Hyrule (Hyrule Supplement)/Hebra Province

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Campaign Setting: Hyrule
World of Hyrule
Astrology
Divisions of the known universe
Geography
Hyrule
Akkala
Central Province
Eldin
Faron
Gerudo
Hebra
Lanaryu
Necluda
Ordona
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History of the Light World as known by Hyruleans
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Races
Common: deku scrubs, gerudo, gorons, hylians, and zora
Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
Rare: lanayru desert robots, cobbles, kikwis, maiamai, minish, mogma, weapon spirits.
Classes
Fighter: brute, darknut, spellsword, sword savage, archer, tunic, hatamoto
Oathsworn: champion, conqueror, druidic, knight, forsworn
Opportunist: assassin, garo, mystic, skirmisher, instrumentalist, picaroon, survivor
Hunter: shaman, shifter, slayer, trickster, mercenary, sylvan
Researcher: occultist, technomancer, witch, wizzrobe
Sage: earth, fire, forest, light, shadow, spirit, water, wind, discord
Scion: dragon, fairy, mask, sword, poe
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Also known as the Peak Province or occasionally the Tabantha Province, this region is comprised almost entirely of snow-capped mountains and dominates the northwest area of Hyrule. Despite being the second largest province in Hyrule, it has a sparse population. Aside from those found in the Rito Village, very few individuals hail from Hebra. Because of the province's size, it is broken up into two regions: the Tabantha Frontier and the Tabantha Tundra.

Tabantha Frontier[edit]

Making up the southern half of the Hebra Province, the Tabantha Frontier is where the majority of living creatures dwell in Hebra. It is an area filled with grasslands and tall trees, with barely any signs of civilization whatsoever. Travelers that make their way north will encounter steep canyons, large cliffsides, and rocky terrain. Here, gusts of wind travel through the rocks at high speeds, making it difficult to travel by air if one isn't used to the high-speed winds of this part of Hebra.

Rito Village[edit]

Rito-Symbol-FI.png
The flag of the rito and the Hebra Province as a whole.
Source

Located directly in the middle of Lake Totori and acting as a border between the Tabantha Frontier and the Tabantha Tundra, this village is built directly onto a colossal stone pillar-like formation found in the lake's center. The highland rito who live here built open-walled wooden homes on or around this pillar. The sheer height of their homes make them difficult to reach for races lacking flight. The climate is cool, but incredibly dry as it almost never rains in this valley. Although this village is only of modest size, it is the largest gathering of rito in Hyrule proper and the largest gathering of highland rito in the entire Light World.

The village acts as a huge cultural center for the rito people, bringing in many tourists each day with their food, music, and lifestyle. Large platforms dot the village, and many rito use these platforms to perform music. The songs that the rito play and sing resonate throughout the entire valley, creating an ambient, calming environment no matter where you go in the village. One of the most popular dishes in Hyrule, the world-renowned Salmon Meunière, has its origin in this village, and many hylians flock to the village to try it. Another popular attraction found in the Rito Village is their inn, where individuals can rest on the famous rito-down bed. Many believe that the feathers of the Rito are some of the softest materials found in Hyrule, and the beds found in the village inn are stuffed with them.

Lastly, the village is uncontested as the world capital of archery. Many master woodworkers reside in this town, creating powerful shortbows that can fire faster and further than any other bow in Hyrule. The village is also the host of the village-wide archery competition, where rito from around the village take part in the ultimate test of agility and accuracy. During these archery competitions, each Rito takes turns flying into the air and firing arrows at as many airborne targets as they can in three minutes. Precision, speed, and finesse are crucial to a rito's success in this competition. Those who win are given gifts from the village elder and gain the reputation that comes from winning such a difficult and intense competition. Rito archery competitions draw an impressive crowd and are famous for being some of the most fantastic spectacles in Hyrule.

Warbler's Nest[edit]

Just west of the Rito Village is Warbler's Nest, a strange arrangement of allegedly pre-historic stone statues that have been preserved for centuries. It is a popular rehearsal space for rito musicians, giving it a reputation as the birthplace of the rito style of music. Many suspicious travelers believe that the specific positions of each of the stones may contain some kind of secret. Adding to the suspicion are the strange stone pillars jutting out the top of each stone, making each of the stones resemble a hand with fingers. Many rito have tried to uncover the mystery of this strange area to no avail.

Tabantha Tundra[edit]

Making up the northern half of the Hebra Province, the Tabantha Tundra is an icy, desolate place. The famous Hebra Mountains are also included in this region, and the extremely cold temperatures drive away most traces of life besides those that can handle the cold, such as the densely-feathered highland rito who call Hebra their home. Those brave enough to traverse through this area of Hebra require courage, perseverance, and intense planning to stay alive.

Flight Range[edit]

Located several paces north of the Rito Village lies the Flight Range, a famous training ground for rito warriors and archers alike. The natural placement of the jagged cliffsides found here create an area where updrafts endlessly flow upward, a phenomenon generated naturally from the winds that blow through the mountains and towards the Flight Range. By flying through an updraft, a rito is able to change their altitude effortlessly, making the Flight Range the perfect place to train. About a century ago, the rito champion Revali built a small hut next to this rocky area so that he could work on developing his special ability. After mastering his new technique, Revali opened the Flight Range to all rito to practice their flying skills and to master the art of aerial combat.

Snowpeak[edit]

Hebra is overlooked from the northwest by a colossal and gorgeous mountain eternally capped with snow, known as Snowpeak—which itself is surrounded with various smaller mountain ranges, most of which remain just as frigid as Snowpeak itself. The terrain is known to be dominated by monsters embodying ice and cold, ranging from ice keese to chilfos. Foolhardy adventurers and sages alike have sought to climb to the peak of this mountain. Unfortunately, only a very small minority survive the grueling trek to the top. The Hebra mountain range is notoriously known for its extremely cold temperatures, and only those with a strong defense against sub-zero conditions are able to survive in Snowpeak for more than 30 minutes. In the relatively safe hills that surround the mountain, however, athletes and hobbyists populate the area, practicing the sport of shield-surfing.

Yeti Domain[edit]

Often still thought to be entirely mythical, these frigid caverns are home to the race of giants known as white yeti. The desolate location combined with the race's wild reputation keep many Hyruleans from seeking it out, however.



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