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3.5e ECL 10+ Races

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These are the user submitted Base Effective Character Level 10 and higher Races on D&D Wiki. See also 3.5e Races.


To add your own race to D&D Wiki, click here.

ECL 10+ races without an improving, reviewing, or removing template present.
Race Name ECL Type (Subtypes) Ability Adjustments Size Favored Class Racial Description
Archangel 15 Outsider +8 Str, +5 Dex, +8 Int, +8 Wis, +10 Cha Medium A race of holy angles who are closest to their gods.
Asura, Variant 11 Humanoid, Deity +2 STR, +2 DEX, +2 CON, +2 WIS, -4 INT, -4 CHA Medium Any physical fighters
Aurochs 12 Large +10 Strength +6 Constitution,-2 Dexterity, –4 Intelligence (minimum 3), –4 Charisma. Large Warrior The auroch is a distant cousin of the minotaur descending from a larger calmer ancestor than the minotaur.
Blazing Elemental Master 17 Fire Elemental +6 Str, +4 Dex, +2 Con, +6 Int, +8 Wis, +2 Cha Medium Master Fire Summoner Blazing Elemental Master's are a furious yet noble creatures. They are natural born fire summoners and are blessed by Aroness deity of Fire, Magic, Chaos, Sun, Knowledge, and Strength.
Constricta Naga 11 Monstrous Humanoid +12 Str, +6 Dex, +2 Wis, +2 Con, -2 Cha, -2 Int Large Fighter, Barbarian Race of solitary and wild amazon-like snake women who specialize as warriors.
Deathclaw 10 Monstrous Humanoid (Mutant) +2 to this stat, −2 to that one Medium Fighter Some race
Deathly Asutas 10 Outsider +4 Str, +2 Dex, +4 Con, +2 Int, +2 Wis, +6 Cha Medium Any Celestial and fiend crossbreeds who often work as the agents of Death deities.
Devourer 19 Magical Beast Subtype-Devil 0 But increasable in game. Large Sorcerer Creature Created in hell to consume worlds.
Dower 15 Humanoid Int +6 Wis +6 Dex +3 Str -5 Con -3 Medium Any Psionic Residents of "Dawn" that have mastered all forms of psionic combat and realm manipulation.
First Angels 11 Outsider (Extraplanar) +2 Strength, +4 Intelligence, −2 Constitution, −2 Charisma Medium Psion, Wizard and Spellsword Claiming to have once served the Supreme Being directly, these beings disdain lesser authorities and are hungry to regain their former power.
Human, half elf-immortal-vampire-angel-god-animal 10 Humanoid (abomination) +40 Charisma Medium Any. Races got so mixed together that they eventually created a normal human.
Kelvezu 20 Outsider (Chaotic, Evil) +10 Strength, +20 Dexterity, +6 Constitution, +6 Intelligence, +6 Wisdom, +6 Charisma Medium Rogue An 3.5 playable race update for the kelvezu tanar'ri from Monster Manual II
Pureblood Vampire 13 Outsider (Evil, Native) +8 Strength, +4 Dexterity, +4 Intelligence, +2 Wisdom, +6 Charisma Medium Any Created through dark rituals or the result of a union between a deity and demon or lesser vampire, Purebloods are the epitome the of vampiric power. Having not a single drop of mortal blood, Purebloods are seen as vampire royalty.
Trolls, Northern Forest 15th Monstrous Humanoid +10 Str, +10 Dex, +6 Con, +4 Wis, −2 Cha Medium Any combat oriented class A savage race from the cold forests of the north.
Urgalz 19 Humanoid (Elf) +18 Str, +4 Dex , +10 Con, +2 Int, +2 Wis, - 4 Cha Size: Pick (Large) Barbarian A race of hunger fighting Warriors that love to fight and battle.
ECL 10+ races with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
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