Geode Spider (5e Creature)Granitehead (5e Creature)Grimlock Brute (5e Creature)Grimlock Supplicant (5e Creature)Grinder (5e Creature)Hlaupa (5e Creature)Hydrodaemon (5e Creature)Knútadraugr (5e Creature)Littoral Spider (5e Creature)Living Spellbook (5e Creature)Magma Elemental (5e Creature)Maw Swarm (5e Creature)Mubida (5e Creature)Mud Elemental (5e Creature)Ochokochi (5e Creature)Oculite (5e Creature)Plaguebelly (5e Creature)Poludnitsa (5e Creature)Revilock (5e Creature)Revilock Paragon (5e Creature)Samovila (5e Creature)Sand Elemental (5e Creature)Slithering Crown (5e Creature)Slitherwhite (5e Creature)Smoke Elemental (5e Creature)Snow Angel (5e Creature)Steam Elemental (5e Creature)Storm Elemental (5e Creature)Thanadaemon (5e Creature)Thornfist (5e Creature)Thuull (5e Creature)Titivullus (5e Creature)Troglodyte Meatseeker (5e Creature)Troglodyte Wallower (5e Creature)Viy (5e Creature)Wailer on the Ice (5e Creature)Warmonger Devil (5e Creature)Íssax (5e Creature)
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