OGC:Hand Cannon (5e Equipment)
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|This material is published under the OGL 1.0a|
Martial Ranged Weapons
|Hand Cannon||80 gp||1d8 piercing||12 lbs.||Ammunition (range 20/60), match loading, heavy, loud, misfire, rest, shot (1d6 piercing), two-handed|
The earliest handgun required resting the weapon while dropping a lit match to the touch hole. You must use a rest or have another creature drop the match for you to avoid the rest penalty. In melee the hand cannon may be used as a two-handed club, dealing 1d6 bludgeoning damage.