Character Options (Tirr Supplement)
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[edit] Feats, Flaws, and Traits
All feats, flaws, and traits are expected to be taken with the character's personality and nature in mind. As powergaming cannot be counted upon to cease, however, the Dungeon Master must use discretion when allowing any character to take any of the following, as some can be more or less useful to one character than another (For example, a flaw that makes a character take Charisma-related skill penalties would really only be detrimental to the party spokesperson, and a character that does little talking should not be allowed to take it, or benefit with an extra bonus feat). Prevent gaming the system at all costs.
[edit] Additional Feats
The following feats are available in addition to those in the SRD set, as well as any allowed supplements:
| Feat name | Description | Tirr Requirements |
|---|---|---|
| Able Learner | Humans and Hobgoblins are capable of innate, cross-class talent. |
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| Ambidexterity | You were born with the capacity to utilize both hands with ease. |
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| Adroit Aegis | You've utilized armor for ages, but have determined no armor to be the best. | |
| Craft Minor Arcana | You can craft Minor Arcana for use by Tarot Mages | |
| Craft Major Arcana | You can craft Major Arcana for use by Tarot Mages | |
| Leap Attack | You leap upon your foes as you attack, letting gravity assist your weapon | |
| Metaffinity | Using Metamagic comes naturally to you. | |
| Secret Art: Burning Falcon | As a Monk or other disciplined warrior, you've developed or learned the secret art of the flames, striking with the power and speed of the Falcon. | Strength 15, Stunning Fist |
| Secret Art: Crane Step | As a Monk or other disciplined warrior, you've developed or learned the secret art of the wind, countering attacks with the grace and poise of the Crane. | Wis 15, Stunning Fist |
| Secret Art: Venomous Fang | As a Monk or other disciplined warrior, you've developed or learned the secret art of the toxic, disabling foes with the cunning and subtlety of a poisonous viper. | Int 15, Stunning Fist |
| Secret Art: Rising Dragon | As a Monk or other disciplined warrior, you've developed or learned the secret art of the lightning, surging through the sky with the fury and majesty of the Dragon. | Dex 15, Stunning Fist |
| Secret Art: Stone Spear | As a Monk or other disciplined warrior, you've developed or learned the secret art of the earth, piercing defenses with the force and resilience of the Stone. | Con 15, Stunning Fist |
| Secret Art: Crouching Tiger | As a Monk or other disciplined warrior, you've developed or learned the secret art of the wild, luring your opponents off-guard with the guile and instincts of the Tiger. | Cha 15, Stunning Fist |
| Spell Archivist | Learning from Wizards, you may keep a pocketbook of spells, able to trade known spells per day at a limited number. |
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| Superior Counterspell | Furthering your understanding of counterspells, you can utilize more flexibility when responding to hostile spellcasters |
[edit] Traits
The following official traits are allowed in character creation, and are subject to DM approval:
The following unofficial traits are also allowed, following the fulfilled requirements:
| Flaw name | Description | Tirr Requirements |
|---|---|---|
| Big | You're a size larger than most people of your race. | |
| Little | You're a size smaller than most people of your race. | |
| Coinmage | By paying a tithe at a temple of Vault each month, you are able to waive material components of most spells. |
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| Hel's Attention | You've died and been raised many times, causing those attentive enough to notice a foul aura about you. |
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[edit] Character Flaws
The following official flaws are allowed in character creation, and are subject to DM approval to prevent gaming the system.
The following unofficial flaws are also allowed, following the fulfilled requirements:
| Flaw name | Description | Tirr Requirements |
|---|---|---|
| Weatherfoul | Through a lifetime of relatively calm weather, you've grown inexperienced to true storms. |
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| War-torn | Your country has little love for another civilization. Likewise, so do you. | |
| Zealot | You cannot fathom how anyone could choose any other god but your own... and you're very vocal about it. | |
| Less Arms | Whether through medical issues or a past war, somehow, you've lost half of your arms, leaving you with limited capability. | |
| No Arms | In a surprisingly grim twist of fate, you've been left without any arms at all. The Great Mother truly pities you. | |
| One Eye | A true-to-life cyclops left without the use of one eye. You make due, but your perception is incredibly limited. | |
| No Eyes | You're blind, and not the type of blind that a cleric can heal. You have no eyes, and are cursed to be forever blind, barring extraordinary circumstances. |
