From D&D Wiki
- 1 Welcome to D&D Wiki!
- 2 D&D Wiki plays...Diplomacy?
- 3 Dominion Overlord talk page comments
- 4 Would you like to do some collaborative worldbuilding?
- 5 Hypocrisy
- 6 I feel kind of uncomfortable saying this, but...
- 7 Lichdom is the best kind of Dom
- 8 Psychopath Class Fixes
- 9 Talk:Oath of Silence (5e Subclass)
- 10 Talk:Fenrirborn (5e Race)
- 11 FA/QA Help
- 12 Warning
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D&D Wiki plays...Diplomacy?
Dominion Overlord talk page comments
I'd like to point out that I don't think your comments were constructive or helpful on this page. If you look at the creators contributions, overpoweredness is a theme and so is incomplete work. That said, criticizing that his work is very poorly written and formatted without ways to improve it doesn't help (others do this on other pages too). Then to follow up with "fix it or host elsewhere" is to make matters worse. The kid (HS or college he's admitted so I use kid) doesn't know what to fix! A lot of contributors do this (stub without explaining) and it isn't helping the site. We all need to take time and put in effort to help others. I do not mean to target you, I was asked to review the page because I've helped with his other work. I saw these comments and just tired of this "practice" currently throughout the 5e wiki. Others will see this and I hope we all work together, positively, to help everyone. BigShotFancyMan (talk) 13:03, 25 January 2018 (MST)
Would you like to do some collaborative worldbuilding?
.....you wanted a race deleted for a multitude of reasons but one reason was the men would dress or appear feminine; then you create a subrace that does just that. Or you were upset that the men would live with multiple women, but here women keep men as slaves “and they need to know their place”. The hypocrisy is glaring. I’ve no concern with the Grogolthan as race for the record. BigShotFancyMan (talk) 05:54, 9 March 2018 (MST)
- Do not comment on my user talk page anymore. I'd prefer it if I don't have to interact with you at all. There's no tactful way to put this but I do not trust you or feel comfortable around you. (Varkarrus (talk) 10:15, 9 March 2018 (MST))
- Please don't leave messages on User talk pages for - what appears to me to be - the sole purpose of confrontation and conflict. If you have an issue with a user's position on, or the content of, an article, please address it on the given article's talk page in a constructive and polite manner. If you have an issue with Dandwiki policy, please address it on the relevant pages. --SgtLion (talk) 08:47, 9 March 2018 (MST)
I feel kind of uncomfortable saying this, but...
We really shouldn't say things like, "I do not like BSFM" about other users. It could be construed as a personal attack or an attempt to defame another user :( The other things, like distrusting him and thinking he's too emotionally immature for adminship, were valid complaints to make on that page (even if I disagree with them)!--GamerAim (talk) 14:52, 11 June 2018 (MDT)
Lichdom is the best kind of Dom
Hey!! I've been having an absolute BLAST playing this Lich class, thans for your work in creating it and honing it. Im super happy to contribute to honing it down. Its actually my first time playing 5e (I'm a hard core 3.5 player), so I've been getting used to the adjustments in the overall mechanics as well as how this class balances with the rest of the standard ones. From what I've learned so far it I modeled this character (Arthas) off of a Lich homebrew that I made in 3.5 with a death domain cleric. Only thing is that you couldn't do the Lich ritual until 11th level, so you spend half the game not basking in undead glory.
I really like the progression of this class and its been scaling up really well. We started at level 3 and I never felt toothless at any time, but at the same time it wasn't so OP that I could run through and do stuff without consequence. It balances well with our fighter on the in the group, but the d8 hit die make the Lich more of a glass cannon. Ive sunk alot of enchantments and other stuff into boosting AC so its harder to have half your health smacked away in one strike. There aren't alot of casters in our party, so the death knight brings JUST enough arcana to keep things interesting and solve some of our problems with magic. The Prestidigitation addition has been a nerull-send for so many scenarios. I could delve into some the RPing and my characters enchantment skill, but thats more for flavor and rounding out the campaign in our party.
Balancing the mechanics has been the real challenge and my DM has been making me pay dearly for being an undead that walks around with mortals, especially ones that have been harassed by constant necromancers. The DC for "remarkably well preserved" is quite easy to beat so it hasn't served me very well, unless I'm in full armor with a helm, in which case the DC automatically becomes 20 (home brewed rule from DM).
On the battlefield, I can keep pace in combat with the fighter but get hit way harder. I'm essentially a glass cannon, but I play it like I can run into any scenario because death is of no consequence to me. I took the double weapon fighting style, and my DM allowed me to port a bastard sword over from 3.5e since I had a wicked back story for it (thanks Frostmourne), so I have one hand that does 1d10 damage and a war hammer that does 1d8. With the enchantments on both and my massive strength, I'm doing average of 33 melee damage with a full attack action at level 5. We just advanced to level 6 last session and my DM had my phylactery break apart when we jumped planes. I had to spend a some time during our rest making the bastard sword into a new phylactery, but now Frostmourne is even more important to my character. As for the casting balance, I added in some more necromancy spells to the Death Knight spell list because having undead minions is a staple for any powerful undead Lich. The reduction in spell slots is what really saves to balance this sub class, because I have to choose what spells I use very carefully. Will I save slots for sheild or raise a few undead skeletons to take the attack focus off my parties back?
Im REALLY excited to get to level 7 and play test the greater phylactery, I'm going to go with blood but I had an idea of adding a 4th frost phylactery as well, but I'm going to play whats here first and see how it balances. I'll post more updates as we go. Will have updates for you as soon as I see how that works.
The Dark Mage sub class definitely needs some work and I'm going to flush it out a bit more once I hammer down some of the Death Knight details. Im going to pull quite a bit from the wizard's necromancer subclass as well as some of the home brew necromancer abilities on the DnD Wiki. I think it would make more sense for the Dark Mage to become a full blown spell caster at that point instead of 3/4ths, as I imagine the Dark Mage sub class to be more akin to the Lich monster itself. I haven't bounced those ideas off my DM and he has been instrumental in helping to balance what flies and what doesn't in 5e, so Ill chat some more about it with him so we can round it out and aim for a featured article!
Cheers mate! Thanks for all your ground work and rest well knowing that someone is having a great time rocking out one of your classes.
- ArthasTheLich (talk) 13:41, 23 October 2018 (MDT)
- Yo thanks for all these kind words! It was really good reading all this, and its super cool seeing how its playing out, as well as seeing what you do with the Dark Mage! I remember back when I made that subclass, I made it a 3/4s spellcaster because I felt the Lich had a lot of very powerful class traits, and it seemed to me that spellcasters aren't supposed to get powerful class traits as they all get access to spells. I think I may have been mistaken at the time, and a full-caster Death Mage would probably work fine. As an aside, I made a minor elaboration on the "Remarkably Well Preserverd" option, since I get the feeling your GM is making every single NPC roll to see if your character is a lich, which wasn't actually the intention behind it!
Psychopath Class Fixes
Hey, Glass here. I know you talked a while back on how some of the class stuff can be fixed. And I was wondering if you knew who owned said class. Because if nobody else is taking it, I can fix it up and make it into a proper class. Talk to me on my page, and we can get started.
- I'm not personally interested in putting the effort to fix the whole class, but if you want to go through with it, go ahead. The class isn't owned by anyone, a look at its history seems like most of its edits were made by anonymous users. Varkarrus (talk) 22:14, 13 January 2019 (MST)
Thanks for the heads up. Though, if you've got the time, I'd like for you to read through some of the changes when I'm finished. Just to see what you think. It's one thing to fix a few minor details, another to essentially start from scratch, and I'd like to know your thoughts on it as I go along. Glass (talk) 19:36, 14 January 2019 (MST)
- Sure! That's fair enough, shoot me a message when you do Varkarrus (talk) 23:06, 14 January 2019 (MST)
Alright, I've patched up some of the wording on some of the features, reworked some of the other abilities and gotten rid of the Extra Feats (seriously, just seeing that is disgusting). Gonna give it a quick polish, then work through the subclasses. Let me know what you think. Glass (talk) 08:27, 30 January 2019 (MST)
I do appreciate the feedback, and I've playtested the current class as is and I'm seeing some problems. Not a whole lot, thankfully, but some adjustments will have to be made to the class before we make it official. I don't think it's necessary to scrap about 90% of it like you suggested. I've posted my thoughts and findings on the talk page of the class. Glass (talk) 21:37, 11 February 2019 (MST)
Hey Vark, thx for moving the "fenribprn" race i did bfor,i made a typo and i didnt know how to edit the name, so i just gave up on it and made a new one, thx again for helping. :3 Welp28 (talk) 23.23, 27 March 2019 (GMT+8)
I am sorry, Varkarrus, but I am issuing you a warning for the off-topic comments made in this edit, more specifically the comments I removed here. ConcealedWife is correct that restating the previous discussion of the marilith's alignment doesn't really have much to do with the discussion on whether users can be trusted to remain civil, if anything. I don't like doing this, and I hope you realize I don't mean this as a slight against you personally, but I did say that further off-topic comments would be removed and that warning would be considered. I hope that you can learn from this going forward. — NPC Geodude (talk | contribs | email) . . 12:24, 26 March 2019 (MDT)
- The stuff that was removed actually Was relevant to the discussion. I restated the arguments I gave so that people would have context to what I was saying. I may have gotten a bit long-winded but I did feel it was important and relevant to the topic at hand. Varkarrus (talk) 12:37, 26 March 2019 (MDT)
- I understand that the comments helped tie your point together in case others who don’t frequent the Discord wouldn’t know the context but Geodude has to draw a line and they did say anymore conversation than actions would be taken. I originally opened the discussion but closed because I didn’t think I’d communicate the appropriate amount of remorse as Geodude has done. There’s a little bit disregard between The Wiki and Discord and admins gotta have a backbone. If you think things are unjust or bias between users, please share it. But I hope that my post helps both sides of this. ~ BigShotFancyMan 16:01, 26 March 2019 (MDT)