Background (Hyrule Supplement)

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Campaign Setting: Hyrule
Player's Guide
Character Creation
Common: deku scrubs, gerudo, gorons, hylians, and zora
Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
Fighter: brute, darknut, spellsword, archer, tunic
Opportunist: assassin, garo, mystic, skirmisher
Researcher: technomancer, witch, wizzrobe
Sage: earth, fire, forest, light, shadow, spirit, water, wind
Scion: dragon, fairy, poe
Backgrounds & Languages
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Downtime Activities
World of Hyrule
Divisions of the known universe
Central Province
The Forsaken
Southern Hyrule
Islands of the Great Sea
Islands of the Sky
Gods of Hyrule, their worship, and how they influence the world
History of the Light World as known by Hyruleans
Dungeon Master's Guide
This world bears many monsters unique to it
Legendary NPCs
Figures of myth, history, and happenstance
Ruins, dungeons, and temples are littered with various hazards
Marks of Prestige
Epic Boons
Optional Rules
Exotic Races
Fragile Weapons
Optional Actions
Prestige Classes
Recovery Hearts
Revised Two-Weapon Fighting
Stacking Disadvantage
Targeted Attacks
Quests, dungeons, and storylines ready for exploration
Tables for random generation of dungeons, encounters, treasure, etc.


Languages spoken by races and creatures dedicated to the Hyrule setting are rooted firmly in The Legend of Zelda series. If a DM would prefer to use any content in a more traditional Dungeons & Dragons setting, languages should be supplemented with more approximate equivalents listed in the table below.

Language Other Names Typical Speakers Script Equivalent
Ancient Ancient Hylian, Sheikah Gods, sheikah, researchers Ancient Celestial
Anook Anouki, Tundran, Yook Anouki, yeti, ice elementals Common Giant or Primordial
Blin Moblin Moblins and allies of Ganon Stal Goblin or Undercommon
Common Hylian Hylians and their allies Common Common
Deku Sylvan Deku scrubs, koroks, kokiri, fairies Ancient Sylvan
Gerudo Gerudo, zuna Common Orc
Goro Goron, Terran Gorons, mogma, earth elementals Common Dwarvish or Terran
Lizal Draconic, Lizalfos Lizalfos, most intelligent reptiles Stal Draconic
Minish Picoran Minish and other diminutive creatures Common Gnomish
Stal Poe, Stalfos Undead, garo Stal Abyssal or Infernal
Subrosian Ignan Subrosians, fire elementals Subrosian Ignan
Twilit Twili Ancient Deep Speech
Zoran Aquan, Auran, Zora Zora, rito, parella, aquatic creatures Common Elvish or Primordial
Language Other Names Typical Speakers Script Equivalent


Most traditional backgrounds can fit into Hyrule. Particularly suitable options include Charlatan, Folk Hero, Hermit, Outlander, and Sailor.

Make Your Own Background[edit]

Seriously, picking from a list is really lame. What happened to the days when you made up whatever kind of character you wanted? It isn't difficult to make up a bond, a flaw, and an ideal.

Want a Good Story?[edit]

Work with your DM to come up with a good, enjoyable background.

Want to Optimize?[edit]

Choose two skills; you're proficient in those. Then one tool to be proficient in, and one language to know outside of those provided by your race.

Want Something Fun or Silly?[edit]

Roll a d20 two times. That determines your two skill proficiencies from your background:

d20 Skill Proficiency
01 Athletics
02 Acrobatics
03 Sleight of Hand
04 Stealth
05 Arcana
06 History
07 Investigation
08 Nature
09 Religion
10 Animal Handling
11 Insight
12 Medicine
13-14 Perception
15 Survival
16 Deception
17 Intimidation
18 Performance
19-20 Persuasion

Roll a d6 to determine your secondary proficiencies.

d6 Secondary Proficiency
01 Choose one professional tool and one language.
02 Choose one professional tool and roll an artisan's tool.
04 Roll two artisan's tools.
05 Roll a musical instrument and an artisan's tool.
05 Roll a musical instrument and choose a language.
06 Choose any two languages.

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