OGC:Íssax (5e Creature)

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This material is published under the OGL 1.0a.


Íssax[edit]

Large elemental, neutral


Armor Class 15 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 40 ft.


STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 18 (+4) 6 (-2) 15 (+2) 6 (-2)

Damage Vulnerabilities fire
Damage Immunities cold, poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, restrained, unconscious
Senses , darkvision 120 ft.,passive Perception 12
Languages understands Aquan but cannot speak
Challenge 7 (2,900 XP)


Body of Jagged Ice. At the start of each of the íssax’s turns, all creatures within 5 feet of it take 3 (1d6) piercing damage plus 5 (1d6 + 2) cold damage. A creature that touches the íssax or hits it with a melee attack while within 5 feet of it takes 3 (1d6) piercing damage plus 5 (1d6 + 2) cold damage.

Destructive End. When the íssax is reduced to 0 hit points from bludgeoning or slashing damage, it explodes in a 10-foot-radius sphere of lethal ice shards. Each creature in the area must make a DC 13 Dexterity saving throw. A creature takes 7 (2d6) piercing damage and 9 (2d6 + 2) cold damage on a failed save, or half as much damage on a successful one.

Walking Snowstorm. A snowstorm rages in a 20-foot radius around the íssax’s form. It and other creatures within the storm have three-quarters cover, except against attacks made by creatures within the snowstorm.

Winter Step. The íssax ignores difficult terrain created by ice or snow.

ACTIONS

Multiattack. The íssax makes two attacks.

Shard Limb. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 3) slashing damage plus 7 (2d6) cold damage, and the target’s speed is reduced by 10 feet until the start of the íssax’s next turn.

Ice Shard. Ranged Weapon Attack: +6 to hit, range 100/300 ft., one target. Hit: 17 (4d6 + 3) piercing damage plus 7 (2d6) cold damage, and the target’s speed is reduced by 10 feet until the start of the íssax’s next turn.


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On the snowy plains and elevations beyond humanity’s reckoning lurk spindly giants borne of malice, hunters of the tundra seeking to cut down anything that crosses their path. The few explorers that have survived an encounter with one of these creatures speak its name only in hushed whispers, warning others of the íssax when travelers grow light on the roads—monsters in the shapes of men with bodies of sharp ice and hearts as cold as death. Sages are unsure of how the icicle giants came to be, the territories they wander, or even if they truly exist at all, for to this day no íssax has ever been captured alive.



Back to Open Game ContentCreaturesCR 7elemental Type


Back to Main PagePublication ListPublishersEN WorldEN Publishing

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Íssax from EN Publishing, © 2018, EN World; Author Various Authors, based on original material by EN Publishing. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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