SRD:Summon Nature's Ally V

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL


Summon Nature's Ally V
Conjuration (Summoning) [see text]
Level: Drd 5
Components: V, S, DF
Casting time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No


This spell functions like summon nature’s ally I, except that you can summon one 5th-level creature, 1d3 4th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.


Summon Nature’s Ally

1st Level

2nd Level

3rd Level

4th Level

5th Level

6th Level

*Can’t cast irresistible dance

7th Level

*Can’t cast irresistible dance

8th Level

9th Level

*Can cast irresistible dance

  1. May be summoned only into an aquatic or watery environment.




Back to Main Page3.5e Open Game ContentSystem Reference DocumentSpells

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors