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|This material is published under the OGL 1.0a.|
|Hit Dice:||1d8+1 (5 hp)|
|Speed:||40 ft. (8 squares), climb 20 ft.|
|Armor Class:||15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12|
|Attack:||Bite +4 melee (1d4 plus disease)|
|Full Attack:||Bite +4 melee (1d4 plus disease)|
|Space/Reach:||5 ft./5 ft.|
|Special Qualities:||Low-light vision, scent|
|Saves:||Fort +3, Ref +5, Will +3|
|Abilities:||Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 4|
|Skills:||Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11|
|Feats:||Alertness, Weapon FinesseB|
|Organization:||Solitary or pack (11–20)|
|Advancement:||2–3 HD (Small); 4–6 HD (Medium)|
Dire rats are omnivorous scavengers, but will attack to defend their nests and territories.
A dire rat can grow to be up to 4 feet long and weigh over 50 pounds.
Dire rat packs attack fearlessly, biting and chewing with their sharp incisors.
SEE WIKIPEDIA ENTRY: Rat