Hyrule (Hyrule Supplement)/Eldin Province

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Campaign Setting: Hyrule
World of Hyrule
Astrology
Divisions of the known universe
Geography
Hyrule
Akkala
Central Province
Eldin
Faron
Gerudo
Hebra
Lanaryu
Necluda
Ordona
The Forsaken
The Depths
Termina
Holodrum
Subrosia
Labrynna
Drablands
Islands of the Great Sea
Islands of the Sky
Religion
Gods of Hyrule, their worship, and how they influence the world
History
History of the Light World as known by Hyruleans
Player's Guide
Character Creation
Races
Common: deku scrubs, gerudo, gorons, hylians, and zora
Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
Rare: lanayru desert robots, cobbles, kikwis, maiamai, minish, mogma, weapon spirits.
Classes
Fighter: brute, darknut, spellsword, sword savage, archer, tunic, hatamoto
Oathsworn: champion, conqueror, druidic, knight, forsworn
Opportunist: assassin, garo, mystic, skirmisher, instrumentalist, picaroon, survivor
Hunter: shaman, shifter, slayer, trickster, mercenary, sylvan
Researcher: occultist, technomancer, witch, wizzrobe
Sage: earth, fire, forest, light, shadow, spirit, water, wind, discord
Scion: dragon, fairy, mask, sword, poe
Backgrounds & Languages
Feats
Spells
Equipment
Armor
Weapons
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Downtime Activities
Dungeon Master's Guide
Bestiary
This world bears many monsters unique to it
Legendary NPCs
Figures of myth, history, and happenstance
Traps
Ruins, dungeons, and temples are littered with various hazards
Treasure
Marks of Prestige
Blessings
Epic Boons
Artifacts
Optional Rules
Exotic Races
Fragile Weapons
Optional Actions
Prestige Classes
Recovery Hearts
Targeted Attacks
Adventures
Quests, dungeons, and storylines ready for exploration
Tables
Tables for random generation of dungeons, encounters, treasure, etc.


Geographically the largest province of Hyrule, Eldin dominates the northeastern quadrant of the continent. It is overlooked by the fearsome volcano known as Death Mountain; it and the surrounding mountains are constantly aflow with lava, and so superheated that creatures not adapted to this extreme heat have a difficult time handling it. Much of the province features a dry, warm climate despite being so far north. Eldin is the home of most Hyrulean gorons and mogma.

Death Mountain Range[edit]

The Death Mountain Range is a region of Hyrule, a vast mountainous area in the far north. A belt of volcanic mountains rich in metals, minerals and Rupee Ore, countless wars have been fought for dominion over these bountiful lands.

Eastern Ruins[edit]

Goron City[edit]

This city is near a large, constantly active volcano, and is almost exclusively populated by gorons, thanks to the heat from the volcano that few other races (such as subrosians) can support without the help of a goron tunic, which protects its wearer from fire and extreme heat. It is, however, a great source of ores, and many gorons travel to other towns in Eldin to exchange these ores for rupees or something else.

Lost Hills[edit]

Mogma Ridge[edit]

Mount Crenel[edit]

Mountain Town of Darunia[edit]

Situated near the center of Eldin and the base of Death Mountain Range, this peaceful and modest town is a mix of hylians, gorons, and mogma. It helps to serve as a trading post and halfway point between the inhospitable but populous Goron City and the rest of Hyrule. Like many Hyrulean towns, it is named after an ancient sage, believed by some to be among the original Seven Sages.

Parapa Desert[edit]

Town of Rauru[edit]

Tower of Hera[edit]


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