Talk:Embodied Mouther (5e Race)
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- Multiattack needs to be explained. "Can attack twice per turn" on its own doesn't work.
- Senses says "can be used once per short rest" - firstly, this should say "You can use this feature again when you finish a short rest" (or similar). Secondly, it doesn't say how long the benefit lasts for,
- "or have its speed is -10"
- "Target of 5 feet get bitten"
Because this page has been locked with the "cascading" option turned, all the templates used in it have been similarly locked. I would appreciate it if this page either didn't have a cascading lock, or did not include any templates that are not already similarly locked. - Guy (talk) 10:57, 22 November 2017 (MST)
- I am chiefly concerned with Template:5a (which redirects to Template:5e Ability), Template:5s (which redirects to Template:5e Skill), Template:5e, and Template:Heightweight. Although I am not immediately concerned with it, Template:5e Image is not locked either and in my opinion should not be locked.
- To be frank, it seems particularly unusual to use a cascading lock on this particular page, anyway. - Guy (talk) 11:03, 22 November 2017 (MST)
- I'm not really sure why this page has a cascading lock either, but do you have a need to edit any of those templates right now? If so, I can unlock any or all of them. Otherwise, they should probably be protected anyway, since they seem to be used on a great deal many pages.--GamerAim (talk) 11:22, 22 November 2017 (MST)
Featured Article Nomination
I believe this race has the potential to be a featured article. I am nominating this page as a featured article, I've looked over it myself and I believe it stands a good chance though it may require some polishing before it approval. As normal this page needs to be supported, commented, or opposed from within the community, and double checked for conformation to featured article formatting and content standards by someone who will then let us know how well it meets these criteria. ConcealedLight (talk) 08:41, 22 January 2018 (MST)
- Conditional Support: Mouther's Bite needs a bit of elaboration. Is this in place of any one unarmed strike? Or can you do it multiple times per turn, such as with the Monk's Flurry of Blows? Furthermore, how often can you use Devour? Beyond that, however, I support featuring this race, as they have a cool design and they're a great conversion for Gibbering Mouthers to a playable race. (Varkarrus (talk) 16:34, 15 February 2018 (MST))
ConditionalSupport I really like the flavor of the race, the fluff that is included, the image, and unique traits this has. I don't fully support it currently because the trait Aberrant Origin doesn't follow 5th edition examples of monster types being imparted on races.BigShotFancyMan (talk) 10:21, 3 May 2018 (MDT)
- Support: This article has sat for quite some time and I believe all issues with it have been addressed. --ConcealedLight (talk) 08:11, 22 May 2018 (MDT)
- Comment If the image is to be displayed on the Main Page then it needs to be locally uploaded. --Green Dragon (talk) 10:44, 13 March 2018 (MDT)
- Comment. A few questions.
- At what exact time does Mouther's Nature go into effect? Maybe making it start after a long rest would help make this a little more practical.
- Devour is confusing and in-practical. Why does this sedate hunger better than Mouther's Nature? I recommend making it only sedate the hunger until the next long rest, postponing Mouther's Nature by a day. It would probably make sense to only allow a number of feasts each long rest equal to the amount of days the embodied mouther can withstand their hunger for.
- These are fair points which I hadn't considered. I've tweaked Mouther's Nature to include a specific time, made Devour more clear and few other tweaks such as refer to racial traits in the correctly formatted way. How does it look? --ConcealedLight (talk) 12:38, 27 March 2018 (MDT)
- It looks really good now. I just have one more question. Gibbering currently affects all creatures within range, including allies, non sentient beings, etc. If an embodied mouther could choose what they want to say, focus this feature, or have type restrictions, it would make it more appealing. --Green Dragon (talk) 00:05, 7 June 2018 (MDT)
- I actually rather like the Gibbering feature as it's written currently. It affecting all creatures within the AoE indiscriminately matches the monstrous equivalent's feature, and also makes using the power risky if its friendly fire potential is not accounted for, which I think is a good thing for this power's design as it inflicts a quite debilitating status effect on a failed save. — Geodude (talk | contribs | email) . . 00:30, 7 June 2018 (MDT)
- Oppose. per my thoughts on devour/mouther's nature, below. Marasmusine (talk) 10:33, 7 June 2018 (MDT)
- Both the hyperlinked text and the image link work fine and display fine for me. --ConcealedLight (talk) 07:42, 16 February 2018 (MST)
- Mouthers Bite. Ambiguous wording needs adjusting. Says the bite is made in place of an unarmed strike, but this appears to be its own action anyway. If this is its own action (not an Attack action), it should state what the attack bonus is. If it is a substitute for an unarmed strike made in an Attack action, that needs to be clarified, and you can probably just say that the unarmed strike deals 1d6 damage (although how this affects low-level monks needs to be taken into account).
- Aberrant origin gives this creature two types. If someone casts charm person at the character, does it affect them or not?
- Encompassing Sight. "as part of the same action" isn't required. The only time you use an action is during combat (the "Search" action).
- Devour. Does this work with eating undead? constructs? The total amount of text devoted to devour and mouther's nature seems quite out of proportion to its game value, given that the triggering states are edge cases (given that you can eat a frog, rat, spider or other small creature once a day to avoid the effects), and I'm not at all a fan of forcing a PCs behaviour, particularly when it comes to attacking other PCs. Marasmusine (talk) 10:30, 7 June 2018 (MDT)
- WRT Charm Person, since that spell affects humanoids, and this race is humanoid, they would be affected by Charm Person and any other spell or effect that affects humanoids, as well as Protection from Evil and Good and other spells and effects that target aberrations. — Geodude (talk | contribs | email) . . 10:40, 7 June 2018 (MDT)
- "You can only safely devour creatures that are Medium or smaller in this way. Medium sized creatures sate you for a week, Small sized creatures for three days and Tiny sized creatures sate you for a day." seems to make the rules for devouring explicitly clear. I guess a sentence about what does not count could be added to. --Green Dragon (talk) 22:50, 7 June 2018 (MDT)
- Made some edits, thoughts?
- Mouthers Bite, has been tweaked.
- Aberrant Origin is as Geo said but I've added in the descriptor that the first party used in their [UA article] for better clarity.
- Ah, I should of thought of using the Search action, I've tweaked it.
- That's fair Mara and my recent edit has removed undead and constructs from sating the mouther, though I wouldn't mind limiting it to humanoids/beasts.
- —ConcealedLight (talk) 22:08, 11 June 2018 (MDT)
- Made some edits, thoughts?
- Okay, this article is now the quality of a Featured Article. You may succeed the nomination process. If there are any more concerns, of course, we can discuss them now as well as afterwards. --Green Dragon (talk) 08:52, 14 June 2018 (MDT)
Using a ragtag team of newbies to D&D, I put together a complete homebrew team. Of which, none of them have yet to figure out what the player I assigned this race is. They have accused her of being some sort of warped angel, a homonculus, even a slime. A couple botched insight/investigation checks has worked in the favor of the only player having a high charisma check (The Mouther). -Cheers --Cransiosis (talk) 17:52, 9 April 2019 (MDT)