Fear of Magic (3.5e Flaw)
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Fear of Magic [General]
You find magic incredibly frightening.
Prerequisite: "Melee class"
Effect: You no longer threaten a caster when they perform a spell in melee range. If an opponent uses a spell you must succeed a DC15 Will save or be shaken for the rest of the encounter.
Benefit: One extra feat
Normal: You threaten casters in melee range and don't have to make Will saves after an enemy spell cast.
Roleplaying Ideas: As a sorcerer prepares a spell to cast you break out into a cold sweat.