OGC:Liberty Domain (5e Subclass)
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Liberty Domain (Chaotic Good)
Divine domain for a chaotic good cleric:
Clerics of liberty believe that following one’s conscience is the best form of law. They understand that minimal laws are necessary to protect the public, but everyone should be free to live their own lives and pursue their own dreams, so long as they are not harming the lives and dreams of others.
Clerics of liberty are good listeners. They want party decisions to be unanimous; as such, everyone has a right to be heard. Even without consensus, a cleric of liberty can be counted on to do what they feel is right in any given situation.
Liberty Domain Spells
- 1st create or destroy water, shield
- 3rd arcane lock, protection from poison
- 5th dispel magic, leomund's tiny hut
- 7th mordenkainen's faithful hound, guardian of faith
- 9th hallow, wall of force
When you choose this domain at 1st level, you gain proficiency with martial weapons.
Call to Arms
At 1st level, you can hold your ground to protect what you love and can call on others for aid. You gain the blade ward and message cantrips.
Channel Divinity: Clear Minds
At 2nd level, you can use your Channel Divinity to clear your allies’ minds. As an action, you present your holy symbol and call on the forces of liberty to generate a sphere of clarity. Any friendly creature within 30 feet of you gains immunity to being charmed and put to sleep for 1 minute. In addition, you immediately end the effects of any charm or magical sleep effects already on friendly creatures within 30 feet of you when you use this ability.
Channel Divinity: Counterstrike
At 6th level, you can use your Channel Divinity to turn your injuries into opportunities. As a reaction when a foe hits you with an attack, you may use your Channel Divinity to make a single melee attack against that creature. If that attack hits, it deals an additional 2d8 radiant damage.
At 8th level, your desire for liberty fuels your magical might. You may add your Wisdom modifier to damage rolls from your cleric cantrips.
At 17th level, you are an unstoppable beacon of freedom. All opportunity attacks against you are made with disadvantage and you have advantage on any opportunity attacks you make.