Strong Wind (PSR Supplement)
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Strong wind is a common hazard.
- All creatures in strong wind have disadvantage on ranged attack rolls and ability checks that rely on hearing.
- Smoke is dispersed by strong wind.
- The Ignited condition ends for creatures and objects in strong wind.
- Flying is impossible. Any creature aloft due only to its fly speed must either land or depart from the area of strong wind; if it doesn't, that creature falls at the end of its turn.