SRD:Average Salamander

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.


Average Salamander
Size/Type: Medium Outsider (Extraplanar, Fire)
Hit Dice: 9d8+18 (58 hp)
Initiative: +1
Speed: 20 ft. (4 squares)
Armor Class: 18 (+1 Dex, +7 natural), touch 11, flat-footed 17
Base Attack/Grapple: +9/+11
Attack: Spear +11 melee (1d8+3/x3 plus 1d6 fire)
Full Attack: spear +11/+6 melee (1d8+3/x3 plus 1d6 fire) and tail slap +9 melee (2d6+1 plus 1d6 fire)
Space/Reach: 5 ft./5 ft. (10 ft. with tail)
Special Attacks: Constrict 2d6+1 plus 1d6 fire, heat, improved grab
Special Qualities: Damage reduction 10/magic, darkvision 60 ft., immunity to fire, vulnerability to cold
Saves: Fort +8, Ref +7, Will +8
Abilities: Str 14, Dex 13, Con 14, Int 14, Wis 15, Cha 13
Skills: Bluff +11, Craft (blacksmithing) +19, Diplomacy +3, Disguise +1 (+3 acting), Hide +11, Intimidate +3, Listen +8, Move Silently +11,Search +12, Spot +8
Feats: Alertness, Multiattack, Power Attack
Environment: Elemental Plane of Fire
Organization: Solitary, pair, or cluster (3–5)
Challenge Rating: 6
Treasure: Standard (nonflammables only)
Alignment: Usually evil (any)
Advancement: 8–14 HD (Medium)
Level Adjustment: +5

Salamanders speak Ignan. Some average salamanders and all nobles also speak Common.


If a salamander has damage reduction, its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check. A noble salamander can constrict multiple creatures simultaneously, provided they are all at least two sizes smaller than it.

Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders’ metallic weapons also conduct this heat.

Improved Grab (Ex): To use this ability, a salamander must hit a creature of up to one size larger than itself with its tail slap attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Skills: Salamanders have a +4 racial bonus on Craft (blacksmithing) checks.

Feats: Salamanders have the Multiattack feat even though they do not have the requisite three natural weapons.

Back to Main Page3.5e Open Game ContentSystem Reference DocumentCreatures

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!