Hel (3.5e Deity)

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Intermediate Deity
Symbol: The Crescent Moon
Home Plane: Plane of Souls
Alignment: Lawful Neutral
Portfolio: Death, Sleep, Eventuality, Mortality, The End
Clergy Alignments: LN, LG, LE, N
Domains: Death, Repose, Law, Time
Favored Weapon: Scythe, Sickle, Kama, Kukri
Hel, the goddess of death and the practitioner of the great sleep.

Hel is the goddess that serves the Pantheon by watching over the Plane of Souls, and the souls therein that are in slumber. She is practitioner of the Great Sleep: a time when souls that enter the Plane and are rendered unconscious, floating in dissolution, for eternity, or until they are reborn in the Material Sphere. Her ideals often align with those of Fate, due to her neutrality and ideals regarding time and mortality. As such, she is a lesser deity of the Pantheon, holding one of the Lesser Thrones beneath the five greater deities.

To her annoyance, often times she finds herself subject to constant messages from the greater deities of the Pantheon; This occurs whenever a mortal follower wishes to resurrect or otherwise alter the state of life and death of an individual soul. As part of her pact with the major thrones, she may deny any resurrections or altered states to any soul she deems especially unworthy, and can bring her concerns to the Pantheon as much as she needs.


Followers of Hel and her philosophy understand a natural order to the inevitable cycle of life and death. They seek not to hasten nor slow the great wheel of their lives, and as such, Lichs and other creatures that attempt to embark outside the cycle on her dire enemies. Those who worship Hel find that she has a rather cold attitude towards them, owing to her rather stern, focused nature. They are forbidden from seeking to escape their mortality, and in fact, often welcome their mortality as a part of their lives. They are restricted from taking any actions that would alter the circles of life and death, including Resurrection or similar spells, as well as Animate Dead spells. On the other hand, her servants allowed to take any spell that would normally be restricted to them based on alignment, including Cure and Inflict Wounds spells. Furthermore, they do not have to choose between the two Wound spells, like most clerics do; They instead are able to freely access either.

Clergy and Temples[edit]

Clergy of Hel are often found in within company of those of Fate, though moreso set aside from other Clerics. Their beliefs include the persecution of all who attempt to escape the thread of mortality that binds all within the material sphere together, while providing rites and funeral services for those who pass on to embark in the Great Sleep. They often are found in the employ of cities as gravediggers, priests, and other death-appropriate services. They are usually well-kempt, and often joyous about such situations, finding that their subjects commendation into Hel's embrace is reason enough to uphold the ceremony.

Temples to Hel are usually found in the busier parts of town, often the equivalent of mortuaries and funeral processions. These building are always clad in black banners, with silver trim, the emblem of the Crescent Moon upon them.


Hel is seat to one of the Lesser Thrones of the Pantheon of Tirr. As such, she wields some influence in the affairs of the Deific Sphere and all of it's contents, as well as a major role in the mortality of their subjects. Fate often lends her a voice when the Major Thrones come to voting, since their views are so closely aligned. She is often approached by various deities of the Pantheon, such as Balthazar and Mephistopheles, in order to barter the release of souls, largely in need of furthering specific goals. The latter, in particular, is often at odds with her, due to the evil God's tendency to not turn over souls to her care.

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