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|This material is published under the OGL 1.0a.|
|Hit Dice:||7d8+21 (52 hp)|
|Speed:||40 ft. (8 squares)|
|Armor Class:||15 (–1 size, +6 natural), touch 9, flat-footed 15|
|Attack:||Gore +12 melee (1d8+12)|
|Full Attack:||Gore +12 melee (1d8+12)|
|Space/Reach:||10 ft./5 ft.|
|Special Qualities:||Low-light vision, scent|
|Saves:||Fort +8, Ref +5, Will +8|
|Abilities:||Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8|
|Skills:||Listen +8, Spot +8|
|Feats:||Alertness, Endurance, Iron Will|
|Organization:||Solitary or herd (5–8)|
|Advancement:||8–16 HD (Large); 17–21 HD (Huge)|
Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. They viciously attack anything that approaches them, however.
Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds.
A dire boar charges its opponent, trying to rip the target open with its tusks.
Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
SEE WIKIPEDIA ENTRY: Boar
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