LA 3 Races
From D&D Wiki
These are the user submitted Level Adjustment +3 Races on D&D Wiki. See also 3.5e Races.
To add your own race to D&D Wiki, click here.
| Race Name | ECL | Type (Subtypes) | Ability Adjustments | Size | Favored Class | Racial Description |
|---|---|---|---|---|---|---|
| Arcanic Angel | ||||||
| Ash Cats | 4 | Monstrous Humanoid (Extraplanar, Fire) | +2 Str, +6 Dex, +2 Cha | Medium | Ranger | Fire element Catfolk |
| Billore | 4 | Fey | +3 to Dex, +1 to Con and a +2 Cha | Medium | Rogue | The mating of Satyrs and Goatfolk, the Billore are more agile than either of their parent races, they make excellent rogues and are venerated as thief kings by their Goatfolk families. |
| Blade Elf | 4 | Humanoid (Elf) | Men: +2 Str, +4 Con, +4 Cha, +4 Int; Women: +2 Dex, +4 Con, +4 Cha, +4 Int | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | All | Blade elves (more commonly know as the Zolan) are taller, stronger, faster and more durable elf built for war. |
| Blurs | 4 | Humanoid (Blur) | +4 Dex, −2 Str, −2 Con, −2 Wis | Small | Scout (Rogue) | Being Incredibly fast and agile, blurs are a race of little people who are usually hidden from the eyes of larger races. |
| Cheshire | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Chiropteran Queen | 3 | Humanoid (Chiropteran) | +2 Str, +2 Dex, +2 Con | Medium | Any | |
| Dirches | 4 | Humanoid (Demonic) | +4 Str, −4 Con, +4 Int,+4 Cha | Medium | Rogue (Beguiler if avalible) | ? |
| Dragoon, Variant | 4 | Humanoid: Dragonblood | +8 to str; +2 to con, int and cha | Medium | fighter | looks like half-dragon or dragonborn |
| Elves, Fey | 3 | Fey (Elf) | +2 Str, -4 Dex, +6 Cha | Small | Warlock | The mystical fey elves are the rarest of all elves, being closer to the faeries than other elves they retain most fey abilities. They stand only 3' to 4' tall, but their bloodline gives other "advantages". Fey Elves have exceptionally large breasts. Anywhere from 30lbs a breast up to 60lbs. Making life a challenging lot for this group. |
| Equans | 3 | Monstrous Humanoid | +4 STR, +2 CHA, +2 CON, -2 DEX, -2 INT | large | Fighter, Paladin | Equans are the horse-men of the plains. They are strong and brave but not very agile or studious in the arts of magic. But what they lack in dexterous ability and intellect, they gain in combat ability. They are the sworn enemies of Gnolls and Hobgoblins and frequently hunt them down wherever they live. For this, Equans are known by travellers as "Field Guardians" and are usually welcomed by traveling caravans. |
| Fae | 3 + Class Levels | -4 Str, +10 Dex, +6 Cha | Tiny | Ranger | Rework of the SRD Pixie. Changes to Special Abilities bring the flavor more inline with folklore. LA has been reduced by 1 due to lowering of ability adjustments and loss of arrow special ability. | |
| Fairies | 3 + Class Levels | Fey | -2 Str, +2 Dex, -2 Con, +2 Cha | Medium | Any | A Fey creature, "cousin" to the Dryad and Nymph. |
| Favored of Lolth | 4 | Humanoid (Elf, Shapechanger) | +4 Str, +2 Dex, −2 Con, +2 Wis +2 Cha | Large | Cleric | Sometimes, Lolth likes to warp the spawn of her chosen people. These are the blessed or unfortunate results, depending on your viewpoint. |
| Fey-cursed | ||||||
| Griffon, Psitigris | 7 | Magical Beast | +8 Str, +4 Dex, +8 Con, –4 Int (minimum 3), –2 Cha | Large | Lorechaser | An intelligent crossbreed between tigers and parrots. |
| Half-Bear-Polar | 3 | Monstrous Humanoid (Ursine) | +8 Str, +6 Con, −2 Int and Cha | Large | Psychic Warrior | A humanoid Polar Bear hailing from cold northern lands. Fierce warriors of the tundra. |
| Half-Girallon | 4 | Humanoid | +6 Str, +2 Dex, +2 Con, -2 Int | Large | Any Melee | A human with four arms, and a furry body and big black eyes. They have small fangs that do 1d4 piercing damage. |
| Half-Xill | 4 | Medium Outsider | +4 Dex, +2 Con, -2 Cha | Medium | Barbarian | quasi-reptillian extraplanar spawn |
| Hydrafolk | 4 | Monstrous Humanoid | +2 Str, Con, −2 Int, Cha | Large | Fighter | An abomination that was supposedly created by an insane wizard. |
| Infernous | 4 | Humanoid (Fire) | +8 Str, +4 Dex, -2 Int, -2 Cha | Medium | Warlock for Females, Sith for Male | 6 feet tall beasts with flaming manes for hair and scorched brown skin. |
| Irinsians | 4 | Humanoid | +6 Dex, +2 Con, +2 Wis, +2 Int, +4 Cha | Medium | Rogue or Ninja | Confident people from Eles-Perdna, touched by air |
| Jachyrine | 4 | Monstrous Humanoid | +4 Strength, +2 Dexterity, +2 Constitution, −2 Intelligence, −2 Wisdom, −2 Charisma | Medium | Any Non−Magical | Vicious tribal beasts that appear humanoid in shape, but with the very distinct fur and features of a jackal. |
| Karnins | 4 | Outsider (Native, Fire) | +2 Str, +4 Dex, +2 Con, +4 Int, +2 Wis, +2 Cha | Medium | Sorcerer or Warmage | Tempermental people from Eles-Perdna, touched by fire |
| Kinzom | ||||||
| Kittelars | 4 | Humanoid (Feline) | +2 Dex, +2 Cha, −2 Wis, −2 Con | Medium | Any Oriental Class | A cat-like race that lives within their own society. |
| Lumins | 4 | Humanoid | +2 Dex, +2 Con, +2 Int, +6 Wis, +4 Cha | Medium | Cleric or Paladin | Pious people from Eles-Perdna, touched by divine energy |
| Mahrdians | 4 | Humanoid | +6 Str, +4 Con, +4 Int, +2 Wis, +2 Cha | Medium | Fighter or Knight | Cruel people from Eles-Perdna, touched by coldness |
| Maji | ||||||
| Mind Flayers, Psionic, MoFS | 2 | Aberration (Psionic) | −2 Str, −4 Con, +4 Int, +2 Wis, +2 Cha | Medium | Psion | Otherwise known as psi-lithids, these creatures are amazingly intelligent. |
| Musspeltide | 4 | Humanoid (Fire) | +2 to this stat, −2 to that one | Medium | Beserker, Rogue | Elf like humanoids thought to have been cast out of the elemental plane of fire. |
| Necrorm | 4 | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | Umbra Praecantator | The Necrorm ar an ancient and forgotten race. They are rarely even spoke of anymore, for they are only in ancient texts. They are a parasitic serpentine creature, that live inside a host body and take complete control, though the rare individual may be able to fight it off. |
| Oni | ||||||
| Pixie | 3 + Class Levels | -4 Str, +10 Dex, +6 Cha | Tiny | Ranger | Rework of the SRD Pixie. Changes to Special Abilities bring the flavor more inline with folklore. LA has been reduced by 1 due to lowering of ability adjustments and loss of arrow special ability. | |
| Quarterlings | 4 | Humanoid (Halfling) | −4 Strength, +4 Dexterity, −2 Constitution, +2 Wisdom, +2 Intelligence, +2 Charsima | Tiny | Wizard | An extremely short subrace of halflings with four arms. |
| Salandrians | 4 | Humanoid | +4 Str, +2 Dex, +4 Con, +2 Wis, +4 Cha | Medium | Druid or Soul | Kind people from Eles-Perdna, touched by water |
| Sarandors | 4 | Humanoid | +4 Str, +6 Con, +2 Int, +4 Wis | Medium | Cleric or Fighter | Apathetic people from Eles-Perdna, touched by earth |
| Shokan | 3 | Giant | +6 Str, +4 Con, -2 Dex, -2 Int, -4 Cha | Large | Monk | 4 armed warrior with great strength know for their skills in unarmed combat |
| Silenians | <!-#-> | <!-Types and (Subtypes, Subtypes)->
+4 int +2dex +2 STR Medium |
||||
| Sirilians | 4 | Humanoid | +6 Dex, +4 Con, +4 Int, +2 Cha, -4 Str | Medium | Wizard or Swashbuckler | Pragmatic people from Eles-Perdna, touched by electricity |
| Sledged's Ogrillons | ? | Giant (Orc) | +8 Str, +2 Con, −2 Int, −2 Wis, −2 Cha | Medium | Barbarian | Half-ogre/Half-orc |
| Soul Bound | ||||||
| Succubus | 0 | Monstrous Humanoid (Demon) | +4 CHA, +2 INT, −2 CON, −STR | Medium | Bard | Humanish demons that rely on the life-force of others, preferably males. |
| Sweetlings | ||||||
| Symbiocahs | 4 | Vermin (Symbiotic) | +4 Int,+4 Dex | Dimunitive | Wizard/Sorcerer | Vermin symbiote that hitchhikes in other bodies and possesses massive intelligence and speed. |
| Tanathans | 4 | Humanoid | +4 Str, +4 Dex, +2 Con, +4 Wis, +2 Cha | Medium | Cleric or Rogue | Infamous and hated people from Eles-Perdna, touched by dark energy |
| Terrapin | 7 | Monstrous Humanoid, Water, Stone | +1 Strength, −1 Dexterity, +1 Constitution, −1 Wisdom, +1 Charisma | Large | Druid, Bard | The Terra'pin are the slow but sturdy race that guard the very pillar that gives them their name: "Terra's Pin", the mythical pillar of the Plane of Earth, and the sister pillar to the "Atlas Pin", which is located in the Plane of Water, located opposite of Atlas in the planar sphere. Together, the two pillars provide a structural integrity between all the central planes, including the elemental planes, the material, ethereal, and shadow planes. |
| The Cursed Ones | 1st | Undead | +2 Str, +6 Dex, no Con, +6 Int, +2 Wis, +4 Cha | Medium | Rogue | Undead born of living parents after their souls were sold to a Lich deity. |
| Theogars | 4 | Humanoid (Theodian) | +4 charisma, +2 constitution, -2 intelligence, -2 wisdom | Medium | Sorcerer | Theogars are an offshoot of the Theodians. Found only in the swamps of the Insula de Palus, the second largest island in Theodia, these people aren't too bright, and let their hospitality and curiosity get the best of them, but they are fun to be around, and are some of the best sorcerers in Theodia. |
| Thoradorian | ||||||
| Time Lord | 4 | humanoid Type | +4 Int, -2 Wis, +2 Con | Medium | Time Lord | A Time Lord is from the planet Gallifrey (Or the Demi-plane Gallifrey, or etc) |
| Trollkin | ||||||
| Trolls, Albion | ||||||
| Trolls, LotR | ? | Monstrous Humanoid | +8 Str, +6 Con, −6 Dex, −6 Int, −6 Wis, −6 Cha | Large | Barbarian | The trolls were made long ago, in mockery of the Ents. |
| Tuatha De Dannan | <!-#-> | <!-Types and (Subtypes, Subtypes)-> | <!-+2 <!-Stat->, −2 <!-Stat->, etc-> | <!-Size: Pick (Small, Medium, Large, Huge, etc)-> | <!-Class. Add a link if it's a class found here.-> | <!-around 25 word introduction and overview of race; displayed elsewhere.-> |
| Voidlings | 4 | Outsider (Shadow, Extraplanar) | +4 Dexterity, +4 Intelligence, −2 Strength, −2 Constitution, −2 Charisma | Small | Rogue or Illusionist | The Voidlings are a race of dark creatures born in the Void, where darkness and evil reigns supreme. |
| Wood Wanderers | 6 | Humanoid (Human) | +6 Int, +6 Cha | Medium | Bard | Possibly the most peaceful and altruistic variety of human that ever existed. |
| X | <0-8> | human | +2 wis, −2 char,−2 int | Medium | Fighter,Knight or Paladin. | Monster class of Noble Humans. |
| Yoni | <!-#-> | Humanoid (Yoni) | +2 Strength, +2 Dexterity, -2 Constitution | Small | Monk. Yoni do not need to be lawful to be a monk. | Yoni are hard to come by, living out their lives in solitude outside their underground homes. They are small, strange creatures that often stop traveling salesmen for fine materials and cloths, and if they are carrying it; alcohol. While known for their vampiric nature, they are treated with more respect, due to them refusing to bite without being given permission. |
| Yousts | 1 | plant | +4 STR +2Int +2 Wis -4Dex -2Cha | Large | Fighter | Bear looking plant |
| Zurrens | ? | Humanoid | +4 Str, +2 Dex, +4 Con, +2 Int, +4 Wis, −2 Cha | Medium | Ranger or Barbarian | Outcast people from Eles-Perdna, touched by acid |
