OGC:Hill Giant Mask (5e Equipment)
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Hill Giant Mask
Wondrous Item, Very Rare (requires attunement)
While wearing this mask you are imbued with the height and strength of a hill giant. While wearing this mask you can speak, read, and write in Giant. This mask has 3 charges. While wearing it you can use an action to expend 1 of its charges to gain the following benefits for 10 minutes: your size becomes Huge and your Strength score becomes 22. The mask regains 1 expended charge daily at sunrise. If you expend the mask’s last charge, roll a d20. On a 1, the mask crumbles to dust.
This mask is a small sheet of slate with the visage of a hill giant drawn onto the front of it with chalk. It is meant to be held against the face, causing it to meld onto the wearer’s face and disappearing from sight. It can be removed from the face as an action. The more the mask is worn, the more the chalk visage of the hill giant resembles the face of the wearer (if they were a hill giant).
This mask was created by dwarves during a period of ancient history when they were the slaves of giants. It was used as a means of revolt; granting a dwarf the strength and size to battle a giant headon in direct combat.
This mask is often found in dwarven halls and mountain treasure holds, or amongst the hordes of monsters who prey on dwarves, like dragons and drow. It is currently in the possession of a drunken, sullen milkmaid named Sue who lives in the country. She found it in the bottom of a trunk in the cellar of an abandoned cottage, and has been using it to wreak havoc in her community. When Sue gets drunk, she dons the mask and stomps around her farming town, smashing the belongings of people who she thinks have wronged her.
The mask grants the strength and size of a giant, but also a hill giant’s meager intelligence. Every time the mask is worn, you must make a DC 12 Intelligence saving throw. On a failure, your Intelligence score is decreased by 1. This effect is cumulative. This Intelligence loss can be recovered with a greater restoration spell or a similar cure.